BLK_FEAT_ROTATIONAL
.features = BLK_FEAT_ROTATIONAL,
.features = BLK_FEAT_ROTATIONAL,
if (!io_opt && (lim->features & BLK_FEAT_ROTATIONAL))
QUEUE_SYSFS_FEATURE(rotational, BLK_FEAT_ROTATIONAL)
.features = BLK_FEAT_ROTATIONAL,
.features = BLK_FEAT_ROTATIONAL,
.features = BLK_FEAT_ROTATIONAL,
BLK_FEAT_ROTATIONAL | BLK_FEAT_STABLE_WRITES;
.features = BLK_FEAT_ROTATIONAL,
lim->features &= ~(BLK_FEAT_WRITE_CACHE | BLK_FEAT_ROTATIONAL);
lim->features |= BLK_FEAT_ROTATIONAL;
lim.features |= BLK_FEAT_ROTATIONAL;
lim.features |= BLK_FEAT_ROTATIONAL;
BLK_FEAT_ROTATIONAL,
.features = BLK_FEAT_ROTATIONAL,
.features = BLK_FEAT_ROTATIONAL,
.features = BLK_FEAT_ROTATIONAL,
lim.features |= BLK_FEAT_ROTATIONAL;
.features = BLK_FEAT_ROTATIONAL,
.features = BLK_FEAT_ROTATIONAL,
lim.features |= BLK_FEAT_ROTATIONAL;
lim->features &= ~(BLK_FEAT_ROTATIONAL | BLK_FEAT_ADD_RANDOM);
lim->features |= (BLK_FEAT_ROTATIONAL | BLK_FEAT_ADD_RANDOM);
lim.features |= BLK_FEAT_ROTATIONAL;
(BLK_FEAT_WRITE_CACHE | BLK_FEAT_FUA | BLK_FEAT_ROTATIONAL | \
#define blk_queue_rot(q) ((q)->limits.features & BLK_FEAT_ROTATIONAL)
const blk_features_t RUST_CONST_HELPER_BLK_FEAT_ROTATIONAL = BLK_FEAT_ROTATIONAL;