Symbol: random
headers/libs/mapm/m_apm.h
582
static MAPM random(void)
headers/libs/mapm/m_apm.h
618
inline MAPM get_random(void) {return MAPM::random();}
headers/posix/stdlib.h
100
extern int random(void);
headers/private/kernel/util/Random.h
44
T random = 0;
headers/private/kernel/util/Random.h
46
random |= (T)fast_random_value() << shift;
headers/private/kernel/util/Random.h
50
return random;
headers/private/kernel/util/Random.h
59
T random = 0;
headers/private/kernel/util/Random.h
61
random |= (T)random_value() << shift;
headers/private/kernel/util/Random.h
65
return random;
headers/private/kernel/util/Random.h
74
T random = 0;
headers/private/kernel/util/Random.h
76
random |= (T)secure_random_value() << shift;
headers/private/kernel/util/Random.h
80
return random;
src/add-ons/kernel/drivers/network/ether/broadcom570x/dev/bce/if_bcereg.h
420
#define DB_RANDOMFALSE(defects) (random() > defects)
src/add-ons/kernel/drivers/network/ether/broadcom570x/dev/bce/if_bcereg.h
421
#define DB_OR_RANDOMFALSE(defects) || (random() > defects)
src/add-ons/kernel/drivers/network/ether/broadcom570x/dev/bce/if_bcereg.h
422
#define DB_AND_RANDOMFALSE(defects) && (random() > defects)
src/add-ons/kernel/drivers/network/ether/broadcom570x/dev/bce/if_bcereg.h
425
#define DB_RANDOMTRUE(defects) (random() < defects)
src/add-ons/kernel/drivers/network/ether/broadcom570x/dev/bce/if_bcereg.h
426
#define DB_OR_RANDOMTRUE(defects) || (random() < defects)
src/add-ons/kernel/drivers/network/ether/broadcom570x/dev/bce/if_bcereg.h
427
#define DB_AND_RANDOMTRUE(defects) && (random() < defects)
src/add-ons/kernel/file_systems/ntfs/libntfs/security.c
378
p[i] = (u8)(random() & 0xFF);
src/add-ons/kernel/file_systems/ntfs/utils/mkntfs.c
4387
bs->volume_serial_number = cpu_to_le64(((u64)random() << 32) |
src/add-ons/kernel/file_systems/ntfs/utils/mkntfs.c
4388
((u64)random() & 0xffffffff));
src/add-ons/screen_savers/flurry/Smoke.cpp
160
= (random() & 63);
src/add-ons/screen_savers/flurry/Spark.cpp
82
a = ((float)(random() % 3600)) / 10.0f;
src/add-ons/screen_savers/flurry/Spark.cpp
87
a = 2.0f + (float) (random() & 255) * c;
src/add-ons/screen_savers/flurry/Texture.cpp
77
while (speck <= 32 && random() % 2) {
src/add-ons/screen_savers/flurry/Texture.cpp
83
while (speck <= 32 && random() % 2) {
src/add-ons/screen_savers/ifs/IFS.cpp
39
#define LRAND() ((long) (random() & 0x7fffffff))
src/apps/mediaplayer/playlist/RandomizePLItemsCommand.cpp
107
RandomizePLItemsCommand::_Sort(bool random)
src/apps/mediaplayer/playlist/RandomizePLItemsCommand.cpp
121
if (random) {
src/apps/mediaplayer/playlist/RandomizePLItemsCommand.h
29
status_t _Sort(bool random);
src/kits/support/Uuid.cpp
144
uint32 value = random();
src/libs/compat/freebsd_network/compat/sys/libkern.h
17
extern int random(void);
src/libs/uuid/gen_uuid.c
59
#define rand() random()
src/preferences/backgrounds/BackgroundImage.cpp
166
result->fShowingImageSet = random() % result->fImageSetCount;
src/system/kernel/util/Random.cpp
101
int32 random = 16807 * lo - 2836 * hi;
src/system/kernel/util/Random.cpp
102
if (random <= 0)
src/system/kernel/util/Random.cpp
103
random += MAX_RANDOM_VALUE;
src/system/kernel/util/Random.cpp
104
sLast = random;
src/system/kernel/util/Random.cpp
105
return random % (MAX_RANDOM_VALUE + 1);
src/system/kernel/util/Random.cpp
124
uint32 random = hash(data);
src/system/kernel/util/Random.cpp
125
sSecureLast = random;
src/system/kernel/util/Random.cpp
126
return random;
src/system/kernel/util/Random.cpp
83
uint32 random = sFastLast * 1103515245 + 12345;
src/system/kernel/util/Random.cpp
84
sFastLast = random;
src/system/kernel/util/Random.cpp
85
return (random >> 16) & 0x7fff;
src/system/kernel/vm/VMUserAddressSpace.cpp
468
addr_t random = secure_get_random<addr_t>();
src/system/kernel/vm/VMUserAddressSpace.cpp
469
random %= range;
src/system/kernel/vm/VMUserAddressSpace.cpp
470
random &= ~addr_t(alignment - 1);
src/system/kernel/vm/VMUserAddressSpace.cpp
472
return start + random;
src/system/libroot/posix/malloc/openbsd/wrapper.c
40
uint32_t random = (uint32_t)address * 1103515245;
src/system/libroot/posix/malloc/openbsd/wrapper.c
41
random += (uint32_t)system_time();
src/system/libroot/posix/malloc/openbsd/wrapper.c
42
return random;
src/system/libroot/posix/stdlib/random.c
246
(void)random();
src/tests/kits/game/ParticlesII/particlesII.cpp
291
particle_list[i].init_velocity = -((double)((rand_max>>1)+(random()%(rand_max>>1)))/rand_max)*3.333; // magic number
src/tests/kits/game/ParticlesII/particlesII.cpp
292
particle_list[i].gravity = -(((double)((rand_max>>1)+(random()%(rand_max>>1)))/rand_max))*0.599; // more magic
src/tests/kits/game/ParticlesII/particlesII.cpp
298
particle_list[i].timeval = random() & 64;
src/tests/kits/game/ParticlesII/particlesII.cpp
301
particle_list[i].cos_z_theta = cos(random() % 360); // grab an angle
src/tests/kits/shared/FakeJsonDataGenerator.cpp
150
fItemBufferSize = random() % kTextDataLength;
src/tests/kits/shared/FakeJsonDataGenerator.cpp
212
int32 value = static_cast<int32>(random());