#ifndef DRAWING_MODE_COPY_SUBPIX_H
#define DRAWING_MODE_COPY_SUBPIX_H
#include "DrawingMode.h"
#include "GlobalSubpixelSettings.h"
#define BLEND_COPY_SUBPIX(d, r2, g2, b2, a1, a2, a3, r1, g1, b1) \
{ \
BLEND_FROM_SUBPIX(d, r1, g1, b1, r2, g2, b2, a1, a2, a3); \
}
void
blend_solid_hspan_copy_subpix(int x, int y, unsigned len, const color_type& c,
const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
{
uint8* p = buffer->row_ptr(y) + (x << 2);
rgb_color l = pattern->LowColor();
const int subpixelL = gSubpixelOrderingRGB ? 2 : 0;
const int subpixelM = 1;
const int subpixelR = gSubpixelOrderingRGB ? 0 : 2;
do {
rgb_color color = pattern->ColorAt(x, y);
BLEND_COPY_SUBPIX(p, color.red, color.green, color.blue,
covers[subpixelL], covers[subpixelM], covers[subpixelR], l.red,
l.green, l.blue);
covers += 3;
p += 4;
x++;
len -= 3;
} while (len);
}
#endif