root/src/servers/app/drawing/Painter/drawing_modes/DrawingModeAddSUBPIX.h
/*
 * Copyright 2005, Stephan Aßmus <superstippi@gmx.de>.
 * Copyright 2008, Andrej Spielmann <andrej.spielmann@seh.ox.ac.uk>.
 * All rights reserved. Distributed under the terms of the MIT License.
 *
 * DrawingMode implementing B_OP_ADD on B_RGBA32.
 *
 */

#ifndef DRAWING_MODE_ADD_SUBPIX_H
#define DRAWING_MODE_ADD_SUBPIX_H

#include "DrawingMode.h"
#include "GlobalSubpixelSettings.h"

// BLEND_ADD_SUBPIX
#define BLEND_ADD_SUBPIX(d, r, g, b, a1, a2, a3) \
{ \
        pixel32 _p; \
        _p.data32 = *(uint32*)d; \
        uint8 rt = min_c(255, _p.data8[2] + (r)); \
        uint8 gt = min_c(255, _p.data8[1] + (g)); \
        uint8 bt = min_c(255, _p.data8[0] + (b)); \
        BLEND_SUBPIX(d, rt, gt, bt, a1, a2, a3); \
}


// blend_solid_hspan_add_subpix
void
blend_solid_hspan_add_subpix(int x, int y, unsigned len, const color_type& c,
        const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
{
        const int subpixelL = gSubpixelOrderingRGB ? 2 : 0;
        const int subpixelM = 1;
        const int subpixelR = gSubpixelOrderingRGB ? 0 : 2;
        uint8* p = buffer->row_ptr(y) + (x << 2);
        do {
                rgb_color color = pattern->ColorAt(x, y);
                BLEND_ADD_SUBPIX(p, color.red, color.green, color.blue,
                        covers[subpixelL], covers[subpixelM], covers[subpixelR]);
                covers += 3;
                p += 4;
                x++;
                len -= 3;
        } while (len);
}


#endif // DRAWING_MODE_ADD_SUBPIX_H