root/include/linux/backlight.h
/* SPDX-License-Identifier: GPL-2.0 */
/*
 * Backlight Lowlevel Control Abstraction
 *
 * Copyright (C) 2003,2004 Hewlett-Packard Company
 *
 */

#ifndef _LINUX_BACKLIGHT_H
#define _LINUX_BACKLIGHT_H

#include <linux/device.h>
#include <linux/mutex.h>
#include <linux/types.h>

/**
 * enum backlight_update_reason - what method was used to update backlight
 *
 * A driver indicates the method (reason) used for updating the backlight
 * when calling backlight_force_update().
 */
enum backlight_update_reason {
        /**
         * @BACKLIGHT_UPDATE_HOTKEY: The backlight was updated using a hot-key.
         */
        BACKLIGHT_UPDATE_HOTKEY,

        /**
         * @BACKLIGHT_UPDATE_SYSFS: The backlight was updated using sysfs.
         */
        BACKLIGHT_UPDATE_SYSFS,
};

/**
 * enum backlight_type - the type of backlight control
 *
 * The type of interface used to control the backlight.
 */
enum backlight_type {
        /**
         * @BACKLIGHT_RAW:
         *
         * The backlight is controlled using hardware registers.
         */
        BACKLIGHT_RAW = 1,

        /**
         * @BACKLIGHT_PLATFORM:
         *
         * The backlight is controlled using a platform-specific interface.
         */
        BACKLIGHT_PLATFORM,

        /**
         * @BACKLIGHT_FIRMWARE:
         *
         * The backlight is controlled using a standard firmware interface.
         */
        BACKLIGHT_FIRMWARE,

        /**
         * @BACKLIGHT_TYPE_MAX: Number of entries.
         */
        BACKLIGHT_TYPE_MAX,
};

/** enum backlight_scale - the type of scale used for brightness values
 *
 * The type of scale used for brightness values.
 */
enum backlight_scale {
        /**
         * @BACKLIGHT_SCALE_UNKNOWN: The scale is unknown.
         */
        BACKLIGHT_SCALE_UNKNOWN = 0,

        /**
         * @BACKLIGHT_SCALE_LINEAR: The scale is linear.
         *
         * The linear scale will increase brightness the same for each step.
         */
        BACKLIGHT_SCALE_LINEAR,

        /**
         * @BACKLIGHT_SCALE_NON_LINEAR: The scale is not linear.
         *
         * This is often used when the brightness values tries to adjust to
         * the relative perception of the eye demanding a non-linear scale.
         */
        BACKLIGHT_SCALE_NON_LINEAR,
};

struct backlight_device;

/**
 * struct backlight_ops - backlight operations
 *
 * The backlight operations are specified when the backlight device is registered.
 */
struct backlight_ops {
        /**
         * @options: Configure how operations are called from the core.
         *
         * The options parameter is used to adjust the behaviour of the core.
         * Set BL_CORE_SUSPENDRESUME to get the update_status() operation called
         * upon suspend and resume.
         */
        unsigned int options;

#define BL_CORE_SUSPENDRESUME   (1 << 0)

        /**
         * @update_status: Operation called when properties have changed.
         *
         * Notify the backlight driver some property has changed.
         * The update_status operation is protected by the update_lock.
         *
         * The backlight driver is expected to use backlight_is_blank()
         * to check if the display is blanked and set brightness accordingly.
         * update_status() is called when any of the properties has changed.
         *
         * RETURNS:
         *
         * 0 on success, negative error code if any failure occurred.
         */
        int (*update_status)(struct backlight_device *);

        /**
         * @get_brightness: Return the current backlight brightness.
         *
         * The driver may implement this as a readback from the HW.
         * This operation is optional and if not present then the current
         * brightness property value is used.
         *
         * RETURNS:
         *
         * A brightness value which is 0 or a positive number.
         * On failure a negative error code is returned.
         */
        int (*get_brightness)(struct backlight_device *);

        /**
         * @controls_device: Check against the display device
         *
         * Check if the backlight controls the given display device. This
         * operation is optional and if not implemented it is assumed that
         * the display is always the one controlled by the backlight.
         *
         * RETURNS:
         *
         * If display_dev is NULL or display_dev matches the device controlled by
         * the backlight, return true. Otherwise return false.
         */
        bool (*controls_device)(struct backlight_device *bd, struct device *display_dev);
};

/**
 * struct backlight_properties - backlight properties
 *
 * This structure defines all the properties of a backlight.
 */
struct backlight_properties {
        /**
         * @brightness: The current brightness requested by the user.
         *
         * The backlight core makes sure the range is (0 to max_brightness)
         * when the brightness is set via the sysfs attribute:
         * /sys/class/backlight/<backlight>/brightness.
         *
         * This value can be set in the backlight_properties passed
         * to devm_backlight_device_register() to set a default brightness
         * value.
         */
        int brightness;

        /**
         * @max_brightness: The maximum brightness value.
         *
         * This value must be set in the backlight_properties passed to
         * devm_backlight_device_register() and shall not be modified by the
         * driver after registration.
         */
        int max_brightness;

        /**
         * @power: The current power mode.
         *
         * User space can configure the power mode using the sysfs
         * attribute: /sys/class/backlight/<backlight>/bl_power
         * When the power property is updated update_status() is called.
         *
         * The possible values are: (0: full on, 4: full off), see
         * BACKLIGHT_POWER constants.
         *
         * When the backlight device is enabled, @power is set to
         * BACKLIGHT_POWER_ON. When the backlight device is disabled,
         * @power is set to BACKLIGHT_POWER_OFF.
         */
        int power;

#define BACKLIGHT_POWER_ON              (0)
#define BACKLIGHT_POWER_OFF             (4)
#define BACKLIGHT_POWER_REDUCED         (1) // deprecated; don't use in new code

        /**
         * @type: The type of backlight supported.
         *
         * The backlight type allows userspace to make appropriate
         * policy decisions based on the backlight type.
         *
         * This value must be set in the backlight_properties
         * passed to devm_backlight_device_register().
         */
        enum backlight_type type;

        /**
         * @state: The state of the backlight core.
         *
         * The state is a bitmask. BL_CORE_FBBLANK is set when the display
         * is expected to be blank. BL_CORE_SUSPENDED is set when the
         * driver is suspended.
         *
         * backlight drivers are expected to use backlight_is_blank()
         * in their update_status() operation rather than reading the
         * state property.
         *
         * The state is maintained by the core and drivers may not modify it.
         */
        unsigned int state;

#define BL_CORE_SUSPENDED       (1 << 0)        /* backlight is suspended */
#define BL_CORE_FBBLANK         (1 << 1)        /* backlight is under an fb blank event */

        /**
         * @scale: The type of the brightness scale.
         */
        enum backlight_scale scale;
};

/**
 * struct backlight_device - backlight device data
 *
 * This structure holds all data required by a backlight device.
 */
struct backlight_device {
        /**
         * @props: Backlight properties
         */
        struct backlight_properties props;

        /**
         * @update_lock: The lock used when calling the update_status() operation.
         *
         * update_lock is an internal backlight lock that serialise access
         * to the update_status() operation. The backlight core holds the update_lock
         * when calling the update_status() operation. The update_lock shall not
         * be used by backlight drivers.
         */
        struct mutex update_lock;

        /**
         * @ops_lock: The lock used around everything related to backlight_ops.
         *
         * ops_lock is an internal backlight lock that protects the ops pointer
         * and is used around all accesses to ops and when the operations are
         * invoked. The ops_lock shall not be used by backlight drivers.
         */
        struct mutex ops_lock;

        /**
         * @ops: Pointer to the backlight operations.
         *
         * If ops is NULL, the driver that registered this device has been unloaded,
         * and if class_get_devdata() points to something in the body of that driver,
         * it is also invalid.
         */
        const struct backlight_ops *ops;

        /**
         * @entry: List entry of all registered backlight devices
         */
        struct list_head entry;

        /**
         * @dev: Parent device.
         */
        struct device dev;

        /**
         * @use_count: The number of unblanked displays.
         */
        int use_count;
};

/**
 * backlight_update_status - force an update of the backlight device status
 * @bd: the backlight device
 */
static inline int backlight_update_status(struct backlight_device *bd)
{
        int ret = -ENOENT;

        mutex_lock(&bd->update_lock);
        if (bd->ops && bd->ops->update_status)
                ret = bd->ops->update_status(bd);
        mutex_unlock(&bd->update_lock);

        return ret;
}

/**
 * backlight_enable - Enable backlight
 * @bd: the backlight device to enable
 */
static inline int backlight_enable(struct backlight_device *bd)
{
        if (!bd)
                return 0;

        bd->props.power = BACKLIGHT_POWER_ON;
        bd->props.state &= ~BL_CORE_FBBLANK;

        return backlight_update_status(bd);
}

/**
 * backlight_disable - Disable backlight
 * @bd: the backlight device to disable
 */
static inline int backlight_disable(struct backlight_device *bd)
{
        if (!bd)
                return 0;

        bd->props.power = BACKLIGHT_POWER_OFF;
        bd->props.state |= BL_CORE_FBBLANK;

        return backlight_update_status(bd);
}

/**
 * backlight_is_blank - Return true if display is expected to be blank
 * @bd: the backlight device
 *
 * Display is expected to be blank if any of these is true::
 *
 *   1) if power in not UNBLANK
 *   2) if state indicate BLANK or SUSPENDED
 *
 * Returns true if display is expected to be blank, false otherwise.
 */
static inline bool backlight_is_blank(const struct backlight_device *bd)
{
        return bd->props.power != BACKLIGHT_POWER_ON ||
               bd->props.state & (BL_CORE_SUSPENDED | BL_CORE_FBBLANK);
}

/**
 * backlight_get_brightness - Returns the current brightness value
 * @bd: the backlight device
 *
 * Returns the current brightness value, taking in consideration the current
 * state. If backlight_is_blank() returns true then return 0 as brightness
 * otherwise return the current brightness property value.
 *
 * Backlight drivers are expected to use this function in their update_status()
 * operation to get the brightness value.
 */
static inline int backlight_get_brightness(const struct backlight_device *bd)
{
        if (backlight_is_blank(bd))
                return 0;
        else
                return bd->props.brightness;
}

struct backlight_device *
backlight_device_register(const char *name, struct device *dev, void *devdata,
                          const struct backlight_ops *ops,
                          const struct backlight_properties *props);
struct backlight_device *
devm_backlight_device_register(struct device *dev, const char *name,
                               struct device *parent, void *devdata,
                               const struct backlight_ops *ops,
                               const struct backlight_properties *props);
void backlight_device_unregister(struct backlight_device *bd);
void devm_backlight_device_unregister(struct device *dev,
                                      struct backlight_device *bd);
void backlight_force_update(struct backlight_device *bd,
                            enum backlight_update_reason reason);
struct backlight_device *backlight_device_get_by_name(const char *name);
struct backlight_device *backlight_device_get_by_type(enum backlight_type type);
int backlight_device_set_brightness(struct backlight_device *bd,
                                    unsigned long brightness);

#if IS_REACHABLE(CONFIG_BACKLIGHT_CLASS_DEVICE)
void backlight_notify_blank(struct backlight_device *bd,
                            struct device *display_dev,
                            bool fb_on, bool prev_fb_on);
void backlight_notify_blank_all(struct device *display_dev,
                                bool fb_on, bool prev_fb_on);
#else
static inline void backlight_notify_blank(struct backlight_device *bd,
                                          struct device *display_dev,
                                          bool fb_on, bool prev_fb_on)
{ }
static inline void backlight_notify_blank_all(struct device *display_dev,
                                              bool fb_on, bool prev_fb_on)
{ }
#endif

#define to_backlight_device(obj) container_of(obj, struct backlight_device, dev)

/**
 * bl_get_data - access devdata
 * @bl_dev: pointer to backlight device
 *
 * When a backlight device is registered the driver has the possibility
 * to supply a void * devdata. bl_get_data() return a pointer to the
 * devdata.
 *
 * RETURNS:
 *
 * pointer to devdata stored while registering the backlight device.
 */
static inline void * bl_get_data(struct backlight_device *bl_dev)
{
        return dev_get_drvdata(&bl_dev->dev);
}

#ifdef CONFIG_OF
struct backlight_device *of_find_backlight_by_node(struct device_node *node);
#else
static inline struct backlight_device *
of_find_backlight_by_node(struct device_node *node)
{
        return NULL;
}
#endif

#if IS_ENABLED(CONFIG_BACKLIGHT_CLASS_DEVICE)
struct backlight_device *devm_of_find_backlight(struct device *dev);
#else
static inline struct backlight_device *
devm_of_find_backlight(struct device *dev)
{
        return NULL;
}
#endif

#endif