BACKLIGHT_POWER_REDUCED
if (bd->props.power <= BACKLIGHT_POWER_REDUCED) {
if (bl_dev->props.power > BACKLIGHT_POWER_REDUCED)
ctx->bl_dev->props.power = BACKLIGHT_POWER_REDUCED;
ctx->bl_dev->props.power = BACKLIGHT_POWER_REDUCED;
ctx->bl_dev->props.power = BACKLIGHT_POWER_REDUCED;
ctx->bl_dev->props.power = BACKLIGHT_POWER_REDUCED;
return power <= BACKLIGHT_POWER_REDUCED;
power != BACKLIGHT_POWER_REDUCED) {