BL_CORE_SUSPENDED
bd->props.state |= BL_CORE_SUSPENDED;
bd->props.state &= ~BL_CORE_SUSPENDED;
if (bl->props.state & (BL_CORE_SUSPENDED | BL_CORE_FBBLANK))
if (bl_dev->props.state & BL_CORE_SUSPENDED)
if (bl->props.state & BL_CORE_SUSPENDED)
bd->props.state & (BL_CORE_SUSPENDED | BL_CORE_FBBLANK);