#include <stdio.h>
#ifdef QUEST
#include <stdlib.h>
#endif
#include "hack.h"
extern char *nomovemsg;
static void movobj(struct obj *, int, int);
#ifdef QUEST
static int rroom(int, int);
#endif
static int inv_cnt(void);
void
unsee(void)
{
int x,y;
struct rm *lev;
#ifndef QUEST
if(seehx){
seehx = 0;
} else
#endif
for(x = u.ux-1; x < u.ux+2; x++)
for(y = u.uy-1; y < u.uy+2; y++) {
if(!isok(x, y)) continue;
lev = &levl[x][y];
if(!lev->lit && lev->scrsym == '.') {
lev->scrsym =' ';
lev->new = 1;
on_scr(x,y);
}
}
}
void
seeoff(int mode)
{
int x,y;
struct rm *lev;
if(u.udispl && mode){
u.udispl = 0;
levl[(int)u.udisx][(int)u.udisy].scrsym = news0(u.udisx,u.udisy);
}
#ifndef QUEST
if(seehx) {
seehx = 0;
} else
#endif
if(!mode) {
for(x = u.ux-1; x < u.ux+2; x++)
for(y = u.uy-1; y < u.uy+2; y++) {
if(!isok(x, y)) continue;
lev = &levl[x][y];
if(!lev->lit && lev->scrsym == '.')
lev->seen = 0;
}
}
}
void
domove(void)
{
xchar oldx,oldy;
struct monst *mtmp;
struct rm *tmpr,*ust;
struct trap *trap;
struct obj *otmp;
u_wipe_engr(rnd(5));
if(inv_weight() > 0){
pline("You collapse under your load.");
nomul(0);
return;
}
if(u.uswallow) {
u.dx = u.dy = 0;
u.ux = u.ustuck->mx;
u.uy = u.ustuck->my;
} else {
if(Confusion) {
do {
confdir();
} while(!isok(u.ux+u.dx, u.uy+u.dy) ||
IS_ROCK(levl[u.ux+u.dx][u.uy+u.dy].typ));
}
if(!isok(u.ux+u.dx, u.uy+u.dy)){
nomul(0);
return;
}
}
ust = &levl[(int)u.ux][(int)u.uy];
oldx = u.ux;
oldy = u.uy;
if(!u.uswallow && (trap = t_at(u.ux+u.dx, u.uy+u.dy)) && trap->tseen)
nomul(0);
if(u.ustuck && !u.uswallow && (u.ux+u.dx != u.ustuck->mx ||
u.uy+u.dy != u.ustuck->my)) {
if(dist(u.ustuck->mx, u.ustuck->my) > 2){
u.ustuck = 0;
} else {
if(Blind) pline("You cannot escape from it!");
else pline("You cannot escape from %s!",
monnam(u.ustuck));
nomul(0);
return;
}
}
if(u.uswallow || (mtmp = m_at(u.ux+u.dx,u.uy+u.dy))) {
nomul(0);
gethungry();
if(multi < 0) return;
if(attack(u.uswallow ? u.ustuck : mtmp))
return;
}
if(u.utrap) {
if(u.utraptype == TT_PIT) {
pline("You are still in a pit.");
u.utrap--;
} else {
pline("You are caught in a beartrap.");
if((u.dx && u.dy) || !rn2(5)) u.utrap--;
}
return;
}
tmpr = &levl[u.ux+u.dx][u.uy+u.dy];
if(IS_ROCK(tmpr->typ) ||
(u.dx && u.dy && (tmpr->typ == DOOR || ust->typ == DOOR))){
flags.move = 0;
nomul(0);
return;
}
while ((otmp = sobj_at(ENORMOUS_ROCK, u.ux+u.dx, u.uy+u.dy))) {
xchar rx = u.ux+2*u.dx, ry = u.uy+2*u.dy;
struct trap *ttmp;
nomul(0);
if (isok(rx,ry) && !IS_ROCK(levl[(int)rx][(int)ry].typ) &&
(levl[(int)rx][(int)ry].typ != DOOR || !(u.dx && u.dy)) &&
!sobj_at(ENORMOUS_ROCK, rx, ry)) {
if(m_at(rx,ry)) {
pline("You hear a monster behind the rock.");
pline("Perhaps that's why you cannot move it.");
goto cannot_push;
}
if ((ttmp = t_at(rx,ry)))
switch(ttmp->ttyp) {
case PIT:
pline("You push the rock into a pit!");
deltrap(ttmp);
delobj(otmp);
pline("It completely fills the pit!");
continue;
case TELEP_TRAP:
pline("You push the rock and suddenly it disappears!");
delobj(otmp);
continue;
}
if (levl[(int)rx][(int)ry].typ == POOL) {
levl[(int)rx][(int)ry].typ = ROOM;
mnewsym(rx,ry);
prl(rx,ry);
pline("You push the rock into the water.");
pline("Now you can cross the water!");
delobj(otmp);
continue;
}
otmp->ox = rx;
otmp->oy = ry;
if(cansee(rx,ry)) atl(rx,ry,otmp->olet);
if(Invisible) newsym(u.ux+u.dx, u.uy+u.dy);
{ static long lastmovetime;
if(moves > lastmovetime+2 || moves < lastmovetime)
pline("With great effort you move the enormous rock.");
lastmovetime = moves;
}
} else {
pline("You try to move the enormous rock, but in vain.");
cannot_push:
if((!invent || inv_weight()+90 <= 0) &&
(!u.dx || !u.dy || (IS_ROCK(levl[(int)u.ux][u.uy+u.dy].typ)
&& IS_ROCK(levl[u.ux+u.dx][(int)u.uy].typ)))){
pline("However, you can squeeze yourself into a small opening.");
break;
} else
return;
}
}
if(u.dx && u.dy && IS_ROCK(levl[(int)u.ux][u.uy+u.dy].typ) &&
IS_ROCK(levl[u.ux+u.dx][(int)u.uy].typ) &&
invent && inv_weight()+40 > 0) {
pline("You are carrying too much to get through.");
nomul(0);
return;
}
if(Punished &&
DIST(u.ux+u.dx, u.uy+u.dy, uchain->ox, uchain->oy) > 2){
if(carried(uball)) {
movobj(uchain, u.ux, u.uy);
goto nodrag;
}
if(DIST(u.ux+u.dx, u.uy+u.dy, uball->ox, uball->oy) < 3){
movobj(uchain, uball->ox, uball->oy);
goto nodrag;
}
if(inv_weight() + (int) uball->owt/2 > 0) {
pline("You cannot %sdrag the heavy iron ball.",
invent ? "carry all that and also " : "");
nomul(0);
return;
}
movobj(uball, uchain->ox, uchain->oy);
unpobj(uball);
uchain->ox = u.ux;
uchain->oy = u.uy;
nomul(-2);
nomovemsg = "";
nodrag: ;
}
u.ux += u.dx;
u.uy += u.dy;
if(flags.run) {
if(tmpr->typ == DOOR ||
(xupstair == u.ux && yupstair == u.uy) ||
(xdnstair == u.ux && ydnstair == u.uy))
nomul(0);
}
if(tmpr->typ == POOL && !Levitation)
drown();
if(!Blind) {
#ifdef QUEST
setsee();
#else
if(ust->lit) {
if(tmpr->lit) {
if(tmpr->typ == DOOR)
prl1(u.ux+u.dx,u.uy+u.dy);
else if(ust->typ == DOOR)
nose1(oldx-u.dx,oldy-u.dy);
} else {
unsee();
prl1(u.ux+u.dx,u.uy+u.dy);
}
} else {
if(tmpr->lit) setsee();
else {
prl1(u.ux+u.dx,u.uy+u.dy);
if(tmpr->typ == DOOR) {
if(u.dy) {
prl(u.ux-1,u.uy);
prl(u.ux+1,u.uy);
} else {
prl(u.ux,u.uy-1);
prl(u.ux,u.uy+1);
}
}
}
nose1(oldx-u.dx,oldy-u.dy);
}
#endif
} else {
pru();
}
if(!flags.nopick) pickup(1);
if(trap) dotrap(trap);
(void) inshop();
if(!Blind) read_engr_at(u.ux,u.uy);
}
static void
movobj(struct obj *obj, int ox, int oy)
{
freeobj(obj);
unpobj(obj);
obj->nobj = fobj;
fobj = obj;
obj->ox = ox;
obj->oy = oy;
}
int
dopickup(void)
{
if(!g_at(u.ux,u.uy) && !o_at(u.ux,u.uy)) {
pline("There is nothing here to pick up.");
return(0);
}
if(Levitation) {
pline("You cannot reach the floor.");
return(1);
}
pickup(0);
return(1);
}
void
pickup(int all)
{
struct gold *gold;
struct obj *obj, *obj2;
int wt;
if (Levitation)
return;
while ((gold = g_at(u.ux,u.uy))) {
pline("%ld gold piece%s.", gold->amount, plur(gold->amount));
u.ugold += gold->amount;
flags.botl = 1;
freegold(gold);
if(flags.run) nomul(0);
if(Invisible) newsym(u.ux,u.uy);
}
if(!all) {
int ct = 0;
for(obj = fobj; obj; obj = obj->nobj)
if(obj->ox == u.ux && obj->oy == u.uy)
if(!Punished || obj != uchain)
ct++;
if(ct < 2)
all++;
else
pline("There are several objects here.");
}
for(obj = fobj; obj; obj = obj2) {
obj2 = obj->nobj;
if(obj->ox == u.ux && obj->oy == u.uy) {
if(flags.run) nomul(0);
if(Punished && obj == uchain)
continue;
if(!all) {
char c;
pline("Pick up %s ? [ynaq]", doname(obj));
while(!strchr("ynaq ", (c = readchar())))
hackbell();
if(c == 'q') return;
if(c == 'n') continue;
if(c == 'a') all = 1;
}
if(obj->otyp == DEAD_COCKATRICE && !uarmg){
pline("Touching the dead cockatrice is a fatal mistake.");
pline("You turn to stone.");
killer = "cockatrice cadaver";
done("died");
}
if(obj->otyp == SCR_SCARE_MONSTER){
if(!obj->spe) obj->spe = 1;
else {
pline("The scroll turns to dust as you pick it up.");
delobj(obj);
continue;
}
}
wt = inv_weight() + obj->owt;
if(wt > 0) {
if(obj->quan > 1) {
int savequan = obj->quan;
int iw = inv_weight();
int qq;
for(qq = 1; qq < savequan; qq++){
obj->quan = qq;
if(iw + weight(obj) > 0)
break;
}
obj->quan = savequan;
qq--;
if(!qq) goto too_heavy;
pline("You can only carry %s of the %s lying here.",
(qq == 1) ? "one" : "some",
doname(obj));
(void) splitobj(obj, qq);
goto lift_some;
}
too_heavy:
pline("There %s %s here, but %s.",
(obj->quan == 1) ? "is" : "are",
doname(obj),
!invent ? "it is too heavy for you to lift"
: "you cannot carry anymore");
break;
}
lift_some:
if(inv_cnt() >= 52) {
pline("Your knapsack cannot accommodate anymore items.");
break;
}
if(wt > -5) pline("You have a little trouble lifting");
freeobj(obj);
if(Invisible) newsym(u.ux,u.uy);
addtobill(obj);
{ int pickquan = obj->quan;
int mergquan;
if(!Blind) obj->dknown = 1;
obj = addinv(obj);
mergquan = obj->quan;
obj->quan = pickquan;
prinv(obj);
obj->quan = mergquan;
}
}
}
}
void
lookaround(void)
{
int x, y, i, x0, y0, m0, i0 = 9;
int corrct = 0, noturn = 0;
struct monst *mtmp;
if (Blind || flags.run == 0) return;
if (flags.run == 1 && levl[(int)u.ux][(int)u.uy].typ == ROOM)
return;
#ifdef QUEST
if(u.ux0 == u.ux+u.dx && u.uy0 == u.uy+u.dy) goto stop;
#endif
for(x = u.ux-1; x <= u.ux+1; x++) for(y = u.uy-1; y <= u.uy+1; y++){
if(x == u.ux && y == u.uy) continue;
if(!levl[x][y].typ) continue;
if((mtmp = m_at(x,y)) && !mtmp->mimic &&
(!mtmp->minvis || See_invisible)){
if(!mtmp->mtame || (x == u.ux+u.dx && y == u.uy+u.dy))
goto stop;
} else mtmp = 0;
if(x == u.ux-u.dx && y == u.uy-u.dy) continue;
switch(levl[x][y].scrsym){
case '|':
case '-':
case '.':
case ' ':
break;
case '+':
if(x != u.ux && y != u.uy) break;
if(flags.run != 1) goto stop;
case CORR_SYM:
corr:
if(flags.run == 1 || flags.run == 3) {
i = DIST(x,y,u.ux+u.dx,u.uy+u.dy);
if(i > 2) break;
if(corrct == 1 && DIST(x,y,x0,y0) != 1)
noturn = 1;
if(i < i0) {
i0 = i;
x0 = x;
y0 = y;
m0 = mtmp ? 1 : 0;
}
}
corrct++;
break;
case '^':
if(flags.run == 1) goto corr;
if(x == u.ux+u.dx && y == u.uy+u.dy) goto stop;
break;
default:
if(flags.run == 1) goto corr;
if(mtmp) break;
stop:
nomul(0);
return;
}
}
#ifdef QUEST
if(corrct > 0 && (flags.run == 4 || flags.run == 5)) goto stop;
#endif
if(corrct > 1 && flags.run == 2) goto stop;
if((flags.run == 1 || flags.run == 3) && !noturn && !m0 && i0 &&
(corrct == 1 || (corrct == 2 && i0 == 1))) {
if(i0 == 2) {
if(u.dx == y0-u.uy && u.dy == u.ux-x0)
i = 2;
else
i = -2;
} else if(u.dx && u.dy) {
if((u.dx == u.dy && y0 == u.uy) ||
(u.dx != u.dy && y0 != u.uy))
i = -1;
else
i = 1;
} else {
if((x0-u.ux == y0-u.uy && !u.dy) ||
(x0-u.ux != y0-u.uy && u.dy))
i = 1;
else
i = -1;
}
i += u.last_str_turn;
if(i <= 2 && i >= -2) {
u.last_str_turn = i;
u.dx = x0-u.ux, u.dy = y0-u.uy;
}
}
}
int
monster_nearby(void)
{
int x,y;
struct monst *mtmp;
if(!Blind)
for(x = u.ux-1; x <= u.ux+1; x++) for(y = u.uy-1; y <= u.uy+1; y++){
if(x == u.ux && y == u.uy) continue;
if((mtmp = m_at(x,y)) && !mtmp->mimic && !mtmp->mtame &&
!mtmp->mpeaceful && !strchr("Ea", mtmp->data->mlet) &&
!mtmp->mfroz && !mtmp->msleep &&
(!mtmp->minvis || See_invisible))
return(1);
}
return(0);
}
#ifdef QUEST
int
cansee(xchar x, xchar y)
{
int dx,dy,adx,ady,sdx,sdy,dmax,d;
if(Blind) return(0);
if(!isok(x,y)) return(0);
d = dist(x,y);
if(d < 3) return(1);
if(d > u.uhorizon*u.uhorizon) return(0);
if(!levl[x][y].lit)
return(0);
dx = x - u.ux; adx = abs(dx); sdx = sgn(dx);
dy = y - u.uy; ady = abs(dy); sdy = sgn(dy);
if(dx == 0 || dy == 0 || adx == ady){
dmax = (dx == 0) ? ady : adx;
for(d = 1; d <= dmax; d++)
if(!rroom(sdx*d,sdy*d))
return(0);
return(1);
} else if(ady > adx){
for(d = 1; d <= ady; d++){
if(!rroom(sdx*( (d*adx)/ady ), sdy*d) ||
!rroom(sdx*( (d*adx-1)/ady+1 ), sdy*d))
return(0);
}
return(1);
} else {
for(d = 1; d <= adx; d++){
if(!rroom(sdx*d, sdy*( (d*ady)/adx )) ||
!rroom(sdx*d, sdy*( (d*ady-1)/adx+1 )))
return(0);
}
return(1);
}
}
static int
rroom(int x, int y)
{
return(IS_ROOM(levl[u.ux+x][u.uy+y].typ));
}
#else
int
cansee(xchar x, xchar y)
{
if (Blind || u.uswallow)
return(0);
if (dist(x,y) < 3)
return(1);
if (levl[(int)x][(int)y].lit && seelx <= x && x <= seehx &&
seely <= y && y <= seehy)
return(1);
return(0);
}
#endif
int
sgn(int a)
{
return((a > 0) ? 1 : (a == 0) ? 0 : -1);
}
#ifdef QUEST
void
setsee(void)
{
int x,y;
if(Blind) {
pru();
return;
}
for(y = u.uy-u.uhorizon; y <= u.uy+u.uhorizon; y++)
for(x = u.ux-u.uhorizon; x <= u.ux+u.uhorizon; x++) {
if(cansee(x,y))
prl(x,y);
}
}
#else
void
setsee(void)
{
int x,y;
if (Blind) {
pru();
return;
}
if (!levl[(int)u.ux][(int)u.uy].lit) {
seelx = u.ux-1;
seehx = u.ux+1;
seely = u.uy-1;
seehy = u.uy+1;
} else {
for(seelx = u.ux; levl[seelx-1][(int)u.uy].lit; seelx--);
for(seehx = u.ux; levl[seehx+1][(int)u.uy].lit; seehx++);
for(seely = u.uy; levl[(int)u.ux][seely-1].lit; seely--);
for(seehy = u.uy; levl[(int)u.ux][seehy+1].lit; seehy++);
}
for (y = seely; y <= seehy; y++)
for (x = seelx; x <= seehx; x++) {
prl(x,y);
}
if (!levl[(int)u.ux][(int)u.uy].lit)
seehx = 0;
else {
if(seely == u.uy) for(x = u.ux-1; x <= u.ux+1; x++) prl(x,seely-1);
if(seehy == u.uy) for(x = u.ux-1; x <= u.ux+1; x++) prl(x,seehy+1);
if(seelx == u.ux) for(y = u.uy-1; y <= u.uy+1; y++) prl(seelx-1,y);
if(seehx == u.ux) for(y = u.uy-1; y <= u.uy+1; y++) prl(seehx+1,y);
}
}
#endif
void
nomul(int nval)
{
if(multi < 0) return;
multi = nval;
flags.mv = flags.run = 0;
}
int
abon(void)
{
if(u.ustr == 3) return(-3);
else if(u.ustr < 6) return(-2);
else if(u.ustr < 8) return(-1);
else if(u.ustr < 17) return(0);
else if(u.ustr < 69) return(1);
else if(u.ustr < 118) return(2);
else return(3);
}
int
dbon(void)
{
if(u.ustr < 6) return(-1);
else if(u.ustr < 16) return(0);
else if(u.ustr < 18) return(1);
else if(u.ustr == 18) return(2);
else if(u.ustr < 94) return(3);
else if(u.ustr < 109) return(4);
else if(u.ustr < 118) return(5);
else return(6);
}
void
losestr(int num)
{
u.ustr -= num;
while(u.ustr < 3) {
u.ustr++;
u.uhp -= 6;
u.uhpmax -= 6;
}
flags.botl = 1;
}
void
losehp(int n, char *knam)
{
u.uhp -= n;
if(u.uhp > u.uhpmax)
u.uhpmax = u.uhp;
flags.botl = 1;
if(u.uhp < 1) {
killer = knam;
done("died");
}
}
void
losehp_m(int n, struct monst *mtmp)
{
u.uhp -= n;
flags.botl = 1;
if(u.uhp < 1)
done_in_by(mtmp);
}
void
losexp(void)
{
int num;
if(u.ulevel > 1)
pline("Goodbye level %u.", u.ulevel--);
else
u.uhp = -1;
num = rnd(10);
u.uhp -= num;
u.uhpmax -= num;
u.uexp = newuexp();
flags.botl = 1;
}
int
inv_weight(void)
{
struct obj *otmp = invent;
int wt = (u.ugold + 500)/1000;
int carrcap;
if(Levitation)
carrcap = MAX_CARR_CAP;
else {
carrcap = 5*(((u.ustr > 18) ? 20 : u.ustr) + u.ulevel);
if(carrcap > MAX_CARR_CAP) carrcap = MAX_CARR_CAP;
if(Wounded_legs & LEFT_SIDE) carrcap -= 10;
if(Wounded_legs & RIGHT_SIDE) carrcap -= 10;
}
while(otmp){
wt += otmp->owt;
otmp = otmp->nobj;
}
return(wt - carrcap);
}
static int
inv_cnt(void)
{
struct obj *otmp = invent;
int ct = 0;
while(otmp){
ct++;
otmp = otmp->nobj;
}
return(ct);
}
long
newuexp(void)
{
return(10*(1L << (u.ulevel-1)));
}