Symbol: cansee
games/hack/hack.apply.c
159
if(cansee(mtmp->mx,mtmp->my))
games/hack/hack.c
264
if(cansee(rx,ry)) atl(rx,ry,otmp->olet);
games/hack/hack.c
730
if(cansee(x,y))
games/hack/hack.do.c
440
if(cansee(bhitpos.x,bhitpos.y))
games/hack/hack.do.c
505
if(cansee(bhitpos.x, bhitpos.y)) prl(bhitpos.x,bhitpos.y);
games/hack/hack.do_name.c
139
if(!cansee(cx,cy)) {
games/hack/hack.dog.c
212
if(cansee(omx,omy))
games/hack/hack.dog.c
217
if(cansee(omx,omy))
games/hack/hack.dog.c
394
if(cansee(nix,niy))
games/hack/hack.dog.c
479
if(cansee(mtmp->mx,mtmp->my)){
games/hack/hack.fight.c
143
if(cansee(mdef->mx,mdef->my)){
games/hack/hack.fight.c
161
if(cansee(mdef->mx, mdef->my)){
games/hack/hack.fight.c
93
vis = (cansee(magr->mx,magr->my) && cansee(mdef->mx,mdef->my));
games/hack/hack.h
238
int cansee(xchar, xchar);
games/hack/hack.mhitu.c
118
if(mdat->mlet == ';' && mtmp->minvis && cansee(mtmp->mx,mtmp->my)){
games/hack/hack.mon.c
109
if(cansee(mtmp->mx,mtmp->my))
games/hack/hack.mon.c
129
if(Conflict && cansee(mtmp->mx,mtmp->my)
games/hack/hack.mon.c
239
if(cansee(mtmp->mx,mtmp->my) &&
games/hack/hack.mon.c
826
if(cansee(x,y))
games/hack/hack.mon.c
926
&& cansee(mtmp->mx, mtmp->my));
games/hack/hack.pri.c
168
if(prevx >= 0 && cansee(prevx,prevy)) {
games/hack/hack.pri.c
174
if(cansee(x,y)) at(x,y,let);
games/hack/hack.pri.c
213
if(cansee(x,y)) {
games/hack/hack.pri.c
450
if(room->lit || cansee(x,y) || Blind) tmp = '.';
games/hack/hack.read.c
161
if(cansee(mtmp->mx,mtmp->my)) {
games/hack/hack.read.c
429
if(!cansee(zx,zy))
games/hack/hack.shk.c
991
if(shkp->mcansee && !Invis && cansee(omx,omy)) {
games/hack/hack.steal.c
254
if(show & cansee(mtmp->mx,mtmp->my))
games/hack/hack.steal.c
263
if(show & cansee(mtmp->mx,mtmp->my))
games/hack/hack.trap.c
216
int in_sight = cansee(mtmp->mx,mtmp->my);
games/hack/hack.trap.c
254
if(in_sight && !cansee(mtmp->mx,mtmp->my))
games/hack/hack.vault.c
125
if((u.ux == fcx && u.uy == fcy) || cansee(fcx,fcy) ||
games/hack/hack.vault.c
212
if(!cansee(guard->mx, guard->my)) {
games/hack/hack.vault.c
319
if(cansee(nx,ny)) {
games/hack/hack.worm.c
116
if(cansee(whd->wx,whd->wy)){
games/hack/hack.worm.c
181
if(!cansee(wtmp->wx,wtmp->wy) && wtmp->wdispl){
games/hack/hack.zap.c
341
if(!cansee(mtmp->mx,mtmp->my)) pline("The %s hits it.", str);
games/hack/hack.zap.c
348
if(!cansee(mtmp->mx,mtmp->my)) pline("The %s misses it.",str);
games/hack/hack.zap.c
496
if (cansee(sx-dx,sy-dy))
games/hack/hack.zap.c
524
if(cansee(sx,sy)) {
games/hack/hack.zap.c
537
if(cansee(mon->mx,mon->my))
games/hack/hack.zap.c
582
if(cansee(sx,sy)) pline("The %s bounces!",fltxt);
games/hack/hack.zap.c
680
if(cansee(otx,oty))
games/hack/hack.zap.c
693
if(cansee(obj->ox,obj->oy))