Symbol: nomul
games/hack/hack.apply.c
125
nomul(0);
games/hack/hack.apply.c
128
nomul(0);
games/hack/hack.c
160
nomul(0);
games/hack/hack.c
175
nomul(0);
games/hack/hack.c
184
nomul(0);
games/hack/hack.c
194
nomul(0);
games/hack/hack.c
201
nomul(0);
games/hack/hack.c
224
nomul(0);
games/hack/hack.c
230
nomul(0);
games/hack/hack.c
290
nomul(0);
games/hack/hack.c
309
nomul(0);
games/hack/hack.c
317
nomul(-2);
games/hack/hack.c
327
nomul(0);
games/hack/hack.c
420
if(flags.run) nomul(0);
games/hack/hack.c
441
if(flags.run) nomul(0);
games/hack/hack.c
595
nomul(0);
games/hack/hack.do.c
317
nomul(-3);
games/hack/hack.do_wear.c
164
nomul(delay);
games/hack/hack.do_wear.c
235
nomul(delay);
games/hack/hack.eat.c
251
nomul(-rnd(10));
games/hack/hack.eat.c
394
nomul(-10+(u.uhunger/10));
games/hack/hack.eat.c
538
nomul(-30);
games/hack/hack.end.c
111
if(multi > 0) nomul(0);
games/hack/hack.fight.c
422
nomul((u.ulevel > 6 || rn2(4)) ? rn1(20,-21) : -200);
games/hack/hack.h
241
void nomul(int);
games/hack/hack.mhitu.c
225
nomul(-rnd(10));
games/hack/hack.mhitu.c
230
nomul(-rnd(10));
games/hack/hack.mhitu.c
386
nomul(0);
games/hack/hack.mhitu.c
78
nomul(0);
games/hack/hack.potion.c
136
nomul(-(rn1(10,25)));
games/hack/hack.potion.c
384
nomul(-rnd(5));
games/hack/hack.potion.c
449
nomul(-3);
games/hack/hack.search.c
128
nomul(0);
games/hack/hack.search.c
134
nomul(0);
games/hack/hack.search.c
146
nomul(0);
games/hack/hack.timeout.c
127
nomul(-3);
games/hack/hack.trap.c
108
nomul(0);
games/hack/hack.trap.c
116
nomul(-rnd(25));
games/hack/hack.trap.c
399
nomul(0);
games/hack/hack.wizard.c
189
nomul(rn2(3) + 3);
games/hack/hack.zap.c
549
nomul(0);
games/hack/hack.zap.c
566
nomul(-rnd(25)); /* sleep ray */