Symbol: CORR
games/hack/hack.apply.c
376
lev->typ = CORR;
games/hack/hack.mklev.c
639
crm->typ = CORR;
games/hack/hack.mklev.c
647
} else if (crm->typ != CORR && crm->typ != SCORR) {
games/hack/hack.mklev.c
660
if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
games/hack/hack.mklev.c
669
if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
games/hack/hack.mklev.c
677
if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
games/hack/hack.mklev.c
685
if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
games/hack/hack.mklev.c
693
if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
games/hack/hack.mklev.c
761
rm->typ = CORR;
games/hack/hack.pri.c
404
(IS_ROCK(room->typ) && levl[u.ux][u.uy].typ == CORR))
games/hack/hack.pri.c
470
case CORR:
games/hack/hack.read.c
432
lev->typ = CORR;
games/hack/hack.read.c
553
if (u.uswallow || !xdnstair || levl[u.ux][u.uy].typ == CORR ||
games/hack/hack.read.c
572
if (levl[u.ux][u.uy].typ == CORR) {
games/hack/hack.read.c
606
for (seelx = u.ux; (num = levl[seelx - 1][zy].typ) != CORR && num != 0;
games/hack/hack.read.c
608
for (seehx = u.ux; (num = levl[seehx + 1][zy].typ) != CORR && num != 0;
games/hack/hack.read.c
610
for (seely = u.uy; (num = levl[zx][seely - 1].typ) != CORR && num != 0;
games/hack/hack.read.c
612
for (seehy = u.uy; (num = levl[zx][seehy + 1].typ) != CORR && num != 0;
games/hack/hack.search.c
141
levl[x][y].typ = CORR;
games/hack/hack.search.c
83
for (lx = u.ux; (num = levl[lx - 1][u.uy].typ) && num != CORR; lx--);
games/hack/hack.search.c
84
for (hx = u.ux; (num = levl[hx + 1][u.uy].typ) && num != CORR; hx++);
games/hack/hack.search.c
85
for (ly = u.uy; (num = levl[u.ux][ly - 1].typ) && num != CORR; ly--);
games/hack/hack.search.c
86
for (hy = u.uy; (num = levl[u.ux][hy + 1].typ) && num != CORR; hy++);
games/hack/hack.search.c
95
levl[zx][zy].typ = CORR;
games/hack/hack.vault.c
196
if (levl[x][y].typ == CORR)
games/hack/hack.vault.c
307
crm->typ = (typ == SCORR) ? CORR : DOOR;
games/hack/hack.vault.c
349
crm->typ = CORR;
games/hack/hack.zap.c
323
room->typ = CORR;