games/hack/def.eshk.h
77
boolean following; /* following customer since he owes us sth */
games/hack/extern.h
160
boolean hmon(struct monst *, struct obj *, int);
games/hack/extern.h
348
void litroom(boolean);
games/hack/extern.h
479
void mdrush(struct monst *, boolean);
games/hack/extern.h
73
int getdir(boolean);
games/hack/extern.h
85
void goto_level(int, boolean);
games/hack/hack.Decl.c
75
boolean in_mklev, restoring;
games/hack/hack.apply.c
329
static boolean dig_down;
games/hack/hack.cmd.c
152
boolean firsttime = FALSE;
games/hack/hack.cmd.c
303
getdir(boolean s)
games/hack/hack.do.c
192
goto_level(int newlevel, boolean at_stairs)
games/hack/hack.do.c
195
boolean up = (newlevel < dlevel);
games/hack/hack.eat.c
397
newuhs(boolean incr)
games/hack/hack.eat.c
95
static void newuhs(boolean);
games/hack/hack.end.c
229
boolean has_amulet = FALSE;
games/hack/hack.end.c
508
boolean quit = FALSE, gotkilled = FALSE, starv = FALSE;
games/hack/hack.fight.c
110
boolean far = (dist(magr->mx, magr->my) > 15);
games/hack/hack.fight.c
217
boolean
games/hack/hack.fight.c
221
boolean hittxt = FALSE;
games/hack/hack.fight.c
349
boolean malive = TRUE;
games/hack/hack.fight.c
72
static boolean far_noise;
games/hack/hack.fight.c
84
boolean vis;
games/hack/hack.h
186
extern boolean in_mklev;
games/hack/hack.h
187
extern boolean level_exists[];
games/hack/hack.h
188
extern boolean restoring;
games/hack/hack.invent.c
393
boolean allowgold = FALSE;
games/hack/hack.invent.c
394
boolean allowall = FALSE;
games/hack/hack.invent.c
395
boolean allownone = FALSE;
games/hack/hack.invent.c
561
boolean allflag = FALSE;
games/hack/hack.invent.c
767
boolean billx = inshop() && doinvbill(0);
games/hack/hack.invent.c
768
boolean unpd = FALSE;
games/hack/hack.invent.c
89
boolean inuse[52];
games/hack/hack.lev.c
79
boolean level_exists[MAXLEVEL + 1];
games/hack/hack.main.c
539
chdirx(const char *dir, boolean wr)
games/hack/hack.main.c
97
static void chdirx(const char *, boolean);
games/hack/hack.makemon.c
88
boolean anything = (!ptr);
games/hack/hack.mklev.c
102
static void addrsx(int, int, int, int, boolean);
games/hack/hack.mklev.c
113
static void makeniche(boolean);
games/hack/hack.mklev.c
305
boolean discarded;
games/hack/hack.mklev.c
338
addrsx(int lx, int ly, int hx, int hy, boolean discarded)
games/hack/hack.mklev.c
724
makeniche(boolean with_trap)
games/hack/hack.mklev.c
81
static boolean secret; /* TRUE while making a vault: increase
games/hack/hack.mklev.c
86
static boolean goldseen;
games/hack/hack.mkmaze.c
86
boolean al = (dlevel >= 30 && !flags.made_amulet);
games/hack/hack.mon.c
114
boolean inpool, iseel;
games/hack/hack.mon.c
323
boolean likegold = 0, likegems = 0, likeobjs = 0;
games/hack/hack.mon.c
581
boolean pool;
games/hack/hack.options.c
74
static void parseoptions(char *, boolean);
games/hack/hack.options.c
94
parseoptions(char *opts, boolean from_env)
games/hack/hack.options.c
98
boolean negated;
games/hack/hack.pager.c
172
static boolean whole_screen = TRUE;
games/hack/hack.pager.c
199
static boolean so;
games/hack/hack.pager.c
370
page_file(const char *fnam, boolean silent)
games/hack/hack.pager.c
85
static int page_file(const char *, boolean);
games/hack/hack.potion.c
303
boolean uclose, isyou = (mon == &youmonst);
games/hack/hack.pri.c
100
static boolean panicking;
games/hack/hack.read.c
543
litroom(boolean on)
games/hack/hack.read.c
80
boolean confused = (Confusion != 0);
games/hack/hack.read.c
81
boolean known = FALSE;
games/hack/hack.shk.c
326
boolean box, pick;
games/hack/hack.shk.c
947
boolean uondoor = 0, satdoor, avoid = 0, badinv;
games/hack/hack.tty.c
122
static boolean settty_needed = FALSE;
games/hack/hack.unix.c
443
mdrush(struct monst *md, boolean away)
games/rogue/hit.c
125
rogue_hit(object *monster, boolean force_hit)
games/rogue/hit.c
178
get_damage(const char *ds, boolean r)
games/rogue/hit.c
333
fight(boolean to_the_death)
games/rogue/hit.c
337
boolean first_miss = 1;
games/rogue/init.c
329
env_get_value(char **s, char *e, boolean add_blank)
games/rogue/init.c
63
static void env_get_value(char **, char *, boolean);
games/rogue/init.c
68
static boolean init_curses = 0;
games/rogue/init.c
72
boolean cant_int = 0;
games/rogue/init.c
73
boolean did_int = 0;
games/rogue/init.c
74
boolean score_only;
games/rogue/init.c
75
boolean save_is_interactive = 1;
games/rogue/init.c
76
boolean ask_quit = 1;
games/rogue/init.c
77
boolean no_skull = 0;
games/rogue/init.c
78
boolean passgo = 0;
games/rogue/inventory.c
303
boolean need_two_screens = FALSE;
games/rogue/inventory.c
59
boolean is_wood[WANDS];
games/rogue/inventory.c
679
boolean used[WAND_MATERIALS];
games/rogue/inventory.c
748
inv_armor_weapon(boolean is_weapon)
games/rogue/level.c
115
boolean big_room;
games/rogue/level.c
535
fill_it(int rn, boolean do_rec_de)
games/rogue/level.c
541
boolean did_this = 0;
games/rogue/level.c
627
static boolean
games/rogue/level.c
63
static void fill_it(int, boolean);
games/rogue/level.c
69
static boolean mask_room(short, short *, short *, unsigned short);
games/rogue/level.c
820
add_exp(int e, boolean promotion)
games/rogue/machdep.c
294
boolean
games/rogue/machdep.c
439
md_lock(boolean l)
games/rogue/message.c
111
messagef(boolean intrpt, const char *fmt, ...)
games/rogue/message.c
155
boolean add_blank, boolean do_echo)
games/rogue/message.c
246
boolean label;
games/rogue/message.c
353
boolean
games/rogue/message.c
360
r_index(const char *str, int ch, boolean last)
games/rogue/message.c
64
static boolean rmsg = 0;
games/rogue/message.c
66
boolean msg_cleared = 1;
games/rogue/message.c
74
message(const char *msg, boolean intrpt)
games/rogue/monster.c
193
boolean flew;
games/rogue/monster.c
251
boolean found;
games/rogue/monster.c
323
boolean tried[6];
games/rogue/monster.c
565
wake_room(short rn, boolean entering, short row, short col)
games/rogue/monster.c
569
boolean in_room;
games/rogue/monster.c
59
boolean mon_disappeared;
games/rogue/monster.c
632
boolean found = 0;
games/rogue/monster.c
687
boolean found = 0;
games/rogue/monster.c
863
boolean
games/rogue/move.c
228
boolean
games/rogue/move.c
241
static boolean
games/rogue/move.c
302
boolean
games/rogue/move.c
323
boolean first_miss = 1;
games/rogue/move.c
338
boolean
games/rogue/move.c
374
static boolean
games/rogue/move.c
375
check_hunger(boolean msg_only)
games/rogue/move.c
378
boolean fainted = 0;
games/rogue/move.c
442
boolean
games/rogue/move.c
445
boolean fainted;
games/rogue/move.c
554
static boolean alt;
games/rogue/move.c
59
boolean jump = 0;
games/rogue/move.c
615
static boolean
games/rogue/move.c
62
static boolean can_turn(short, short);
games/rogue/move.c
625
turn_passage(short dir, boolean fast)
games/rogue/move.c
63
static boolean check_hunger(boolean);
games/rogue/move.c
66
static boolean next_to_something(int, int);
games/rogue/move.c
67
static void turn_passage(short, boolean);
games/rogue/object.c
172
static void plant_gold(short, short, boolean);
games/rogue/object.c
204
boolean is_maze, is_room;
games/rogue/object.c
230
plant_gold(short row, short col, boolean is_maze)
games/rogue/object.c
602
get_food(object *obj, boolean force_ration)
games/rogue/pack.c
251
boolean ichars[26];
games/rogue/pack.c
496
static boolean
games/rogue/pack.c
508
static boolean
games/rogue/pack.c
545
boolean
games/rogue/pack.c
61
static boolean is_pack_letter(short *, unsigned short *);
games/rogue/pack.c
62
static boolean mask_pack(const object *, unsigned short);
games/rogue/play.c
58
boolean interrupted = 0;
games/rogue/ring.c
135
do_put_on(object *ring, boolean on_left)
games/rogue/ring.c
149
boolean left = 0, right = 0;
games/rogue/ring.c
210
gr_ring(object *ring, boolean assign_wk)
games/rogue/ring.c
276
ring_stats(boolean pr)
games/rogue/ring.c
68
boolean r_teleport;
games/rogue/ring.c
69
boolean r_see_invisible;
games/rogue/ring.c
70
boolean sustain_strength;
games/rogue/ring.c
71
boolean maintain_armor;
games/rogue/rogue.h
457
void add_exp(int, boolean);
games/rogue/rogue.h
464
boolean can_move(int, int, int, int);
games/rogue/rogue.h
466
boolean check_imitator(object *);
games/rogue/rogue.h
476
void do_put_on(object *, boolean);
games/rogue/rogue.h
480
void dr_course(object *, boolean, short, short);
games/rogue/rogue.h
487
void fight(boolean);
games/rogue/rogue.h
488
boolean flame_broil(object *);
games/rogue/rogue.h
492
int get_damage(const char *, boolean);
games/rogue/rogue.h
496
void get_food(object *, boolean);
games/rogue/rogue.h
498
int get_input_line(const char *, const char *, char *, size_t, const char *, boolean, boolean);
games/rogue/rogue.h
508
void gr_ring(object *, boolean);
games/rogue/rogue.h
512
boolean has_amulet(void);
games/rogue/rogue.h
517
boolean imitating(short, short);
games/rogue/rogue.h
520
void inv_armor_weapon(boolean);
games/rogue/rogue.h
523
boolean is_all_connected(void);
games/rogue/rogue.h
524
boolean is_digit(int);
games/rogue/rogue.h
525
boolean is_direction(short, short *);
games/rogue/rogue.h
526
boolean is_passable(int, int);
games/rogue/rogue.h
527
boolean is_vowel(short);
games/rogue/rogue.h
533
boolean m_confuse(object *);
games/rogue/rogue.h
536
boolean md_df(const char *);
games/rogue/rogue.h
545
void md_lock(boolean);
games/rogue/rogue.h
550
void messagef(boolean, const char *, ...) __printflike(2, 3);
games/rogue/rogue.h
555
boolean mon_sees(const object *, int, int);
games/rogue/rogue.h
582
void quit(boolean);
games/rogue/rogue.h
583
int r_index(const char *, int, boolean);
games/rogue/rogue.h
587
boolean reg_move(void);
games/rogue/rogue.h
594
void ring_stats(boolean);
games/rogue/rogue.h
597
void rogue_hit(object *, boolean);
games/rogue/rogue.h
602
void search(short, boolean);
games/rogue/rogue.h
603
boolean seek_gold(object *);
games/rogue/rogue.h
630
void wake_room(short, boolean, short, short);
games/rogue/rogue.h
637
long xxx(boolean);
games/rogue/rogue.h
643
extern boolean ask_quit;
games/rogue/rogue.h
644
extern boolean being_held;
games/rogue/rogue.h
645
extern boolean cant_int;
games/rogue/rogue.h
646
extern boolean con_mon;
games/rogue/rogue.h
647
extern boolean detect_monster;
games/rogue/rogue.h
648
extern boolean did_int;
games/rogue/rogue.h
649
extern boolean interrupted;
games/rogue/rogue.h
650
extern boolean is_wood[];
games/rogue/rogue.h
651
extern boolean jump;
games/rogue/rogue.h
652
extern boolean maintain_armor;
games/rogue/rogue.h
653
extern boolean mon_disappeared;
games/rogue/rogue.h
654
extern boolean msg_cleared;
games/rogue/rogue.h
655
extern boolean no_skull;
games/rogue/rogue.h
656
extern boolean passgo;
games/rogue/rogue.h
657
extern boolean r_see_invisible;
games/rogue/rogue.h
658
extern boolean r_teleport;
games/rogue/rogue.h
659
extern boolean save_is_interactive;
games/rogue/rogue.h
660
extern boolean score_only;
games/rogue/rogue.h
661
extern boolean see_invisible;
games/rogue/rogue.h
662
extern boolean sustain_strength;
games/rogue/rogue.h
663
extern boolean trap_door;
games/rogue/rogue.h
664
extern boolean wizard;
games/rogue/room.c
290
boolean found;
games/rogue/room.c
332
boolean
games/rogue/room.c
422
dr_course(object *monster, boolean entering, short row, short col)
games/rogue/room.c
495
static boolean
games/rogue/room.c
523
boolean done = 0;
games/rogue/room.c
60
static boolean rooms_visited[MAXROOMS];
games/rogue/room.c
65
boolean is_bool;
games/rogue/room.c
67
boolean *bval;
games/rogue/room.c
99
static boolean get_oth_room(short, short *, short *);
games/rogue/save.c
146
r_write(fp, is_wood, (WANDS * sizeof(boolean)));
games/rogue/save.c
226
r_read(fp, is_wood, (WANDS * sizeof(boolean)));
games/rogue/save.c
275
read_pack(object *pack, FILE *fp, boolean is_rogue)
games/rogue/save.c
303
rw_dungeon(FILE *fp, boolean rw)
games/rogue/save.c
326
rw_id(struct id id_table[], FILE *fp, int n, boolean wr)
games/rogue/save.c
372
rw_rooms(FILE *fp, boolean rw)
games/rogue/save.c
402
static boolean
games/rogue/save.c
59
static boolean has_been_touched(const struct rogue_time *,
games/rogue/save.c
63
static void read_pack(object *, FILE *, boolean);
games/rogue/save.c
65
static void rw_dungeon(FILE *, boolean);
games/rogue/save.c
66
static void rw_id(struct id *, FILE *, int, boolean);
games/rogue/save.c
67
static void rw_rooms(FILE *, boolean);
games/rogue/score.c
164
quit(boolean from_intrpt)
games/rogue/score.c
168
boolean mc;
games/rogue/score.c
342
boolean dopause = score_only;
games/rogue/score.c
515
boolean
games/rogue/score.c
643
xxx(boolean st)
games/rogue/spec_hit.c
181
boolean has_something = 0;
games/rogue/spec_hit.c
289
static boolean
games/rogue/spec_hit.c
308
boolean
games/rogue/spec_hit.c
340
static boolean
games/rogue/spec_hit.c
360
boolean
games/rogue/spec_hit.c
376
boolean
games/rogue/spec_hit.c
461
boolean
games/rogue/spec_hit.c
481
boolean
games/rogue/spec_hit.c
63
static boolean gold_at(short, short);
games/rogue/spec_hit.c
67
static boolean try_to_cough(short, short, object *);
games/rogue/spec_hit.c
70
boolean being_held;
games/rogue/throw.c
126
boolean
games/rogue/throw.c
208
boolean found = 0;
games/rogue/throw.c
60
static boolean throw_at_monster(object *, object *);
games/rogue/throw.c
66
boolean first_miss = 1;
games/rogue/trap.c
230
search(short n, boolean is_auto)
games/rogue/trap.c
234
static boolean reg_search;
games/rogue/trap.c
59
boolean trap_door = 0;
games/rogue/use.c
63
boolean see_invisible = 0;
games/rogue/use.c
65
boolean detect_monster = 0;
games/rogue/use.c
66
boolean con_mon = 0;
games/rogue/zap.c
63
boolean wizard = 0;
games/rogue/zap.c
69
boolean first_miss = 1;
lib/libc/citrus/citrus_prop.c
233
obj->u.boolean = true;
lib/libc/citrus/citrus_prop.c
242
obj->u.boolean = false;
lib/libc/citrus/citrus_prop.c
415
CALL0(boolean);
lib/libc/citrus/citrus_prop.c
56
bool boolean;
lib/libc/citrus/citrus_prop.h
48
_CITRUS_PROP_CB0_T(boolean, int)
lib/libc/citrus/citrus_prop.h
68
_CITRUS_PROP_CB_T_OPS(boolean);
lib/libc/citrus/citrus_prop.h
76
{ name, _CITRUS_PROP_BOOL, { .boolean = { cb } } }
sys/dev/scsipi/scsipiconf.h
647
boolean removable;
sys/dev/scsipi/st.c
1901
st_check_eod(struct st_softc *st, boolean position, int *nmarks, int flags)
sys/dev/scsipi/st.c
343
static void st_unmount(struct st_softc *, boolean);
sys/dev/scsipi/st.c
344
static int st_decide_mode(struct st_softc *, boolean);
sys/dev/scsipi/st.c
352
static int st_check_eod(struct st_softc *, boolean, int *, int);
sys/dev/scsipi/st.c
946
st_unmount(struct st_softc *st, boolean eject)
sys/dev/scsipi/st.c
994
st_decide_mode(struct st_softc *st, boolean first_read)
tests/usr.bin/xlint/lint1/expr_promote.c
13
_Bool boolean;
tests/usr.bin/xlint/lint1/expr_promote.c
41
arg->boolean, /* should get promoted to 'int' */
usr.bin/tip/acu.c
167
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/biz22.c
63
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/biz22.c
85
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/biz31.c
69
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/biz31.c
81
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/courier.c
158
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/courier.c
163
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/courier.c
214
boolean(value(VERBOSE))) {
usr.bin/tip/aculib/courier.c
234
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/courier.c
243
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/courier.c
303
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/courier.c
69
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/courier.c
86
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/df.c
84
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/dn11.c
57
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/hayes.c
89
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/t3000.c
152
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/t3000.c
157
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/t3000.c
222
boolean(value(VERBOSE))) {
usr.bin/tip/aculib/t3000.c
242
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/t3000.c
251
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/t3000.c
314
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/t3000.c
66
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/t3000.c
83
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/v3451.c
101
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/v831.c
58
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/ventel.c
190
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/ventel.c
79
if (boolean(value(VERBOSE)))
usr.bin/tip/aculib/ventel.c
98
if (connected || timeout || !boolean(value(VERBOSE)))
usr.bin/tip/cmds.c
171
if (c == '\n' && boolean(value(VERBOSE)))
usr.bin/tip/cmds.c
185
if (boolean(value(VERBOSE)))
usr.bin/tip/cmds.c
279
if (!boolean(value(ECHOCHECK)))
usr.bin/tip/cmds.c
305
if (boolean(value(ECHOCHECK)))
usr.bin/tip/cmds.c
324
if (c == 0177 && !boolean(value(RAWFTP)))
usr.bin/tip/cmds.c
329
if (!boolean(value(RAWFTP)))
usr.bin/tip/cmds.c
333
if (!boolean(value(RAWFTP))) {
usr.bin/tip/cmds.c
334
if (boolean(value(TABEXPAND))) {
usr.bin/tip/cmds.c
342
if (!boolean(value(RAWFTP)))
usr.bin/tip/cmds.c
346
} while (c != '\r' && !boolean(value(RAWFTP)));
usr.bin/tip/cmds.c
347
if (boolean(value(VERBOSE)))
usr.bin/tip/cmds.c
349
if (boolean(value(ECHOCHECK))) {
usr.bin/tip/cmds.c
366
if (lastc != '\n' && !boolean(value(RAWFTP)))
usr.bin/tip/cmds.c
375
if (boolean(value(VERBOSE))) {
usr.bin/tip/cmds.c
376
if (boolean(value(RAWFTP)))
usr.bin/tip/cmds.c
410
if (boolean(value(ECHOCHECK)))
usr.bin/tip/cmds.c
433
if (!boolean(value(ECHOCHECK))) {
usr.bin/tip/cmds.c
501
if (boolean(value(VERBOSE)))
usr.bin/tip/cmds.c
550
if (boolean(value(VERBOSE)))
usr.bin/tip/cmds.c
610
if (boolean(value(SCRIPT)) && strlen(value(RECORD)))
usr.bin/tip/cmds.c
758
if (boolean(value(SCRIPT)))
usr.bin/tip/cmds.c
763
if (boolean(value(TAND)))
usr.bin/tip/cmds.c
770
HD = boolean(value(LECHO));
usr.bin/tip/cmds.c
778
if (boolean(value(HARDWAREFLOW)))
usr.bin/tip/tip.c
427
if (boolean(value(SCRIPT))) {
usr.bin/tip/tip.c
439
setboolean(value(RAISE), !boolean(value(RAISE)));
usr.bin/tip/tip.c
444
if (boolean(value(HALFDUPLEX)))
usr.bin/tip/tip.c
450
if (boolean(value(RAISE)) && islower((unsigned char)gch))
usr.bin/tip/tip.c
453
if (boolean(value(HALFDUPLEX)))
usr.bin/tip/tip.c
569
if (boolean(value(HARDWAREFLOW)))
usr.bin/tip/tip.c
576
if (boolean(value(TAND)))
usr.bin/tip/tipout.c
104
if (boolean(value(SCRIPT)) && fscript != NULL)
usr.bin/tip/tipout.c
113
setboolean(value(BEAUTIFY), !boolean(value(BEAUTIFY)));
usr.bin/tip/tipout.c
175
if (boolean(value(SCRIPT)) && fscript != NULL) {
usr.bin/tip/tipout.c
176
if (!boolean(value(BEAUTIFY))) {
usr.bin/tip/tipout.c
83
if (boolean(value(SCRIPT)) && fscript != NULL)
usr.bin/tip/value.c
122
if (boolean(p->v_value) == (*v != '!'))
usr.bin/tip/value.c
210
if (boolean(p->v_value) == FALSE) {
usr.sbin/bootp/common/readfile.c
1290
PRIVATE boolean
usr.sbin/bootp/common/readfile.c
1322
PRIVATE boolean
usr.sbin/bootp/common/readfile.c
1334
boolean
usr.sbin/bootp/common/readfile.c
1356
PRIVATE boolean
usr.sbin/bootp/common/readfile.c
2002
boolean
usr.sbin/bootp/common/readfile.c
2022
boolean
usr.sbin/bootp/common/readfile.c
227
boolean nmcmp(hash_datum *, hash_datum *);
usr.sbin/bootp/common/readfile.c
253
PRIVATE boolean
usr.sbin/bootp/common/readfile.c
255
PRIVATE boolean
usr.sbin/bootp/common/readfile.c
261
PRIVATE boolean
usr.sbin/bootp/common/readfile.h
10
extern boolean nmcmp(hash_datum *, hash_datum *);
usr.sbin/bootp/common/readfile.h
8
extern boolean hwlookcmp(hash_datum *, hash_datum *);
usr.sbin/bootp/common/readfile.h
9
extern boolean iplookcmp(hash_datum *, hash_datum *);