root/drivers/gpu/drm/virtio/virtgpu_vq.c
/*
 * Copyright (C) 2015 Red Hat, Inc.
 * All Rights Reserved.
 *
 * Authors:
 *    Dave Airlie <airlied@redhat.com>
 *    Gerd Hoffmann <kraxel@redhat.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

#include <linux/dma-mapping.h>
#include <linux/virtio.h>
#include <linux/virtio_config.h>
#include <linux/virtio_ring.h>

#include <drm/drm_edid.h>
#include <drm/drm_print.h>

#include "virtgpu_drv.h"
#include "virtgpu_trace.h"

#define MAX_INLINE_CMD_SIZE   96
#define MAX_INLINE_RESP_SIZE  24
#define VBUFFER_SIZE          (sizeof(struct virtio_gpu_vbuffer) \
                               + MAX_INLINE_CMD_SIZE             \
                               + MAX_INLINE_RESP_SIZE)

static void convert_to_hw_box(struct virtio_gpu_box *dst,
                              const struct drm_virtgpu_3d_box *src)
{
        dst->x = cpu_to_le32(src->x);
        dst->y = cpu_to_le32(src->y);
        dst->z = cpu_to_le32(src->z);
        dst->w = cpu_to_le32(src->w);
        dst->h = cpu_to_le32(src->h);
        dst->d = cpu_to_le32(src->d);
}

void virtio_gpu_ctrl_ack(struct virtqueue *vq)
{
        struct drm_device *dev = vq->vdev->priv;
        struct virtio_gpu_device *vgdev = dev->dev_private;

        schedule_work(&vgdev->ctrlq.dequeue_work);
}

void virtio_gpu_cursor_ack(struct virtqueue *vq)
{
        struct drm_device *dev = vq->vdev->priv;
        struct virtio_gpu_device *vgdev = dev->dev_private;

        schedule_work(&vgdev->cursorq.dequeue_work);
}

int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev)
{
        vgdev->vbufs = kmem_cache_create("virtio-gpu-vbufs",
                                         VBUFFER_SIZE,
                                         __alignof__(struct virtio_gpu_vbuffer),
                                         0, NULL);
        if (!vgdev->vbufs)
                return -ENOMEM;
        return 0;
}

void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev)
{
        kmem_cache_destroy(vgdev->vbufs);
        vgdev->vbufs = NULL;
}

/* For drm_panic */
static struct virtio_gpu_vbuffer*
virtio_gpu_panic_get_vbuf(struct virtio_gpu_device *vgdev, int size)
{
        struct virtio_gpu_vbuffer *vbuf;

        vbuf = kmem_cache_zalloc(vgdev->vbufs, GFP_ATOMIC);

        vbuf->buf = (void *)vbuf + sizeof(*vbuf);
        vbuf->size = size;
        vbuf->resp_cb = NULL;
        vbuf->resp_size = sizeof(struct virtio_gpu_ctrl_hdr);
        vbuf->resp_buf = (void *)vbuf->buf + size;
        return vbuf;
}

static struct virtio_gpu_vbuffer*
virtio_gpu_get_vbuf(struct virtio_gpu_device *vgdev,
                    int size, int resp_size, void *resp_buf,
                    virtio_gpu_resp_cb resp_cb)
{
        struct virtio_gpu_vbuffer *vbuf;

        vbuf = kmem_cache_zalloc(vgdev->vbufs, GFP_KERNEL | __GFP_NOFAIL);

        BUG_ON(size > MAX_INLINE_CMD_SIZE ||
               size < sizeof(struct virtio_gpu_ctrl_hdr));
        vbuf->buf = (void *)vbuf + sizeof(*vbuf);
        vbuf->size = size;

        vbuf->resp_cb = resp_cb;
        vbuf->resp_size = resp_size;
        if (resp_size <= MAX_INLINE_RESP_SIZE)
                vbuf->resp_buf = (void *)vbuf->buf + size;
        else
                vbuf->resp_buf = resp_buf;
        BUG_ON(!vbuf->resp_buf);
        return vbuf;
}

static struct virtio_gpu_ctrl_hdr *
virtio_gpu_vbuf_ctrl_hdr(struct virtio_gpu_vbuffer *vbuf)
{
        /* this assumes a vbuf contains a command that starts with a
         * virtio_gpu_ctrl_hdr, which is true for both ctrl and cursor
         * virtqueues.
         */
        return (struct virtio_gpu_ctrl_hdr *)vbuf->buf;
}

static struct virtio_gpu_update_cursor*
virtio_gpu_alloc_cursor(struct virtio_gpu_device *vgdev,
                        struct virtio_gpu_vbuffer **vbuffer_p)
{
        struct virtio_gpu_vbuffer *vbuf;

        vbuf = virtio_gpu_get_vbuf
                (vgdev, sizeof(struct virtio_gpu_update_cursor),
                 0, NULL, NULL);
        if (IS_ERR(vbuf)) {
                *vbuffer_p = NULL;
                return ERR_CAST(vbuf);
        }
        *vbuffer_p = vbuf;
        return (struct virtio_gpu_update_cursor *)vbuf->buf;
}

/* For drm_panic */
static void *virtio_gpu_panic_alloc_cmd_resp(struct virtio_gpu_device *vgdev,
                                             struct virtio_gpu_vbuffer **vbuffer_p,
                                             int cmd_size)
{
        struct virtio_gpu_vbuffer *vbuf;

        vbuf = virtio_gpu_panic_get_vbuf(vgdev, cmd_size);
        *vbuffer_p = vbuf;
        return (struct virtio_gpu_command *)vbuf->buf;
}

static void *virtio_gpu_alloc_cmd_resp(struct virtio_gpu_device *vgdev,
                                       virtio_gpu_resp_cb cb,
                                       struct virtio_gpu_vbuffer **vbuffer_p,
                                       int cmd_size, int resp_size,
                                       void *resp_buf)
{
        struct virtio_gpu_vbuffer *vbuf;

        vbuf = virtio_gpu_get_vbuf(vgdev, cmd_size,
                                   resp_size, resp_buf, cb);
        *vbuffer_p = vbuf;
        return (struct virtio_gpu_command *)vbuf->buf;
}

static void *virtio_gpu_alloc_cmd(struct virtio_gpu_device *vgdev,
                                  struct virtio_gpu_vbuffer **vbuffer_p,
                                  int size)
{
        return virtio_gpu_alloc_cmd_resp(vgdev, NULL, vbuffer_p, size,
                                         sizeof(struct virtio_gpu_ctrl_hdr),
                                         NULL);
}

static void *virtio_gpu_alloc_cmd_cb(struct virtio_gpu_device *vgdev,
                                     struct virtio_gpu_vbuffer **vbuffer_p,
                                     int size,
                                     virtio_gpu_resp_cb cb)
{
        return virtio_gpu_alloc_cmd_resp(vgdev, cb, vbuffer_p, size,
                                         sizeof(struct virtio_gpu_ctrl_hdr),
                                         NULL);
}

static void free_vbuf(struct virtio_gpu_device *vgdev,
                      struct virtio_gpu_vbuffer *vbuf)
{
        if (vbuf->resp_size > MAX_INLINE_RESP_SIZE)
                kfree(vbuf->resp_buf);
        kvfree(vbuf->data_buf);
        kmem_cache_free(vgdev->vbufs, vbuf);
}

static void reclaim_vbufs(struct virtqueue *vq, struct list_head *reclaim_list)
{
        struct virtio_gpu_vbuffer *vbuf;
        unsigned int len;
        int freed = 0;

        while ((vbuf = virtqueue_get_buf(vq, &len))) {
                list_add_tail(&vbuf->list, reclaim_list);
                freed++;
        }
        if (freed == 0)
                DRM_DEBUG("Huh? zero vbufs reclaimed");
}

void virtio_gpu_dequeue_ctrl_func(struct work_struct *work)
{
        struct virtio_gpu_device *vgdev =
                container_of(work, struct virtio_gpu_device,
                             ctrlq.dequeue_work);
        struct list_head reclaim_list;
        struct virtio_gpu_vbuffer *entry, *tmp;
        struct virtio_gpu_ctrl_hdr *resp;
        u64 fence_id;

        INIT_LIST_HEAD(&reclaim_list);
        spin_lock(&vgdev->ctrlq.qlock);
        do {
                virtqueue_disable_cb(vgdev->ctrlq.vq);
                reclaim_vbufs(vgdev->ctrlq.vq, &reclaim_list);

        } while (!virtqueue_enable_cb(vgdev->ctrlq.vq));
        spin_unlock(&vgdev->ctrlq.qlock);

        list_for_each_entry(entry, &reclaim_list, list) {
                resp = (struct virtio_gpu_ctrl_hdr *)entry->resp_buf;

                trace_virtio_gpu_cmd_response(vgdev->ctrlq.vq, resp, entry->seqno);

                if (resp->type != cpu_to_le32(VIRTIO_GPU_RESP_OK_NODATA)) {
                        if (le32_to_cpu(resp->type) >= VIRTIO_GPU_RESP_ERR_UNSPEC) {
                                struct virtio_gpu_ctrl_hdr *cmd;

                                cmd = virtio_gpu_vbuf_ctrl_hdr(entry);
                                DRM_ERROR_RATELIMITED("response 0x%x (command 0x%x)\n",
                                                      le32_to_cpu(resp->type),
                                                      le32_to_cpu(cmd->type));
                        } else
                                DRM_DEBUG("response 0x%x\n", le32_to_cpu(resp->type));
                }
                if (resp->flags & cpu_to_le32(VIRTIO_GPU_FLAG_FENCE)) {
                        fence_id = le64_to_cpu(resp->fence_id);
                        virtio_gpu_fence_event_process(vgdev, fence_id);
                }
                if (entry->resp_cb)
                        entry->resp_cb(vgdev, entry);
        }
        wake_up(&vgdev->ctrlq.ack_queue);

        list_for_each_entry_safe(entry, tmp, &reclaim_list, list) {
                if (entry->objs)
                        virtio_gpu_array_put_free_delayed(vgdev, entry->objs);
                list_del(&entry->list);
                free_vbuf(vgdev, entry);
        }
}

void virtio_gpu_dequeue_cursor_func(struct work_struct *work)
{
        struct virtio_gpu_device *vgdev =
                container_of(work, struct virtio_gpu_device,
                             cursorq.dequeue_work);
        struct list_head reclaim_list;
        struct virtio_gpu_vbuffer *entry, *tmp;

        INIT_LIST_HEAD(&reclaim_list);
        spin_lock(&vgdev->cursorq.qlock);
        do {
                virtqueue_disable_cb(vgdev->cursorq.vq);
                reclaim_vbufs(vgdev->cursorq.vq, &reclaim_list);
        } while (!virtqueue_enable_cb(vgdev->cursorq.vq));
        spin_unlock(&vgdev->cursorq.qlock);

        list_for_each_entry_safe(entry, tmp, &reclaim_list, list) {
                struct virtio_gpu_ctrl_hdr *resp =
                        (struct virtio_gpu_ctrl_hdr *)entry->resp_buf;

                trace_virtio_gpu_cmd_response(vgdev->cursorq.vq, resp, entry->seqno);
                list_del(&entry->list);
                free_vbuf(vgdev, entry);
        }
        wake_up(&vgdev->cursorq.ack_queue);
}

/* Create sg_table from a vmalloc'd buffer. */
static struct sg_table *vmalloc_to_sgt(char *data, uint32_t size, int *sg_ents)
{
        int ret, s, i;
        struct sg_table *sgt;
        struct scatterlist *sg;
        struct page *pg;

        if (WARN_ON(!PAGE_ALIGNED(data)))
                return NULL;

        sgt = kmalloc_obj(*sgt);
        if (!sgt)
                return NULL;

        *sg_ents = DIV_ROUND_UP(size, PAGE_SIZE);
        ret = sg_alloc_table(sgt, *sg_ents, GFP_KERNEL);
        if (ret) {
                kfree(sgt);
                return NULL;
        }

        for_each_sgtable_sg(sgt, sg, i) {
                pg = vmalloc_to_page(data);
                if (!pg) {
                        sg_free_table(sgt);
                        kfree(sgt);
                        return NULL;
                }

                s = min_t(int, PAGE_SIZE, size);
                sg_set_page(sg, pg, s, 0);

                size -= s;
                data += s;
        }

        return sgt;
}

/* For drm_panic */
static int virtio_gpu_panic_queue_ctrl_sgs(struct virtio_gpu_device *vgdev,
                                           struct virtio_gpu_vbuffer *vbuf,
                                           int elemcnt,
                                           struct scatterlist **sgs,
                                           int outcnt,
                                           int incnt)
{
        struct virtqueue *vq = vgdev->ctrlq.vq;
        int ret;

        if (vgdev->has_indirect)
                elemcnt = 1;

        if (vq->num_free < elemcnt)
                return -ENOMEM;

        ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC);
        WARN_ON(ret);

        vbuf->seqno = ++vgdev->ctrlq.seqno;
        trace_virtio_gpu_cmd_queue(vq, virtio_gpu_vbuf_ctrl_hdr(vbuf), vbuf->seqno);

        atomic_inc(&vgdev->pending_commands);

        return 0;
}

static int virtio_gpu_queue_ctrl_sgs(struct virtio_gpu_device *vgdev,
                                     struct virtio_gpu_vbuffer *vbuf,
                                     struct virtio_gpu_fence *fence,
                                     int elemcnt,
                                     struct scatterlist **sgs,
                                     int outcnt,
                                     int incnt)
{
        struct virtqueue *vq = vgdev->ctrlq.vq;
        int ret, idx;

        if (!drm_dev_enter(vgdev->ddev, &idx)) {
                if (fence && vbuf->objs)
                        virtio_gpu_array_unlock_resv(vbuf->objs);
                free_vbuf(vgdev, vbuf);
                return -ENODEV;
        }

        if (vgdev->has_indirect)
                elemcnt = 1;

again:
        spin_lock(&vgdev->ctrlq.qlock);

        if (vq->num_free < elemcnt) {
                spin_unlock(&vgdev->ctrlq.qlock);
                virtio_gpu_notify(vgdev);
                wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= elemcnt);
                goto again;
        }

        /* now that the position of the vbuf in the virtqueue is known, we can
         * finally set the fence id
         */
        if (fence) {
                virtio_gpu_fence_emit(vgdev, virtio_gpu_vbuf_ctrl_hdr(vbuf),
                                      fence);
                if (vbuf->objs) {
                        virtio_gpu_array_add_fence(vbuf->objs, &fence->f);
                        virtio_gpu_array_unlock_resv(vbuf->objs);
                }
        }

        ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC);
        WARN_ON(ret);

        vbuf->seqno = ++vgdev->ctrlq.seqno;
        trace_virtio_gpu_cmd_queue(vq, virtio_gpu_vbuf_ctrl_hdr(vbuf), vbuf->seqno);

        atomic_inc(&vgdev->pending_commands);

        spin_unlock(&vgdev->ctrlq.qlock);

        drm_dev_exit(idx);
        return 0;
}

/* For drm_panic */
static int virtio_gpu_panic_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
                                              struct virtio_gpu_vbuffer *vbuf)
{
        struct scatterlist *sgs[3], vcmd, vresp;
        int elemcnt = 0, outcnt = 0, incnt = 0;

        /* set up vcmd */
        sg_init_one(&vcmd, vbuf->buf, vbuf->size);
        elemcnt++;
        sgs[outcnt] = &vcmd;
        outcnt++;

        /* set up vresp */
        if (vbuf->resp_size) {
                sg_init_one(&vresp, vbuf->resp_buf, vbuf->resp_size);
                elemcnt++;
                sgs[outcnt + incnt] = &vresp;
                incnt++;
        }

        return virtio_gpu_panic_queue_ctrl_sgs(vgdev, vbuf,
                                               elemcnt, sgs,
                                               outcnt, incnt);
}

static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
                                               struct virtio_gpu_vbuffer *vbuf,
                                               struct virtio_gpu_fence *fence)
{
        struct scatterlist *sgs[3], vcmd, vout, vresp;
        struct sg_table *sgt = NULL;
        int elemcnt = 0, outcnt = 0, incnt = 0, ret;

        /* set up vcmd */
        sg_init_one(&vcmd, vbuf->buf, vbuf->size);
        elemcnt++;
        sgs[outcnt] = &vcmd;
        outcnt++;

        /* set up vout */
        if (vbuf->data_size) {
                if (is_vmalloc_addr(vbuf->data_buf)) {
                        int sg_ents;

                        sgt = vmalloc_to_sgt(vbuf->data_buf, vbuf->data_size,
                                             &sg_ents);
                        if (!sgt) {
                                if (fence && vbuf->objs)
                                        virtio_gpu_array_unlock_resv(vbuf->objs);
                                return -ENOMEM;
                        }

                        elemcnt += sg_ents;
                        sgs[outcnt] = sgt->sgl;
                } else {
                        sg_init_one(&vout, vbuf->data_buf, vbuf->data_size);
                        elemcnt++;
                        sgs[outcnt] = &vout;
                }
                outcnt++;
        }

        /* set up vresp */
        if (vbuf->resp_size) {
                sg_init_one(&vresp, vbuf->resp_buf, vbuf->resp_size);
                elemcnt++;
                sgs[outcnt + incnt] = &vresp;
                incnt++;
        }

        ret = virtio_gpu_queue_ctrl_sgs(vgdev, vbuf, fence, elemcnt, sgs, outcnt,
                                        incnt);

        if (sgt) {
                sg_free_table(sgt);
                kfree(sgt);
        }
        return ret;
}

/* For drm_panic */
void virtio_gpu_panic_notify(struct virtio_gpu_device *vgdev)
{
        bool notify;

        if (!atomic_read(&vgdev->pending_commands))
                return;

        atomic_set(&vgdev->pending_commands, 0);
        notify = virtqueue_kick_prepare(vgdev->ctrlq.vq);

        if (notify)
                virtqueue_notify(vgdev->ctrlq.vq);
}

void virtio_gpu_notify(struct virtio_gpu_device *vgdev)
{
        bool notify;

        if (!atomic_read(&vgdev->pending_commands))
                return;

        spin_lock(&vgdev->ctrlq.qlock);
        atomic_set(&vgdev->pending_commands, 0);
        notify = virtqueue_kick_prepare(vgdev->ctrlq.vq);
        spin_unlock(&vgdev->ctrlq.qlock);

        if (notify)
                virtqueue_notify(vgdev->ctrlq.vq);
}

static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
                                        struct virtio_gpu_vbuffer *vbuf)
{
        return virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, NULL);
}

static void virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
                                    struct virtio_gpu_vbuffer *vbuf)
{
        struct virtqueue *vq = vgdev->cursorq.vq;
        struct scatterlist *sgs[1], ccmd;
        int idx, ret, outcnt;
        bool notify;

        if (!drm_dev_enter(vgdev->ddev, &idx)) {
                free_vbuf(vgdev, vbuf);
                return;
        }

        sg_init_one(&ccmd, vbuf->buf, vbuf->size);
        sgs[0] = &ccmd;
        outcnt = 1;

        spin_lock(&vgdev->cursorq.qlock);
retry:
        ret = virtqueue_add_sgs(vq, sgs, outcnt, 0, vbuf, GFP_ATOMIC);
        if (ret == -ENOSPC) {
                spin_unlock(&vgdev->cursorq.qlock);
                wait_event(vgdev->cursorq.ack_queue, vq->num_free >= outcnt);
                spin_lock(&vgdev->cursorq.qlock);
                goto retry;
        } else {
                vbuf->seqno = ++vgdev->cursorq.seqno;
                trace_virtio_gpu_cmd_queue(vq,
                        virtio_gpu_vbuf_ctrl_hdr(vbuf),
                        vbuf->seqno);

                notify = virtqueue_kick_prepare(vq);
        }

        spin_unlock(&vgdev->cursorq.qlock);

        if (notify)
                virtqueue_notify(vq);

        drm_dev_exit(idx);
}

/* just create gem objects for userspace and long lived objects,
 * just use dma_alloced pages for the queue objects?
 */

/* create a basic resource */
void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
                                    struct virtio_gpu_object *bo,
                                    struct virtio_gpu_object_params *params,
                                    struct virtio_gpu_object_array *objs,
                                    struct virtio_gpu_fence *fence)
{
        struct virtio_gpu_resource_create_2d *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));
        vbuf->objs = objs;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        cmd_p->format = cpu_to_le32(params->format);
        cmd_p->width = cpu_to_le32(params->width);
        cmd_p->height = cpu_to_le32(params->height);

        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
        bo->created = true;
}

static void virtio_gpu_cmd_unref_cb(struct virtio_gpu_device *vgdev,
                                    struct virtio_gpu_vbuffer *vbuf)
{
        struct virtio_gpu_object *bo;

        bo = vbuf->resp_cb_data;
        vbuf->resp_cb_data = NULL;

        virtio_gpu_cleanup_object(bo);
}

void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
                                   struct virtio_gpu_object *bo)
{
        struct virtio_gpu_resource_unref *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        int ret;

        cmd_p = virtio_gpu_alloc_cmd_cb(vgdev, &vbuf, sizeof(*cmd_p),
                                        virtio_gpu_cmd_unref_cb);
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNREF);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);

        vbuf->resp_cb_data = bo;
        ret = virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
        if (ret < 0)
                virtio_gpu_cleanup_object(bo);
}

void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
                                uint32_t scanout_id, uint32_t resource_id,
                                uint32_t width, uint32_t height,
                                uint32_t x, uint32_t y)
{
        struct virtio_gpu_set_scanout *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SET_SCANOUT);
        cmd_p->resource_id = cpu_to_le32(resource_id);
        cmd_p->scanout_id = cpu_to_le32(scanout_id);
        cmd_p->r.width = cpu_to_le32(width);
        cmd_p->r.height = cpu_to_le32(height);
        cmd_p->r.x = cpu_to_le32(x);
        cmd_p->r.y = cpu_to_le32(y);

        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}

/* For drm_panic */
void virtio_gpu_panic_cmd_resource_flush(struct virtio_gpu_device *vgdev,
                                          uint32_t resource_id,
                                          uint32_t x, uint32_t y,
                                          uint32_t width, uint32_t height)
{
        struct virtio_gpu_resource_flush *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_panic_alloc_cmd_resp(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));
        vbuf->objs = NULL;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_FLUSH);
        cmd_p->resource_id = cpu_to_le32(resource_id);
        cmd_p->r.width = cpu_to_le32(width);
        cmd_p->r.height = cpu_to_le32(height);
        cmd_p->r.x = cpu_to_le32(x);
        cmd_p->r.y = cpu_to_le32(y);

        virtio_gpu_panic_queue_ctrl_buffer(vgdev, vbuf);
}

void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
                                   uint32_t resource_id,
                                   uint32_t x, uint32_t y,
                                   uint32_t width, uint32_t height,
                                   struct virtio_gpu_object_array *objs,
                                   struct virtio_gpu_fence *fence)
{
        struct virtio_gpu_resource_flush *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));
        vbuf->objs = objs;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_FLUSH);
        cmd_p->resource_id = cpu_to_le32(resource_id);
        cmd_p->r.width = cpu_to_le32(width);
        cmd_p->r.height = cpu_to_le32(height);
        cmd_p->r.x = cpu_to_le32(x);
        cmd_p->r.y = cpu_to_le32(y);

        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}

/* For drm_panic */
int virtio_gpu_panic_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
                                             uint64_t offset,
                                             uint32_t width, uint32_t height,
                                             uint32_t x, uint32_t y,
                                             struct virtio_gpu_object_array *objs)
{
        struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
        struct virtio_gpu_transfer_to_host_2d *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        bool use_dma_api = !virtio_has_dma_quirk(vgdev->vdev);

        if (virtio_gpu_is_shmem(bo) && use_dma_api)
                dma_sync_sgtable_for_device(vgdev->vdev->dev.parent,
                                            bo->base.sgt, DMA_TO_DEVICE);

        cmd_p = virtio_gpu_panic_alloc_cmd_resp(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));
        vbuf->objs = objs;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        cmd_p->offset = cpu_to_le64(offset);
        cmd_p->r.width = cpu_to_le32(width);
        cmd_p->r.height = cpu_to_le32(height);
        cmd_p->r.x = cpu_to_le32(x);
        cmd_p->r.y = cpu_to_le32(y);

        return virtio_gpu_panic_queue_ctrl_buffer(vgdev, vbuf);
}

void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
                                        uint64_t offset,
                                        uint32_t width, uint32_t height,
                                        uint32_t x, uint32_t y,
                                        struct virtio_gpu_object_array *objs,
                                        struct virtio_gpu_fence *fence)
{
        struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
        struct virtio_gpu_transfer_to_host_2d *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        bool use_dma_api = !virtio_has_dma_quirk(vgdev->vdev);

        if (virtio_gpu_is_shmem(bo) && use_dma_api)
                dma_sync_sgtable_for_device(vgdev->vdev->dev.parent,
                                            bo->base.sgt, DMA_TO_DEVICE);

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));
        vbuf->objs = objs;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        cmd_p->offset = cpu_to_le64(offset);
        cmd_p->r.width = cpu_to_le32(width);
        cmd_p->r.height = cpu_to_le32(height);
        cmd_p->r.x = cpu_to_le32(x);
        cmd_p->r.y = cpu_to_le32(y);

        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}

static void
virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev,
                                       uint32_t resource_id,
                                       struct virtio_gpu_mem_entry *ents,
                                       uint32_t nents,
                                       struct virtio_gpu_fence *fence)
{
        struct virtio_gpu_resource_attach_backing *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING);
        cmd_p->resource_id = cpu_to_le32(resource_id);
        cmd_p->nr_entries = cpu_to_le32(nents);

        vbuf->data_buf = ents;
        vbuf->data_size = sizeof(*ents) * nents;

        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}

static void
virtio_gpu_cmd_resource_detach_backing(struct virtio_gpu_device *vgdev,
                                       uint32_t resource_id,
                                       struct virtio_gpu_fence *fence)
{
        struct virtio_gpu_resource_detach_backing *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING);
        cmd_p->resource_id = cpu_to_le32(resource_id);

        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}

static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev,
                                               struct virtio_gpu_vbuffer *vbuf)
{
        struct virtio_gpu_resp_display_info *resp =
                (struct virtio_gpu_resp_display_info *)vbuf->resp_buf;
        int i;

        spin_lock(&vgdev->display_info_lock);
        for (i = 0; i < vgdev->num_scanouts; i++) {
                vgdev->outputs[i].info = resp->pmodes[i];
                if (resp->pmodes[i].enabled) {
                        DRM_DEBUG("output %d: %dx%d+%d+%d", i,
                                  le32_to_cpu(resp->pmodes[i].r.width),
                                  le32_to_cpu(resp->pmodes[i].r.height),
                                  le32_to_cpu(resp->pmodes[i].r.x),
                                  le32_to_cpu(resp->pmodes[i].r.y));
                } else {
                        DRM_DEBUG("output %d: disabled", i);
                }
        }

        vgdev->display_info_pending = false;
        spin_unlock(&vgdev->display_info_lock);
        wake_up(&vgdev->resp_wq);

        if (!drm_helper_hpd_irq_event(vgdev->ddev))
                drm_kms_helper_hotplug_event(vgdev->ddev);
}

static void virtio_gpu_cmd_get_capset_info_cb(struct virtio_gpu_device *vgdev,
                                              struct virtio_gpu_vbuffer *vbuf)
{
        struct virtio_gpu_get_capset_info *cmd =
                (struct virtio_gpu_get_capset_info *)vbuf->buf;
        struct virtio_gpu_resp_capset_info *resp =
                (struct virtio_gpu_resp_capset_info *)vbuf->resp_buf;
        int i = le32_to_cpu(cmd->capset_index);

        spin_lock(&vgdev->display_info_lock);
        if (vgdev->capsets) {
                vgdev->capsets[i].id = le32_to_cpu(resp->capset_id);
                vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version);
                vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size);
        } else {
                DRM_ERROR("invalid capset memory.");
        }
        spin_unlock(&vgdev->display_info_lock);
        wake_up(&vgdev->resp_wq);
}

static void virtio_gpu_cmd_capset_cb(struct virtio_gpu_device *vgdev,
                                     struct virtio_gpu_vbuffer *vbuf)
{
        struct virtio_gpu_get_capset *cmd =
                (struct virtio_gpu_get_capset *)vbuf->buf;
        struct virtio_gpu_resp_capset *resp =
                (struct virtio_gpu_resp_capset *)vbuf->resp_buf;
        struct virtio_gpu_drv_cap_cache *cache_ent;

        spin_lock(&vgdev->display_info_lock);
        list_for_each_entry(cache_ent, &vgdev->cap_cache, head) {
                if (cache_ent->version == le32_to_cpu(cmd->capset_version) &&
                    cache_ent->id == le32_to_cpu(cmd->capset_id)) {
                        memcpy(cache_ent->caps_cache, resp->capset_data,
                               cache_ent->size);
                        /* Copy must occur before is_valid is signalled. */
                        smp_wmb();
                        atomic_set(&cache_ent->is_valid, 1);
                        break;
                }
        }
        spin_unlock(&vgdev->display_info_lock);
        wake_up_all(&vgdev->resp_wq);
}

static int virtio_get_edid_block(void *data, u8 *buf,
                                 unsigned int block, size_t len)
{
        struct virtio_gpu_resp_edid *resp = data;
        size_t start = block * EDID_LENGTH;

        if (start + len > le32_to_cpu(resp->size))
                return -EINVAL;
        memcpy(buf, resp->edid + start, len);
        return 0;
}

static void virtio_gpu_cmd_get_edid_cb(struct virtio_gpu_device *vgdev,
                                       struct virtio_gpu_vbuffer *vbuf)
{
        struct virtio_gpu_cmd_get_edid *cmd =
                (struct virtio_gpu_cmd_get_edid *)vbuf->buf;
        struct virtio_gpu_resp_edid *resp =
                (struct virtio_gpu_resp_edid *)vbuf->resp_buf;
        uint32_t scanout = le32_to_cpu(cmd->scanout);
        struct virtio_gpu_output *output;
        const struct drm_edid *new_edid, *old_edid;

        if (scanout >= vgdev->num_scanouts)
                return;
        output = vgdev->outputs + scanout;

        new_edid = drm_edid_read_custom(&output->conn, virtio_get_edid_block, resp);
        drm_edid_connector_update(&output->conn, new_edid);

        spin_lock(&vgdev->display_info_lock);
        old_edid = output->drm_edid;
        output->drm_edid = new_edid;
        spin_unlock(&vgdev->display_info_lock);

        drm_edid_free(old_edid);
        wake_up(&vgdev->resp_wq);
}

int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev)
{
        struct virtio_gpu_ctrl_hdr *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        void *resp_buf;

        resp_buf = kzalloc_obj(struct virtio_gpu_resp_display_info);
        if (!resp_buf)
                return -ENOMEM;

        cmd_p = virtio_gpu_alloc_cmd_resp
                (vgdev, &virtio_gpu_cmd_get_display_info_cb, &vbuf,
                 sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_display_info),
                 resp_buf);
        memset(cmd_p, 0, sizeof(*cmd_p));

        vgdev->display_info_pending = true;
        cmd_p->type = cpu_to_le32(VIRTIO_GPU_CMD_GET_DISPLAY_INFO);
        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
        return 0;
}

int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx)
{
        struct virtio_gpu_get_capset_info *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        void *resp_buf;

        resp_buf = kzalloc_obj(struct virtio_gpu_resp_capset_info);
        if (!resp_buf)
                return -ENOMEM;

        cmd_p = virtio_gpu_alloc_cmd_resp
                (vgdev, &virtio_gpu_cmd_get_capset_info_cb, &vbuf,
                 sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_capset_info),
                 resp_buf);
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET_INFO);
        cmd_p->capset_index = cpu_to_le32(idx);
        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
        return 0;
}

int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
                              int idx, int version,
                              struct virtio_gpu_drv_cap_cache **cache_p)
{
        struct virtio_gpu_get_capset *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        int max_size;
        struct virtio_gpu_drv_cap_cache *cache_ent;
        struct virtio_gpu_drv_cap_cache *search_ent;
        void *resp_buf;

        *cache_p = NULL;

        if (idx >= vgdev->num_capsets)
                return -EINVAL;

        if (version > vgdev->capsets[idx].max_version)
                return -EINVAL;

        cache_ent = kzalloc_obj(*cache_ent);
        if (!cache_ent)
                return -ENOMEM;

        max_size = vgdev->capsets[idx].max_size;
        cache_ent->caps_cache = kmalloc(max_size, GFP_KERNEL);
        if (!cache_ent->caps_cache) {
                kfree(cache_ent);
                return -ENOMEM;
        }

        resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset) + max_size,
                           GFP_KERNEL);
        if (!resp_buf) {
                kfree(cache_ent->caps_cache);
                kfree(cache_ent);
                return -ENOMEM;
        }

        cache_ent->version = version;
        cache_ent->id = vgdev->capsets[idx].id;
        atomic_set(&cache_ent->is_valid, 0);
        cache_ent->size = max_size;
        spin_lock(&vgdev->display_info_lock);
        /* Search while under lock in case it was added by another task. */
        list_for_each_entry(search_ent, &vgdev->cap_cache, head) {
                if (search_ent->id == vgdev->capsets[idx].id &&
                    search_ent->version == version) {
                        *cache_p = search_ent;
                        break;
                }
        }
        if (!*cache_p)
                list_add_tail(&cache_ent->head, &vgdev->cap_cache);
        spin_unlock(&vgdev->display_info_lock);

        if (*cache_p) {
                /* Entry was found, so free everything that was just created. */
                kfree(resp_buf);
                kfree(cache_ent->caps_cache);
                kfree(cache_ent);
                return 0;
        }

        cmd_p = virtio_gpu_alloc_cmd_resp
                (vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p),
                 sizeof(struct virtio_gpu_resp_capset) + max_size,
                 resp_buf);
        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET);
        cmd_p->capset_id = cpu_to_le32(vgdev->capsets[idx].id);
        cmd_p->capset_version = cpu_to_le32(version);
        *cache_p = cache_ent;
        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);

        return 0;
}

int virtio_gpu_cmd_get_edids(struct virtio_gpu_device *vgdev)
{
        struct virtio_gpu_cmd_get_edid *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        void *resp_buf;
        int scanout;

        if (WARN_ON(!vgdev->has_edid))
                return -EINVAL;

        for (scanout = 0; scanout < vgdev->num_scanouts; scanout++) {
                resp_buf = kzalloc_obj(struct virtio_gpu_resp_edid);
                if (!resp_buf)
                        return -ENOMEM;

                cmd_p = virtio_gpu_alloc_cmd_resp
                        (vgdev, &virtio_gpu_cmd_get_edid_cb, &vbuf,
                         sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_edid),
                         resp_buf);
                cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_EDID);
                cmd_p->scanout = cpu_to_le32(scanout);
                virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
        }

        return 0;
}

void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
                                   uint32_t context_init, uint32_t nlen,
                                   const char *name)
{
        struct virtio_gpu_ctx_create *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_CREATE);
        cmd_p->hdr.ctx_id = cpu_to_le32(id);
        cmd_p->nlen = cpu_to_le32(nlen);
        cmd_p->context_init = cpu_to_le32(context_init);
        strscpy(cmd_p->debug_name, name, sizeof(cmd_p->debug_name));
        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}

void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
                                    uint32_t id)
{
        struct virtio_gpu_ctx_destroy *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DESTROY);
        cmd_p->hdr.ctx_id = cpu_to_le32(id);
        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}

void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
                                            uint32_t ctx_id,
                                            struct virtio_gpu_object_array *objs)
{
        struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
        struct virtio_gpu_ctx_resource *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));
        vbuf->objs = objs;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE);
        cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}

void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
                                            uint32_t ctx_id,
                                            struct virtio_gpu_object_array *objs)
{
        struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
        struct virtio_gpu_ctx_resource *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));
        vbuf->objs = objs;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE);
        cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}

void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
                                  struct virtio_gpu_object *bo,
                                  struct virtio_gpu_object_params *params,
                                  struct virtio_gpu_object_array *objs,
                                  struct virtio_gpu_fence *fence)
{
        struct virtio_gpu_resource_create_3d *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));
        vbuf->objs = objs;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        cmd_p->format = cpu_to_le32(params->format);
        cmd_p->width = cpu_to_le32(params->width);
        cmd_p->height = cpu_to_le32(params->height);

        cmd_p->target = cpu_to_le32(params->target);
        cmd_p->bind = cpu_to_le32(params->bind);
        cmd_p->depth = cpu_to_le32(params->depth);
        cmd_p->array_size = cpu_to_le32(params->array_size);
        cmd_p->last_level = cpu_to_le32(params->last_level);
        cmd_p->nr_samples = cpu_to_le32(params->nr_samples);
        cmd_p->flags = cpu_to_le32(params->flags);

        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);

        bo->created = true;
}

void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
                                        uint32_t ctx_id,
                                        uint64_t offset, uint32_t level,
                                        uint32_t stride,
                                        uint32_t layer_stride,
                                        struct drm_virtgpu_3d_box *box,
                                        struct virtio_gpu_object_array *objs,
                                        struct virtio_gpu_fence *fence)
{
        struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
        struct virtio_gpu_transfer_host_3d *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        bool use_dma_api = !virtio_has_dma_quirk(vgdev->vdev);

        if (virtio_gpu_is_shmem(bo) && use_dma_api)
                dma_sync_sgtable_for_device(vgdev->vdev->dev.parent,
                                            bo->base.sgt, DMA_TO_DEVICE);

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        vbuf->objs = objs;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D);
        cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        convert_to_hw_box(&cmd_p->box, box);
        cmd_p->offset = cpu_to_le64(offset);
        cmd_p->level = cpu_to_le32(level);
        cmd_p->stride = cpu_to_le32(stride);
        cmd_p->layer_stride = cpu_to_le32(layer_stride);

        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}

void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
                                          uint32_t ctx_id,
                                          uint64_t offset, uint32_t level,
                                          uint32_t stride,
                                          uint32_t layer_stride,
                                          struct drm_virtgpu_3d_box *box,
                                          struct virtio_gpu_object_array *objs,
                                          struct virtio_gpu_fence *fence)
{
        struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
        struct virtio_gpu_transfer_host_3d *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        vbuf->objs = objs;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D);
        cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        convert_to_hw_box(&cmd_p->box, box);
        cmd_p->offset = cpu_to_le64(offset);
        cmd_p->level = cpu_to_le32(level);
        cmd_p->stride = cpu_to_le32(stride);
        cmd_p->layer_stride = cpu_to_le32(layer_stride);

        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}

void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
                           void *data, uint32_t data_size,
                           uint32_t ctx_id,
                           struct virtio_gpu_object_array *objs,
                           struct virtio_gpu_fence *fence)
{
        struct virtio_gpu_cmd_submit *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        vbuf->data_buf = data;
        vbuf->data_size = data_size;
        vbuf->objs = objs;

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SUBMIT_3D);
        cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
        cmd_p->size = cpu_to_le32(data_size);

        virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}

void virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
                              struct virtio_gpu_object *obj,
                              struct virtio_gpu_mem_entry *ents,
                              unsigned int nents)
{
        if (obj->attached)
                return;

        virtio_gpu_cmd_resource_attach_backing(vgdev, obj->hw_res_handle,
                                               ents, nents, NULL);

        obj->attached = true;
}

void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev,
                              struct virtio_gpu_object *obj,
                              struct virtio_gpu_fence *fence)
{
        if (!obj->attached)
                return;

        virtio_gpu_cmd_resource_detach_backing(vgdev, obj->hw_res_handle,
                                               fence);

        obj->attached = false;
}

void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
                            struct virtio_gpu_output *output)
{
        struct virtio_gpu_vbuffer *vbuf;
        struct virtio_gpu_update_cursor *cur_p;

        output->cursor.pos.scanout_id = cpu_to_le32(output->index);
        cur_p = virtio_gpu_alloc_cursor(vgdev, &vbuf);
        memcpy(cur_p, &output->cursor, sizeof(output->cursor));
        virtio_gpu_queue_cursor(vgdev, vbuf);
}

static void virtio_gpu_cmd_resource_uuid_cb(struct virtio_gpu_device *vgdev,
                                            struct virtio_gpu_vbuffer *vbuf)
{
        struct virtio_gpu_object *obj =
                gem_to_virtio_gpu_obj(vbuf->objs->objs[0]);
        struct virtio_gpu_resp_resource_uuid *resp =
                (struct virtio_gpu_resp_resource_uuid *)vbuf->resp_buf;
        uint32_t resp_type = le32_to_cpu(resp->hdr.type);

        spin_lock(&vgdev->resource_export_lock);
        WARN_ON(obj->uuid_state != STATE_INITIALIZING);

        if (resp_type == VIRTIO_GPU_RESP_OK_RESOURCE_UUID &&
            obj->uuid_state == STATE_INITIALIZING) {
                import_uuid(&obj->uuid, resp->uuid);
                obj->uuid_state = STATE_OK;
        } else {
                obj->uuid_state = STATE_ERR;
        }
        spin_unlock(&vgdev->resource_export_lock);

        wake_up_all(&vgdev->resp_wq);
}

int
virtio_gpu_cmd_resource_assign_uuid(struct virtio_gpu_device *vgdev,
                                    struct virtio_gpu_object_array *objs)
{
        struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
        struct virtio_gpu_resource_assign_uuid *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        struct virtio_gpu_resp_resource_uuid *resp_buf;

        resp_buf = kzalloc_obj(*resp_buf);
        if (!resp_buf) {
                spin_lock(&vgdev->resource_export_lock);
                bo->uuid_state = STATE_ERR;
                spin_unlock(&vgdev->resource_export_lock);
                virtio_gpu_array_put_free(objs);
                return -ENOMEM;
        }

        cmd_p = virtio_gpu_alloc_cmd_resp
                (vgdev, virtio_gpu_cmd_resource_uuid_cb, &vbuf, sizeof(*cmd_p),
                 sizeof(struct virtio_gpu_resp_resource_uuid), resp_buf);
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);

        vbuf->objs = objs;
        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
        return 0;
}

static void virtio_gpu_cmd_resource_map_cb(struct virtio_gpu_device *vgdev,
                                           struct virtio_gpu_vbuffer *vbuf)
{
        struct virtio_gpu_object *bo =
                gem_to_virtio_gpu_obj(vbuf->objs->objs[0]);
        struct virtio_gpu_resp_map_info *resp =
                (struct virtio_gpu_resp_map_info *)vbuf->resp_buf;
        struct virtio_gpu_object_vram *vram = to_virtio_gpu_vram(bo);
        uint32_t resp_type = le32_to_cpu(resp->hdr.type);

        spin_lock(&vgdev->host_visible_lock);

        if (resp_type == VIRTIO_GPU_RESP_OK_MAP_INFO) {
                vram->map_info = resp->map_info;
                vram->map_state = STATE_OK;
        } else {
                vram->map_state = STATE_ERR;
        }

        spin_unlock(&vgdev->host_visible_lock);
        wake_up_all(&vgdev->resp_wq);
}

int virtio_gpu_cmd_map(struct virtio_gpu_device *vgdev,
                       struct virtio_gpu_object_array *objs, uint64_t offset)
{
        struct virtio_gpu_resource_map_blob *cmd_p;
        struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
        struct virtio_gpu_vbuffer *vbuf;
        struct virtio_gpu_resp_map_info *resp_buf;

        resp_buf = kzalloc_obj(*resp_buf);
        if (!resp_buf)
                return -ENOMEM;

        cmd_p = virtio_gpu_alloc_cmd_resp
                (vgdev, virtio_gpu_cmd_resource_map_cb, &vbuf, sizeof(*cmd_p),
                 sizeof(struct virtio_gpu_resp_map_info), resp_buf);
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        cmd_p->offset = cpu_to_le64(offset);
        vbuf->objs = objs;

        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
        return 0;
}

void virtio_gpu_cmd_unmap(struct virtio_gpu_device *vgdev,
                          struct virtio_gpu_object *bo)
{
        struct virtio_gpu_resource_unmap_blob *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);

        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}

void
virtio_gpu_cmd_resource_create_blob(struct virtio_gpu_device *vgdev,
                                    struct virtio_gpu_object *bo,
                                    struct virtio_gpu_object_params *params,
                                    struct virtio_gpu_mem_entry *ents,
                                    uint32_t nents)
{
        struct virtio_gpu_resource_create_blob *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB);
        cmd_p->hdr.ctx_id = cpu_to_le32(params->ctx_id);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        cmd_p->blob_mem = cpu_to_le32(params->blob_mem);
        cmd_p->blob_flags = cpu_to_le32(params->blob_flags);
        cmd_p->blob_id = cpu_to_le64(params->blob_id);
        cmd_p->size = cpu_to_le64(params->size);
        cmd_p->nr_entries = cpu_to_le32(nents);

        vbuf->data_buf = ents;
        vbuf->data_size = sizeof(*ents) * nents;

        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
        bo->created = true;

        if (nents)
                bo->attached = true;
}

void virtio_gpu_cmd_set_scanout_blob(struct virtio_gpu_device *vgdev,
                                     uint32_t scanout_id,
                                     struct virtio_gpu_object *bo,
                                     struct drm_framebuffer *fb,
                                     uint32_t width, uint32_t height,
                                     uint32_t x, uint32_t y)
{
        uint32_t i;
        struct virtio_gpu_set_scanout_blob *cmd_p;
        struct virtio_gpu_vbuffer *vbuf;
        uint32_t format = virtio_gpu_translate_format(fb->format->format);

        cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
        memset(cmd_p, 0, sizeof(*cmd_p));

        cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SET_SCANOUT_BLOB);
        cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
        cmd_p->scanout_id = cpu_to_le32(scanout_id);

        cmd_p->format = cpu_to_le32(format);
        cmd_p->width  = cpu_to_le32(fb->width);
        cmd_p->height = cpu_to_le32(fb->height);

        for (i = 0; i < 4; i++) {
                cmd_p->strides[i] = cpu_to_le32(fb->pitches[i]);
                cmd_p->offsets[i] = cpu_to_le32(fb->offsets[i]);
        }

        cmd_p->r.width = cpu_to_le32(width);
        cmd_p->r.height = cpu_to_le32(height);
        cmd_p->r.x = cpu_to_le32(x);
        cmd_p->r.y = cpu_to_le32(y);

        virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}