root/drivers/gpu/drm/virtio/virtgpu_drv.h
/*
 * Copyright (C) 2015 Red Hat, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial
 * portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef VIRTIO_DRV_H
#define VIRTIO_DRV_H

#include <linux/dma-direction.h>
#include <linux/virtio.h>
#include <linux/virtio_ids.h>
#include <linux/virtio_config.h>
#include <linux/virtio_gpu.h>

#include <drm/drm_atomic.h>
#include <drm/drm_drv.h>
#include <drm/drm_encoder.h>
#include <drm/drm_fourcc.h>
#include <drm/drm_framebuffer.h>
#include <drm/drm_gem.h>
#include <drm/drm_gem_shmem_helper.h>
#include <drm/drm_ioctl.h>
#include <drm/drm_probe_helper.h>
#include <drm/virtgpu_drm.h>

#define DRIVER_NAME "virtio_gpu"
#define DRIVER_DESC "virtio GPU"

#define DRIVER_MAJOR 0
#define DRIVER_MINOR 1
#define DRIVER_PATCHLEVEL 0

#define STATE_INITIALIZING 0
#define STATE_OK 1
#define STATE_ERR 2

#define MAX_CAPSET_ID 63
#define MAX_RINGS 64

/* See virtio_gpu_ctx_create. One additional character for NULL terminator. */
#define DEBUG_NAME_MAX_LEN 65

struct virtio_gpu_object_params {
        unsigned long size;
        bool dumb;
        /* 3d */
        bool virgl;
        bool blob;

        /* classic resources only */
        uint32_t format;
        uint32_t width;
        uint32_t height;
        uint32_t target;
        uint32_t bind;
        uint32_t depth;
        uint32_t array_size;
        uint32_t last_level;
        uint32_t nr_samples;
        uint32_t flags;

        /* blob resources only */
        uint32_t ctx_id;
        uint32_t blob_mem;
        uint32_t blob_flags;
        uint64_t blob_id;
};

struct virtio_gpu_object {
        struct drm_gem_shmem_object base;
        struct sg_table *sgt;
        uint32_t hw_res_handle;
        bool dumb;
        bool created;
        bool attached;
        bool host3d_blob, guest_blob;
        uint32_t blob_mem, blob_flags;

        int uuid_state;
        uuid_t uuid;
};
#define gem_to_virtio_gpu_obj(gobj) \
        container_of((gobj), struct virtio_gpu_object, base.base)

struct virtio_gpu_object_shmem {
        struct virtio_gpu_object base;
};

struct virtio_gpu_object_vram {
        struct virtio_gpu_object base;
        uint32_t map_state;
        uint32_t map_info;
        struct drm_mm_node vram_node;
};

#define to_virtio_gpu_shmem(virtio_gpu_object) \
        container_of((virtio_gpu_object), struct virtio_gpu_object_shmem, base)

#define to_virtio_gpu_vram(virtio_gpu_object) \
        container_of((virtio_gpu_object), struct virtio_gpu_object_vram, base)

struct virtio_gpu_object_array {
        struct ww_acquire_ctx ticket;
        struct list_head next;
        u32 nents, total;
        struct drm_gem_object *objs[] __counted_by(total);
};

struct virtio_gpu_vbuffer;
struct virtio_gpu_device;

typedef void (*virtio_gpu_resp_cb)(struct virtio_gpu_device *vgdev,
                                   struct virtio_gpu_vbuffer *vbuf);

struct virtio_gpu_fence_driver {
        atomic64_t       last_fence_id;
        uint64_t         current_fence_id;
        uint64_t         context;
        struct list_head fences;
        spinlock_t       lock;
};

struct virtio_gpu_fence_event {
        struct drm_pending_event base;
        struct drm_event event;
};

struct virtio_gpu_fence {
        struct dma_fence f;
        uint32_t ring_idx;
        uint64_t fence_id;
        bool emit_fence_info;
        struct virtio_gpu_fence_event *e;
        struct virtio_gpu_fence_driver *drv;
        struct list_head node;
};

struct virtio_gpu_vbuffer {
        char *buf;
        int size;

        void *data_buf;
        uint32_t data_size;

        char *resp_buf;
        int resp_size;
        virtio_gpu_resp_cb resp_cb;
        void *resp_cb_data;

        struct virtio_gpu_object_array *objs;
        struct list_head list;

        uint32_t seqno;
};

struct virtio_gpu_output {
        int index;
        struct drm_crtc crtc;
        struct drm_connector conn;
        struct drm_encoder enc;
        struct virtio_gpu_display_one info;
        struct virtio_gpu_update_cursor cursor;
        const struct drm_edid *drm_edid;
        int cur_x;
        int cur_y;
        bool needs_modeset;
};
#define drm_crtc_to_virtio_gpu_output(x) \
        container_of(x, struct virtio_gpu_output, crtc)

struct virtio_gpu_framebuffer {
        struct drm_framebuffer base;
        struct virtio_gpu_fence *fence;
};
#define to_virtio_gpu_framebuffer(x) \
        container_of(x, struct virtio_gpu_framebuffer, base)

struct virtio_gpu_plane_state {
        struct drm_plane_state base;
        struct virtio_gpu_fence *fence;
};
#define to_virtio_gpu_plane_state(x) \
        container_of(x, struct virtio_gpu_plane_state, base)

struct virtio_gpu_queue {
        struct virtqueue *vq;
        spinlock_t qlock;
        wait_queue_head_t ack_queue;
        struct work_struct dequeue_work;
        uint32_t seqno;
};

struct virtio_gpu_drv_capset {
        uint32_t id;
        uint32_t max_version;
        uint32_t max_size;
};

struct virtio_gpu_drv_cap_cache {
        struct list_head head;
        void *caps_cache;
        uint32_t id;
        uint32_t version;
        uint32_t size;
        atomic_t is_valid;
};

struct virtio_gpu_device {
        struct drm_device *ddev;

        struct virtio_device *vdev;

        struct virtio_gpu_output outputs[VIRTIO_GPU_MAX_SCANOUTS];
        uint32_t num_scanouts;

        struct virtio_gpu_queue ctrlq;
        struct virtio_gpu_queue cursorq;
        struct kmem_cache *vbufs;

        atomic_t pending_commands;

        struct ida      resource_ida;

        wait_queue_head_t resp_wq;
        /* current display info */
        spinlock_t display_info_lock;
        bool display_info_pending;

        struct virtio_gpu_fence_driver fence_drv;

        struct ida      ctx_id_ida;

        bool has_virgl_3d;
        bool has_edid;
        bool has_indirect;
        bool has_resource_assign_uuid;
        bool has_resource_blob;
        bool has_host_visible;
        bool has_context_init;
        struct virtio_shm_region host_visible_region;
        struct drm_mm host_visible_mm;

        struct work_struct config_changed_work;

        struct work_struct obj_free_work;
        spinlock_t obj_free_lock;
        struct list_head obj_free_list;

        struct virtio_gpu_drv_capset *capsets;
        uint32_t num_capsets;
        uint64_t capset_id_mask;
        struct list_head cap_cache;

        /* protects uuid state when exporting */
        spinlock_t resource_export_lock;
        /* protects map state and host_visible_mm */
        spinlock_t host_visible_lock;
};

struct virtio_gpu_fpriv {
        uint32_t ctx_id;
        uint32_t context_init;
        bool context_created;
        uint32_t num_rings;
        uint64_t base_fence_ctx;
        uint64_t ring_idx_mask;
        struct mutex context_lock;
        char debug_name[DEBUG_NAME_MAX_LEN];
        bool explicit_debug_name;
};

/* virtgpu_ioctl.c */
#define DRM_VIRTIO_NUM_IOCTLS 12
extern struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS];
void virtio_gpu_create_context(struct drm_device *dev, struct drm_file *file);

/* virtgpu_kms.c */
int virtio_gpu_init(struct virtio_device *vdev, struct drm_device *dev);
void virtio_gpu_deinit(struct drm_device *dev);
void virtio_gpu_release(struct drm_device *dev);
int virtio_gpu_driver_open(struct drm_device *dev, struct drm_file *file);
void virtio_gpu_driver_postclose(struct drm_device *dev, struct drm_file *file);

/* virtgpu_gem.c */
int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
                               struct drm_file *file);
void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
                                 struct drm_file *file);
int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
                                struct drm_device *dev,
                                struct drm_mode_create_dumb *args);

struct virtio_gpu_object_array *virtio_gpu_panic_array_alloc(void);
struct virtio_gpu_object_array *virtio_gpu_array_alloc(u32 nents);
struct virtio_gpu_object_array*
virtio_gpu_array_from_handles(struct drm_file *drm_file, u32 *handles, u32 nents);
void virtio_gpu_array_add_obj(struct virtio_gpu_object_array *objs,
                              struct drm_gem_object *obj);
int virtio_gpu_array_lock_resv(struct virtio_gpu_object_array *objs);
void virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array *objs);
void virtio_gpu_array_add_fence(struct virtio_gpu_object_array *objs,
                                struct dma_fence *fence);
void virtio_gpu_array_put_free(struct virtio_gpu_object_array *objs);
void virtio_gpu_array_put_free_delayed(struct virtio_gpu_device *vgdev,
                                       struct virtio_gpu_object_array *objs);
void virtio_gpu_array_put_free_work(struct work_struct *work);

/* virtgpu_vq.c */
int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev);
void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev);
void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
                                    struct virtio_gpu_object *bo,
                                    struct virtio_gpu_object_params *params,
                                    struct virtio_gpu_object_array *objs,
                                    struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
                                   struct virtio_gpu_object *bo);
int virtio_gpu_panic_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
                                             uint64_t offset,
                                             uint32_t width, uint32_t height,
                                             uint32_t x, uint32_t y,
                                             struct virtio_gpu_object_array *objs);
void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
                                        uint64_t offset,
                                        uint32_t width, uint32_t height,
                                        uint32_t x, uint32_t y,
                                        struct virtio_gpu_object_array *objs,
                                        struct virtio_gpu_fence *fence);
void virtio_gpu_panic_cmd_resource_flush(struct virtio_gpu_device *vgdev,
                                         uint32_t resource_id,
                                         uint32_t x, uint32_t y,
                                         uint32_t width, uint32_t height);
void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
                                   uint32_t resource_id,
                                   uint32_t x, uint32_t y,
                                   uint32_t width, uint32_t height,
                                   struct virtio_gpu_object_array *objs,
                                   struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
                                uint32_t scanout_id, uint32_t resource_id,
                                uint32_t width, uint32_t height,
                                uint32_t x, uint32_t y);
void virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
                              struct virtio_gpu_object *obj,
                              struct virtio_gpu_mem_entry *ents,
                              unsigned int nents);
void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev,
                              struct virtio_gpu_object *obj,
                              struct virtio_gpu_fence *fence);
int virtio_gpu_detach_object_fenced(struct virtio_gpu_object *bo);
void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
                            struct virtio_gpu_output *output);
int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev);
int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx);
int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
                              int idx, int version,
                              struct virtio_gpu_drv_cap_cache **cache_p);
int virtio_gpu_cmd_get_edids(struct virtio_gpu_device *vgdev);
void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
                                   uint32_t context_init, uint32_t nlen,
                                   const char *name);
void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
                                    uint32_t id);
void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
                                            uint32_t ctx_id,
                                            struct virtio_gpu_object_array *objs);
void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
                                            uint32_t ctx_id,
                                            struct virtio_gpu_object_array *objs);
void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
                           void *data, uint32_t data_size,
                           uint32_t ctx_id,
                           struct virtio_gpu_object_array *objs,
                           struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
                                          uint32_t ctx_id,
                                          uint64_t offset, uint32_t level,
                                          uint32_t stride,
                                          uint32_t layer_stride,
                                          struct drm_virtgpu_3d_box *box,
                                          struct virtio_gpu_object_array *objs,
                                          struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
                                        uint32_t ctx_id,
                                        uint64_t offset, uint32_t level,
                                        uint32_t stride,
                                        uint32_t layer_stride,
                                        struct drm_virtgpu_3d_box *box,
                                        struct virtio_gpu_object_array *objs,
                                        struct virtio_gpu_fence *fence);
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
                                  struct virtio_gpu_object *bo,
                                  struct virtio_gpu_object_params *params,
                                  struct virtio_gpu_object_array *objs,
                                  struct virtio_gpu_fence *fence);
void virtio_gpu_ctrl_ack(struct virtqueue *vq);
void virtio_gpu_cursor_ack(struct virtqueue *vq);
void virtio_gpu_dequeue_ctrl_func(struct work_struct *work);
void virtio_gpu_dequeue_cursor_func(struct work_struct *work);
void virtio_gpu_panic_notify(struct virtio_gpu_device *vgdev);
void virtio_gpu_notify(struct virtio_gpu_device *vgdev);

int
virtio_gpu_cmd_resource_assign_uuid(struct virtio_gpu_device *vgdev,
                                    struct virtio_gpu_object_array *objs);

int virtio_gpu_cmd_map(struct virtio_gpu_device *vgdev,
                       struct virtio_gpu_object_array *objs, uint64_t offset);

void virtio_gpu_cmd_unmap(struct virtio_gpu_device *vgdev,
                          struct virtio_gpu_object *bo);

void
virtio_gpu_cmd_resource_create_blob(struct virtio_gpu_device *vgdev,
                                    struct virtio_gpu_object *bo,
                                    struct virtio_gpu_object_params *params,
                                    struct virtio_gpu_mem_entry *ents,
                                    uint32_t nents);
void
virtio_gpu_cmd_set_scanout_blob(struct virtio_gpu_device *vgdev,
                                uint32_t scanout_id,
                                struct virtio_gpu_object *bo,
                                struct drm_framebuffer *fb,
                                uint32_t width, uint32_t height,
                                uint32_t x, uint32_t y);

/* virtgpu_display.c */
int virtio_gpu_modeset_init(struct virtio_gpu_device *vgdev);
void virtio_gpu_modeset_fini(struct virtio_gpu_device *vgdev);

/* virtgpu_plane.c */
uint32_t virtio_gpu_translate_format(uint32_t drm_fourcc);
struct drm_plane *virtio_gpu_plane_init(struct virtio_gpu_device *vgdev,
                                        enum drm_plane_type type,
                                        int index);

/* virtgpu_fence.c */
struct virtio_gpu_fence *virtio_gpu_fence_alloc(struct virtio_gpu_device *vgdev,
                                                uint64_t base_fence_ctx,
                                                uint32_t ring_idx);
void virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
                          struct virtio_gpu_ctrl_hdr *cmd_hdr,
                          struct virtio_gpu_fence *fence);
void virtio_gpu_fence_event_process(struct virtio_gpu_device *vdev,
                                    u64 fence_id);

/* virtgpu_object.c */
void virtio_gpu_cleanup_object(struct virtio_gpu_object *bo);
struct drm_gem_object *virtio_gpu_create_object(struct drm_device *dev,
                                                size_t size);
int virtio_gpu_object_create(struct virtio_gpu_device *vgdev,
                             struct virtio_gpu_object_params *params,
                             struct virtio_gpu_object **bo_ptr,
                             struct virtio_gpu_fence *fence);

bool virtio_gpu_is_shmem(struct virtio_gpu_object *bo);

int virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev,
                               uint32_t *resid);
/* virtgpu_prime.c */
int virtio_gpu_resource_assign_uuid(struct virtio_gpu_device *vgdev,
                                    struct virtio_gpu_object *bo);
struct dma_buf *virtgpu_gem_prime_export(struct drm_gem_object *obj,
                                         int flags);
struct drm_gem_object *virtgpu_gem_prime_import(struct drm_device *dev,
                                                struct dma_buf *buf);
struct drm_gem_object *virtgpu_gem_prime_import_sg_table(
        struct drm_device *dev, struct dma_buf_attachment *attach,
        struct sg_table *sgt);
int virtgpu_dma_buf_import_sgt(struct virtio_gpu_mem_entry **ents,
                               unsigned int *nents,
                               struct virtio_gpu_object *bo,
                               struct dma_buf_attachment *attach);

/* virtgpu_debugfs.c */
void virtio_gpu_debugfs_init(struct drm_minor *minor);

/* virtgpu_vram.c */
bool virtio_gpu_is_vram(struct virtio_gpu_object *bo);
int virtio_gpu_vram_create(struct virtio_gpu_device *vgdev,
                           struct virtio_gpu_object_params *params,
                           struct virtio_gpu_object **bo_ptr);
struct sg_table *virtio_gpu_vram_map_dma_buf(struct virtio_gpu_object *bo,
                                             struct device *dev,
                                             enum dma_data_direction dir);
void virtio_gpu_vram_unmap_dma_buf(struct device *dev,
                                   struct sg_table *sgt,
                                   enum dma_data_direction dir);

/* virtgpu_submit.c */
int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
                                struct drm_file *file);

#endif