root/drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h
/* SPDX-License-Identifier: GPL-2.0 */
/*
 * (C) COPYRIGHT 2018 ARM Limited. All rights reserved.
 * Author: James.Qian.Wang <james.qian.wang@arm.com>
 *
 */
#ifndef _KOMEDA_PIPELINE_H_
#define _KOMEDA_PIPELINE_H_

#include <linux/types.h>
#include <drm/drm_atomic.h>
#include <drm/drm_atomic_helper.h>
#include "malidp_utils.h"
#include "komeda_color_mgmt.h"

#define KOMEDA_MAX_PIPELINES            2
#define KOMEDA_PIPELINE_MAX_LAYERS      4
#define KOMEDA_PIPELINE_MAX_SCALERS     2
#define KOMEDA_COMPONENT_N_INPUTS       5

/* pipeline component IDs */
enum {
        KOMEDA_COMPONENT_LAYER0         = 0,
        KOMEDA_COMPONENT_LAYER1         = 1,
        KOMEDA_COMPONENT_LAYER2         = 2,
        KOMEDA_COMPONENT_LAYER3         = 3,
        KOMEDA_COMPONENT_WB_LAYER       = 7, /* write back layer */
        KOMEDA_COMPONENT_SCALER0        = 8,
        KOMEDA_COMPONENT_SCALER1        = 9,
        KOMEDA_COMPONENT_SPLITTER       = 12,
        KOMEDA_COMPONENT_MERGER         = 14,
        KOMEDA_COMPONENT_COMPIZ0        = 16, /* compositor */
        KOMEDA_COMPONENT_COMPIZ1        = 17,
        KOMEDA_COMPONENT_IPS0           = 20, /* post image processor */
        KOMEDA_COMPONENT_IPS1           = 21,
        KOMEDA_COMPONENT_TIMING_CTRLR   = 22, /* timing controller */
};

#define KOMEDA_PIPELINE_LAYERS          (BIT(KOMEDA_COMPONENT_LAYER0) |\
                                         BIT(KOMEDA_COMPONENT_LAYER1) |\
                                         BIT(KOMEDA_COMPONENT_LAYER2) |\
                                         BIT(KOMEDA_COMPONENT_LAYER3))

#define KOMEDA_PIPELINE_SCALERS         (BIT(KOMEDA_COMPONENT_SCALER0) |\
                                         BIT(KOMEDA_COMPONENT_SCALER1))

#define KOMEDA_PIPELINE_COMPIZS         (BIT(KOMEDA_COMPONENT_COMPIZ0) |\
                                         BIT(KOMEDA_COMPONENT_COMPIZ1))

#define KOMEDA_PIPELINE_IMPROCS         (BIT(KOMEDA_COMPONENT_IPS0) |\
                                         BIT(KOMEDA_COMPONENT_IPS1))
struct komeda_component;
struct komeda_component_state;

/** komeda_component_funcs - component control functions */
struct komeda_component_funcs {
        /** @validate: optional,
         * component may has special requirements or limitations, this function
         * supply HW the ability to do the further HW specific check.
         */
        int (*validate)(struct komeda_component *c,
                        struct komeda_component_state *state);
        /** @update: update is a active update */
        void (*update)(struct komeda_component *c,
                       struct komeda_component_state *state);
        /** @disable: disable component */
        void (*disable)(struct komeda_component *c);
        /** @dump_register: Optional, dump registers to seq_file */
        void (*dump_register)(struct komeda_component *c, struct seq_file *seq);
};

/**
 * struct komeda_component
 *
 * struct komeda_component describe the data flow capabilities for how to link a
 * component into the display pipeline.
 * all specified components are subclass of this structure.
 */
struct komeda_component {
        /** @obj: treat component as private obj */
        struct drm_private_obj obj;
        /** @pipeline: the komeda pipeline this component belongs to */
        struct komeda_pipeline *pipeline;
        /** @name: component name */
        char name[32];
        /**
         * @reg:
         * component register base,
         * which is initialized by chip and used by chip only
         */
        u32 __iomem *reg;
        /** @id: component id */
        u32 id;
        /**
         * @hw_id: component hw id,
         * which is initialized by chip and used by chip only
         */
        u32 hw_id;

        /**
         * @max_active_inputs:
         * @max_active_outputs:
         *
         * maximum number of inputs/outputs that can be active at the same time
         * Note:
         * the number isn't the bit number of @supported_inputs or
         * @supported_outputs, but may be less than it, since component may not
         * support enabling all @supported_inputs/outputs at the same time.
         */
        u8 max_active_inputs;
        /** @max_active_outputs: maximum number of outputs */
        u8 max_active_outputs;
        /**
         * @supported_inputs:
         * @supported_outputs:
         *
         * bitmask of BIT(component->id) for the supported inputs/outputs,
         * describes the possibilities of how a component is linked into a
         * pipeline.
         */
        u32 supported_inputs;
        /** @supported_outputs: bitmask of supported output componenet ids */
        u32 supported_outputs;

        /**
         * @funcs: chip functions to access HW
         */
        const struct komeda_component_funcs *funcs;
};

/**
 * struct komeda_component_output
 *
 * a component has multiple outputs, if want to know where the data
 * comes from, only know the component is not enough, we still need to know
 * its output port
 */
struct komeda_component_output {
        /** @component: indicate which component the data comes from */
        struct komeda_component *component;
        /**
         * @output_port:
         * the output port of the &komeda_component_output.component
         */
        u8 output_port;
};

/**
 * struct komeda_component_state
 *
 * component_state is the data flow configuration of the component, and it's
 * the superclass of all specific component_state like @komeda_layer_state,
 * @komeda_scaler_state
 */
struct komeda_component_state {
        /** @obj: tracking component_state by drm_atomic_state */
        struct drm_private_state obj;
        /** @component: backpointer to the component */
        struct komeda_component *component;
        /**
         * @binding_user:
         * currently bound user, the user can be @crtc, @plane or @wb_conn,
         * which is valid decided by @component and @inputs
         *
         * -  Layer: its user always is plane.
         * -  compiz/improc/timing_ctrlr: the user is crtc.
         * -  wb_layer: wb_conn;
         * -  scaler: plane when input is layer, wb_conn if input is compiz.
         */
        union {
                /** @crtc: backpointer for user crtc */
                struct drm_crtc *crtc;
                /** @plane: backpointer for user plane */
                struct drm_plane *plane;
                /** @wb_conn: backpointer for user wb_connector  */
                struct drm_connector *wb_conn;
                void *binding_user;
        };

        /**
         * @active_inputs:
         *
         * active_inputs is bitmask of @inputs index
         *
         * -  active_inputs = changed_active_inputs | unchanged_active_inputs
         * -  affected_inputs = old->active_inputs | new->active_inputs;
         * -  disabling_inputs = affected_inputs ^ active_inputs;
         * -  changed_inputs = disabling_inputs | changed_active_inputs;
         *
         * NOTE:
         * changed_inputs doesn't include all active_input but only
         * @changed_active_inputs, and this bitmask can be used in chip
         * level for dirty update.
         */
        u16 active_inputs;
        /** @changed_active_inputs: bitmask of the changed @active_inputs */
        u16 changed_active_inputs;
        /** @affected_inputs: bitmask for affected @inputs */
        u16 affected_inputs;
        /**
         * @inputs:
         *
         * the specific inputs[i] only valid on BIT(i) has been set in
         * @active_inputs, if not the inputs[i] is undefined.
         */
        struct komeda_component_output inputs[KOMEDA_COMPONENT_N_INPUTS];
};

static inline u16 component_disabling_inputs(struct komeda_component_state *st)
{
        return st->affected_inputs ^ st->active_inputs;
}

static inline u16 component_changed_inputs(struct komeda_component_state *st)
{
        return component_disabling_inputs(st) | st->changed_active_inputs;
}

#define for_each_changed_input(st, i)   \
        for ((i) = 0; (i) < (st)->component->max_active_inputs; (i)++)  \
                if (has_bit((i), component_changed_inputs(st)))

#define to_comp(__c)    (((__c) == NULL) ? NULL : &((__c)->base))
#define to_cpos(__c)    ((struct komeda_component **)&(__c))

struct komeda_layer {
        struct komeda_component base;
        /* accepted h/v input range before rotation */
        struct malidp_range hsize_in, vsize_in;
        u32 layer_type; /* RICH, SIMPLE or WB */
        u32 line_sz;
        u32 yuv_line_sz; /* maximum line size for YUV422 and YUV420 */
        u32 supported_rots;
        /* komeda supports layer split which splits a whole image to two parts
         * left and right and handle them by two individual layer processors
         * Note: left/right are always according to the final display rect,
         * not the source buffer.
         */
        struct komeda_layer *right;
};

struct komeda_layer_state {
        struct komeda_component_state base;
        /* layer specific configuration state */
        u16 hsize, vsize;
        u32 rot;
        u16 afbc_crop_l;
        u16 afbc_crop_r;
        u16 afbc_crop_t;
        u16 afbc_crop_b;
        dma_addr_t addr[3];
};

struct komeda_scaler {
        struct komeda_component base;
        struct malidp_range hsize, vsize;
        u32 max_upscaling;
        u32 max_downscaling;
        u8 scaling_split_overlap; /* split overlap for scaling */
        u8 enh_split_overlap; /* split overlap for image enhancement */
};

struct komeda_scaler_state {
        struct komeda_component_state base;
        u16 hsize_in, vsize_in;
        u16 hsize_out, vsize_out;
        u16 total_hsize_in, total_vsize_in;
        u16 total_hsize_out; /* total_xxxx are size before split */
        u16 left_crop, right_crop;
        u8 en_scaling : 1,
           en_alpha : 1, /* enable alpha processing */
           en_img_enhancement : 1,
           en_split : 1,
           right_part : 1; /* right part of split image */
};

struct komeda_compiz {
        struct komeda_component base;
        struct malidp_range hsize, vsize;
};

struct komeda_compiz_input_cfg {
        u16 hsize, vsize;
        u16 hoffset, voffset;
        u8 pixel_blend_mode, layer_alpha;
};

struct komeda_compiz_state {
        struct komeda_component_state base;
        /* composition size */
        u16 hsize, vsize;
        struct komeda_compiz_input_cfg cins[KOMEDA_COMPONENT_N_INPUTS];
};

struct komeda_merger {
        struct komeda_component base;
        struct malidp_range hsize_merged;
        struct malidp_range vsize_merged;
};

struct komeda_merger_state {
        struct komeda_component_state base;
        u16 hsize_merged;
        u16 vsize_merged;
};

struct komeda_splitter {
        struct komeda_component base;
        struct malidp_range hsize, vsize;
};

struct komeda_splitter_state {
        struct komeda_component_state base;
        u16 hsize, vsize;
        u16 overlap;
};

struct komeda_improc {
        struct komeda_component base;
        u32 supported_color_formats;  /* DRM_RGB/YUV444/YUV420*/
        u32 supported_color_depths; /* BIT(8) | BIT(10)*/
        u8 supports_degamma : 1;
        u8 supports_csc : 1;
        u8 supports_gamma : 1;
};

struct komeda_improc_state {
        struct komeda_component_state base;
        u8 color_format, color_depth;
        u16 hsize, vsize;
        u32 fgamma_coeffs[KOMEDA_N_GAMMA_COEFFS];
        u32 ctm_coeffs[KOMEDA_N_CTM_COEFFS];
};

/* display timing controller */
struct komeda_timing_ctrlr {
        struct komeda_component base;
        u8 supports_dual_link : 1;
};

struct komeda_timing_ctrlr_state {
        struct komeda_component_state base;
};

/* Why define A separated structure but not use plane_state directly ?
 * 1. Komeda supports layer_split which means a plane_state can be split and
 *    handled by two layers, one layer only handle half of plane image.
 * 2. Fix up the user properties according to HW's capabilities, like user
 *    set rotation to R180, but HW only supports REFLECT_X+Y. the rot here is
 *    after drm_rotation_simplify()
 */
struct komeda_data_flow_cfg {
        struct komeda_component_output input;
        u16 in_x, in_y, in_w, in_h;
        u32 out_x, out_y, out_w, out_h;
        u16 total_in_h, total_in_w;
        u16 total_out_w;
        u16 left_crop, right_crop, overlap;
        u32 rot;
        int blending_zorder;
        u8 pixel_blend_mode, layer_alpha;
        u8 en_scaling : 1,
           en_img_enhancement : 1,
           en_split : 1,
           is_yuv : 1,
           right_part : 1; /* right part of display image if split enabled */
};

struct komeda_pipeline_funcs {
        /* check if the aclk (main engine clock) can satisfy the clock
         * requirements of the downscaling that specified by dflow
         */
        int (*downscaling_clk_check)(struct komeda_pipeline *pipe,
                                     struct drm_display_mode *mode,
                                     unsigned long aclk_rate,
                                     struct komeda_data_flow_cfg *dflow);
        /* dump_register: Optional, dump registers to seq_file */
        void (*dump_register)(struct komeda_pipeline *pipe,
                              struct seq_file *sf);
};

/**
 * struct komeda_pipeline
 *
 * Represent a complete display pipeline and hold all functional components.
 */
struct komeda_pipeline {
        /** @obj: link pipeline as private obj of drm_atomic_state */
        struct drm_private_obj obj;
        /** @mdev: the parent komeda_dev */
        struct komeda_dev *mdev;
        /** @pxlclk: pixel clock */
        struct clk *pxlclk;
        /** @id: pipeline id */
        int id;
        /** @avail_comps: available components mask of pipeline */
        u32 avail_comps;
        /**
         * @standalone_disabled_comps:
         *
         * When disable the pipeline, some components can not be disabled
         * together with others, but need a sparated and standalone disable.
         * The standalone_disabled_comps are the components which need to be
         * disabled standalone, and this concept also introduce concept of
         * two phase.
         * phase 1: for disabling the common components.
         * phase 2: for disabling the standalong_disabled_comps.
         */
        u32 standalone_disabled_comps;
        /** @n_layers: the number of layer on @layers */
        int n_layers;
        /** @layers: the pipeline layers */
        struct komeda_layer *layers[KOMEDA_PIPELINE_MAX_LAYERS];
        /** @n_scalers: the number of scaler on @scalers */
        int n_scalers;
        /** @scalers: the pipeline scalers */
        struct komeda_scaler *scalers[KOMEDA_PIPELINE_MAX_SCALERS];
        /** @compiz: compositor */
        struct komeda_compiz *compiz;
        /** @splitter: for split the compiz output to two half data flows */
        struct komeda_splitter *splitter;
        /** @merger: merger */
        struct komeda_merger *merger;
        /** @wb_layer: writeback layer */
        struct komeda_layer  *wb_layer;
        /** @improc: post image processor */
        struct komeda_improc *improc;
        /** @ctrlr: timing controller */
        struct komeda_timing_ctrlr *ctrlr;
        /** @funcs: chip private pipeline functions */
        const struct komeda_pipeline_funcs *funcs;

        /** @of_node: pipeline dt node */
        struct device_node *of_node;
        /** @of_output_port: pipeline output port */
        struct device_node *of_output_port;
        /** @of_output_links: output connector device nodes */
        struct device_node *of_output_links[2];
        /** @dual_link: true if of_output_links[0] and [1] are both valid */
        bool dual_link;
};

/**
 * struct komeda_pipeline_state
 *
 * NOTE:
 * Unlike the pipeline, pipeline_state doesn’t gather any component_state
 * into it. It because all component will be managed by drm_atomic_state.
 */
struct komeda_pipeline_state {
        /** @obj: tracking pipeline_state by drm_atomic_state */
        struct drm_private_state obj;
        /** @pipe: backpointer to the pipeline */
        struct komeda_pipeline *pipe;
        /** @crtc: currently bound crtc */
        struct drm_crtc *crtc;
        /**
         * @active_comps:
         *
         * bitmask - BIT(component->id) of active components
         */
        u32 active_comps;
};

#define to_layer(c)     container_of(c, struct komeda_layer, base)
#define to_compiz(c)    container_of(c, struct komeda_compiz, base)
#define to_scaler(c)    container_of(c, struct komeda_scaler, base)
#define to_splitter(c)  container_of(c, struct komeda_splitter, base)
#define to_merger(c)    container_of(c, struct komeda_merger, base)
#define to_improc(c)    container_of(c, struct komeda_improc, base)
#define to_ctrlr(c)     container_of(c, struct komeda_timing_ctrlr, base)

#define to_layer_st(c)  container_of(c, struct komeda_layer_state, base)
#define to_compiz_st(c) container_of(c, struct komeda_compiz_state, base)
#define to_scaler_st(c) container_of(c, struct komeda_scaler_state, base)
#define to_splitter_st(c) container_of(c, struct komeda_splitter_state, base)
#define to_merger_st(c) container_of(c, struct komeda_merger_state, base)
#define to_improc_st(c) container_of(c, struct komeda_improc_state, base)
#define to_ctrlr_st(c)  container_of(c, struct komeda_timing_ctrlr_state, base)

#define priv_to_comp_st(o) container_of(o, struct komeda_component_state, obj)
#define priv_to_pipe_st(o) container_of(o, struct komeda_pipeline_state, obj)

/* pipeline APIs */
struct komeda_pipeline *
komeda_pipeline_add(struct komeda_dev *mdev, size_t size,
                    const struct komeda_pipeline_funcs *funcs);
void komeda_pipeline_destroy(struct komeda_dev *mdev,
                             struct komeda_pipeline *pipe);
struct komeda_pipeline *
komeda_pipeline_get_slave(struct komeda_pipeline *master);
int komeda_assemble_pipelines(struct komeda_dev *mdev);
struct komeda_component *
komeda_pipeline_get_component(struct komeda_pipeline *pipe, int id);
struct komeda_component *
komeda_pipeline_get_first_component(struct komeda_pipeline *pipe,
                                    u32 comp_mask);

void komeda_pipeline_dump_register(struct komeda_pipeline *pipe,
                                   struct seq_file *sf);

/* component APIs */
extern __printf(10, 11)
struct komeda_component *
komeda_component_add(struct komeda_pipeline *pipe,
                     size_t comp_sz, u32 id, u32 hw_id,
                     const struct komeda_component_funcs *funcs,
                     u8 max_active_inputs, u32 supported_inputs,
                     u8 max_active_outputs, u32 __iomem *reg,
                     const char *name_fmt, ...);

void komeda_component_destroy(struct komeda_dev *mdev,
                              struct komeda_component *c);

static inline struct komeda_component *
komeda_component_pickup_output(struct komeda_component *c, u32 avail_comps)
{
        u32 avail_inputs = c->supported_outputs & (avail_comps);

        return komeda_pipeline_get_first_component(c->pipeline, avail_inputs);
}

struct komeda_plane_state;
struct komeda_crtc_state;
struct komeda_crtc;

void pipeline_composition_size(struct komeda_crtc_state *kcrtc_st,
                               u16 *hsize, u16 *vsize);

int komeda_build_layer_data_flow(struct komeda_layer *layer,
                                 struct komeda_plane_state *kplane_st,
                                 struct komeda_crtc_state *kcrtc_st,
                                 struct komeda_data_flow_cfg *dflow);
int komeda_build_wb_data_flow(struct komeda_layer *wb_layer,
                              struct drm_connector_state *conn_st,
                              struct komeda_crtc_state *kcrtc_st,
                              struct komeda_data_flow_cfg *dflow);
int komeda_build_display_data_flow(struct komeda_crtc *kcrtc,
                                   struct komeda_crtc_state *kcrtc_st);

int komeda_build_layer_split_data_flow(struct komeda_layer *left,
                                       struct komeda_plane_state *kplane_st,
                                       struct komeda_crtc_state *kcrtc_st,
                                       struct komeda_data_flow_cfg *dflow);
int komeda_build_wb_split_data_flow(struct komeda_layer *wb_layer,
                                    struct drm_connector_state *conn_st,
                                    struct komeda_crtc_state *kcrtc_st,
                                    struct komeda_data_flow_cfg *dflow);

int komeda_release_unclaimed_resources(struct komeda_pipeline *pipe,
                                       struct komeda_crtc_state *kcrtc_st);

struct komeda_pipeline_state *
komeda_pipeline_get_old_state(struct komeda_pipeline *pipe,
                              struct drm_atomic_state *state);
bool komeda_pipeline_disable(struct komeda_pipeline *pipe,
                             struct drm_atomic_state *old_state);
void komeda_pipeline_update(struct komeda_pipeline *pipe,
                            struct drm_atomic_state *old_state);

void komeda_complete_data_flow_cfg(struct komeda_layer *layer,
                                   struct komeda_data_flow_cfg *dflow,
                                   struct drm_framebuffer *fb);

#endif /* _KOMEDA_PIPELINE_H_*/