root/usr/src/uts/common/pcmcia/cs/cs.c
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License, Version 1.0 only
 * (the "License").  You may not use this file except in compliance
 * with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright 2006 Sun Microsystems, Inc.  All rights reserved.
 * Use is subject to license terms.
 */

/*
 * PCMCIA Card Services
 *      The PCMCIA Card Services is a loadable module which
 *      presents the Card Services interface to client device
 *      drivers.
 *
 *      Card Services uses Socket Services-like calls into the
 *      PCMCIA nexus driver to manipulate socket and adapter
 *      resources.
 *
 * Note that a bunch of comments are not indented correctly with the
 *      code that they are commenting on. This is because cstyle is
 *      is inflexible concerning 4-column indenting.
 */

#if defined(DEBUG)
#define CS_DEBUG
#endif

#include <sys/types.h>
#include <sys/systm.h>
#include <sys/user.h>
#include <sys/buf.h>
#include <sys/file.h>
#include <sys/uio.h>
#include <sys/conf.h>
#include <sys/stat.h>
#include <sys/autoconf.h>
#include <sys/vtoc.h>
#include <sys/dkio.h>
#include <sys/ddi.h>
#include <sys/sunddi.h>
#include <sys/debug.h>
#include <sys/varargs.h>
#include <sys/var.h>
#include <sys/proc.h>
#include <sys/thread.h>
#include <sys/utsname.h>
#include <sys/vtrace.h>
#include <sys/kstat.h>
#include <sys/kmem.h>
#include <sys/modctl.h>
#include <sys/kobj.h>
#include <sys/callb.h>
#include <sys/time.h>

#include <sys/pctypes.h>
#include <pcmcia/sys/cs_types.h>
#include <sys/pcmcia.h>
#include <sys/sservice.h>
#include <pcmcia/sys/cis.h>
#include <pcmcia/sys/cis_handlers.h>
#include <pcmcia/sys/cs.h>
#include <pcmcia/sys/cs_priv.h>
#include <pcmcia/sys/cs_stubs.h>

/*
 * The cs_strings header file is where all of the major strings that
 *      Card Services uses are located.
 */
#include <pcmcia/sys/cs_strings.h>


/*
 * Function declarations
 *
 * The main Card Services entry point
 */
int CardServices(int function, ...);

/*
 * functions and globals used by Socket Services
 *
 * WAS: void *(*cis_parser)(int, ...) = NULL;
 */
void *(*cis_parser)(int, ...) = NULL;
csfunction_t *cs_socket_services = NULL;

/*
 * event handling functions
 */
static event_t ss_to_cs_events(cs_socket_t *, event_t);
static event_t cs_cse2sbm(event_t);
static void cs_event_thread(uint32_t);
static int cs_card_insertion(cs_socket_t *, event_t);
static int cs_card_removal(cs_socket_t *);
static void cs_ss_thread(uint32_t);
void cs_ready_timeout(void *);
static int cs_card_for_client(client_t *);
static int cs_request_socket_mask(client_handle_t, request_socket_mask_t *);
static int cs_release_socket_mask(client_handle_t, release_socket_mask_t *);
static int cs_get_event_mask(client_handle_t, sockevent_t *);
static int cs_set_event_mask(client_handle_t, sockevent_t *);
static int cs_event2text(event2text_t *, int);
static int cs_read_event_status(cs_socket_t *, client_t *, event_t *,
                                                get_ss_status_t *, int);
uint32_t cs_socket_event_softintr(caddr_t);
void cs_event_softintr_timeout(void *);
static int cs_get_status(client_handle_t, get_status_t *);
static uint32_t cs_sbm2cse(uint32_t);
static unsigned cs_merge_event_masks(cs_socket_t *, client_t *);
static int cs_set_socket_event_mask(cs_socket_t *, unsigned);

/*
 * SS<->CS communication and internal socket and window  handling functions
 */
static uint32_t cs_add_socket(uint32_t);
static uint32_t cs_drop_socket(uint32_t);
static cs_socket_t *cs_get_sp(uint32_t);
static cs_socket_t *cs_find_sp(uint32_t);
static cs_window_t *cs_get_wp(uint32_t);
static cs_window_t *cs_find_wp(uint32_t);
static int cs_add_windows(int, uint32_t);
static uint32_t cs_ss_init();
static void cs_set_acc_attributes(set_window_t *, uint32_t);

/*
 * CIS handling functions
 */
cistpl_callout_t *cis_cistpl_std_callout;
static int cs_parse_tuple(client_handle_t,  tuple_t *, cisparse_t *, cisdata_t);
static int cs_get_tuple_data(client_handle_t, tuple_t *);
static int cs_validate_cis(client_handle_t, cisinfo_t *);
static int cs_get_firstnext_tuple(client_handle_t, tuple_t *, uint32_t);
static int cs_create_cis(cs_socket_t *);
static int cs_destroy_cis(cs_socket_t *);

/*
 * client handling functions
 */
unsigned cs_create_next_client_minor(unsigned, unsigned);
static client_t *cs_find_client(client_handle_t, int *);
static client_handle_t cs_create_client_handle(unsigned, client_t *);
static int cs_destroy_client_handle(client_handle_t);
static int cs_register_client(client_handle_t *, client_reg_t *);
static int cs_deregister_client(client_handle_t);
static int cs_deregister_mtd(client_handle_t);
static void cs_clear_superclient_lock(int);
static int cs_add_client_to_socket(unsigned, client_handle_t *,
                                                client_reg_t *, int);
static int cs_get_client_info(client_handle_t, client_info_t *);
static int cs_get_firstnext_client(get_firstnext_client_t *, uint32_t);

/*
 * window handling functions
 */
static int cs_request_window(client_handle_t, window_handle_t *, win_req_t *);
static int cs_release_window(window_handle_t);
static int cs_modify_window(window_handle_t, modify_win_t *);
static int cs_modify_mem_window(window_handle_t, modify_win_t *, win_req_t *,
                                                                        int);
static int cs_map_mem_page(window_handle_t, map_mem_page_t *);
static int cs_find_mem_window(uint32_t, win_req_t *, uint32_t *);
static int cs_memwin_space_and_map_ok(inquire_window_t *, win_req_t *);
static int cs_valid_window_speed(inquire_window_t *, uint32_t);
static window_handle_t cs_create_window_handle(uint32_t);
static cs_window_t *cs_find_window(window_handle_t);
static int cs_find_io_win(uint32_t, iowin_char_t *, uint32_t *, uint32_t *);

/*
 * IO, IRQ and configuration handling functions
 */
static int cs_request_io(client_handle_t, io_req_t *);
static int cs_release_io(client_handle_t, io_req_t *);
static int cs_allocate_io_win(uint32_t, uint32_t, uint32_t *);
static int cs_setup_io_win(uint32_t, uint32_t, baseaddru_t *,
                                        uint32_t *, uint32_t, uint32_t);
static int cs_request_irq(client_handle_t, irq_req_t *);
static int cs_release_irq(client_handle_t, irq_req_t *);
static int cs_request_configuration(client_handle_t, config_req_t *);
static int cs_release_configuration(client_handle_t, release_config_t *);
static int cs_modify_configuration(client_handle_t, modify_config_t *);
static int cs_access_configuration_register(client_handle_t,
                                                access_config_reg_t *);

/*
 * RESET and general info functions
 */
static int cs_reset_function(client_handle_t, reset_function_t *);
static int cs_get_configuration_info(client_handle_t *,
                                                get_configuration_info_t *);
static int cs_get_cardservices_info(client_handle_t,
                                                get_cardservices_info_t *);
static int cs_get_physical_adapter_info(client_handle_t,
                                                get_physical_adapter_info_t *);

/*
 * general functions
 */
static uint32_t cs_get_socket(client_handle_t, uint32_t *, uint32_t *,
                                        cs_socket_t **, client_t **);
static int cs_convert_speed(convert_speed_t *);
static int cs_convert_size(convert_size_t *);
static char *cs_error2text(int, int);
static int cs_map_log_socket(client_handle_t, map_log_socket_t *);
static int cs_convert_powerlevel(uint32_t, uint32_t, uint32_t, unsigned *);
static int cs_make_device_node(client_handle_t, make_device_node_t *);
static int cs_remove_device_node(client_handle_t, remove_device_node_t *);
static int cs_ddi_info(cs_ddi_info_t *);
static int cs_init_cis_window(cs_socket_t *, uint32_t *, acc_handle_t *,
                                uint32_t);
static int cs_sys_ctl(cs_sys_ctl_t *);

/*
 * global variables
 */
static int cs_max_client_handles = CS_MAX_CLIENTS;
static client_t cs_socket_services_client;      /* global SS client */
static client_types_t client_types[MAX_CLIENT_TYPES];
static cs_globals_t cs_globals;
int cs_reset_timeout_time = RESET_TIMEOUT_TIME;
int cs_rc1_delay = CS_RC1_DELAY;
int cs_rc2_delay = CS_RC2_DELAY;
int cs_rq_delay = CS_RQ_DELAY;

#ifdef  CS_DEBUG
int     cs_debug = 0;
#endif

/*
 * cs_init - Initialize CS internal structures, databases, and state,
 *              and register with SS
 *
 * XXX - Need to make sure that if we fail at any point that we free
 *              any resources that we allocated, as well as kill any
 *              threads that may have been started.
 */
int
cs_init()
{
        client_types_t *ct;
        client_t *client;

        /*
         * Initialize the CS global structure
         */
        bzero((caddr_t)&cs_globals, sizeof (cs_globals_t));

        mutex_init(&cs_globals.global_lock, NULL, MUTEX_DRIVER, NULL);
        mutex_init(&cs_globals.window_lock, NULL, MUTEX_DRIVER, NULL);

        cs_globals.init_state = GLOBAL_INIT_STATE_MUTEX;

        /*
         * Set up the global Socket Services client, since we're going to
         *      need it once we register with SS.
         */
        client = &cs_socket_services_client;
        bzero((caddr_t)client, sizeof (client_t));
        client->client_handle = CS_SS_CLIENT_HANDLE;
        client->flags |= (INFO_SOCKET_SERVICES | CLIENT_CARD_INSERTED);

        /*
         * Setup the client type structure - this is used in the socket event
         *      thread to sequence the delivery of events to all clients on
         *      the socket.
         */
        ct = &client_types[0];
        ct->type = INFO_IO_CLIENT;
        ct->order = CLIENT_EVENTS_LIFO;
        ct->next = &client_types[1];

        ct = ct->next;
        ct->type = INFO_MTD_CLIENT;
        ct->order = CLIENT_EVENTS_FIFO;
        ct->next = &client_types[2];

        ct = ct->next;
        ct->type = INFO_MEM_CLIENT;
        ct->order = CLIENT_EVENTS_FIFO;
        ct->next = NULL;

        return (CS_SUCCESS);
}

/*
 * cs_deinit - Deinitialize CS
 *
 * This function cleans up any allocated resources, stops any running threads,
 *      destroys any mutexes and condition variables, and finally frees up the
 *      global socket and window structure arrays.
 */
int
cs_deinit()
{
        cs_socket_t *sp;
        int sn, have_clients = 0, have_sockets = 0;
        cs_register_cardservices_t rcs;

#if defined(CS_DEBUG)
        if (cs_debug > 1)
            cmn_err(CE_CONT, "CS: cs_deinit\n");
#endif

        /*
         * Deregister with the Card Services kernel stubs module
         */
        rcs.magic = CS_STUBS_MAGIC;
        rcs.function = CS_ENTRY_DEREGISTER;
        (void) csx_register_cardservices(&rcs);

        /*
         * Set the GLOBAL_INIT_STATE_NO_CLIENTS flag to prevent new clients
         *      from registering.
         */
        mutex_enter(&cs_globals.global_lock);
        cs_globals.init_state |= GLOBAL_INIT_STATE_NO_CLIENTS;
        mutex_exit(&cs_globals.global_lock);

        /*
         * Go through each socket and make sure that there are no clients
         *      on any of the sockets.  If there are, we can't deinit until
         *      all the clients for every socket are gone.
         */
        for (sn = 0; sn < cs_globals.max_socket_num; sn++) {
            if ((sp = cs_get_sp(sn)) != NULL) {
                have_sockets++;
                if (sp->client_list) {
                    cmn_err(CE_CONT, "cs_deinit: cannot unload module since "
                                "socket %d has registered clients\n", sn);
                    have_clients++;
                }
            }
        }

        /*
         * We don't allow unload if there are any clients registered
         *      or if there are still sockets that are active.
         */
        if ((have_clients > 0) || (have_sockets > 0))
            return (BAD_FUNCTION);

#ifdef  XXX
        /*
         * If one or more sockets have been added, we need to deallocate
         *      the resources associated with those sockets.
         */

        /*
         * First, tell Socket Services that we're leaving, so that we
         *      don't get any more event callbacks.
         */
        SocketServices(CSUnregister);

        /*
         * Wait for the soft int timer to tell us it's done
         */
        mutex_enter(&cs_globals.global_lock);
        cs_globals.init_state |= GLOBAL_INIT_STATE_UNLOADING;
        mutex_exit(&cs_globals.global_lock);
        UNTIMEOUT(cs_globals.sotfint_tmo);

        /*
         * Remove the soft interrupt handler.
         */
        mutex_enter(&cs_globals.global_lock);
        if (cs_globals.init_state & GLOBAL_INIT_STATE_SOFTINTR) {
            ddi_remove_softintr(cs_globals.softint_id);
            cs_globals.init_state &= ~GLOBAL_INIT_STATE_SOFTINTR;
        }
        mutex_exit(&cs_globals.global_lock);

        return (CS_SUCCESS);

        /*
         * Go through each socket and free any resource allocated to that
         *      socket, as well as any mutexs and condition variables.
         */
        for (sn = 0; sn < cs_globals.max_socket_num; sn++) {
            set_socket_t set_socket;

            if ((sp = cs_get_sp(sn)) != NULL) {

                /*
                 * untimeout possible pending ready/busy timer
                 */
                UNTIMEOUT(sp->rdybsy_tmo_id);

                if (sp->init_state & SOCKET_INIT_STATE_MUTEX)
                    mutex_enter(&sp->lock);
                sp->flags = SOCKET_UNLOAD_MODULE;
                if (sp->init_state & SOCKET_INIT_STATE_SOFTINTR)
                    sp->init_state &= ~SOCKET_INIT_STATE_SOFTINTR;
                if (sp->init_state & SOCKET_INIT_STATE_MUTEX)
                    mutex_exit(&sp->lock);

                if (sp->init_state & SOCKET_INIT_STATE_MUTEX)
                    mutex_enter(&sp->cis_lock);
                (void) cs_destroy_cis(sp);
                if (sp->init_state & SOCKET_INIT_STATE_MUTEX)
                    mutex_exit(&sp->cis_lock);

                /*
                 * Tell the event handler thread that we want it to exit, then
                 *      wait around until it tells us that it has exited.
                 */
                if (sp->init_state & SOCKET_INIT_STATE_MUTEX)
                    mutex_enter(&sp->client_lock);
                if (sp->init_state & SOCKET_INIT_STATE_THREAD) {
                    sp->thread_state = SOCKET_THREAD_EXIT;
                    cv_broadcast(&sp->thread_cv);
                    cv_wait(&sp->caller_cv, &sp->client_lock);
                }
                if (sp->init_state & SOCKET_INIT_STATE_MUTEX)
                    mutex_exit(&sp->client_lock);

                /*
                 * Tell the SS work thread that we want it to exit, then
                 *      wait around until it tells us that it has exited.
                 */
                if (sp->init_state & SOCKET_INIT_STATE_MUTEX)
                    mutex_enter(&sp->ss_thread_lock);
                if (sp->init_state & SOCKET_INIT_STATE_SS_THREAD) {
                    sp->ss_thread_state = SOCKET_THREAD_EXIT;
                    cv_broadcast(&sp->ss_thread_cv);
                    cv_wait(&sp->ss_caller_cv, &sp->ss_thread_lock);
                }

                if (sp->init_state & SOCKET_INIT_STATE_MUTEX)
                    mutex_exit(&sp->ss_thread_lock);

                /*
                 * Free the mutexii and condition variables that we used.
                 */
                if (sp->init_state & SOCKET_INIT_STATE_MUTEX) {
                    mutex_destroy(&sp->lock);
                    mutex_destroy(&sp->client_lock);
                    mutex_destroy(&sp->cis_lock);
                    mutex_destroy(&sp->ss_thread_lock);
                }

                if (sp->init_state & SOCKET_INIT_STATE_CV) {
                    cv_destroy(&sp->thread_cv);
                    cv_destroy(&sp->caller_cv);
                    cv_destroy(&sp->reset_cv);
                    cv_destroy(&sp->ss_thread_cv);
                    cv_destroy(&sp->ss_caller_cv);
                }

#ifdef  USE_IOMMAP_WINDOW
                /*
                 * Free the memory-mapped IO structure if we allocated one.
                 */
                if (sp->io_mmap_window)
                    kmem_free(sp->io_mmap_window, sizeof (io_mmap_window_t));
#endif  /* USE_IOMMAP_WINDOW */

                /*
                 * Return the socket to memory-only mode and turn off the
                 *      socket power.
                 */
                sp->event_mask = 0;
                set_socket.socket = sp->socket_num;
                set_socket.SCIntMask = 0;
                set_socket.IREQRouting = 0;
                set_socket.IFType = IF_MEMORY;
                set_socket.CtlInd = 0; /* turn off controls and indicators */
                set_socket.State = (unsigned)~0; /* clear latched state bits */

                (void) cs_convert_powerlevel(sp->socket_num, 0, VCC,
                                                &set_socket.VccLevel);
                (void) cs_convert_powerlevel(sp->socket_num, 0, VPP1,
                                                &set_socket.Vpp1Level);
                (void) cs_convert_powerlevel(sp->socket_num, 0, VPP2,
                                                &set_socket.Vpp2Level);

                /*
                 * If we fail this call, there's not much we can do, so
                 *      just continue with the resource deallocation.
                 */
                if ((ret =
                        SocketServices(SS_SetSocket, &set_socket)) != SUCCESS) {
                    cmn_err(CE_CONT,
                        "cs_deinit: socket %d SS_SetSocket failure %d\n",
                                                        sp->socket_num, ret);
                }
            } /* cs_get_sp */
        } /* for (sn) */
#endif  /* XXX */

        /*
         * Destroy the global mutexii.
         */
        mutex_destroy(&cs_globals.global_lock);
        mutex_destroy(&cs_globals.window_lock);

#ifdef  XXX
        /*
         * Free the global "super-client" structure
         */
        if (cs_globals.sclient_list)
            kmem_free(cs_globals.sclient_list,
                (cs_globals.num_sockets * sizeof (struct sclient_list_t)));
        cs_globals.sclient_list = NULL;
#endif  /* XXX */

        return (CS_SUCCESS);
}

/*
 * ==== drip, drip, drip - the Card Services waterfall :-) ====
 */

/*
 * CardServices - general Card Services entry point for CS clients
 *                      and Socket Services; the address of this
 *                      function is handed to SS via the CSRegister
 *                      SS call
 */
int
CardServices(int function, ...)
{
        va_list arglist;
        int retcode = CS_UNSUPPORTED_FUNCTION;

        cs_socket_t     *socp;
        uint32_t        *offp;
        acc_handle_t    *hp;
        client_handle_t ch;
        client_handle_t *chp;
        window_handle_t wh;
        window_handle_t *whp;
        tuple_t         *tuple;
        cisparse_t      *cisparse;

#ifdef  CS_DEBUG
        if (cs_debug > 127) {
            cmn_err(CE_CONT, "CardServices: called for function %s (0x%x)\n",
                                cs_error2text(function, CSFUN2TEXT_FUNCTION),
                                function);
        }
#endif

        va_start(arglist, function);

        /*
         * Here's the Card Services waterfall
         */
        switch (function) {
        /*
         * We got here as a result of the CIS module calling us
         *      in response to cs_ss_init() calling the CIS module
         *      at CIS_PARSER(CISP_CIS_SETUP, ...)
         */
            case CISRegister: {
                cisregister_t *cisr;

                    cisr = va_arg(arglist, cisregister_t *);

                    if (cisr->cis_magic != PCCS_MAGIC ||
                        cisr->cis_version != PCCS_VERSION) {
                            cmn_err(CE_WARN,
                                "CS: CISRegister (%lx, %lx, %lx, %lx) *ERROR*",
                                        (long)cisr->cis_magic,
                                        (long)cisr->cis_version,
                                        (long)cisr->cis_parser,
                                        (long)cisr->cistpl_std_callout);
                        retcode = CS_BAD_ARGS;
                    } else {
                        /*
                         * Replace the CIS Parser entry point if
                         *      necessary.
                         */
                        if (cisr->cis_parser != NULL)
                            cis_parser = cisr->cis_parser;
                        cis_cistpl_std_callout = cisr->cistpl_std_callout;
                        retcode = CS_SUCCESS;
                    }
                }
                break;
            case CISUnregister: /* XXX - should we do some more checking */
                /* XXX - need to protect this by a mutex */
                cis_parser = NULL;
                cis_cistpl_std_callout = NULL;
                retcode = CS_SUCCESS;
                break;
            case InitCISWindow:
                socp    = va_arg(arglist, cs_socket_t *);
                offp    = va_arg(arglist, uint32_t *);
                hp      = va_arg(arglist, acc_handle_t *);
                retcode = cs_init_cis_window(socp, offp, hp,
                                va_arg(arglist, uint32_t));
                break;
            case RegisterClient:
                chp = va_arg(arglist, client_handle_t *),
                retcode = cs_register_client(chp,
                                va_arg(arglist, client_reg_t *));
                break;
            case DeregisterClient:
                retcode = cs_deregister_client(
                                va_arg(arglist, client_handle_t));
                break;
            case GetStatus:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_get_status(ch,
                                va_arg(arglist, get_status_t *));
                break;
            case ResetFunction:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_reset_function(ch,
                                va_arg(arglist, reset_function_t *));
                break;
            case SetEventMask:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_set_event_mask(ch,
                                va_arg(arglist, sockevent_t *));
                break;
            case GetEventMask:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_get_event_mask(ch,
                                va_arg(arglist, sockevent_t *));
                break;
            case RequestIO:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_request_io(ch,
                                va_arg(arglist, io_req_t *));
                break;
            case ReleaseIO:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_release_io(ch,
                                va_arg(arglist, io_req_t *));
                break;
            case RequestIRQ:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_request_irq(ch,
                                va_arg(arglist, irq_req_t *));
                break;
            case ReleaseIRQ:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_release_irq(ch,
                                va_arg(arglist, irq_req_t *));
                break;
            case RequestWindow:
                ch = va_arg(arglist, client_handle_t);
                whp = va_arg(arglist, window_handle_t *);
                retcode = cs_request_window(ch, whp,
                                va_arg(arglist, win_req_t *));
                break;
            case ReleaseWindow:
                retcode = cs_release_window(
                                va_arg(arglist, window_handle_t));
                break;
            case ModifyWindow:
                wh = va_arg(arglist, window_handle_t);
                retcode = cs_modify_window(wh,
                                va_arg(arglist, modify_win_t *));
                break;
            case MapMemPage:
                wh = va_arg(arglist, window_handle_t);
                retcode = cs_map_mem_page(wh,
                                va_arg(arglist, map_mem_page_t *));
                break;
            case RequestSocketMask:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_request_socket_mask(ch,
                                va_arg(arglist, request_socket_mask_t *));
                break;
            case ReleaseSocketMask:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_release_socket_mask(ch,
                                va_arg(arglist, release_socket_mask_t *));
                break;
            case RequestConfiguration:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_request_configuration(ch,
                                va_arg(arglist, config_req_t *));
                break;
            case GetPhysicalAdapterInfo:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_get_physical_adapter_info(ch,
                                va_arg(arglist, get_physical_adapter_info_t *));
                break;
            case GetCardServicesInfo:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_get_cardservices_info(ch,
                                va_arg(arglist, get_cardservices_info_t *));
                break;
            case GetConfigurationInfo:
                chp = va_arg(arglist, client_handle_t *);
                retcode = cs_get_configuration_info(chp,
                                va_arg(arglist, get_configuration_info_t *));
                break;
            case ModifyConfiguration:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_modify_configuration(ch,
                                va_arg(arglist, modify_config_t *));
                break;
            case AccessConfigurationRegister:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_access_configuration_register(ch,
                                va_arg(arglist, access_config_reg_t *));
                break;
            case ReleaseConfiguration:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_release_configuration(ch,
                                va_arg(arglist, release_config_t *));
                break;
            case OpenMemory:
                cmn_err(CE_CONT, "CS: OpenMemory\n");
                break;
            case ReadMemory:
                cmn_err(CE_CONT, "CS: ReadMemory\n");
                break;
            case WriteMemory:
                cmn_err(CE_CONT, "CS: WriteMemory\n");
                break;
            case CopyMemory:
                cmn_err(CE_CONT, "CS: CopyMemory\n");
                break;
            case RegisterEraseQueue:
                cmn_err(CE_CONT, "CS: RegisterEraseQueue\n");
                break;
            case CheckEraseQueue:
                cmn_err(CE_CONT, "CS: CheckEraseQueue\n");
                break;
            case DeregisterEraseQueue:
                cmn_err(CE_CONT, "CS: DeregisterEraseQueue\n");
                break;
            case CloseMemory:
                cmn_err(CE_CONT, "CS: CloseMemory\n");
                break;
            case GetFirstRegion:
                cmn_err(CE_CONT, "CS: GetFirstRegion\n");
                break;
            case GetNextRegion:
                cmn_err(CE_CONT, "CS: GetNextRegion\n");
                break;
            case GetFirstPartition:
                cmn_err(CE_CONT, "CS: GetFirstPartition\n");
                break;
            case GetNextPartition:
                cmn_err(CE_CONT, "CS: GetNextPartition\n");
                break;
            case ReturnSSEntry:
                cmn_err(CE_CONT, "CS: ReturnSSEntry\n");
                break;
            case MapLogSocket:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_map_log_socket(ch,
                                va_arg(arglist, map_log_socket_t *));
                break;
            case MapPhySocket:
                cmn_err(CE_CONT, "CS: MapPhySocket\n");
                break;
            case MapLogWindow:
                cmn_err(CE_CONT, "CS: MapLogWindow\n");
                break;
            case MapPhyWindow:
                cmn_err(CE_CONT, "CS: MapPhyWindow\n");
                break;
            case RegisterMTD:
                cmn_err(CE_CONT, "CS: RegisterMTD\n");
                break;
            case RegisterTimer:
                cmn_err(CE_CONT, "CS: RegisterTimer\n");
                break;
            case SetRegion:
                cmn_err(CE_CONT, "CS: SetRegion\n");
                break;
            case RequestExclusive:
                cmn_err(CE_CONT, "CS: RequestExclusive\n");
                break;
            case ReleaseExclusive:
                cmn_err(CE_CONT, "CS: ReleaseExclusive\n");
                break;
            case GetFirstClient:
                retcode = cs_get_firstnext_client(
                                va_arg(arglist, get_firstnext_client_t *),
                                CS_GET_FIRST_FLAG);
                break;
            case GetNextClient:
                retcode = cs_get_firstnext_client(
                                va_arg(arglist, get_firstnext_client_t *),
                                CS_GET_NEXT_FLAG);
                break;
            case GetClientInfo:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_get_client_info(ch,
                                va_arg(arglist, client_info_t *));
                break;
            case AddSocketServices:
                cmn_err(CE_CONT, "CS: AddSocketServices\n");
                break;
            case ReplaceSocketServices:
                cmn_err(CE_CONT, "CS: ReplaceSocketServices\n");
                break;
            case VendorSpecific:
                cmn_err(CE_CONT, "CS: VendorSpecific\n");
                break;
            case AdjustResourceInfo:
                cmn_err(CE_CONT, "CS: AdjustResourceInfo\n");
                break;
            case ValidateCIS:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_validate_cis(ch,
                                va_arg(arglist, cisinfo_t *));
                break;
            case GetFirstTuple:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_get_firstnext_tuple(ch,
                                va_arg(arglist, tuple_t *),
                                CS_GET_FIRST_FLAG);
                break;
            case GetNextTuple:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_get_firstnext_tuple(ch,
                                va_arg(arglist, tuple_t *),
                                CS_GET_NEXT_FLAG);
                break;
            case GetTupleData:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_get_tuple_data(ch,
                                va_arg(arglist, tuple_t *));
                break;
            case ParseTuple:
                ch = va_arg(arglist, client_handle_t);
                tuple = va_arg(arglist, tuple_t *);
                cisparse = va_arg(arglist, cisparse_t *);
                retcode = cs_parse_tuple(ch, tuple, cisparse,
                                va_arg(arglist, uint_t));
                break;
            case MakeDeviceNode:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_make_device_node(ch,
                                va_arg(arglist, make_device_node_t *));
                break;
            case RemoveDeviceNode:
                ch = va_arg(arglist, client_handle_t);
                retcode = cs_remove_device_node(ch,
                                va_arg(arglist, remove_device_node_t *));
                break;
            case ConvertSpeed:
                retcode = cs_convert_speed(
                                va_arg(arglist, convert_speed_t *));
                break;
            case ConvertSize:
                retcode = cs_convert_size(
                                va_arg(arglist, convert_size_t *));
                break;
            case Event2Text:
                retcode = cs_event2text(
                                va_arg(arglist, event2text_t *), 1);
                break;
            case Error2Text: {
                error2text_t *cft;

                cft = va_arg(arglist, error2text_t *);
                (void) strcpy(cft->text,
                                cs_error2text(cft->item, CSFUN2TEXT_RETURN));
                retcode = CS_SUCCESS;
                }
                break;
            case CS_DDI_Info:
                retcode = cs_ddi_info(va_arg(arglist, cs_ddi_info_t *));
                break;
            case CS_Sys_Ctl:
                retcode = cs_sys_ctl(va_arg(arglist, cs_sys_ctl_t *));
                break;
            default:
                cmn_err(CE_CONT, "CS: {unknown function %d}\n", function);
                break;
        } /* switch(function) */

        va_end(arglist);

#ifdef  CS_DEBUG
        if (cs_debug > 127) {
            cmn_err(CE_CONT, "CardServices: returning %s (0x%x)\n",
                                cs_error2text(retcode, CSFUN2TEXT_RETURN),
                                retcode);
        }
#endif

        return (retcode);
}

/*
 * ==== tuple and CIS handling section ====
 */

/*
 * cs_parse_tuple - This function supports the CS ParseTuple function call.
 *
 *    returns:  CS_SUCCESS - if tuple parsed sucessfully
 *              CS_NO_CARD - if no card in socket
 *              CS_BAD_ARGS - if passed CIS list pointer is NULL
 *              CS_UNKNOWN_TUPLE - if unknown tuple passed to CIS parser
 *              CS_BAD_CIS - if generic parser error
 *              CS_NO_CIS - if no CIS for card/function
 *
 *    See notes for the cs_get_firstnext_tuple function.
 */
static int
cs_parse_tuple(client_handle_t client_handle, tuple_t *tuple,
                                cisparse_t *cisparse, cisdata_t cisdata)
{
        cs_socket_t *sp;
        client_t *client;
        uint32_t fn;
        int ret;

        if ((ret = cs_get_socket(client_handle, &tuple->Socket,
                                        &fn, &sp, &client)) != CS_SUCCESS)
            return (ret);

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED))
            return (CS_NO_CARD);

        /*
         * Sanity check to be sure that we've got a non-NULL CIS list
         *      pointer.
         */
        if (!(tuple->CISOffset))
            return (CS_BAD_ARGS);

        mutex_enter(&sp->cis_lock);

        /*
         * Check to see if there is a valid CIS for this function.
         *      There is an implicit assumption here that if this
         *      is a multi-function CIS and the specified function
         *      number is not CS_GLOBAL_CIS that in order for there
         *      to be a valid function-specific CIS, there also must
         *      be a valid global CIS. This means that we don't need
         *      to know whether this tuple came from the global CIS
         *      or from the function-specific CIS.
         */
        if ((sp->cis_flags & CW_VALID_CIS) &&
                                (sp->cis[fn].flags & CW_VALID_CIS)) {
            ret = (int)(uintptr_t)CIS_PARSER(CISP_CIS_PARSE_TUPLE,
                                cis_cistpl_std_callout,
                                tuple->CISOffset,
                                (tuple->Attributes & TUPLE_RETURN_NAME)?
                                                        HANDTPL_RETURN_NAME:
                                                        HANDTPL_PARSE_LTUPLE,
                                cisparse, cisdata);
            mutex_exit(&sp->cis_lock);
            if (ret == CISTPLF_UNKNOWN)
                return (CS_UNKNOWN_TUPLE);
            if (ret != CISTPLF_NOERROR)
                return (CS_BAD_CIS);
            ret = CS_SUCCESS;
        } else {
            mutex_exit(&sp->cis_lock);
            ret = CS_NO_CIS;
        } /* if (CW_VALID_CIS) */

        return (ret);
}

/*
 * cs_get_firstnext_tuple - returns the first/next tuple of the specified type
 *                              this is to support the GetFirstTuple and
 *                              GetNextTuple function call
 *
 *    flags - one of:
 *              CS_GET_FIRST_FLAG causes function to support GetFirstTuple
 *              CS_GET_NEXT_FLAG causes function to support GetNextTuple
 *
 *      tuple_t->Attributes flags:
 *              TUPLE_RETURN_LINK - XXX Not implemented, see notes below.
 *              TUPLE_RETURN_IGNORED_TUPLES - return tuples with
 *                              CISTPLF_IGNORE_TUPLE set in the
 *                              cistpl_t->flags member.
 *
 *    Notes for regular PC card driver callers:
 *
 *      On a single-function card, the caller will get back all the tuples in
 *      the CIS.
 *
 *      On a multi-function card, the caller will get the tuples from the
 *      global CIS followed by the tuples in the function-specific CIS. The
 *      caller will not get any tuples from a function-specific CIS that
 *      does not belong to the caller's function.
 *
 *    Notes for Socket Services, the "super-client" or CSI driver callers:
 *
 *      On a single-function card, the operation is the same as for regular
 *      PC card driver callers with the addition that if the function number
 *      is set to CS_GLOBAL_CIS this function will return CS_NO_CIS.
 *
 *      On a multi-function card, the operation is the same as for regular
 *      PC card driver callers with the addition that if the function number
 *      is set to CS_GLOBAL_CIS the caller will only get tuples from the
 *      global CIS. If a particular function nubmer does not exist, this
 *      function will return CS_NO_CIS for that function.
 *
 *    General notes:
 *
 *      On both a single-function card and a multi-function card, if the tuple
 *      comes from the global CIS chain, the CISTPLF_GLOBAL_CIS flag will be
 *      set in the tuple_t->flags member.
 *
 *      On a multi-function card, if the tuple comes from the function-specific
 *      CIS chain, the CISTPLF_MF_CIS flag will be set in the tuple_t->flags
 *      member.
 *
 *      For other flags that are set in the tuple_t->flags member, see the
 *      comments for the cis_list_lcreate function in the cis.c file.
 *
 *      The CIS parser may not include all the tuples that are in the CIS in
 *      the private CIS list that it creates and maintains. See the CIS
 *      parser documentation for a list of tuples that the parser does not
 *      include in the list.
 *
 *      If a tuple has the CISTPLF_IGNORE_TUPLE flag set and the flags
 *      parameter CIS_GET_LTUPLE_IGNORE is not set, that tuple will not
 *      be returned to the caller. Instead, the next tuple that matches
 *      the calling criteria will be returned (or NULL if no other tuples
 *      match the calling criteria). If CIS_GET_LTUPLE_IGNORE is set in
 *      the flags paramter, tuples in the CIS list that match the calling
 *      criteria will be returned.
 *
 * XXX The PC Card 95 Standard says that if the TUPLE_RETURN_LINK flag in
 *      the tuple_t->Attributes member is not set, then we don't return
 *      any of the link tuples. This function ignores this flag and always
 *      returns link tuples.
 *
 *    Return codes:
 *              CS_SUCCESS - if tuple sucessfully found and returned
 *              CS_NO_CARD - if no card inserted
 *              CS_NO_CIS - if no CIS for the specified card/function
 *              CS_NO_MORE_ITEMS - if tuple not found or no more tuples
 *                                      to return
 *
 *    See notes for cs_get_socket for a description of valid client, socket
 *      and function number combinations.
 */
static int
cs_get_firstnext_tuple(client_handle_t client_handle,
    tuple_t *tuple, uint32_t flags)
{
        cs_socket_t *sp;
        client_t *client;
        uint32_t fn;
        int ret;

        if ((ret = cs_get_socket(client_handle, &tuple->Socket, &fn,
                                                &sp, &client)) != CS_SUCCESS)
            return (ret);

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED))
            return (CS_NO_CARD);

        mutex_enter(&sp->cis_lock);

        /*
         * If there's no CIS on this card or no CIS for the specified
         *      function, then we can't do much.
         */
        if ((!(sp->cis_flags & CW_VALID_CIS)) ||
                                (!(sp->cis[fn].flags & CW_VALID_CIS))) {
            mutex_exit(&sp->cis_lock);
            return (CS_NO_CIS);
        }

        /*
         * This will set the CIS_GET_LTUPLE_IGNORE flag if the
         *      TUPLE_RETURN_IGNORED_TUPLES flag is set. The
         *      assumption here is that the CIS_GET_LTUPLE_IGNORE
         *      flag and the TUPLE_RETURN_IGNORED_TUPLES flag
         *      shares the same bit position. If this ever changes,
         *      we'll ahve to re-work this section of code.
         */
        if (tuple->Attributes & TUPLE_RETURN_IGNORED_TUPLES)
            flags |= CIS_GET_LTUPLE_IGNORE;

        /*
         * Are we GetFirstTuple or GetNextTuple?
         */
        if ((flags & CIS_GET_LTUPLE_OPMASK) & CS_GET_FIRST_FLAG) {
        /*
         * Initialize the tuple structure; we need this information when
         *      we have to process a GetNextTuple or ParseTuple call.
         * If this card has a multi-function CIS, then we always start out
         *      delivering tuples from the global CIS chain. If this card does
         *      not have a multi-function CIS, then the function 0 CIS chain
         *      will contain the complete CIS list.
         * If this is a multi-function card, then use the GET_FIRST_LTUPLE
         *      macro to return the first tuple in the CIS list - we do this
         *      since we don't want to return tuples with CISTPLF_IGNORE_TUPLE
         *      set unless CIS_GET_LTUPLE_IGNORE is set in the flags parameter.
         * Note that we don't have to cross over into the fucntion-specific
         *      CIS chain if GET_FIRST_LTUPLE returns NULL, since a MF CIS will
         *      always have at least a CISTPL_LONGLINK_MFC tuple in the global
         *      CIS chain - the test for NULL is just a sanity check.
         */
            if (sp->cis_flags & CW_MULTI_FUNCTION_CIS) {
                if ((tuple->CISOffset =
                        GET_FIRST_LTUPLE(sp->cis[CS_GLOBAL_CIS].cis,
                                                        flags)) == NULL) {
                    mutex_exit(&sp->cis_lock);
                    return (CS_NO_MORE_ITEMS);
                } /* GET_FIRST_LTUPLE */
            } else {
                tuple->CISOffset = sp->cis[0].cis;
            } /* CW_MULTI_FUNCTION_CIS */
        } else {
            cistpl_t *tp;

                /*
                 * Check to be sure that we have a non-NULL tuple list pointer.
                 *      This is necessary in the case where the caller calls us
                 *      with get next tuple requests but we don't have any more
                 *      tuples to give back.
                 */
            if (tuple->CISOffset == NULL) {
                mutex_exit(&sp->cis_lock);
                return (CS_NO_MORE_ITEMS);
            }

                /*
                 * Point to the next tuple in the list.  If we're searching for
                 *      a particular tuple, FIND_LTUPLE_FWD will find it.
                 *
                 * If there are no more tuples in the chain that we're looking
                 *      at, then if we're looking at the global portion of a
                 *      multi-function CIS, switch to the function-specific list
                 *      and start looking there.
                 */
            if ((tp = GET_NEXT_TUPLE(tuple->CISOffset, flags)) == NULL) {
                if (sp->cis_flags & CW_MULTI_FUNCTION_CIS) {
                    if ((tuple->CISOffset->flags & CISTPLF_GLOBAL_CIS) &&
                                                        (fn != CS_GLOBAL_CIS)) {
                        tp = GET_FIRST_LTUPLE(sp->cis[fn].cis, flags);
                    } /* CISTPLF_GLOBAL_CIS */
                } /* CW_MULTI_FUNCTION_CIS */
            } /* GET_NEXT_TUPLE */

                /*
                 * If there are no more tuples in the chain, then return.
                 */
            if ((tuple->CISOffset = tp) == NULL) {
                mutex_exit(&sp->cis_lock);
                return (CS_NO_MORE_ITEMS);
            }
        } /* CS_GET_FIRST_FLAG */

        /*
         * Check if we want to get the first of a particular type of tuple
         *      or just the first tuple in the chain.
         * If there are no more tuples of the type we're searching for in
         *      the chain that we're looking at, then if we're looking at
         *      the global portion of a multi-function CIS, switch to the
         *      function-specific list and start looking there.
         */
        if (tuple->DesiredTuple != RETURN_FIRST_TUPLE) {
            cistpl_t *tp;

            if ((tp = FIND_LTUPLE_FWD(tuple->CISOffset,
                                        tuple->DesiredTuple, flags)) == NULL) {
                if (sp->cis_flags & CW_MULTI_FUNCTION_CIS) {
                    if ((tuple->CISOffset->flags & CISTPLF_GLOBAL_CIS) &&
                                                        (fn != CS_GLOBAL_CIS)) {
                        tp = FIND_FIRST_LTUPLE(sp->cis[fn].cis,
                                                tuple->DesiredTuple, flags);
                    } /* CISTPLF_GLOBAL_CIS */
                } /* CW_MULTI_FUNCTION_CIS */
            } /* FIND_LTUPLE_FWD */

                /*
                 * If there are no more tuples in the chain, then return.
                 */
            if ((tuple->CISOffset = tp) == NULL) {
                mutex_exit(&sp->cis_lock);
                return (CS_NO_MORE_ITEMS);
            }
        } /* !RETURN_FIRST_TUPLE */

        /*
         * We've got a tuple, now fill out the rest of the tuple_t
         *      structure.  Callers can use the flags member to
         *      determine whether or not the tuple data was copied
         *      to the linked list or if it's still on the card.
         */
        tuple->Flags = tuple->CISOffset->flags;
        tuple->TupleCode = tuple->CISOffset->type;
        tuple->TupleLink = tuple->CISOffset->len;
        tuple->TupleDataLen = tuple->CISOffset->len;

        mutex_exit(&sp->cis_lock);

        return (CS_SUCCESS);
}

/*
 * cs_get_tuple_data - get the data portion of a tuple; this is to
 *      support the GetTupleData function call.
 *
 *    Note that if the data body of a tuple was not read from the CIS,
 *      then this function will return CS_NO_MORE_ITEMS.
 *
 *    For flags that are set in the tuple_t->flags member, see the
 *      comments for the cis_list_lcreate function in the cis.c file.
 *      These flags are copied into the tuple_t->flags member by the
 *      cs_get_firstnext_tuple function call.
 *
 *    See notes for the cs_get_firstnext_tuple function.
 */
static int
cs_get_tuple_data(client_handle_t client_handle, tuple_t *tuple)
{
        cs_socket_t *sp;
        client_t *client;
        int ret, nbytes;
        uint32_t fn, flags;
        cisdata_t *tsd, *tdd;
        uint32_t newoffset;
        acc_handle_t cis_handle;

        if ((ret = cs_get_socket(client_handle, &tuple->Socket, &fn,
                                                &sp, &client)) != CS_SUCCESS)
            return (ret);

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED))
            return (CS_NO_CARD);

        mutex_enter(&sp->cis_lock);

        if ((sp->cis_flags & CW_VALID_CIS) &&
                                (sp->cis[fn].flags & CW_VALID_CIS)) {

                /*
                 * Check to be sure that we have a non-NULL pointer to
                 *      a CIS list.
                 */
            if (!(tuple->CISOffset)) {
                mutex_exit(&sp->cis_lock);
                return (CS_NO_MORE_ITEMS);
            }

        /*
         * Since the tuple data buffer that the caller calls us with
         *      is preallocated in the tuple_t structure, we ignore any
         *      TupleDataMax value that the caller has setup and use the
         *      actual size of the tuple data buffer in the structure.
         */
            tuple->TupleDataMax = sizeof (tuple->TupleData);

        /*
         * Make sure the requested offset is not past the end of the
         *      tuple data body nor past the end of the user-supplied
         *      buffer.
         */
            if ((int)tuple->TupleOffset >= min((int)tuple->TupleLink,
                                                (int)tuple->TupleDataMax)) {
                mutex_exit(&sp->cis_lock);
                return (CS_NO_MORE_ITEMS);
            }

            tuple->TupleDataLen = tuple->TupleLink;

            if ((nbytes = min((int)tuple->TupleDataMax -
                                                (int)tuple->TupleOffset,
                                                (int)tuple->TupleDataLen -
                                                (int)tuple->TupleOffset)) < 1) {
                mutex_exit(&sp->cis_lock);
                return (CS_BAD_ARGS);
            }

        /*
         * The tuple data destination is always the tuple_t->TupleData
         *      buffer in the tuple_t structure no matter where we read the
         *      tuple data from.
         */
            tdd = tuple->TupleData;
            bzero((caddr_t)tdd, sizeof (tuple->TupleData));

        /*
         * Do we have a copy of the tuple data?  If not, we have to
         *      get a pointer to the CIS and read the tuple data from the
         *      card itself.
         */
            switch (tuple->CISOffset->flags & CISTPLF_SPACE_MASK) {
                case CISTPLF_LM_SPACE:
                    tsd = (tuple->CISOffset->data +
                                        (unsigned)tuple->TupleOffset);
                    while (nbytes--)
                        *tdd++ = *tsd++;
                    break;
                case CISTPLF_AM_SPACE:
                case CISTPLF_CM_SPACE:
                    newoffset = tuple->CISOffset->offset;

                /*
                 * Setup the proper space flags as well as setup the
                 *      address offset to point to the start of the tuple
                 *      data area; we need to do the latter since the
                 *      cis_store_cis_addr function in cis.c sets up the
                 *      tuple->CISOffset->offset offset to point to the
                 *      start of the tuple.
                 */
                    if (tuple->CISOffset->flags & CISTPLF_AM_SPACE) {
                        flags = CISTPLF_AM_SPACE;
                        newoffset += ((tuple->TupleOffset * 2) + 4);
                    } else {
                        flags = CISTPLF_CM_SPACE;
                        newoffset += (tuple->TupleOffset + 2);
                    }

                    if (cs_init_cis_window(sp, &newoffset, &cis_handle,
                                                        flags) != CS_SUCCESS) {
                        mutex_exit(&sp->cis_lock);
                        cmn_err(CE_CONT, "cs_get_tuple_data: socket %d "
                                                "can't init CIS window\n",
                                                        sp->socket_num);
                        return (CS_GENERAL_FAILURE);
                    } /* cs_init_cis_window */
                    while (nbytes--) {
                        *tdd++ = csx_Get8(cis_handle, newoffset++);
                        if (tuple->CISOffset->flags & CISTPLF_AM_SPACE)
                            newoffset++;
                    } /* while */
                    break;
                default:
                    mutex_exit(&sp->cis_lock);
                    return (CS_GENERAL_FAILURE);
            } /* switch */

            ret = CS_SUCCESS;
        } else {
            ret = CS_NO_CIS;
        } /* if (CW_VALID_CIS) */

        mutex_exit(&sp->cis_lock);

        return (ret);
}

/*
 * cs_validate_cis - validates the CIS on a card in the given socket; this
 *                      is to support the ValidateCIS function call.
 *
 *    Notes for regular PC card driver callers:
 *
 *      Regular PC card drivers calling ValidateCIS will get the meaning of
 *      the structure members as specified in the standard.
 *
 *    Notes for Socket Services, the "super-client" or CSI driver callers:
 *
 *              with: Function Number = CS_GLOBAL_CIS
 *
 *      For a single-function card, CS_NO_CIS will be returned and the
 *      cisinfo_t->Chains and cisinfo_t->Tuples members will be set to 0.
 *
 *      For a multi-function card, cisinfo_t->Chains will contain a count of
 *      the number of CIS chains in the global portion of the CIS, and
 *      cisinfo_t->Tuples will contain a count of the number of tuples in
 *      the global portion of the CIS.
 *
 *              with: 0 <= Function Number < CIS_MAX_FUNCTIONS
 *
 *      For a single-function card, if the function number is equal to 0 and
 *      has a CIS, cisinfo_t->Chains will contain a count of the number of
 *      CIS chains in the CIS, and cisinfo_t->Tuples will contain a count of
 *      the number of tuples in the CIS. If the card does not have a CIS, or
 *      if the function number is not equal to 0, CS_NO_CIS will be returned
 *      and the cisinfo_t->Chains and cisinfo_t->Tuples members will be set
 *      to 0.
 *
 *      For a multi-function card, cisinfo_t->Chains will contain a count of
 *      the number of CIS chains in the global and function-specific
 *      portions of the CIS, and cisinfo_t->Tuples will contain a count of
 *      the number of tuples in the global and function-specific portions of
 *      the CIS. If the function does not exist or has no CIS, CS_NO_CIS
 *      will be returned and the cisinfo_t->Chains and cisinfo_t->Tuples
 *      members will be set to 0.
 *
 *    General notes:
 *
 *      If the card does not have a CIS, or if the function does not exist
 *      or has no CIS, CS_NO_CIS will be returned and the cisinfo_t->Chains
 *      and cisinfo_t->Tuples members will be set to 0.
 *
 *      Most of the work of validating the CIS has already been done by the
 *      CIS parser module, so we don't have to do much here except for
 *      looking at the various flags and tuple/chain counts that were already
 *      setup by the CIS parser.
 *
 *    See notes for the cs_get_firstnext_tuple function.
 */
static int
cs_validate_cis(client_handle_t client_handle, cisinfo_t *cisinfo)
{
        cs_socket_t *sp;
        client_t *client;
        uint32_t fn;
        int ret;

        if ((ret = cs_get_socket(client_handle, &cisinfo->Socket, &fn,
                                                &sp, &client)) != CS_SUCCESS)
            return (ret);

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED))
            return (CS_NO_CARD);

        mutex_enter(&sp->cis_lock);
        if ((sp->cis_flags & CW_VALID_CIS) &&
                                (sp->cis[fn].flags & CW_VALID_CIS)) {
            cisinfo->Chains = sp->cis[fn].nchains;
            cisinfo->Tuples = sp->cis[fn].ntuples;

            if ((fn != CS_GLOBAL_CIS) &&
                        (sp->cis[CS_GLOBAL_CIS].flags & CW_VALID_CIS)) {
                cisinfo->Chains += sp->cis[CS_GLOBAL_CIS].nchains;
                cisinfo->Tuples += sp->cis[CS_GLOBAL_CIS].ntuples;
            } /* !CS_GLOBAL_CIS */

            ret = CS_SUCCESS;
        } else {
            cisinfo->Chains = 0;
            cisinfo->Tuples = 0;
            ret = CS_NO_CIS;
        }
        mutex_exit(&sp->cis_lock);

        return (ret);
}

/*
 * cs_init_cis_window - initializes the CIS window for the passed socket
 *
 *      calling: *sp - pointer to the per-socket structure
 *               *offset - offset from start of AM or CM space
 *               *hp - pointer to acc_handle_t to store modified
 *                              window access handle in
 *               flags - one of:
 *                              CISTPLF_AM_SPACE - set window to AM space
 *                              CISTPLF_CM_SPACE - set window to CM space
 *
 *      returns: CS_SUCCESS if CIS window was set up
 *               *offset - contains adjusted offset to use to access
 *                              requested space
 *               CS_BAD_WINDOW if CIS window could not be setup
 *               CS_GENERAL_FAILURE if socket has a CIS window number
 *                                      but the window flags are wrong
 *
 *      Note: This function will check to be sure that there is a valid
 *              CIS window allocated to this socket.
 *            If there is an error in setting up the window hardware, the
 *              CIS window information for this socket is cleared.
 *            This function is also used by routines that need to get
 *              a pointer to the base of AM space to access the card's
 *              configuration registers.
 *            The passed offset is the un-window-size-aligned offset.
 */
int
cs_init_cis_window(cs_socket_t *sp, uint32_t *offset,
    acc_handle_t *hp, uint32_t flags)
{
        set_window_t sw;
        get_window_t gw;
        inquire_window_t iw;
        set_page_t set_page;
        cs_window_t *cw;

        /*
         * Check to be sure that we have a valid CIS window
         */
        if (!SOCKET_HAS_CIS_WINDOW(sp)) {
            cmn_err(CE_CONT,
                        "cs_init_cis_window: socket %d has no CIS window\n",
                                sp->socket_num);
            return (CS_BAD_WINDOW);
        }

        /*
         * Check to be sure that this window is allocated for CIS use
         */
        if ((cw = cs_get_wp(sp->cis_win_num)) == NULL)
            return (CS_BAD_WINDOW);

        if (!(cw->state & CW_CIS)) {
            cmn_err(CE_CONT,
                "cs_init_cis_window: socket %d invalid CIS window state 0x%x\n",
                                sp->socket_num, cw->state);
            return (CS_BAD_WINDOW);
        }

        /*
         * Get the characteristics of this window - we use this to
         *      determine whether we need to re-map the window or
         *      just move the window offset on the card.
         */
        iw.window = sp->cis_win_num;
        SocketServices(SS_InquireWindow, &iw);

        /*
         * We've got a window, now set up the hardware. If we've got
         *      a variable sized window, then all we need to do is to
         *      get a valid mapping to the base of the window using
         *      the current window size; if we've got a fixed-size
         *      window, then we need to get a mapping to the window
         *      starting at offset zero of the window.
         */
        if (iw.mem_win_char.MemWndCaps & WC_SIZE) {
            sw.WindowSize = sp->cis_win_size;
            set_page.offset = ((*offset / sp->cis_win_size) *
                                                sp->cis_win_size);
        } else {
            set_page.offset = ((*offset / iw.mem_win_char.MinSize) *
                                                iw.mem_win_char.MinSize);
            sw.WindowSize = (((*offset & ~(PAGESIZE - 1)) &
                                        (set_page.offset - 1)) + PAGESIZE);
        }

        /*
         * Return a normalized base offset; this takes care of the case
         *      where the required offset is greater than the window size.
         * BugID 1236404
         *      code was:
         *              *offset = *offset & (set_page.offset - 1);
         */
        *offset = *offset - set_page.offset;

#ifdef  CS_DEBUG
        if (cs_debug > 1)
            cmn_err(CE_CONT, "cs_init_cis_window: WindowSize 0x%x "
                                                        "offset 0x%x\n",
                                                        (int)sw.WindowSize,
                                                        (int)set_page.offset);
        if (cs_debug > 1)
            cmn_err(CE_CONT, "\t*offset = 0x%x space = %s\n",
                                                        (int)*offset,
                                        (flags & CISTPLF_AM_SPACE)?
                                        "CISTPLF_AM_SPACE":"CISTPLF_CM_SPACE");
#endif

        sw.window = sp->cis_win_num;
        sw.socket = sp->socket_num;
        sw.state = (WS_ENABLED | WS_EXACT_MAPIN);
        sw.attr.devacc_attr_version = DDI_DEVICE_ATTR_V0;
        sw.attr.devacc_attr_endian_flags = DDI_NEVERSWAP_ACC;
        sw.attr.devacc_attr_dataorder = DDI_STRICTORDER_ACC;

        /*
         * The PCMCIA SS spec specifies this be expressed in
         *      a device speed format per 5.2.7.1.3 but
         *      our implementation of SS_SetWindow uses
         *      actual nanoseconds.
         */
        sw.speed = CIS_DEFAULT_SPEED;
        sw.base = 0;
        /*
         * Set up the window - if this fails, then just set the
         *      CIS window number back to it's initialized value so
         *      that we'll fail when we break out of the loop.
         */
        if (SocketServices(SS_SetWindow, &sw) != SUCCESS) {
            sp->cis_win_num = PCMCIA_MAX_WINDOWS;
            cw->state = 0; /* XXX do we really want to do this? */
            return (CS_BAD_WINDOW);
        } else {
                set_page.window = sp->cis_win_num;
                set_page.page = 0;
                set_page.state = PS_ENABLED;
                if (flags & CISTPLF_AM_SPACE)
                    set_page.state |= PS_ATTRIBUTE;

                if (SocketServices(SS_SetPage, &set_page) != SUCCESS) {
                    sp->cis_win_num = PCMCIA_MAX_WINDOWS;
                    cw->state = 0; /* XXX do we really want to do this? */
                    return (CS_BAD_WINDOW);
                } /* if (SS_SetPage) */
        } /* if (SS_SetWindow) */

        /*
         * Get the window information for the CIS window for this socket.
         */
        gw.window = sp->cis_win_num;
        gw.socket = sp->socket_num; /* XXX - SS_GetWindow should set this */
        if (SocketServices(SS_GetWindow, &gw) != SUCCESS)
            return (CS_BAD_WINDOW);

        *hp = (acc_handle_t)gw.handle;

        return (CS_SUCCESS);
}

/*
 * ==== client registration/deregistration section ====
 */

/*
 * cs_register_client - This supports the RegisterClient call.
 *
 * Upon successful registration, the client_handle_t * handle argument will
 *      contain the new client handle and we return CS_SUCCESS.
 */
static int
cs_register_client(client_handle_t *ch, client_reg_t *cr)
{
        uint32_t sn;
        int super_client = 0;
        sclient_reg_t *scr = cr->priv;
        struct sclient_list_t *scli;

        /*
         * See if we're not supposed to register any new clients.
         */
        if (cs_globals.init_state & GLOBAL_INIT_STATE_NO_CLIENTS)
            return (CS_OUT_OF_RESOURCE);

        /*
         * Do a version check - if the client expects a later version of
         *      Card Services than what we are, return CS_BAD_VERSION.
         * XXX - How do we specify just a PARTICULAR version of CS??
         */
        if (CS_VERSION < cr->Version)
            return (CS_BAD_VERSION);

        /*
         * Check to be sure that the client has given us a valid set of
         *      client type flags.  We also use this opportunity to see
         *      if the registering client is Socket Services or is a
         *      "super-client" or a CSI client.
         *
         * Note that SS can not set any flag in the Attributes field other
         *      than the INFO_SOCKET_SERVICES flag.
         *
         * Valid combinations of cr->Attributes and cr->EventMask flags:
         *
         *  for Socket Services:
         *      cr->Attributes:
         *          set:
         *              INFO_SOCKET_SERVICES
         *          clear:
         *              {all other flags}
         *      cr->EventMask:
         *          don't care:
         *              {all flags}
         *
         *  for regular clients:
         *      cr->Attributes:
         *          only one of:
         *              INFO_IO_CLIENT
         *              INFO_MTD_CLIENT
         *              INFO_MEM_CLIENT
         *          don't care:
         *              INFO_CARD_SHARE
         *              INFO_CARD_EXCL
         *      cr->EventMask:
         *          clear:
         *              CS_EVENT_ALL_CLIENTS
         *          don't care:
         *              {all other flags}
         *
         *  for CSI clients:
         *      cr->Attributes:
         *          set:
         *              INFO_IO_CLIENT
         *              INFO_CSI_CLIENT
         *          clear:
         *              INFO_MTD_CLIENT
         *              INFO_MEM_CLIENT
         *          don't care:
         *              INFO_CARD_SHARE
         *              INFO_CARD_EXCL
         *      cr->EventMask:
         *          don't care:
         *              {all flags}
         *
         *  for "super-clients":
         *      cr->Attributes:
         *          set:
         *              INFO_IO_CLIENT
         *              INFO_MTD_CLIENT
         *              INFO_SOCKET_SERVICES
         *              INFO_CARD_SHARE
         *          clear:
         *              INFO_MEM_CLIENT
         *              INFO_CARD_EXCL
         *      cr->EventMask:
         *          don't care:
         *              {all flags}
         */
        switch (cr->Attributes & INFO_CLIENT_TYPE_MASK) {
        /*
         * Check first to see if this is Socket Services registering; if
         *      so, we don't do anything but return the client handle that is
         *      in the global SS client.
         */
            case INFO_SOCKET_SERVICES:
                *ch = cs_socket_services_client.client_handle;
                return (CS_SUCCESS);
                /* NOTREACHED */
            /* CSI clients */
            case (INFO_CSI_CLIENT | INFO_IO_CLIENT):
                break;
            /* regular clients */
            case INFO_IO_CLIENT:
            case INFO_MTD_CLIENT:
            case INFO_MEM_CLIENT:
                if (cr->EventMask & CS_EVENT_ALL_CLIENTS)
                    return (CS_BAD_ATTRIBUTE);
                break;
            /* "super-client" clients */
            case (INFO_IO_CLIENT | INFO_MTD_CLIENT | INFO_SOCKET_SERVICES):
                if ((!(cr->Attributes & INFO_CARD_SHARE)) ||
                                (cr->Attributes & INFO_CARD_EXCL))
                    return (CS_BAD_ATTRIBUTE);
                /*
                 * We only allow one "super-client" per system.
                 */
                mutex_enter(&cs_globals.global_lock);
                if (cs_globals.flags & GLOBAL_SUPER_CLIENT_REGISTERED) {
                    mutex_exit(&cs_globals.global_lock);
                    return (CS_NO_MORE_ITEMS);
                }
                cs_globals.flags |= GLOBAL_SUPER_CLIENT_REGISTERED;
                mutex_exit(&cs_globals.global_lock);
                super_client = CLIENT_SUPER_CLIENT;
                break;
            default:
                return (CS_BAD_ATTRIBUTE);
        } /* switch (cr->Attributes) */

        /*
         * Now, actually create the client node on the socket; this will
         *      also return the new client handle if there were no errors
         *      creating the client node.
         * The DIP2SOCKET_NUM macro will return the socket and function
         *      number using the encoding specified in the cs_priv.h file.
         */
        if (super_client != CLIENT_SUPER_CLIENT) {
            if (cr->Attributes & INFO_CSI_CLIENT)
                sn = (uint32_t)(uintptr_t)cr->priv;
            else
                sn = DIP2SOCKET_NUM(cr->dip);
            return (cs_add_client_to_socket(sn, ch, cr, super_client));
        } /* CLIENT_SUPER_CLIENT */

        /*
         * This registering client is a "super-client", so we create one
         *      client node for each socket in the system.  We use the
         *      client_reg_t.priv structure member to point to a struct
         *      that the "super-client" client knows about.  The client
         *      handle pointer is not used in this case.
         * We return CS_SUCCESS if at least one client node could be
         *      created.  The client must check the error codes in the
         *      error code array to determine which clients could not
         *      be created on which sockets.
         * We return CS_BAD_HANDLE if no client nodes could be created.
         */
        scr->num_clients = 0;
        scr->max_socket_num = cs_globals.max_socket_num;
        scr->num_sockets = cs_globals.num_sockets;
        scr->num_windows = cs_globals.num_windows;

        *(scr->sclient_list) = cs_globals.sclient_list;

        for (sn = 0; sn < scr->num_sockets; sn++) {
            scli = scr->sclient_list[sn];
            if ((scli->error = cs_add_client_to_socket(sn, &scli->client_handle,
                                            cr, super_client)) == CS_SUCCESS) {
                scr->num_clients++;
            }
        }

        /*
         * If we couldn't create any client nodes at all, then
         *      return an error.
         */
        if (!scr->num_clients) {
        /*
         * XXX - The global superclient lock now gets
         * cleared in cs_deregister_client
         */
            /* cs_clear_superclient_lock(super_client); */
            return (CS_BAD_HANDLE);
        }

        return (CS_SUCCESS);
}

/*
 * cs_add_client_to_socket - this function creates the client node on the
 *                              requested socket.
 *
 * Note that if we return an error, there is no state that can be cleaned
 *      up.  The only way that we can return an error with allocated resources
 *      would be if one of the client handle functions had an internal error.
 *      Since we wouldn't get a valid client handle in this case anyway, there
 *      would be no way to find out what was allocated and what wasn't.
 */
static int
cs_add_client_to_socket(unsigned sn, client_handle_t *ch,
                                        client_reg_t *cr, int super_client)
{
        cs_socket_t *sp;
        client_t *client, *cclp;
        int error, cie = 1;
        int client_lock_acquired;

        if (cr->event_handler == NULL)
            return (CS_BAD_ARGS);

        if ((sp = cs_get_sp(sn)) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         * Run through all of the registered clients and compare the passed
         *      dip to the dip of each client to make sure that this client
         *      is not trying to register more than once.  If they are, then
         *      display a message and return an error.
         * XXX - we should really check all the sockets in case the client
         *      manipulates the instance number in the dip.
         * XXX - if we check each socket, we ned to also check for the
         *      "super-client" since it will use the same dip for all
         *      of it's client nodes.
         */
        mutex_enter(&sp->lock);
        client = sp->client_list;
        while (client) {
            if (!(cr->Attributes & INFO_CSI_CLIENT) &&
                                                (client->dip == cr->dip)) {
                mutex_exit(&sp->lock);
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                cmn_err(CE_CONT, "cs_add_client_to_socket: socket %d "
                                        "function 0x%x\n"
                                        "\tclient already registered with "
                                        "handle 0x%x\n",
                                                (int)CS_GET_SOCKET_NUMBER(sn),
                                                (int)CS_GET_FUNCTION_NUMBER(sn),
                                                (int)client->client_handle);
                return (CS_BAD_HANDLE);
            }
            client = client->next;
        } /* while (client) */
        mutex_exit(&sp->lock);

        /*
         * Create a unique client handle then make sure that we can find it.
         *      This has the side effect of getting us a pointer to the
         *      client structure as well.
         * Create a client list entry - cs_create_client_handle will use this
         *      as the new client node.
         * We do it here so that we can grab the sp->lock mutex for the
         *      duration of our manipulation of the client list.
         * If this function fails, then it will not have added the newly
         *      allocated client node to the client list on this socket,
         *      so we have to free the node that we allocated.
         */
        cclp = (client_t *)kmem_zalloc(sizeof (client_t), KM_SLEEP);

        mutex_enter(&sp->lock);
        if (!(*ch = cs_create_client_handle(sn, cclp))) {
            mutex_exit(&sp->lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            kmem_free(cclp, sizeof (client_t));
            return (CS_OUT_OF_RESOURCE);
        }

        /*
         *  Make sure that this is a valid client handle.  We should never
         *      fail this since we just got a valid client handle.
         * If this fails, then we have an internal error so don't bother
         *      trying to clean up the allocated client handle since the
         *      whole system is probably hosed anyway and will shortly
         *      esplode.
         * It doesn't make sense to call cs_deregister_client at this point
         *      to clean up this broken client since the deregistration
         *      code will also call cs_find_client and most likely fail.
         */
        if (!(client = cs_find_client(*ch, &error))) {
            mutex_exit(&sp->lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            cmn_err(CE_CONT, "cs_add_client_to_socket: socket %d function 0x%x "
                                "invalid client handle created handle 0x%x\n",
                                                (int)CS_GET_SOCKET_NUMBER(sn),
                                                (int)CS_GET_FUNCTION_NUMBER(sn),
                                                (int)*ch);
            return (error);
        }

        /*
         * Save the DDI information.
         */
        client->dip = cr->dip;
        cr->driver_name[MODMAXNAMELEN - 1] = '\0';
        client->driver_name = kmem_zalloc(strlen(cr->driver_name) + 1,
            KM_SLEEP);
        (void) strcpy(client->driver_name, cr->driver_name);
        client->instance = ddi_get_instance(cr->dip);

        /*
         * Copy over the interesting items that the client gave us.
         */
        client->flags = (cr->Attributes & INFO_CLIENT_TYPE_MASK);
        client->event_callback_handler = cr->event_handler;
        bcopy((caddr_t)&cr->event_callback_args,
                                (caddr_t)&client->event_callback_args,
                                sizeof (event_callback_args_t));
        /*
         * Set the client handle since the client needs a client handle
         *      when they call us for their event handler.
         */
        client->event_callback_args.client_handle = *ch;

        /*
         * Initialize the IO window numbers; if an IO window number is equal
         *      to PCMCIA_MAX_WINDOWS it means that IO range is not in use.
         */
        client->io_alloc.Window1 = PCMCIA_MAX_WINDOWS;
        client->io_alloc.Window2 = PCMCIA_MAX_WINDOWS;

        /*
         * Give the client the iblock and idevice cookies to use in
         *      the client's event handler high priority mutex.
         */
        cr->iblk_cookie = sp->iblk;
        cr->idev_cookie = sp->idev;

        /*
         * Set up the global event mask information; we copy this directly
         *      from the client; since we are the only source of events,
         *      any bogus bits that the client puts in here won't matter
         *      because we'll never look at them.
         */
        client->global_mask = cr->EventMask;

        /*
         * If this client registered as a CSI client, set the appropriate
         *      flag in the client's flags area.
         */
        if (cr->Attributes & INFO_CSI_CLIENT)
            client->flags |= CLIENT_CSI_CLIENT;

        /*
         * If this client registered as a "super-client" set the appropriate
         *      flag in the client's flags area.
         */
        if (super_client == CLIENT_SUPER_CLIENT)
            client->flags |= CLIENT_SUPER_CLIENT;

        /*
         * Save other misc information that this client gave us - it is
         *      used in the GetClientInfo function.
         */
        client->flags |= (cr->Attributes & INFO_CARD_FLAGS_MASK);

        /*
         * Determine if we should give artificial card insertion events and
         *      a registration complete event. Since we don't differentiate
         *      between sharable and exclusive use cards when giving clients
         *      event notification, we modify the definition of the share/excl
         *      flags as follows:
         *
         *          If either INFO_CARD_SHARE or INFO_CARD_EXCL is set,
         *          the client will receive artificial card insertion
         *          events (if the client's card is currently in the
         *          socket) and a registration complete event.
         *
         *          If neither of the INFO_CARD_SHARE or INFO_CARD_EXCL is
         *          set, the client will not receive an artificial card
         *          insertion event nor a registration complete event
         *          due to the client's call to register client.
         *
         *          The client's event mask is not affected by the setting
         *          of these two bits.
         */
        if (cr->Attributes & (INFO_CARD_SHARE | INFO_CARD_EXCL))
            client->pending_events = CS_EVENT_REGISTRATION_COMPLETE;

        /*
         * Check to see if the card for this client is currently in
         *      the socket. If it is, then set CLIENT_CARD_INSERTED
         *      since clients that are calling GetStatus at attach
         *      time will typically check to see if their card is
         *      currently installed.
         * If this is the CSI client, we also need to check to see
         *      if there is any card inserted in the socket, since
         *      the cs_card_for_client function will always return
         *      TRUE for a CSI client.
         * XXX What about super-clients?
         */
        if (client->flags & CLIENT_CSI_CLIENT) {
            get_ss_status_t get_ss_status;

            get_ss_status.socket = sp->socket_num;

            if (SocketServices(SS_GetStatus, &get_ss_status) != SUCCESS) {
                mutex_exit(&sp->lock);
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (CS_BAD_SOCKET);
            } /* SS_GetStatus */

            if (!(cs_sbm2cse(get_ss_status.CardState) &
                        CS_EVENT_CARD_INSERTION))
                cie = 0;

        } /* CLIENT_CSI_CLIENT */

        if (cs_card_for_client(client) && (cie != 0)) {
            client->pending_events |= CS_EVENT_CARD_INSERTION;
            client->flags |= CLIENT_CARD_INSERTED;
        } /* cs_card_for_client */

        sp->num_clients++;
        mutex_exit(&sp->lock);
        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (CS_SUCCESS);
}

/*
 * cs_deregister_client - This supports the DeregisterClient call.
 */
static int
cs_deregister_client(client_handle_t client_handle)
{
        cs_socket_t *sp;
        client_t *client;
        int error, super_client = 0;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't do anything except for return success.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_SUCCESS);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        /*
         * Make sure that any resources allocated by this client are
         *      not still allocated, and that if this is an MTD that
         *      no MTD operations are still in progress.
         */
        if (client->flags &    (CLIENT_IO_ALLOCATED     |
                                CLIENT_IRQ_ALLOCATED    |
                                CLIENT_WIN_ALLOCATED    |
                                REQ_CONFIGURATION_DONE  |
                                REQ_SOCKET_MASK_DONE    |
                                REQ_IO_DONE             |
                                REQ_IRQ_DONE)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BUSY);
        }

        if (client->flags & CLIENT_MTD_IN_PROGRESS) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_IN_USE);
        }

        /*
         * Any previously allocated resources are not allocated anymore, and
         *      no MTD operations are in progress, so if this is an MTD client
         *      then do any MTD-specific client deregistration, and then
         *      nuke this client.
         * We expect cs_deregister_mtd to never fail.
         */
        if (client->flags & INFO_MTD_CLIENT)
            (void) cs_deregister_mtd(client_handle);

        if (client->flags & CLIENT_SUPER_CLIENT)
            super_client = CLIENT_SUPER_CLIENT;

        kmem_free(client->driver_name, strlen(client->driver_name) + 1);

        error = cs_destroy_client_handle(client_handle);

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        /*
         * If this was the "super-client" deregistering, then this
         *      will clear the global "super-client" lock.
         * XXX - move this outside the per-socket code.
         */
        cs_clear_superclient_lock(super_client);

        return (error);
}

/*
 * cs_create_next_client_minor - returns the next available client minor
 *                                      number or 0 if none available
 *
 * Note that cs_find_client will always return a valid pointer to the
 *      global Socket Services client which has a client minor number
 *      of 0; this means that this function can never return a 0 as the
 *      next valid available client minor number.
 */
unsigned
cs_create_next_client_minor(unsigned socket_num, unsigned next_minor)
{
        unsigned max_client_handles = cs_max_client_handles;

        do {
            next_minor &= CS_MAX_CLIENTS_MASK;
            if (!cs_find_client(MAKE_CLIENT_HANDLE(
                                        CS_GET_SOCKET_NUMBER(socket_num),
                                        CS_GET_FUNCTION_NUMBER(socket_num),
                                                        next_minor), NULL)) {
                return (next_minor);
            }
            next_minor++;
        } while (max_client_handles--);

        return (0);
}

/*
 * cs_find_client - finds the client pointer associated with the client handle
 *                      or NULL if client not found
 *
 * returns:     (client_t *)NULL - if client not found or an error occured
 *                                      If the error argument is not NULL,
 *                                      it is set to:
 *                      CS_BAD_SOCKET - socket number in client_handle_t is
 *                                              invalid
 *                      CS_BAD_HANDLE - client not found
 *                      If no error, the error argument is not modified.
 *              (client_t *) - pointer to client_t structure
 *
 * Note that each socket always has a pseudo client with a client minor number
 *      of 0; this client minor number is used for Socket Services access to
 *      Card Services functions. The client pointer returned for client minor
 *      number 0 is the global Socket Services client pointer.
 */
static client_t *
cs_find_client(client_handle_t client_handle, int *error)
{
        cs_socket_t *sp;
        client_t *clp;

        /*
         * If we are being asked to see if a client with a minor number
         *      of 0 exists, always return a pointer to the global Socket
         *      Services client, since this client always exists, and is
         *      only for use by Socket Services.  There is no socket
         *      associated with this special client handle.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (&cs_socket_services_client);

        /*
         * Check to be sure that the socket number is in range
         */
        if (!(CHECK_SOCKET_NUM(GET_CLIENT_SOCKET(client_handle),
                                        cs_globals.max_socket_num))) {
            if (error)
                *error = CS_BAD_SOCKET;
            return (NULL);
        }

        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL) {
            if (error)
                *error = CS_BAD_SOCKET;
            return (NULL);
        }

        clp = sp->client_list;

        while (clp) {
            if (clp->client_handle == client_handle)
                return (clp);
            clp = clp->next;
        }

        if (error)
            *error = CS_BAD_HANDLE;

        return (NULL);
}

/*
 * cs_destroy_client_handle - destroys client handle and client structure of
 *                              passed client handle
 *
 * returns:     CS_SUCCESS - if client handle sucessfully destroyed
 *              CS_BAD_HANDLE - if client handle is invalid or if trying
 *                                      to destroy global SS client
 *              {other errors} - other errors from cs_find_client()
 */
static int
cs_destroy_client_handle(client_handle_t client_handle)
{
        client_t *clp;
        cs_socket_t *sp;
        int error = CS_BAD_HANDLE;

        /*
         * See if we were passed a valid client handle or if we're being asked
         *      to destroy the Socket Services client
         */
        if ((!(clp = cs_find_client(client_handle, &error))) ||
                        (CLIENT_HANDLE_IS_SS(client_handle)))
            return (error);

        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        /*
         * Recycle this client's minor number.  This will most likely
         *      be the next client minor number we use, but it is also
         *      a hint to cs_create_client_handle, and that function
         *      may actually create a new client handle using a minor
         *      number different that this number.
         */
        mutex_enter(&sp->lock);
        sp->next_cl_minor = GET_CLIENT_MINOR(client_handle);

        /*
         * See if we're the first or not in the client list; if we're
         *      not first, then just adjust the client behind us to
         *      point to the client ahead of us; this could be NULL
         *      if we're the last client in the list.
         */
        if (clp->prev) {
            clp->prev->next = clp->next;
        } else {
        /*
         * We are first, so adjust the client list head pointer
         *      in the socket to point to the client structure that
         *      follows us; this could turn out to be NULL if we're
         *      the only client on this socket.
         */
            sp->client_list = clp->next;
        }

        /*
         * If we're not the last client in the list, point the next
         *      client to the client behind us; this could turn out
         *      to be NULL if we're the first client on this socket.
         */
        if (clp->next)
            clp->next->prev = clp->prev;

        sp->num_clients--;
        mutex_exit(&sp->lock);

        /*
         * Free this client's memory.
         */
        kmem_free(clp, sizeof (client_t));

        return (CS_SUCCESS);
}

/*
 * cs_create_client_handle - create a new client handle for the passed
 *                              socket and function number
 *
 * returns:     0 -  if can't create client for some reason
 *              client_handle_t - new client handle
 */
static client_handle_t
cs_create_client_handle(unsigned socket_num, client_t *cclp)
{
        client_t *clp;
        cs_socket_t *sp;
        unsigned next_minor;
        client_handle_t client_handle;

        if ((sp = cs_get_sp(socket_num)) == NULL)
            return (0);

        /*
         * Get the next available minor number that we can use.  We use the
         *      next_cl_minor number as a hint to cs_create_next_client_minor
         *      and in most cases this will be the minor number we get back.
         * If for some reason we can't get a minor number, return an error.
         *      The only way we could get an error would be if there are
         *      already the maximum number of clients for this socket. Since
         *      the maximum number of clients per socket is pretty large,
         *      this error is unlikely to occur.
         */
        if (!(next_minor =
                cs_create_next_client_minor(socket_num, sp->next_cl_minor)))
            return (0);

        /*
         * Got a new client minor number, now create a new client handle.
         */
        client_handle = MAKE_CLIENT_HANDLE(CS_GET_SOCKET_NUMBER(socket_num),
                                        CS_GET_FUNCTION_NUMBER(socket_num),
                                        next_minor);

        /*
         * If this client handle exists, then we have an internal
         *      error; this should never happen, BTW.  This is really
         *      a double-check on the cs_create_next_client_minor
         *      function, which also calls cs_find_client.
         */
        if (cs_find_client(client_handle, NULL)) {
            cmn_err(CE_CONT,
                "cs_create_client_handle: duplicate client handle 0x%x\n",
                                                        (int)client_handle);
            return (0);
        }

        /*
         * If we don't have any clients on this socket yet, create
         *      a new client and hang it on the socket client list.
         */
        if (!sp->client_list) {
            sp->client_list = cclp;
            clp = sp->client_list;
        } else {
        /*
         * There are other clients on this socket, so look for
         *      the last client and add our new client after it.
         */
            clp = sp->client_list;
            while (clp->next) {
                clp = clp->next;
            }

            clp->next = cclp;
            clp->next->prev = clp;
            clp = clp->next;
        } /* if (!sp->client_list) */

        /*
         * Assign the new client handle to this new client structure.
         */
        clp->client_handle = client_handle;

        /*
         * Create the next available client minor number for this socket
         *      and save it away.
         */
        sp->next_cl_minor =
                cs_create_next_client_minor(socket_num, sp->next_cl_minor);

        return (client_handle);
}

/*
 * cs_clear_superclient_lock - clears the global "super-client" lock
 *
 * Note: this function uses the cs_globals.global_lock so observe proper
 *              nexting of locks!!
 */
static void
cs_clear_superclient_lock(int super_client)
{

        /*
         * If this was a "super-client" registering then we need
         *      to clear the GLOBAL_SUPER_CLIENT_REGISTERED flag
         *      so that other "super-clients" can register.
         */
        if (super_client == CLIENT_SUPER_CLIENT) {
            mutex_enter(&cs_globals.global_lock);
            cs_globals.flags &= ~GLOBAL_SUPER_CLIENT_REGISTERED;
            mutex_exit(&cs_globals.global_lock);
        }
}

/*
 * ==== event handling section ====
 */

/*
 * cs_event - CS event hi-priority callback handler
 *
 *      This function gets called by SS and is passed the event type in
 *              the "event" argument, and the socket number in the "sn"
 *              argument. The "sn" argument is a valid logical socket
 *              number for all events except the PCE_SS_READY event.
 *
 *      The PCE_SS_INIT_STATE, PCE_ADD_SOCKET and PCE_DROP_SOCKET events
 *              are never called at high priority. These events return
 *              the following return codes:
 *
 *                      CS_SUCCESS - operation sucessful
 *                      CS_BAD_SOCKET - unable to complete operation
 *                      CS_UNSUPPORTED_FUNCTION - bad subfunction of
 *                                                      PCE_SS_INIT_STATE
 *
 *              The caller MUST look at these return codes!
 *
 *      This function is called at high-priority interrupt time for standard
 *              Card Services events, and the only standard Card Services
 *              event that it handles directly is the CS_EVENT_CARD_REMOVAL
 *              event, which gets shuttled right into the client's event
 *              handler.  All other events are just queued up and the socket
 *              event thread is woken up via the soft interrupt handler.
 *      Note that CS_EVENT_CARD_INSERTION events are not set in the clients'
 *              event field, since the CS card insertion/card ready processing
 *              code is responsible for setting this event in a client's
 *              event field.
 *
 */
/*ARGSUSED*/
uint32_t
cs_event(event_t event, uint32_t sn, uint32_t arg)
{
        client_t *client;
        cs_socket_t *sp;
        client_types_t *ct;
        uint32_t ret = CS_SUCCESS;

        /*
         * Handle special SS<->CS events
         */
        switch (event) {
            case PCE_SS_INIT_STATE:
                mutex_enter(&cs_globals.global_lock);
                switch (sn) {
                    case PCE_SS_STATE_INIT:
                        if ((ret = cs_ss_init()) == CS_SUCCESS)
                            cs_globals.init_state |= GLOBAL_INIT_STATE_SS_READY;
                        break;
                    case PCE_SS_STATE_DEINIT:
                        cs_globals.init_state &= ~GLOBAL_INIT_STATE_SS_READY;
                        break;
                    default:
                        ret = CS_UNSUPPORTED_FUNCTION;
                        cmn_err(CE_CONT, "cs_event: PCE_SS_INIT_STATE invalid "
                                                "directive: 0x%x\n", sn);
                        break;
                } /* switch (sn) */
                mutex_exit(&cs_globals.global_lock);
                return (ret);
            case PCE_ADD_SOCKET:
                return (cs_add_socket(sn));
            case PCE_DROP_SOCKET:
                return (cs_drop_socket(sn));
        } /* switch (event) */

        if ((sp = cs_get_sp(sn)) == NULL)
            return (CS_BAD_SOCKET);

        /*
         * Check to see if CS wants to unload - we do this since it's possible
         *      to disable certain sockets.  Do NOT acquire any locks yet.
         */
        if (sp->flags & SOCKET_UNLOAD_MODULE) {
            if (event == PCE_CARD_INSERT)
                cmn_err(CE_CONT, "PCMCIA: socket %d disabled - please "
                                                        "remove card\n", sn);
            return (CS_SUCCESS);
        }

        mutex_enter(&sp->lock);

#ifdef  CS_DEBUG
        if (cs_debug > 1) {
            event2text_t event2text;

            event2text.event = event;
            (void) cs_event2text(&event2text, 0);
            cmn_err(CE_CONT, "cs_event: event=%s (x%x), socket=0x%x\n",
                                event2text.text, (int)event, (int)sn);
        }
#endif

        /*
         * Convert SS events to CS events; handle the PRR if necessary.
         */
        sp->events |= ss_to_cs_events(sp, event);

        /*
         * We want to maintain the required event dispatching order as
         *      specified in the PCMCIA spec, so we cycle through all
         *      clients on this socket to make sure that they are
         *      notified in the correct order of any high-priority
         *      events.
         */
        ct = &client_types[0];
        while (ct) {
        /*
         * Point to the head of the client list for this socket, and go
         *      through each client to set up the client events as well as
         *      call the client's event handler directly if we have a high
         *      priority event that we need to tell the client about.
         */
            client = sp->client_list;

            if (ct->order & CLIENT_EVENTS_LIFO) {
                client_t *clp = NULL;

                while (client) {
                    clp = client;
                    client = client->next;
                }
                client = clp;
            }

            while (client) {
                client->events |= ((sp->events & ~CS_EVENT_CARD_INSERTION) &
                                    (client->event_mask | client->global_mask));
                if (client->flags & ct->type) {
#ifdef  CS_DEBUG
                    if (cs_debug > 1) {
                        cmn_err(CE_CONT, "cs_event: socket %d client [%s] "
                                                "events 0x%x flags 0x%x\n",
                                                sn, client->driver_name,
                                                (int)client->events,
                                                (int)client->flags);
                    }
#endif

                /*
                 * Handle the suspend and card removal events
                 *      specially here so that the client can receive
                 *      these events at high-priority.
                 */
                    if (client->events & CS_EVENT_PM_SUSPEND) {
                        if (client->flags & CLIENT_CARD_INSERTED) {
                            CLIENT_EVENT_CALLBACK(client, CS_EVENT_PM_SUSPEND,
                                                        CS_EVENT_PRI_HIGH);
                        } /* if (CLIENT_CARD_INSERTED) */
                        client->events &= ~CS_EVENT_PM_SUSPEND;
                    } /* if (CS_EVENT_PM_SUSPEND) */

                    if (client->events & CS_EVENT_CARD_REMOVAL) {
                        if (client->flags & CLIENT_CARD_INSERTED) {
                            client->flags &= ~(CLIENT_CARD_INSERTED |
                                                CLIENT_SENT_INSERTION);
                            CLIENT_EVENT_CALLBACK(client,
                                                        CS_EVENT_CARD_REMOVAL,
                                                        CS_EVENT_PRI_HIGH);
                        /*
                         * Check to see if the client wants low priority
                         *      removal events as well.
                         */
                            if ((client->event_mask | client->global_mask) &
                                                CS_EVENT_CARD_REMOVAL_LOWP) {
                                client->events |= CS_EVENT_CARD_REMOVAL_LOWP;
                            }
                        } /* if (CLIENT_CARD_INSERTED) */
                        client->events &= ~CS_EVENT_CARD_REMOVAL;
                    } /* if (CS_EVENT_CARD_REMOVAL) */

                } /* if (ct->type) */
                if (ct->order & CLIENT_EVENTS_LIFO) {
                    client = client->prev;
                } else {
                    client = client->next;
                }
            } /* while (client) */

            ct = ct->next;
        } /* while (ct) */

        /*
         * Set the SOCKET_NEEDS_THREAD flag so that the soft interrupt
         *      handler will wakeup this socket's event thread.
         */
        if (sp->events)
            sp->flags |= SOCKET_NEEDS_THREAD;

        /*
         * Fire off a soft interrupt that will cause the socket thread
         *      to be woken up and any remaining events to be sent to
         *      the clients on this socket.
         */
        if ((sp->init_state & SOCKET_INIT_STATE_SOFTINTR) &&
                        !(cs_globals.init_state & GLOBAL_INIT_STATE_UNLOADING))
            ddi_trigger_softintr(sp->softint_id);

        mutex_exit(&sp->lock);

        return (CS_SUCCESS);
}

/*
 * cs_card_insertion - handle card insertion and card ready events
 *
 * We read the CIS, if present, and store it away, then tell SS that
 *      we have read the CIS and it's ready to be parsed.  Since card
 *      insertion and card ready events are pretty closely intertwined,
 *      we handle both here.  For card ready events that are not the
 *      result of a card insertion event, we expect that the caller has
 *      already done the appropriate processing and that we will not be
 *      called unless we received a card ready event right after a card
 *      insertion event, i.e. that the SOCKET_WAIT_FOR_READY flag in
 *      sp->thread_state was set or if we get a CARD_READY event right
 *      after a CARD_INSERTION event.
 *
 *    calling:  sp - pointer to socket structure
 *              event - event to handle, one of:
 *                              CS_EVENT_CARD_INSERTION
 *                              CS_EVENT_CARD_READY
 *                              CS_EVENT_SS_UPDATED
 */
static int
cs_card_insertion(cs_socket_t *sp, event_t event)
{
        int ret;

        /*
         * Since we're only called while waiting for the card insertion
         *      and card ready sequence to occur, we may have a pending
         *      card ready timer that hasn't gone off yet if we got a
         *      real card ready event.
         */
        UNTIMEOUT(sp->rdybsy_tmo_id);

#ifdef  CS_DEBUG
        if (cs_debug > 1) {
            cmn_err(CE_CONT, "cs_card_insertion: event=0x%x, socket=0x%x\n",
                                                (int)event, sp->socket_num);
        }
#endif

        /*
         * Handle card insertion processing
         */
        if (event & CS_EVENT_CARD_INSERTION) {
            set_socket_t set_socket;
            get_ss_status_t gs;

        /*
         * Check to be sure that we have a valid CIS window
         */
            if (!SOCKET_HAS_CIS_WINDOW(sp)) {
                cmn_err(CE_CONT,
                        "cs_card_insertion: socket %d has no "
                                                        "CIS window\n",
                                sp->socket_num);
                return (CS_GENERAL_FAILURE);
            }

        /*
         * Apply power to the socket, enable card detect and card ready
         *      events, then reset the socket.
         */
            mutex_enter(&sp->lock);
            sp->event_mask =   (CS_EVENT_CARD_REMOVAL   |
                                CS_EVENT_CARD_READY);
            mutex_exit(&sp->lock);
            set_socket.socket = sp->socket_num;
            set_socket.SCIntMask = (SBM_CD | SBM_RDYBSY);
            set_socket.IREQRouting = 0;
            set_socket.IFType = IF_MEMORY;
            set_socket.CtlInd = 0; /* turn off controls and indicators */
            set_socket.State = (unsigned)~0;    /* clear latched state bits */

            (void) cs_convert_powerlevel(sp->socket_num, 50, VCC,
                                                &set_socket.VccLevel);
            (void) cs_convert_powerlevel(sp->socket_num, 50, VPP1,
                                                &set_socket.Vpp1Level);
            (void) cs_convert_powerlevel(sp->socket_num, 50, VPP2,
                                                &set_socket.Vpp2Level);

            if ((ret = SocketServices(SS_SetSocket, &set_socket)) != SUCCESS) {
                cmn_err(CE_CONT,
                    "cs_card_insertion: socket %d SS_SetSocket failure %d\n",
                                sp->socket_num, ret);
                return (ret);
            }

        /*
         * Clear the ready and ready_timeout events since they are now
         *      bogus since we're about to reset the socket.
         * XXX - should these be cleared right after the RESET??
         */
            mutex_enter(&sp->lock);

            sp->events &= ~(CS_EVENT_CARD_READY | CS_EVENT_READY_TIMEOUT);
            mutex_exit(&sp->lock);

            SocketServices(SS_ResetSocket, sp->socket_num,
                                                RESET_MODE_CARD_ONLY);

        /*
         * We are required by the PCMCIA spec to wait some number of
         *      milliseconds after reset before we access the card, so
         *      we set up a timer here that will wake us up and allow us
         *      to continue with our card initialization.
         */
            mutex_enter(&sp->lock);
            sp->thread_state |= SOCKET_RESET_TIMER;
            (void) timeout(cs_ready_timeout, sp,
                drv_usectohz(cs_reset_timeout_time * 1000));
            cv_wait(&sp->reset_cv, &sp->lock);
            sp->thread_state &= ~SOCKET_RESET_TIMER;
            mutex_exit(&sp->lock);

#ifdef  CS_DEBUG
            if (cs_debug > 2) {
                cmn_err(CE_CONT, "cs_card_insertion: socket %d out of RESET "
                    "for %d mS sp->events 0x%x\n",
                    sp->socket_num, cs_reset_timeout_time, (int)sp->events);
            }
#endif

        /*
         * If we have a pending CS_EVENT_CARD_REMOVAL event it
         *      means that we likely got CD line bounce on the
         *      insertion, so terminate this processing.
         */
            if (sp->events & CS_EVENT_CARD_REMOVAL) {
#ifdef  CS_DEBUG
                if (cs_debug > 0) {
                    cmn_err(CE_CONT, "cs_card_insertion: socket %d "
                                                "CS_EVENT_CARD_REMOVAL event "
                                                "terminating insertion "
                                                "processing\n",
                                                        sp->socket_num);
                }
#endif
            return (CS_SUCCESS);
            } /* if (CS_EVENT_CARD_REMOVAL) */

        /*
         * If we got a card ready event after the reset, then don't
         *      bother setting up a card ready timer, since we'll blast
         *      right on through to the card ready processing.
         * Get the current card status to see if it's ready; if it
         *      is, we probably won't get a card ready event.
         */
            gs.socket = sp->socket_num;
            gs.CardState = 0;
            if ((ret = SocketServices(SS_GetStatus, &gs)) != SUCCESS) {
                cmn_err(CE_CONT,
                    "cs_card_insertion: socket %d SS_GetStatus failure %d\n",
                                sp->socket_num, ret);
                return (ret);
            }

            mutex_enter(&sp->lock);
            if ((sp->events & CS_EVENT_CARD_READY) ||
                                        (gs.CardState & SBM_RDYBSY)) {
                event = CS_EVENT_CARD_READY;
#ifdef  CS_DEBUG
                if (cs_debug > 1) {
                    cmn_err(CE_CONT, "cs_card_insertion: socket %d card "
                                                "READY\n", sp->socket_num);
                }
#endif

            } else {
#ifdef  CS_DEBUG
                if (cs_debug > 1) {
                    cmn_err(CE_CONT, "cs_card_insertion: socket %d setting "
                                        "READY timer\n", sp->socket_num);
                }
#endif

                sp->rdybsy_tmo_id = timeout(cs_ready_timeout, sp,
                    READY_TIMEOUT_TIME);
                sp->thread_state |= SOCKET_WAIT_FOR_READY;

            } /* if (CS_EVENT_CARD_READY) */

            mutex_exit(&sp->lock);

        } /* if (CS_EVENT_CARD_INSERTION) */

        /*
         * Handle card ready processing.  This is only card ready processing
         *      for card ready events in conjunction with a card insertion.
         */
        if (event == CS_EVENT_CARD_READY) {
            get_socket_t get_socket;
            set_socket_t set_socket;

        /*
         * The only events that we want to see now are card removal
         *      events.
         */
            mutex_enter(&sp->lock);
            sp->event_mask = CS_EVENT_CARD_REMOVAL;
            mutex_exit(&sp->lock);
            get_socket.socket = sp->socket_num;
            if (SocketServices(SS_GetSocket, &get_socket) != SUCCESS) {
                cmn_err(CE_CONT,
                        "cs_card_insertion: socket %d SS_GetSocket failed\n",
                                                        sp->socket_num);
                return (CS_BAD_SOCKET);
            }

            set_socket.socket = sp->socket_num;
            set_socket.SCIntMask = SBM_CD;
            set_socket.VccLevel = get_socket.VccLevel;
            set_socket.Vpp1Level = get_socket.Vpp1Level;
            set_socket.Vpp2Level = get_socket.Vpp2Level;
            set_socket.IREQRouting = get_socket.IRQRouting;
            set_socket.IFType = get_socket.IFType;
            set_socket.CtlInd = get_socket.CtlInd;
            /* XXX (is ~0 correct here?) to reset latched values */
            set_socket.State = (unsigned)~0;

            if (SocketServices(SS_SetSocket, &set_socket) != SUCCESS) {
                cmn_err(CE_CONT,
                        "cs_card_insertion: socket %d SS_SetSocket failed\n",
                                                        sp->socket_num);

                return (CS_BAD_SOCKET);
            }

                /*
                 * Grab the cis_lock mutex to protect the CIS-to-be and
                 *      the CIS window, then fire off the CIS parser to
                 *      create a local copy of the card's CIS.
                 */
                mutex_enter(&sp->cis_lock);

                if ((ret = cs_create_cis(sp)) != CS_SUCCESS) {
                    mutex_exit(&sp->cis_lock);
                    return (ret);
                }

                mutex_exit(&sp->cis_lock);

                /*
                 * If we have a pending CS_EVENT_CARD_REMOVAL event it
                 *      means that we likely got CD line bounce on the
                 *      insertion, so destroy the CIS and terminate this
                 *      processing. We'll get called back to handle the
                 *      insertion again later.
                 */
                if (sp->events & CS_EVENT_CARD_REMOVAL) {
                    mutex_enter(&sp->cis_lock);
                    (void) cs_destroy_cis(sp);
                    mutex_exit(&sp->cis_lock);
                } else {
                        /*
                         * Schedule the call to the Socket Services work thread.
                         */
                    mutex_enter(&sp->ss_thread_lock);
                    sp->ss_thread_state |= SOCKET_THREAD_CSCISInit;
                    cv_broadcast(&sp->ss_thread_cv);
                    mutex_exit(&sp->ss_thread_lock);
                } /* if (CS_EVENT_CARD_REMOVAL) */
        } /* if (CS_EVENT_CARD_READY) */

        /*
         * Socket Services has parsed the CIS and has done any other
         *      work to get the client driver loaded and attached if
         *      necessary, so setup the per-client state.
         */
        if (event == CS_EVENT_SS_UPDATED) {
            client_t *client;

        /*
         * Now that we and SS are done handling the card insertion
         *      semantics, go through each client on this socket and set
         *      the CS_EVENT_CARD_INSERTION event in each client's event
         *      field.  We do this here instead of in cs_event so that
         *      when a client gets a CS_EVENT_CARD_INSERTION event, the
         *      card insertion and ready processing has already been done
         *      and SocketServices has had a chance to create a dip for
         *      the card in this socket.
         */
            mutex_enter(&sp->lock);
            client = sp->client_list;
            while (client) {
                client->events |= (CS_EVENT_CARD_INSERTION &
                                (client->event_mask | client->global_mask));
                client = client->next;
            } /* while (client) */

            mutex_exit(&sp->lock);

        } /* if (CS_EVENT_SS_UPDATED) */

        return (CS_SUCCESS);
}

/*
 * cs_card_removal - handle card removal events
 *
 * Destroy the CIS.
 *
 *    calling:  sp - pointer to socket structure
 *
 */
static int
cs_card_removal(cs_socket_t *sp)
{
        set_socket_t set_socket;
        int ret;

#ifdef  CS_DEBUG
        if (cs_debug > 0) {
            cmn_err(CE_CONT, "cs_card_removal: socket %d\n", sp->socket_num);
        }
#endif

        /*
         * Remove any pending card ready timer
         */
        UNTIMEOUT(sp->rdybsy_tmo_id);

        /*
         * Clear various flags so that everyone else knows that there's
         *      nothing on this socket anymore.  Note that we clear the
         *      SOCKET_CARD_INSERTED and SOCKET_IS_IO flags in the
         *      ss_to_cs_events event mapping function.
         */
        mutex_enter(&sp->lock);
        sp->thread_state &= ~(SOCKET_WAIT_FOR_READY | SOCKET_RESET_TIMER);

        /*
         * Turn off socket power and set the socket back to memory mode.
         * Disable all socket events except for CARD_INSERTION events.
         */
        sp->event_mask = CS_EVENT_CARD_INSERTION;
        mutex_exit(&sp->lock);
        set_socket.socket = sp->socket_num;
        set_socket.SCIntMask = SBM_CD;
        set_socket.IREQRouting = 0;
        set_socket.IFType = IF_MEMORY;
        set_socket.CtlInd = 0; /* turn off controls and indicators */
        set_socket.State = (unsigned)~0;        /* clear latched state bits */

        (void) cs_convert_powerlevel(sp->socket_num, 0, VCC,
                                        &set_socket.VccLevel);
        (void) cs_convert_powerlevel(sp->socket_num, 0, VPP1,
                                        &set_socket.Vpp1Level);
        (void) cs_convert_powerlevel(sp->socket_num, 0, VPP2,
                                        &set_socket.Vpp2Level);

        if ((ret = SocketServices(SS_SetSocket, &set_socket)) != SUCCESS) {
            cmn_err(CE_CONT,
                "cs_card_removal: socket %d SS_SetSocket failure %d\n",
                                sp->socket_num, ret);
            return (ret);
        }

#ifdef  CS_DEBUG
        if (cs_debug > 2) {
            cmn_err(CE_CONT, "cs_card_removal: socket %d "
                                        "calling cs_destroy_cis\n",
                                                        sp->socket_num);
        }
#endif

        /*
         * Destroy the CIS and tell Socket Services that we're done
         *      handling the card removal event.
         */
        mutex_enter(&sp->cis_lock);
        (void) cs_destroy_cis(sp);
        mutex_exit(&sp->cis_lock);

#ifdef  CS_DEBUG
        if (cs_debug > 2) {
            cmn_err(CE_CONT, "cs_card_removal: calling CSCardRemoved\n");
        }
#endif

        SocketServices(CSCardRemoved, sp->socket_num);

        return (CS_SUCCESS);
}

/*
 * ss_to_cs_events - convert Socket Services events to Card Services event
 *                      masks; this function will not read the PRR if the
 *                      socket is in IO mode; this happens in cs_event_thread
 *
 * This function returns a bit mask of events.
 *
 * Note that we do some simple hysterious on card insertion and card removal
 *      events to prevent spurious insertion and removal events from being
 *      propogated down the chain.
 */
static event_t
ss_to_cs_events(cs_socket_t *sp, event_t event)
{
        event_t revent = 0;

        switch (event) {
            case PCE_CARD_STATUS_CHANGE:
                revent |= CS_EVENT_STATUS_CHANGE;
                break;
            case PCE_CARD_REMOVAL:
                if (sp->flags & SOCKET_CARD_INSERTED) {
                    sp->flags &= ~(SOCKET_CARD_INSERTED | SOCKET_IS_IO);
                    revent |= CS_EVENT_CARD_REMOVAL;
                        /*
                         * If we're processing a removal event, it makes
                         *      no sense to keep any insertion or ready events,
                         *      so nuke them here.  This will not clear any
                         *      insertion events in the per-client event field.
                         */
                    sp->events &= ~(CS_EVENT_CARD_INSERTION |
                                    CS_EVENT_CARD_READY |
                                    CS_EVENT_READY_TIMEOUT);

                /*
                 * We also don't need to wait for READY anymore since
                 *      it probably won't show up, or if it does, it will
                 *      be a bogus READY event as the card is sliding out
                 *      of the socket.  Since we never do a cv_wait on the
                 *      card ready timer, it's OK for that timer to either
                 *      never go off (via an UNTIMEOUT in cs_card_removal)
                 *      or to go off but not do a cv_broadcast (since the
                 *      SOCKET_WAIT_FOR_READY flag is cleared here).
                 */
                    sp->thread_state &= ~SOCKET_WAIT_FOR_READY;

                }
                break;
            case PCE_CARD_INSERT:
                if (!(sp->flags & SOCKET_CARD_INSERTED)) {
                    sp->flags |= SOCKET_CARD_INSERTED;
                    revent |= CS_EVENT_CARD_INSERTION;
                }
                break;
            case PCE_CARD_READY:
                if (sp->flags & SOCKET_CARD_INSERTED)
                    revent |= CS_EVENT_CARD_READY;
                break;
            case PCE_CARD_BATTERY_WARN:
                if (sp->flags & SOCKET_CARD_INSERTED)
                    revent |= CS_EVENT_BATTERY_LOW;
                break;
            case PCE_CARD_BATTERY_DEAD:
                if (sp->flags & SOCKET_CARD_INSERTED)
                    revent |= CS_EVENT_BATTERY_DEAD;
                break;
            case PCE_CARD_WRITE_PROTECT:
                if (sp->flags & SOCKET_CARD_INSERTED)
                    revent |= CS_EVENT_WRITE_PROTECT;
                break;
            case PCE_PM_RESUME:
                revent |= CS_EVENT_PM_RESUME;
                break;
            case PCE_PM_SUSPEND:
                revent |= CS_EVENT_PM_SUSPEND;
                break;
            default:
                cmn_err(CE_CONT, "ss_to_cs_events: unknown event 0x%x\n",
                                                                (int)event);
                break;
        } /* switch(event) */

        return (revent);
}

/*
 * cs_ready_timeout - general purpose READY/BUSY and RESET timer
 *
 * Note that we really only expect one of the two events to be asserted when
 *      we are called.  XXX - Perhaps this might be a problem later on??
 *
 *      There is also the problem of cv_broadcast dropping the interrupt
 *      priority, even though we have our high-priority mutex held.  If
 *      we hold our high-priority mutex (sp->lock) over a cv_broadcast, and
 *      we get a high-priority interrupt during this time, the system will
 *      deadlock or panic.  Thanks to Andy Banta for finding this out in
 *      the SPC/S (stc.c) driver.
 *
 * This callback routine can not grab the sp->client_lock mutex or deadlock
 *      will result.
 */
void
cs_ready_timeout(void *arg)
{
        cs_socket_t *sp = arg;
        kcondvar_t *cvp = NULL;

        mutex_enter(&sp->lock);

        if (sp->thread_state & SOCKET_RESET_TIMER) {
#ifdef  CS_DEBUG
        if (cs_debug > 1) {
            cmn_err(CE_CONT, "cs_ready_timeout: SOCKET_RESET_TIMER socket %d\n",
                                                        sp->socket_num);
        }
#endif

            cvp = &sp->reset_cv;
        }

        if (sp->thread_state & SOCKET_WAIT_FOR_READY) {
            sp->events |= CS_EVENT_READY_TIMEOUT;
            cvp = &sp->thread_cv;

#ifdef  CS_DEBUG
            if (cs_debug > 1) {
                cmn_err(CE_CONT, "cs_ready_timeout: SOCKET_WAIT_FOR_READY "
                                                "socket %d\n", sp->socket_num);
            }
#endif

        }

        mutex_exit(&sp->lock);

        if (cvp)
            cv_broadcast(cvp);
}

/*
 * cs_event_softintr_timeout - wrapper function to call cs_socket_event_softintr
 */
/* ARGSUSED */
void
cs_event_softintr_timeout(void *arg)
{

        /*
         * If we're trying to unload this module, then don't do
         *      anything but exit.
         * We acquire the cs_globals.global_lock mutex here so that
         *      we can correctly synchronize with cs_deinit when it
         *      is telling us to shut down. XXX - is this bogus??
         */
        mutex_enter(&cs_globals.global_lock);
        if (!(cs_globals.init_state & GLOBAL_INIT_STATE_UNLOADING)) {
            mutex_exit(&cs_globals.global_lock);
            (void) cs_socket_event_softintr(NULL);
            cs_globals.sotfint_tmo = timeout(cs_event_softintr_timeout,
                NULL, SOFTINT_TIMEOUT_TIME);
        } else {
            mutex_exit(&cs_globals.global_lock);
        }
}

/*
 * cs_socket_event_softintr - This function just does a cv_broadcast on behalf
 *                              of the high-priority interrupt handler.
 *
 *      Note: There is no calling argument.
 */
/*ARGSUSED*/
uint32_t
cs_socket_event_softintr(caddr_t notused)
{
        cs_socket_t *sp;
        uint32_t sn;
        int ret = DDI_INTR_UNCLAIMED;

        /*
         * If the module is on it's way out, then don't bother
         *      to do anything else except return.
         */
        mutex_enter(&cs_globals.global_lock);
        if ((cs_globals.init_state & GLOBAL_INIT_STATE_UNLOADING) ||
                                (cs_globals.init_state & GLOBAL_IN_SOFTINTR)) {
                mutex_exit(&cs_globals.global_lock);

                /*
                 * Note that we return DDI_INTR_UNCLAIMED here
                 *      since we don't want to be constantly
                 *      called back.
                 */
                return (ret);
        } else {
            cs_globals.init_state |= GLOBAL_IN_SOFTINTR;
            mutex_exit(&cs_globals.global_lock);
        }

        /*
         * Go through each socket and dispatch the appropriate events.
         *      We have to funnel everything through this one routine because
         *      we can't do a cv_broadcast from a high level interrupt handler
         *      and we also can't have more than one soft interrupt handler
         *      on a single dip and using the same handler address.
         */
        for (sn = 0; sn < cs_globals.max_socket_num; sn++) {
            if ((sp = cs_get_sp(sn)) != NULL) {
                if (sp->init_state & SOCKET_INIT_STATE_READY) {
                        /*
                         * If we're being asked to unload CS, then don't bother
                         *      waking up the socket event thread handler.
                         */
                    if (!(sp->flags & SOCKET_UNLOAD_MODULE) &&
                                        (sp->flags & SOCKET_NEEDS_THREAD)) {
                        ret = DDI_INTR_CLAIMED;
                        mutex_enter(&sp->client_lock);
                        cv_broadcast(&sp->thread_cv);
                        mutex_exit(&sp->client_lock);
                    } /* if (SOCKET_NEEDS_THREAD) */
                } /* if (SOCKET_INIT_STATE_READY) */
            } /* cs_get_sp */
        } /* for (sn) */

        mutex_enter(&cs_globals.global_lock);
        cs_globals.init_state &= ~GLOBAL_IN_SOFTINTR;
        mutex_exit(&cs_globals.global_lock);

        return (ret);
}

/*
 * cs_event_thread - This is the per-socket event thread.
 */
static void
cs_event_thread(uint32_t sn)
{
        cs_socket_t     *sp;
        client_t        *client;
        client_types_t  *ct;

        if ((sp = cs_get_sp(sn)) == NULL)
            return;

#ifdef  CS_DEBUG
        if (cs_debug > 1) {
            cmn_err(CE_CONT, "cs_event_thread: socket %d thread started\n",
                                                                sp->socket_num);
        }
#endif

        CALLB_CPR_INIT(&sp->cprinfo_cs, &sp->client_lock,
                                        callb_generic_cpr, "cs_event_thread");

        mutex_enter(&sp->client_lock);

        for (;;) {

            CALLB_CPR_SAFE_BEGIN(&sp->cprinfo_cs);
            cv_wait(&sp->thread_cv, &sp->client_lock);
            CALLB_CPR_SAFE_END(&sp->cprinfo_cs, &sp->client_lock);

            mutex_enter(&sp->lock);
            sp->flags &= ~SOCKET_NEEDS_THREAD;
            mutex_exit(&sp->lock);

        /*
         * Check to see if there are any special thread operations that
         *      we are being asked to perform.
         */
            if (sp->thread_state & SOCKET_THREAD_EXIT) {
#ifdef  CS_DEBUG
                if (cs_debug > 1) {
                    cmn_err(CE_CONT, "cs_event_thread: socket %d "
                                                        "SOCKET_THREAD_EXIT\n",
                                                        sp->socket_num);
                }
#endif
                CALLB_CPR_EXIT(&sp->cprinfo_cs);
                cv_broadcast(&sp->caller_cv);   /* wakes up cs_deinit */
                mutex_exit(&sp->client_lock);
                return;
            } /* if (SOCKET_THREAD_EXIT) */

#ifdef  CS_DEBUG
            if (cs_debug > 1) {
                cmn_err(CE_CONT, "cs_event_thread: socket %d sp->events 0x%x\n",
                                                        sp->socket_num,
                                                        (int)sp->events);
            }
#endif

        /*
         * Handle CS_EVENT_CARD_INSERTION events
         */
            if (sp->events & CS_EVENT_CARD_INSERTION) {
                mutex_enter(&sp->lock);
                sp->events &= ~CS_EVENT_CARD_INSERTION;
                mutex_exit(&sp->lock);

                /*
                 * If we have a pending CS_EVENT_CARD_REMOVAL event it
                 *      means that we likely got CD line bounce on the
                 *      insertion, so terminate this processing.
                 */
                if ((sp->events & CS_EVENT_CARD_REMOVAL) == 0) {
                    (void) cs_card_insertion(sp, CS_EVENT_CARD_INSERTION);
                }
#ifdef  CS_DEBUG
                else if (cs_debug > 0) {
                        cmn_err(CE_CONT, "cs_event_thread: socket %d "
                                        "CS_EVENT_CARD_REMOVAL event "
                                        "terminating "
                                        "CS_EVENT_CARD_INSERTION "
                                        "processing\n", sp->socket_num);
                    }
#endif
        } /* if (CS_EVENT_CARD_INSERTION) */

        /*
         * Handle CS_EVENT_CARD_READY and CS_EVENT_READY_TIMEOUT events
         */
            if (sp->events & (CS_EVENT_CARD_READY | CS_EVENT_READY_TIMEOUT)) {
                mutex_enter(&sp->lock);
                sp->events &= ~(CS_EVENT_CARD_READY | CS_EVENT_READY_TIMEOUT);
                mutex_exit(&sp->lock);
                if (sp->thread_state & SOCKET_WAIT_FOR_READY) {
                    mutex_enter(&sp->lock);
                    sp->thread_state &= ~SOCKET_WAIT_FOR_READY;
                    mutex_exit(&sp->lock);
                    (void) cs_card_insertion(sp, CS_EVENT_CARD_READY);
                } /* if (SOCKET_WAIT_FOR_READY) */
            } /* if (CS_EVENT_CARD_READY) */

        /*
         * Handle CS_EVENT_SS_UPDATED events
         */
            if (sp->events & CS_EVENT_SS_UPDATED) {
                mutex_enter(&sp->lock);
                sp->events &= ~CS_EVENT_SS_UPDATED;
                mutex_exit(&sp->lock);
                (void) cs_card_insertion(sp, CS_EVENT_SS_UPDATED);
            } /* if (CS_EVENT_SS_UPDATED) */

        /*
         * Handle CS_EVENT_STATUS_CHANGE events
         */
            if (sp->events & CS_EVENT_STATUS_CHANGE) {
                event_t revent;

                mutex_enter(&sp->cis_lock);
                mutex_enter(&sp->lock);
                sp->events &= ~CS_EVENT_STATUS_CHANGE;

                /*
                 * Go through each client and add any events that we saw to
                 *      the client's event list if the client has that event
                 *      enabled in their event mask.
                 * Remove any events that may be pending for this client if
                 *      the client's event mask says that the client doesn't
                 *      want to see those events anymore. This handles the
                 *      case where the client had an event enabled in it's
                 *      event mask when the event came in but between that
                 *      time and the time we're called here the client
                 *      disabled that event.
                 */
                client = sp->client_list;

                while (client) {
                        /*
                         * Read the PRR (if it exists) and check for any events.
                         * The PRR will only be read if the socket is in IO
                         * mode, if there is a card in the socket, and if there
                         * is a PRR.
                         * We don't have to clear revent before we call the
                         * cs_read_event_status function since it will
                         * clear it before adding any current events.
                         */
                    if (client->flags & CLIENT_CARD_INSERTED) {
                        (void) cs_read_event_status(sp, client,
                                                        &revent, NULL, 0);

                        client->events = ((client->events | revent) &
                                                (client->event_mask |
                                                        client->global_mask));
                    } /* CLIENT_CARD_INSERTED */
                    client = client->next;
                } /* while (client) */

                mutex_exit(&sp->lock);
                mutex_exit(&sp->cis_lock);
            } /* if (CS_EVENT_STATUS_CHANGE) */

        /*
         * We want to maintain the required event dispatching order as
         *      specified in the PCMCIA spec, so we cycle through all
         *      clients on this socket to make sure that they are
         *      notified in the correct order.
         */
            ct = &client_types[0];
            while (ct) {
                /*
                 * Point to the head of the client list for this socket, and go
                 *      through each client to set up the client events as well
                 *      as call the client's event handler directly if we have
                 *      a high priority event that we need to tell the client
                 *      about.
                 */
                client = sp->client_list;

                if (ct->order & CLIENT_EVENTS_LIFO) {
                    client_t *clp = NULL;

                    while (client) {
                        clp = client;
                        client = client->next;
                    }
                    client = clp;
                }

                while (client) {
                    if (client->flags & ct->type) {
                            uint32_t bit = 0;
                            event_t event;

                        while (client->events) {

                            switch (event = CS_BIT_GET(client->events, bit)) {
                                /*
                                 * Clients always receive registration complete
                                 *      events, even if there is no card of
                                 *      their type currently in the socket.
                                 */
                                case CS_EVENT_REGISTRATION_COMPLETE:
                                    CLIENT_EVENT_CALLBACK(client, event,
                                                        CS_EVENT_PRI_LOW);
                                    break;
                                /*
                                 * The client only gets a card insertion event
                                 *      if there is currently a card in the
                                 *      socket that the client can control.
                                 *      The nexus determines this. We also
                                 *      prevent the client from receiving
                                 *      multiple CS_EVENT_CARD_INSERTION
                                 *      events without receiving intervening
                                 *      CS_EVENT_CARD_REMOVAL events.
                                 */
                                case CS_EVENT_CARD_INSERTION:
                                    if (cs_card_for_client(client)) {
                                        int send_insertion;

                                        mutex_enter(&sp->lock);
                                        send_insertion = client->flags;
                                        client->flags |=
                                                (CLIENT_CARD_INSERTED |
                                                CLIENT_SENT_INSERTION);
                                        mutex_exit(&sp->lock);
                                        if (!(send_insertion &
                                                    CLIENT_SENT_INSERTION)) {
                                            CLIENT_EVENT_CALLBACK(client,
                                                event, CS_EVENT_PRI_LOW);
                                        } /* if (!CLIENT_SENT_INSERTION) */
                                    }
                                    break;
                                /*
                                 * The CS_EVENT_CARD_REMOVAL_LOWP is a low
                                 *      priority CS_EVENT_CARD_REMOVAL event.
                                 */
                                case CS_EVENT_CARD_REMOVAL_LOWP:
                                    mutex_enter(&sp->lock);
                                    client->flags &= ~CLIENT_SENT_INSERTION;
                                    mutex_exit(&sp->lock);
                                    CLIENT_EVENT_CALLBACK(client,
                                                        CS_EVENT_CARD_REMOVAL,
                                                        CS_EVENT_PRI_LOW);
                                    break;
                                /*
                                 * The hardware card removal events are handed
                                 *      to the client in cs_event at high
                                 *      priority interrupt time; this card
                                 *      removal event is a software-generated
                                 *      event.
                                 */
                                case CS_EVENT_CARD_REMOVAL:
                                    if (client->flags & CLIENT_CARD_INSERTED) {
                                        mutex_enter(&sp->lock);
                                        client->flags &=
                                                ~(CLIENT_CARD_INSERTED |
                                                CLIENT_SENT_INSERTION);
                                        mutex_exit(&sp->lock);
                                        CLIENT_EVENT_CALLBACK(client, event,
                                                        CS_EVENT_PRI_LOW);
                                    }
                                    break;
                                /*
                                 * Write protect events require the info field
                                 *      of the client's event callback args to
                                 *      be zero if the card is not write
                                 *      protected and one if it is.
                                 */
                                case CS_EVENT_WRITE_PROTECT:
                                    if (client->flags & CLIENT_CARD_INSERTED) {
                                        get_ss_status_t gs;

                                        mutex_enter(&sp->cis_lock);
                                        mutex_enter(&sp->lock);
                                        (void) cs_read_event_status(sp, client,
                                                                        NULL,
                                                                        &gs, 0);
                                        if (gs.CardState & SBM_WP) {
                                            client->event_callback_args.info =
                                                (void *)
                                                CS_EVENT_WRITE_PROTECT_WPON;
                                        } else {
                                            client->event_callback_args.info =
                                                (void *)
                                                CS_EVENT_WRITE_PROTECT_WPOFF;
                                        }
                                        mutex_exit(&sp->lock);
                                        mutex_exit(&sp->cis_lock);
                                        CLIENT_EVENT_CALLBACK(client, event,
                                                        CS_EVENT_PRI_LOW);
                                    } /* CLIENT_CARD_INSERTED */
                                    break;
                                case CS_EVENT_CLIENT_INFO:
                                    CLIENT_EVENT_CALLBACK(client, event,
                                                        CS_EVENT_PRI_LOW);
                                    break;
                                case 0:
                                    break;
                                default:
                                    if (client->flags & CLIENT_CARD_INSERTED) {
                                        CLIENT_EVENT_CALLBACK(client, event,
                                                        CS_EVENT_PRI_LOW);
                                    }
                                    break;
                            } /* switch */
                            mutex_enter(&sp->lock);
                            CS_BIT_CLEAR(client->events, bit);
                            mutex_exit(&sp->lock);
                            bit++;
                        } /* while (client->events) */
                    } /* if (ct->type) */
                    if (ct->order & CLIENT_EVENTS_LIFO) {
                        client = client->prev;
                    } else {
                        client = client->next;
                    }
                } /* while (client) */

                ct = ct->next;
            } /* while (ct) */

        /*
         * Handle CS_EVENT_CARD_REMOVAL events
         */
            if (sp->events & CS_EVENT_CARD_REMOVAL) {
                mutex_enter(&sp->lock);
                sp->events &= ~CS_EVENT_CARD_REMOVAL;
                mutex_exit(&sp->lock);
                (void) cs_card_removal(sp);
            } /* if (CS_EVENT_CARD_REMOVAL) */

                /*
                 * If someone is waiting for us to complete, signal them now.
                 */
            if (sp->thread_state & SOCKET_WAIT_SYNC) {
                mutex_enter(&sp->lock);
                sp->thread_state &= ~SOCKET_WAIT_SYNC;
                mutex_exit(&sp->lock);
                cv_broadcast(&sp->caller_cv);
            } /* SOCKET_WAIT_SYNC */

        } /* for (;;) */
}

/*
 * cs_card_for_client - checks to see if a card that the client can control
 *                      is currently inserted in the socket.  Socket Services
 *                      has to tell us if this is the case.
 */
static int
cs_card_for_client(client_t *client)
{

        /*
         * If the client has set the CS_EVENT_ALL_CLIENTS it means that they
         *      want to get all events for all clients, irrespective of
         *      whether or not there is a card in the socket.  Such clients
         *      have to be very careful if they touch the card hardware in
         *      any way to prevent causing problems for other clients on the
         *      same socket.  This flag will typically only be set by the
         *      "super-client" or CSI types of clients that wish to get
         *      information on other clients or cards in the system.
         * Note that the CS_EVENT_ALL_CLIENTS must be set in either the
         *      client's global event mask or client event mask.
         * The client must also have registered as a "super-client" or as a
         *      CSI client for this socket.
         */
        if ((client->flags & (CLIENT_SUPER_CLIENT | CLIENT_CSI_CLIENT)) &&
                        ((client->global_mask | client->event_mask) &
                                                        CS_EVENT_ALL_CLIENTS))
            return (1);

        /*
         * Look for the PCM_DEV_ACTIVE property on this client's dip; if
         *      it's found, it means that this client can control the card
         *      that is currently in the socket.  This is a boolean
         *      property managed by Socket Services.
         */
        if (ddi_getprop(DDI_DEV_T_ANY, client->dip,    (DDI_PROP_CANSLEEP |
                                                        DDI_PROP_NOTPROM),
                                                        PCM_DEV_ACTIVE, 0)) {
#ifdef  CS_DEBUG
            if (cs_debug > 1) {
                cmn_err(CE_CONT, "cs_card_for_client: client handle 0x%x "
                                        "driver [%s] says %s found\n",
                                                (int)client->client_handle,
                                                client->driver_name,
                                                PCM_DEV_ACTIVE);
            }
#endif
            return (1);
        }

        return (0);
}

/*
 * cs_ss_thread - This is the Socket Services work thread. We fire off
 *                      any calls to Socket Services here that we want
 *                      to run on a thread that is seperate from the
 *                      per-socket event thread.
 */
static void
cs_ss_thread(uint32_t sn)
{
        cs_socket_t *sp;

        if ((sp = cs_get_sp(sn)) == NULL)
            return;

        /*
         * Tell CPR that we've started a new thread.
         */
        CALLB_CPR_INIT(&sp->cprinfo_ss, &sp->ss_thread_lock,
                                        callb_generic_cpr, "cs_ss_thread");

        mutex_enter(&sp->ss_thread_lock);

        for (;;) {

            CALLB_CPR_SAFE_BEGIN(&sp->cprinfo_ss);
            cv_wait(&sp->ss_thread_cv, &sp->ss_thread_lock);
            CALLB_CPR_SAFE_END(&sp->cprinfo_ss, &sp->ss_thread_lock);

                /*
                 * Check to see if there are any special thread operations
                 * that we are being asked to perform.
                 */
            if (sp->ss_thread_state & SOCKET_THREAD_EXIT) {
#ifdef  CS_DEBUG
                if (cs_debug > 1) {
                    cmn_err(CE_CONT, "cs_ss_thread: socket %d "
                                        "SOCKET_THREAD_EXIT\n",
                                                sp->socket_num);
                }
#endif
                CALLB_CPR_EXIT(&sp->cprinfo_ss);
                cv_broadcast(&sp->ss_caller_cv);        /* wake up cs_deinit */
                mutex_exit(&sp->ss_thread_lock);
                return;
            } /* if (SOCKET_THREAD_EXIT) */

#ifdef  CS_DEBUG
            if (cs_debug > 1) {
                cmn_err(CE_CONT, "cs_ss_thread: socket %d "
                                        "ss_thread_state = 0x%x\n",
                                                (int)sp->socket_num,
                                                (int)sp->ss_thread_state);
            }
#endif

                /*
                 * Call SocketServices(CSCISInit) to have SS parse the
                 *      CIS and load/attach any client drivers necessary.
                 */
            if (sp->ss_thread_state & SOCKET_THREAD_CSCISInit) {

                sp->ss_thread_state &= ~SOCKET_THREAD_CSCISInit;

                if (!(sp->flags & SOCKET_CARD_INSERTED)) {
                    cmn_err(CE_CONT, "cs_ss_thread %d "
                                        "card NOT inserted\n",
                                        sp->socket_num);
                }

#ifdef  CS_DEBUG
                if (cs_debug > 1) {
                    cmn_err(CE_CONT, "cs_ss_thread: socket %d calling "
                                                "CSCISInit\n", sp->socket_num);
                }
#endif

                /*
                 * Tell SS that we have a complete CIS and that it can now
                 *      be parsed.
                 * Note that in some cases the client driver may block in
                 *      their attach routine, causing this call to block until
                 *      the client completes their attach.
                 */
                SocketServices(CSCISInit, sp->socket_num);

                /*
                 * Set the CS_EVENT_SS_UPDATED event for this socket so that the
                 *      event thread can continue any card insertion processing
                 *      that it has to do.
                 */
                mutex_enter(&sp->lock);
                sp->events |= CS_EVENT_SS_UPDATED;
                mutex_exit(&sp->lock);

                /*
                 * Wake up this socket's event thread so that clients can
                 *      continue any card insertion or attach processing
                 *      that they need to do.
                 */
                cv_broadcast(&sp->thread_cv);
            } /* if ST_CSCISInit */

        } /* for (;;) */
}

/*
 * cs_request_socket_mask - set the client's event mask as well as causes
 *                              any events pending from RegisterClient to
 *                              be scheduled to be sent to the client
 */
static int
cs_request_socket_mask(client_handle_t client_handle,
                                        request_socket_mask_t *se)
{
        cs_socket_t *sp;
        client_t *client;
        int error;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't do anything except for return success.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_SUCCESS);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        mutex_enter(&sp->lock);

        /*
         * If this client has already done a RequestSocketMask without
         *      a corresponding ReleaseSocketMask, then return an error.
         */
        if (client->flags & REQ_SOCKET_MASK_DONE) {
            mutex_exit(&sp->lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_IN_USE);
        }

        /*
         * Set up the event mask information; we copy this directly from
         *      the client; since we are the only source of events, any
         *      bogus bits that the client puts in here won't matter
         *      because we'll never look at them.
         */
        client->event_mask = se->EventMask;

        /*
         * If RegisterClient left us some events to process, set these
         *      events up here.
         */
        if (client->pending_events) {
            client->events |= client->pending_events;
            client->pending_events = 0;
#ifdef  CS_DEBUG
            if (cs_debug > 1) {
                cmn_err(CE_CONT, "cs_request_socket_mask: client_handle = 0x%x "
                                "driver_name = [%s] events = 0x%x\n",
                                        (int)client->client_handle,
                                        client->driver_name,
                                        (int)client->events);
            }
#endif
        }

        client->flags |= REQ_SOCKET_MASK_DONE;

        /*
         * Merge all the clients' event masks and set the socket
         *      to generate the appropriate events.
         */
        (void) cs_set_socket_event_mask(sp, cs_merge_event_masks(sp, client));

        mutex_exit(&sp->lock);

        /*
         * Wakeup the event thread if there are any client events to process.
         */
        if (client->events) {
            cv_broadcast(&sp->thread_cv);
#ifdef  CS_DEBUG
            if (cs_debug > 1) {
                cmn_err(CE_CONT, "cs_request_socket_mask: did cv_broadcast for "
                                "client_handle = 0x%x "
                                "driver_name = [%s] events = 0x%x\n",
                                        (int)client->client_handle,
                                        client->driver_name,
                                        (int)client->events);
            }
#endif

        }
        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (CS_SUCCESS);
}

/*
 * cs_release_socket_mask - clear the client's event mask
 *
 * Once this function returns, the client is guaranteed
 *      not to get any more event callbacks.
 */
/*ARGSUSED*/
static int
cs_release_socket_mask(client_handle_t client_handle,
                                        release_socket_mask_t *rsm)
{
        cs_socket_t *sp;
        client_t *client;
        int error;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't do anything except for return success.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_SUCCESS);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        mutex_enter(&sp->lock);

        /*
         * If this client has already done a RequestSocketMask without
         *      a corresponding ReleaseSocketMask, then return an error.
         */
        if (!(client->flags & REQ_SOCKET_MASK_DONE)) {
            mutex_exit(&sp->lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_SOCKET);
        }

        /*
         * Clear both the client event mask and the global event mask.
         *      We clear both since the semantics of this function are
         *      that once it returns, the client will not be called at
         *      it's event handler for any events until RequestSocketMask
         *      is called again.
         */
        client->event_mask = 0;
        client->global_mask = 0;
        client->flags &= ~REQ_SOCKET_MASK_DONE;

        /*
         * Merge all the clients' event masks and set the socket
         *      to generate the appropriate events.
         */
        (void) cs_set_socket_event_mask(sp, cs_merge_event_masks(sp, client));

        mutex_exit(&sp->lock);
        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (CS_SUCCESS);
}

/*
 * cs_get_event_mask - return the event mask for this client
 */
static int
cs_get_event_mask(client_handle_t client_handle, sockevent_t *se)
{
        cs_socket_t *sp;
        client_t *client;
        int error;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't do anything except for return success.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_SUCCESS);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        mutex_enter(&sp->lock);

#ifdef  XXX
        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         * XXX - how can a client get their event masks if their card
         *      goes away?
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            mutex_exit(&sp->lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_NO_CARD);
        }
#endif

        /*
         * We are only allowed to get the client event mask if a
         *      RequestSocketMask has been called previously.  We
         *      are allowed to get the global event mask at any
         *      time.
         * The global event mask is initially set by the client
         *      in the call to RegisterClient.  The client event
         *      mask is set by the client in calls to SetEventMask
         *      and RequestSocketMask and gotten in calls to
         *      GetEventMask.
         */
        if (se->Attributes & CONF_EVENT_MASK_CLIENT) {
            if (!(client->flags & REQ_SOCKET_MASK_DONE)) {
                mutex_exit(&sp->lock);
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (CS_BAD_SOCKET);
            }
            se->EventMask = client->event_mask;
        } else {
            se->EventMask = client->global_mask;
        }

        mutex_exit(&sp->lock);
        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (CS_SUCCESS);
}

/*
 * cs_set_event_mask - set the event mask for this client
 */
static int
cs_set_event_mask(client_handle_t client_handle, sockevent_t *se)
{
        cs_socket_t *sp;
        client_t *client;
        int error;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't do anything except for return success.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_SUCCESS);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        mutex_enter(&sp->lock);

#ifdef  XXX
        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            mutex_exit(&sp->lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_NO_CARD);
        }
#endif

        /*
         * We are only allowed to set the client event mask if a
         *      RequestSocketMask has been called previously.  We
         *      are allowed to set the global event mask at any
         *      time.
         * The global event mask is initially set by the client
         *      in the call to RegisterClient.  The client event
         *      mask is set by the client in calls to SetEventMask
         *      and RequestSocketMask and gotten in calls to
         *      GetEventMask.
         */
        if (se->Attributes & CONF_EVENT_MASK_CLIENT) {
            if (!(client->flags & REQ_SOCKET_MASK_DONE)) {
                mutex_exit(&sp->lock);
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (CS_BAD_SOCKET);
            }
            client->event_mask = se->EventMask;
        } else {
            client->global_mask = se->EventMask;
        }

        /*
         * Merge all the clients' event masks and set the socket
         *      to generate the appropriate events.
         */
        (void) cs_set_socket_event_mask(sp, cs_merge_event_masks(sp, client));

        mutex_exit(&sp->lock);
        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (CS_SUCCESS);
}

/*
 * cs_read_event_status - handles PRR events and returns card status
 *
 *      calling: *sp - socket struct point
 *               *client - client to check events on
 *               *revent - pointer to event mask to update; if NULL, will
 *                              not be updated, if non-NULL, will be updated
 *                              with CS-format events; it is NOT necessary
 *                              to clear this value before calling this
 *                              function
 *               *gs - pointer to a get_ss_status_t used for the SS GetStatus
 *                              call; it is not necessary to initialize any
 *                              members in this structure; set to NULL if
 *                              not used
 *              flags - if CS_RES_IGNORE_NO_CARD is set, the check for a
 *                              card present will not be done
 *
 *      returns: CS_SUCCESS
 *               CS_NO_CARD - if no card is in the socket and the flags arg
 *                              is not set to CS_RES_IGNORE_NO_CARD
 *               CS_BAD_SOCKET - if the SS_GetStatus function returned an
 *                                      error
 *
 *      Note that if the client that configured this socket has told us that
 *              the READY pin in the PRR isn't valid and the socket is in IO
 *              mode, we always return that the card is READY.
 *
 *      Note that if gs is not NULL, the current card state will be returned
 *              in the gs->CardState member; this will always reflect the
 *              current card state and the state will come from both the
 *              SS_GetStatus call and the PRR, whichever is appropriate for
 *              the mode that the socket is currently in.
 */
static int
cs_read_event_status(cs_socket_t *sp, client_t *client, event_t *revent,
                                                get_ss_status_t *gs, int flags)
{
        cfg_regs_t prrd = 0;

        /*
         * SOCKET_IS_IO will only be set if a RequestConfiguration
         *      has been done by at least one client on this socket.
         * If there isn't a card in the socket or the caller wants to ignore
         *      whether the card is in the socket or not, get the current
         *      card status.
         */
        if ((sp->flags & SOCKET_CARD_INSERTED) ||
                                        (flags & CS_RES_IGNORE_NO_CARD)) {
            if (sp->flags & SOCKET_IS_IO) {
                if (client->present & CONFIG_PINREPL_REG_PRESENT) {
                    acc_handle_t cis_handle;
                    uint32_t newoffset = client->config_regs_offset;

                        /*
                         * Get a handle to the CIS window
                         */
                    if (cs_init_cis_window(sp, &newoffset, &cis_handle,
                                        CISTPLF_AM_SPACE) != CS_SUCCESS) {
                        cmn_err(CE_CONT, "cs_read_event_status: socket %d "
                                            "can't init CIS window\n",
                                                        sp->socket_num);
                        return (CS_GENERAL_FAILURE);
                    } /* cs_init_cis_window */

                    prrd = csx_Get8(cis_handle, client->config_regs.prr_p);
                    prrd &= client->pin;

#ifdef  CS_DEBUG
                    if (cs_debug > 1) {
                        cmn_err(CE_CONT, "cs_read_event_status: "
                                                "prrd 0x%x client->pin 0x%x\n",
                                                                (int)prrd,
                                                                client->pin);
                        cmn_err(CE_CONT, "PRR(1) = [%s%s%s%s%s%s%s%s]\n",
                                                ((prrd & PRR_WP_STATUS)?
                                                        "PRR_WP_STATUS ":""),
                                                ((prrd & PRR_READY_STATUS)?
                                                        "PRR_READY_STATUS ":""),
                                                ((prrd & PRR_BVD2_STATUS)?
                                                        "PRR_BVD2_STATUS ":""),
                                                ((prrd & PRR_BVD1_STATUS)?
                                                        "PRR_BVD1_STATUS ":""),
                                                ((prrd & PRR_WP_EVENT)?
                                                        "PRR_WP_EVENT ":""),
                                                ((prrd & PRR_READY_EVENT)?
                                                        "PRR_READY_EVENT ":""),
                                                ((prrd & PRR_BVD2_EVENT)?
                                                        "PRR_BVD2_EVENT ":""),
                                                ((prrd & PRR_BVD1_EVENT)?
                                                        "PRR_BVD1_EVENT ":""));
                    }
#endif

                        /*
                         * The caller wants the event changes sent back and
                         * the PRR event change bits cleared.
                         */
                    if (revent) {
                        get_socket_t get_socket;
                        set_socket_t set_socket;

                        /*
                         * Bug ID: 1193636 - Card Services sends bogus
                         *      events on CS_EVENT_STATUS_CHANGE events
                         * Clear this before we OR-in any values.
                         */
                        *revent = 0;

                        PRR_EVENT(prrd, PRR_WP_EVENT, PRR_WP_STATUS,
                                        CS_EVENT_WRITE_PROTECT, *revent);

                        PRR_EVENT(prrd, PRR_READY_EVENT, PRR_READY_STATUS,
                                        CS_EVENT_CARD_READY, *revent);

                        PRR_EVENT(prrd, PRR_BVD2_EVENT, PRR_BVD2_STATUS,
                                        CS_EVENT_BATTERY_LOW, *revent);

                        PRR_EVENT(prrd, PRR_BVD1_EVENT, PRR_BVD1_STATUS,
                                        CS_EVENT_BATTERY_DEAD, *revent);


#ifdef  CS_DEBUG
                        if (cs_debug > 1) {

                            cmn_err(CE_CONT, "PRR() = [%s%s%s%s%s%s%s%s]\n",
                                                ((prrd & PRR_WP_STATUS)?
                                                        "PRR_WP_STATUS ":""),
                                                ((prrd & PRR_READY_STATUS)?
                                                        "PRR_READY_STATUS ":""),
                                                ((prrd & PRR_BVD2_STATUS)?
                                                        "PRR_BVD2_STATUS ":""),
                                                ((prrd & PRR_BVD1_STATUS)?
                                                        "PRR_BVD1_STATUS ":""),
                                                ((prrd & PRR_WP_EVENT)?
                                                        "PRR_WP_EVENT ":""),
                                                ((prrd & PRR_READY_EVENT)?
                                                        "PRR_READY_EVENT ":""),
                                                ((prrd & PRR_BVD2_EVENT)?
                                                        "PRR_BVD2_EVENT ":""),
                                                ((prrd & PRR_BVD1_EVENT)?
                                                        "PRR_BVD1_EVENT ":""));
                        }
#endif

                        if (prrd)
                            csx_Put8(cis_handle, client->config_regs.prr_p,
                                prrd);

                        /*
                         * We now have to reenable the status change interrupts
                         *      if there are any valid bits in the PRR. Since
                         *      the BVD1 signal becomes the STATUS_CHANGE
                         *      signal when the socket is in IO mode, we just
                         *      have to set the SBM_BVD1 enable bit in the
                         *      event mask.
                         */
                        if (client->pin) {
                            get_socket.socket = sp->socket_num;
                            SocketServices(SS_GetSocket, &get_socket);
                            set_socket.socket = sp->socket_num;
                            set_socket.SCIntMask =
                                        get_socket.SCIntMask | SBM_BVD1;
                            set_socket.VccLevel = get_socket.VccLevel;
                            set_socket.Vpp1Level = get_socket.Vpp1Level;
                            set_socket.Vpp2Level = get_socket.Vpp2Level;
                            set_socket.IREQRouting = get_socket.IRQRouting;
                            set_socket.IFType = get_socket.IFType;
                            set_socket.CtlInd = get_socket.CtlInd;
                            set_socket.State = get_socket.state;
                            SocketServices(SS_SetSocket, &set_socket);
                        } /* if (client->pin) */
                    } /* if (revent) */

                } /* if (CONFIG_PINREPL_REG_PRESENT) */
            } /* if (SOCKET_IS_IO) */

        /*
         * The caller wants the current card state; we just read
         *      it and return a copy of it but do not clear any of
         *      the event changed bits (if we're reading the PRR).
         */
            if (gs) {
                gs->socket = sp->socket_num;
                gs->CardState = 0;
                if (SocketServices(SS_GetStatus, gs) != SUCCESS)
                    return (CS_BAD_SOCKET);
                if (sp->flags & SOCKET_IS_IO) {
                /*
                 * If the socket is in IO mode, then clear the
                 *      gs->CardState bits that are now in the PRR
                 */
                    gs->CardState &= ~(SBM_WP | SBM_BVD1 |
                                                SBM_BVD2 | SBM_RDYBSY);

                /*
                 * Convert PRR status to SS_GetStatus status
                 */
                    if (prrd & PRR_WP_STATUS)
                        gs->CardState |= SBM_WP;
                    if (prrd & PRR_BVD2_STATUS)
                        gs->CardState |= SBM_BVD2;
                    if (prrd & PRR_BVD1_STATUS)
                        gs->CardState |= SBM_BVD1;

                /*
                 * If the client has indicated that there is no
                 *      PRR or that the READY bit in the PRR isn't
                 *      valid, then we simulate the READY bit by
                 *      always returning READY.
                 */
                    if (!(client->present & CONFIG_PINREPL_REG_PRESENT) ||
                        ((client->present & CONFIG_PINREPL_REG_PRESENT) &&
                        !((client->pin &
                            (PRR_READY_STATUS | PRR_READY_EVENT)) ==
                                (PRR_READY_STATUS | PRR_READY_EVENT))) ||
                                (prrd & PRR_READY_STATUS))
                        gs->CardState |= SBM_RDYBSY;

#ifdef  CS_DEBUG
                        if (cs_debug > 1) {
                            cmn_err(CE_CONT, "cs_read_event_status: prrd 0x%x "
                                "client->pin 0x%x "
                                "gs->CardState 0x%x\n",
                                prrd, client->pin, gs->CardState);
                        }
#endif

                } /* if (SOCKET_IS_IO) */
            } /* if (gs) */
            return (CS_SUCCESS);
        } /* if (SOCKET_CARD_INSERTED) */

        return (CS_NO_CARD);
}

/*
 * cs_get_status - gets live card status and latched card status changes
 *                      supports the GetStatus CS call
 *
 *      returns: CS_SUCCESS
 *               CS_BAD_HANDLE if the passed client handle is invalid
 *
 *      Note: This function resets the latched status values maintained
 *              by Socket Services
 */
static int
cs_get_status(client_handle_t client_handle, get_status_t *gs)
{
        cs_socket_t *sp;
        client_t *client;
        get_ss_status_t get_ss_status;
        get_socket_t get_socket;
        set_socket_t set_socket;
        int error;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't do anything except for return success.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_SUCCESS);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        /*
         * Get the current card status as well as the latched card
         *      state.  Set the CS_RES_IGNORE_NO_CARD so that even
         *      if there is no card in the socket we'll still get
         *      a valid status.
         * Note that it is not necessary to initialize any values
         *      in the get_ss_status structure.
         */
        mutex_enter(&sp->cis_lock);
        if ((error = cs_read_event_status(sp, client, NULL, &get_ss_status,
                                        CS_RES_IGNORE_NO_CARD)) != CS_SUCCESS) {
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        mutex_exit(&sp->cis_lock);

        gs->raw_CardState = cs_sbm2cse(get_ss_status.CardState);

        /*
         * Assign the "live" card state to the "real" card state. If there's
         *      no card in the socket or the card in the socket is not
         *      for this client, then we lie and tell the caller that the
         *      card is not inserted.
         */
        gs->CardState = gs->raw_CardState;
        if (!(client->flags & CLIENT_CARD_INSERTED))
            gs->CardState &= ~CS_EVENT_CARD_INSERTION;

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        get_socket.socket = sp->socket_num;
        if (SocketServices(SS_GetSocket, &get_socket) != SUCCESS)
            return (CS_BAD_SOCKET);

        gs->SocketState = cs_sbm2cse(get_socket.state);

        set_socket.socket = sp->socket_num;
        set_socket.SCIntMask = get_socket.SCIntMask;
        set_socket.VccLevel = get_socket.VccLevel;
        set_socket.Vpp1Level = get_socket.Vpp1Level;
        set_socket.Vpp2Level = get_socket.Vpp2Level;
        set_socket.IREQRouting = get_socket.IRQRouting;
        set_socket.IFType = get_socket.IFType;
        set_socket.CtlInd = get_socket.CtlInd;
        /* XXX (is ~0 correct here?) reset latched values */
        set_socket.State = (unsigned)~0;

        if (SocketServices(SS_SetSocket, &set_socket) != SUCCESS)
            return (CS_BAD_SOCKET);

        return (CS_SUCCESS);
}

/*
 * cs_cse2sbm - converts a CS event mask to an SS (SBM_XXX) event mask
 */
static event_t
cs_cse2sbm(event_t event_mask)
{
        event_t sbm_event = 0;

        /*
         * XXX - we need to handle PM_CHANGE and RESET here as well
         */
        if (event_mask & CS_EVENT_WRITE_PROTECT)
            sbm_event |= SBM_WP;
        if (event_mask & CS_EVENT_BATTERY_DEAD)
            sbm_event |= SBM_BVD1;
        if (event_mask & CS_EVENT_BATTERY_LOW)
            sbm_event |= SBM_BVD2;
        if (event_mask & CS_EVENT_CARD_READY)
            sbm_event |= SBM_RDYBSY;
        if (event_mask & CS_EVENT_CARD_LOCK)
            sbm_event |= SBM_LOCKED;
        if (event_mask & CS_EVENT_EJECTION_REQUEST)
            sbm_event |= SBM_EJECT;
        if (event_mask & CS_EVENT_INSERTION_REQUEST)
            sbm_event |= SBM_INSERT;
        if (event_mask & (CS_EVENT_CARD_INSERTION | CS_EVENT_CARD_REMOVAL))
            sbm_event |= SBM_CD;

        return (sbm_event);
}

/*
 * cs_sbm2cse - converts SBM_xxx state to CS event bits
 *
 * This function should never set any of the following bits:
 *
 *              CS_EVENT_MTD_REQUEST
 *              CS_EVENT_CLIENT_INFO
 *              CS_EVENT_TIMER_EXPIRED
 *              CS_EVENT_CARD_REMOVAL
 *              CS_EVENT_CARD_REMOVAL_LOWP
 *              CS_EVENT_ALL_CLIENTS
 *              CS_EVENT_READY_TIMEOUT
 *
 *      These bits are defined in the CS_STATUS_XXX series and are
 *      used by GetStatus.
 */
static uint32_t
cs_sbm2cse(uint32_t state)
{
        uint32_t rstate = 0;

        /*
         * XXX - we need to handle PM_CHANGE and RESET here as well
         */
        if (state & SBM_WP)
            rstate |= CS_EVENT_WRITE_PROTECT;
        if (state & SBM_BVD1)
            rstate |= CS_EVENT_BATTERY_DEAD;
        if (state & SBM_BVD2)
            rstate |= CS_EVENT_BATTERY_LOW;
        if (state & SBM_RDYBSY)
            rstate |= CS_EVENT_CARD_READY;
        if (state & SBM_LOCKED)
            rstate |= CS_EVENT_CARD_LOCK;
        if (state & SBM_EJECT)
            rstate |= CS_EVENT_EJECTION_REQUEST;
        if (state & SBM_INSERT)
            rstate |= CS_EVENT_INSERTION_REQUEST;
        if (state & SBM_CD)
            rstate |= CS_EVENT_CARD_INSERTION;

        return (rstate);
}

/*
 * cs_merge_event_masks - merge the CS global socket event mask with the
 *                              passed client's event masks
 */
static unsigned
cs_merge_event_masks(cs_socket_t *sp, client_t *client)
{
        unsigned SCIntMask;
        uint32_t event_mask;

        /*
         * We always want to see card detect and status change events.
         */
        SCIntMask = SBM_CD;

        event_mask = client->event_mask | client->global_mask |
                                                        sp->event_mask;

        if (!(sp->flags & SOCKET_IS_IO)) {
            SCIntMask |= cs_cse2sbm(event_mask);
        } else {
                /*
                 * If the socket is in IO mode and there is a PRR present,
                 *      then we may need to enable PCE_CARD_STATUS_CHANGE
                 *      events.
                 */
            if (client->present & CONFIG_PINREPL_REG_PRESENT) {

                SCIntMask |= (cs_cse2sbm(event_mask) &
                                ~(SBM_WP | SBM_BVD1 | SBM_BVD2 | SBM_RDYBSY));

                if ((client->pin & (PRR_WP_STATUS | PRR_WP_EVENT)) ==
                                        (PRR_WP_STATUS | PRR_WP_EVENT))
                    if (event_mask & CS_EVENT_WRITE_PROTECT)
                        SCIntMask |= SBM_BVD1;

                if ((client->pin & (PRR_READY_STATUS | PRR_READY_EVENT)) ==
                                        (PRR_READY_STATUS | PRR_READY_EVENT))
                    if (event_mask & CS_EVENT_CARD_READY)
                            SCIntMask |= SBM_BVD1;

                if ((client->pin & (PRR_BVD2_STATUS | PRR_BVD2_EVENT)) ==
                                        (PRR_BVD2_STATUS | PRR_BVD2_EVENT))
                    if (event_mask & CS_EVENT_BATTERY_LOW)
                            SCIntMask |= SBM_BVD1;

                if ((client->pin & (PRR_BVD1_STATUS | PRR_BVD1_EVENT)) ==
                                        (PRR_BVD1_STATUS | PRR_BVD1_EVENT))
                    if (event_mask & CS_EVENT_BATTERY_DEAD)
                            SCIntMask |= SBM_BVD1;

            } /* if (CONFIG_PINREPL_REG_PRESENT) */
        } /* if (!SOCKET_IS_IO) */

        return (SCIntMask);
}

/*
 * cs_set_socket_event_mask - set the event mask for the socket
 */
static int
cs_set_socket_event_mask(cs_socket_t *sp, unsigned event_mask)
{
        get_socket_t get_socket;
        set_socket_t set_socket;

        get_socket.socket = sp->socket_num;
        if (SocketServices(SS_GetSocket, &get_socket) != SUCCESS)
            return (CS_BAD_SOCKET);

        set_socket.socket = sp->socket_num;
        set_socket.SCIntMask = event_mask;
        set_socket.VccLevel = get_socket.VccLevel;
        set_socket.Vpp1Level = get_socket.Vpp1Level;
        set_socket.Vpp2Level = get_socket.Vpp2Level;
        set_socket.IREQRouting = get_socket.IRQRouting;
        set_socket.IFType = get_socket.IFType;
        set_socket.CtlInd = get_socket.CtlInd;
        /* XXX (is ~0 correct here?) reset latched values */
        set_socket.State = (unsigned)~0;

        if (SocketServices(SS_SetSocket, &set_socket) != SUCCESS)
            return (CS_BAD_SOCKET);

        return (CS_SUCCESS);
}

/*
 * ==== MTD handling section ====
 */
static int
cs_deregister_mtd(client_handle_t client_handle)
{

        cmn_err(CE_CONT, "cs_deregister_mtd: client_handle 0x%x\n",
                                                        (int)client_handle);

        return (CS_SUCCESS);
}

/*
 * ==== memory window handling section ====
 */

/*
 * cs_request_window  - searches through window list for the socket to find a
 *                      memory window that matches the requested criteria;
 *                      this is RequestWindow
 *
 * calling:  cs_request_window(client_handle_t, *window_handle_t, win_req_t *)
 *
 *      On sucessful return, the window_handle_t * pointed to will
 *              contain a valid window handle for this window.
 *
 *      returns: CS_SUCCESS - if window found
 *               CS_OUT_OF_RESOURCE - if no windows match requirements
 *               CS_BAD_HANDLE - client handle is invalid
 *               CS_BAD_SIZE - if requested size can not be met
 *               CS_BAD_WINDOW - if an internal error occured
 *               CS_UNSUPPORTED_FUNCTION - if SS is trying to call us
 *               CS_NO_CARD - if no card is in socket
 *               CS_BAD_ATTRIBUTE - if any of the unsupported Attrbute
 *                                      flags are set
 */
static int
cs_request_window(client_handle_t client_handle,
                                window_handle_t *wh,
                                win_req_t *rw)
{
        cs_socket_t *sp;
        cs_window_t *cw;
        client_t *client;
        modify_win_t mw;
        inquire_window_t iw;
        uint32_t aw;
        int error;
        int client_lock_acquired;
        uint32_t socket_num;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_UNSUPPORTED_FUNCTION);

        /*
         * Make sure that none of the unsupported flags are set.
         */
        if (rw->Attributes &   (/* Compatability */
                                WIN_PAGED |
                                WIN_SHARED |
                                WIN_FIRST_SHARED |
                                WIN_BINDING_SPECIFIC |
                                /* CS internal */
                                WIN_DATA_WIDTH_VALID |
                                /* IO window flags */
                                WIN_MEMORY_TYPE_IO |
                                /* CardBus flags */
                                WIN_DATA_WIDTH_32 |
                                WIN_PREFETCH_CACHE_MASK |
                                WIN_BAR_MASK))
            return (CS_BAD_ATTRIBUTE);

        mutex_enter(&cs_globals.window_lock);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (error);
        }

        mutex_enter(&sp->lock);

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            mutex_exit(&sp->lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_NO_CARD);
        }

        mutex_exit(&sp->lock);

        socket_num = CS_MAKE_SOCKET_NUMBER(GET_CLIENT_SOCKET(client_handle),
            GET_CLIENT_FUNCTION(client_handle));


        /*
         * See if we can find a window that matches the caller's criteria.
         *      If we can't, then thre's not much more that we can do except
         *      for return an error.
         */
        if ((error = cs_find_mem_window(sp->socket_num, rw, &aw)) !=
                                                                CS_SUCCESS) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (error);
        }

        /*
         * We got a window, now synthesize a new window handle for this
         *      client and get a pointer to the global window structs
         *      and assign this window to this client.
         * We don't have to check for errors from cs_create_window_handle
         *      since that function always returns a valid window handle
         *      if it is given a valid window number.
         */
        *wh = cs_create_window_handle(aw);
        if ((cw = cs_get_wp(aw)) == NULL) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_BAD_WINDOW);
        }

        cw->window_handle = *wh;
        cw->client_handle = client_handle;
        cw->socket_num = sp->socket_num;
        cw->state |= (CW_ALLOCATED | CW_MEM);

        mw.Attributes = (
                                rw->Attributes |
                                WIN_DATA_WIDTH_VALID |
                                WIN_ACCESS_SPEED_VALID);
        mw.AccessSpeed = rw->win_params.AccessSpeed;

        if ((error = cs_modify_mem_window(*wh, &mw, rw, socket_num)) !=
            CS_SUCCESS) {
            cw->state = 0;
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (error);
        }

        /*
         * Get any required card offset and pass it back to the client.
         *      This is not defined in the current PCMCIA spec.  It is
         *      an aid to clients that want to use it to generate an
         *      optimum card offset.
         */
        iw.window = GET_WINDOW_NUMBER(*wh);
        SocketServices(SS_InquireWindow, &iw);

        if (iw.mem_win_char.MemWndCaps & WC_CALIGN)
            rw->ReqOffset = rw->Size;
        else
            rw->ReqOffset = iw.mem_win_char.ReqOffset;

        /*
         * Increment the client's memory window count; this is how we know
         *      when a client has any allocated memory windows.
         */
        client->memwin_count++;

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        mutex_exit(&cs_globals.window_lock);

        return (CS_SUCCESS);
}

/*
 * cs_release_window - deallocates the window associated with the passed
 *                      window handle; this is ReleaseWindow
 *
 *      returns: CS_SUCCESS if window handle is valid and window was
 *                      sucessfully deallocated
 *               CS_BAD_HANDLE if window handle is invalid or if window
 *                      handle is valid but window is not allocated
 */
static int
cs_release_window(window_handle_t wh)
{
        cs_socket_t *sp;
        cs_window_t *cw;
        client_t *client;
        int error;
        int client_lock_acquired;

        mutex_enter(&cs_globals.window_lock);

        if (!(cw = cs_find_window(wh))) {
            mutex_exit(&cs_globals.window_lock);
            return (CS_BAD_HANDLE);
        }

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(cw->client_handle)) {
            mutex_exit(&cs_globals.window_lock);
            return (CS_UNSUPPORTED_FUNCTION);
        }

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(cw->client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(cw->client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (error);
        }

        /*
         * Mark this window as not in use anymore.
         */
        cw->state &= ~CW_WIN_IN_USE;

        /*
         * Decrement the client's memory window count; this is how we know
         *      when a client has any allocated memory windows.
         */
        if (!(--(client->memwin_count)))
            client->flags &= ~CLIENT_WIN_ALLOCATED;

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        mutex_exit(&cs_globals.window_lock);

        return (CS_SUCCESS);
}

/*
 * cs_modify_window - modifies a window's characteristics; this is ModifyWindow
 */
static int
cs_modify_window(window_handle_t wh, modify_win_t *mw)
{
        cs_socket_t *sp;
        cs_window_t *cw;
        client_t *client;
        int error;
        int client_lock_acquired;

        mutex_enter(&cs_globals.window_lock);

        /*
         * Do some sanity checking - make sure that we can find a pointer
         *      to the window structure, and if we can, get the client that
         *      has allocated that window.
         */
        if (!(cw = cs_find_window(wh))) {
            mutex_exit(&cs_globals.window_lock);
            return (CS_BAD_HANDLE);
        }

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(cw->client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        if (!(client = cs_find_client(cw->client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (error);
        }

        mutex_enter(&sp->lock);

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            mutex_exit(&sp->lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_NO_CARD);
        }

        mutex_exit(&sp->lock);

        mw->Attributes &= (
                                WIN_MEMORY_TYPE_MASK |
                                WIN_ENABLE |
                                WIN_ACCESS_SPEED_VALID |
                                WIN_ACC_ENDIAN_MASK |
                                WIN_ACC_ORDER_MASK);

        mw->Attributes &= ~WIN_DATA_WIDTH_VALID;

        if ((error = cs_modify_mem_window(wh, mw, NULL, 0)) != CS_SUCCESS) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (error);
        }

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        mutex_exit(&cs_globals.window_lock);

        return (CS_SUCCESS);
}

/*
 * cs_modify_mem_window - modifies a window's characteristics; used internally
 *                              by Card Services
 *
 *    If *wr is NULL, it means that we're being called by ModifyWindow
 *    If *wr is non-NULL, it means that we are being called by RequestWindow
 *      and so we can't use SS_GetWindow.
 */
static int
cs_modify_mem_window(window_handle_t wh, modify_win_t *mw,
                                                win_req_t *wr, int sn)
{
        get_window_t gw;
        set_window_t sw;
        set_page_t set_page;
        get_page_t get_page;

        /*
         * If the win_req_t struct pointer is NULL, it means that
         *      we're being called by ModifyWindow, so get the
         *      current window characteristics.
         */
        if (!wr) {
            gw.window = GET_WINDOW_NUMBER(wh);
            if (SocketServices(SS_GetWindow, &gw) != SUCCESS)
                return (CS_BAD_WINDOW);
            sw.state = gw.state;
            sw.socket = gw.socket;
            sw.WindowSize = gw.size;
        } else {
            sw.state = 0;
            sw.socket = sn;
            sw.WindowSize = wr->Size;
        }

        /*
         * If we're being called by RequestWindow, we must always have
         *      WIN_ACCESS_SPEED_VALID set since get_window_t is not
         *      defined.
         */
        if (mw->Attributes & WIN_ACCESS_SPEED_VALID) {
            convert_speed_t convert_speed;

            convert_speed.Attributes = CONVERT_DEVSPEED_TO_NS;
            convert_speed.devspeed = mw->AccessSpeed;

            if (cs_convert_speed(&convert_speed) != CS_SUCCESS)
                return (CS_BAD_SPEED);

            sw.speed = convert_speed.nS;
        } else {
            sw.speed = gw.speed;
        }

        if (!wr) {
            get_page.window = GET_WINDOW_NUMBER(wh);
            get_page.page = 0;
            if (SocketServices(SS_GetPage, &get_page) != SUCCESS)
                return (CS_BAD_WINDOW);
            set_page.state = get_page.state;
            set_page.offset = get_page.offset;
        } else {
            set_page.state = 0;
            set_page.offset = 0;
        }

        if (mw->Attributes & WIN_ENABLE) {
            sw.state |= WS_ENABLED;
            set_page.state |= PS_ENABLED;
        } else {
            sw.state &= ~WS_ENABLED;
            set_page.state &= ~PS_ENABLED;
        }

        if (mw->Attributes & WIN_DATA_WIDTH_VALID) {
            if (mw->Attributes & WIN_DATA_WIDTH_16)
                sw.state |= WS_16BIT;
            else
                sw.state &= ~WS_16BIT;
        }

        sw.window = GET_WINDOW_NUMBER(wh);
        sw.base = 0;

        cs_set_acc_attributes(&sw, mw->Attributes);

        if (SocketServices(SS_SetWindow, &sw) != SUCCESS)
            return (CS_BAD_WINDOW);

        if (mw->Attributes & WIN_MEMORY_TYPE_AM)
            set_page.state |= PS_ATTRIBUTE;
        else
            set_page.state &= ~PS_ATTRIBUTE;

        set_page.window = GET_WINDOW_NUMBER(wh);
        set_page.page = 0;
        if (SocketServices(SS_SetPage, &set_page) != SUCCESS)
            return (CS_BAD_OFFSET);

        /*
         * Return the current base address of this window
         */
        if (wr) {
            gw.window = GET_WINDOW_NUMBER(wh);
            if (SocketServices(SS_GetWindow, &gw) != SUCCESS)
                return (CS_BAD_WINDOW);

            wr->Base.handle = (acc_handle_t)gw.handle;
        }

        return (CS_SUCCESS);
}

/*
 * cs_map_mem_page - sets the card offset of the mapped window
 */
static int
cs_map_mem_page(window_handle_t wh, map_mem_page_t *mmp)
{
        cs_socket_t *sp;
        cs_window_t *cw;
        client_t *client;
        inquire_window_t iw;
        get_window_t gw;
        set_page_t set_page;
        get_page_t get_page;
        int error;
        uint32_t size;
        int client_lock_acquired;

        /*
         * We don't support paged windows, so never allow a page number
         *      of other than 0
         */
        if (mmp->Page)
            return (CS_BAD_PAGE);

        mutex_enter(&cs_globals.window_lock);

        /*
         * Do some sanity checking - make sure that we can find a pointer
         *      to the window structure, and if we can, get the client that
         *      has allocated that window.
         */
        if (!(cw = cs_find_window(wh))) {
            mutex_exit(&cs_globals.window_lock);
            return (CS_BAD_HANDLE);
        }

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(cw->client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        if (!(client = cs_find_client(cw->client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (error);
        }

        mutex_enter(&sp->lock);

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            mutex_exit(&sp->lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_NO_CARD);
        }

        mutex_exit(&sp->lock);

        gw.window = GET_WINDOW_NUMBER(wh);
        SocketServices(SS_GetWindow, &gw);

        iw.window = GET_WINDOW_NUMBER(wh);
        SocketServices(SS_InquireWindow, &iw);

        if (iw.mem_win_char.MemWndCaps & WC_CALIGN)
            size = gw.size;
        else
            size = iw.mem_win_char.ReqOffset;

        if (((mmp->CardOffset/size)*size) != mmp->CardOffset) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_BAD_OFFSET);
        }

        get_page.window = GET_WINDOW_NUMBER(wh);
        get_page.page = 0;
        SocketServices(SS_GetPage, &get_page);

        set_page.window = GET_WINDOW_NUMBER(wh);
        set_page.page = 0;
        set_page.state = get_page.state;
        set_page.offset = mmp->CardOffset;
        if (SocketServices(SS_SetPage, &set_page) != SUCCESS) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_BAD_OFFSET);
        }

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        mutex_exit(&cs_globals.window_lock);

        return (CS_SUCCESS);
}

/*
 * cs_find_window - finds the window associated with the passed window
 *                      handle; if the window handle is invalid or no
 *                      windows match the passed window handle, NULL
 *                      is returned.  Note that the window must be
 *                      allocated for this function to return a valid
 *                      window pointer.
 *
 *      returns: cs_window_t * pointer to the found window
 *               NULL if window handle invalid or window not allocated
 */
cs_window_t *
cs_find_window(window_handle_t wh)
{
        cs_window_t *cw;

        if ((GET_WINDOW_NUMBER(wh) > cs_globals.num_windows) ||
                        (GET_WINDOW_MAGIC(wh) != WINDOW_HANDLE_MAGIC))
            return ((cs_window_t *)NULL);

        if ((cw = cs_get_wp(GET_WINDOW_NUMBER(wh))) == NULL)
            return (NULL);

        if ((cw->state & CW_ALLOCATED) && (cw->state & CW_MEM))
            return (cw);

        return ((cs_window_t *)NULL);
}

/*
 * cs_create_window_handle - creates a unique window handle based on the
 *                              passed window number.
 */
static window_handle_t
cs_create_window_handle(uint32_t aw)
{
        return (WINDOW_HANDLE_MAGIC | (aw & WINDOW_HANDLE_MASK));
}

/*
 * cs_find_mem_window - tries to find a memory window matching the caller's
 *                      criteria
 *
 *      We return the first window that matches the requested criteria.
 *
 *      returns: CS_SUCCESS - if memory window found
 *               CS_OUT_OF_RESOURCE - if no windows match requirements
 *               CS_BAD_SIZE - if requested size can not be met
 *               CS_BAD_WINDOW - if an internal error occured
 */
/* BEGIN CSTYLED */
static int
cs_find_mem_window(uint32_t sn, win_req_t *rw, uint32_t *assigned_window)
{
        uint32_t wn;
        int error = CS_OUT_OF_RESOURCE;
        uint32_t window_num = PCMCIA_MAX_WINDOWS;
        uint32_t min_size = UINT_MAX;
        inquire_window_t inquire_window, *iw;
        uint32_t MinSize, MaxSize, ReqGran, MemWndCaps, WndCaps;
        uint32_t tws;

        iw = &inquire_window;

        for (wn = 0; wn < cs_globals.num_windows; wn++) {
            cs_window_t *cw;

            /*
             * If we can't get a pointer to this window, we should contine
             *  with scanning the next window, since this window might have
             *  been dropped.
             */
            if ((cw = cs_get_wp(wn)) != NULL) {
              iw->window = wn;

              if (SocketServices(SS_InquireWindow, iw) != SUCCESS)
                return (CS_BAD_WINDOW);

              MinSize = iw->mem_win_char.MinSize;
              MaxSize = iw->mem_win_char.MaxSize;
              ReqGran = iw->mem_win_char.ReqGran;
              MemWndCaps = iw->mem_win_char.MemWndCaps;
              WndCaps = iw->WndCaps;

              if (WINDOW_FOR_SOCKET(iw->Sockets, sn) &&
                                        WINDOW_AVAILABLE_FOR_MEM(cw) &&
                                        WndCaps & (WC_COMMON|WC_ATTRIBUTE)) {
                if ((error = cs_valid_window_speed(iw, rw->win_params.AccessSpeed)) ==
                                        CS_SUCCESS) {
                    error = CS_OUT_OF_RESOURCE;
                    if (cs_memwin_space_and_map_ok(iw, rw)) {
                        error = CS_BAD_SIZE;
                        if (!rw->Size) {
                            min_size = min(min_size, MinSize);
                            window_num = wn;
                            goto found_window;
                        } else {
                            if (!(MemWndCaps & WC_SIZE)) {
                                if (rw->Size == MinSize) {
                                    min_size = MinSize;
                                    window_num = wn;
                                    goto found_window;
                                }
                            } else { /* WC_SIZE */
                              if (!ReqGran) {
                                error = CS_BAD_WINDOW;
                              } else {
                                if ((rw->Size >= MinSize) &&
                                                        (rw->Size <= MaxSize)) {
                                    if (MemWndCaps & WC_POW2) {
                                      unsigned rg = ReqGran;
                                        for (tws = MinSize; tws <= MaxSize;
                                                                rg = (rg<<1)) {
                                            if (rw->Size == tws) {
                                                min_size = tws;
                                                window_num = wn;
                                                goto found_window;
                                            }
                                            tws += rg;
                                          } /* for (tws) */
                                    } else {
                                        for (tws = MinSize; tws <= MaxSize;
                                                        tws += ReqGran) {
                                            if (rw->Size == tws) {
                                                min_size = tws;
                                                window_num = wn;
                                                goto found_window;
                                            }
                                          } /* for (tws) */
                                    } /* if (!WC_POW2) */
                                } /* if (Size >= MinSize) */
                              } /* if (!ReqGran) */
                            } /* if (WC_SIZE) */
                        } /* if (rw->Size) */
                    } /* if (cs_space_and_map_ok) */
                } /* if (cs_valid_window_speed) */
              } /* if (WINDOW_FOR_SOCKET) */
            } /* if (cs_get_wp) */
        } /* for (wn) */

        /*
         * If we got here and the window_num wasn't set by any window
         *       matches in the above code, it means that we didn't
         *      find a window matching the caller's criteria.
         * If the error is CS_BAD_TYPE, it means that the last reason
         *      that we couldn't match a window was because the caller's
         *      requested speed was out of range of the last window that
         *      we checked.  We convert this error code to CS_OUT_OF_RESOURCE
         *      to conform to the RequestWindow section of the PCMCIA
         *      Card Services spec.
         */
        if (window_num == PCMCIA_MAX_WINDOWS) {
            if (error == CS_BAD_TYPE)
                error = CS_OUT_OF_RESOURCE;
            return (error);
        }

found_window:
        rw->Size = min_size;
        *assigned_window = window_num;
        iw->window = window_num;
        SocketServices(SS_InquireWindow, iw);
        MemWndCaps = iw->mem_win_char.MemWndCaps;

        if (MemWndCaps & WC_CALIGN)
            rw->Attributes |= WIN_OFFSET_SIZE;
        else
            rw->Attributes &= ~WIN_OFFSET_SIZE;
        return (CS_SUCCESS);
}
/* END CSTYLED */

/*
 * cs_memwin_space_and_map_ok - checks to see if the passed window mapping
 *                              capabilities and window speeds are in the
 *                              range of the passed window.
 *
 *      returns: 0 - if the capabilities are out of range
 *               1 - if the capabilities are in range
 */
static int
cs_memwin_space_and_map_ok(inquire_window_t *iw, win_req_t *rw)
{

#ifdef  CS_DEBUG
        if (cs_debug > 240)
            printf("-> s&m_ok: Attributes 0x%x AccessSpeed 0x%x "
                                        "WndCaps 0x%x MemWndCaps 0x%x\n",
                                        (int)rw->Attributes,
                                        (int)rw->win_params.AccessSpeed,
                                        iw->WndCaps,
                                        iw->mem_win_char.MemWndCaps);
#endif

        if (rw->win_params.AccessSpeed & WIN_USE_WAIT) {
            if (!(iw->WndCaps & WC_WAIT))
                return (0);
        }

        if (rw->Attributes & WIN_DATA_WIDTH_16) {
            if (!(iw->mem_win_char.MemWndCaps & WC_16BIT))
                return (0);
        } else {
            if (!(iw->mem_win_char.MemWndCaps & WC_8BIT))
                return (0);
        }

        if (rw->Attributes & WIN_MEMORY_TYPE_AM) {
            if (!(iw->WndCaps & WC_ATTRIBUTE))
                return (0);
        }

        if (rw->Attributes & WIN_MEMORY_TYPE_CM) {
            if (!(iw->WndCaps & WC_COMMON))
                return (0);
        }

        return (1);
}

/*
 * cs_valid_window_speed - checks to see if requested window speed
 *                              is in range of passed window
 *
 *      The inquire_window_t struct gives us speeds in nS, and we
 *      get speeds in the AccessSpeed variable as a devspeed code.
 *
 *      returns: CS_BAD_SPEED - if AccessSpeed is invalid devspeed code
 *               CS_BAD_TYPE -  if AccessSpeed is not in range of valid
 *                              speed for this window
 *               CS_SUCCESS -   if window speed is in range
 */
static int
cs_valid_window_speed(inquire_window_t *iw, uint32_t AccessSpeed)
{
        convert_speed_t convert_speed, *cs;

        cs = &convert_speed;

        cs->Attributes = CONVERT_DEVSPEED_TO_NS;
        cs->devspeed = AccessSpeed;

        if (cs_convert_speed(cs) != CS_SUCCESS)
            return (CS_BAD_SPEED);

        if ((cs->nS < iw->mem_win_char.Fastest) ||
                (cs->nS > iw->mem_win_char.Slowest))
            return (CS_BAD_TYPE);

        return (CS_SUCCESS);
}

/*
 * ==== IO window handling section ====
 */

/*
 * cs_request_io - provides IO resources for clients; this is RequestIO
 *
 *      calling: cs_request_io(client_handle_t, io_req_t *)
 *
 *      returns: CS_SUCCESS - if IO resources available for client
 *               CS_OUT_OF_RESOURCE - if no windows match requirements
 *               CS_BAD_HANDLE - client handle is invalid
 *               CS_UNSUPPORTED_FUNCTION - if SS is trying to call us
 *               CS_NO_CARD - if no card is in socket
 *               CS_BAD_ATTRIBUTE - if any of the unsupported Attribute
 *                                      flags are set
 *               CS_BAD_BASE - if either or both base port addresses
 *                                      are invalid or out of range
 *               CS_CONFIGURATION_LOCKED - a RequestConfiguration has
 *                                      already been done
 *               CS_IN_USE - IO ports already in use or function has
 *                                      already been called
 *               CS_BAD_WINDOW - if failure while trying to set window
 *                                      characteristics
 */
static int
cs_request_io(client_handle_t client_handle, io_req_t *ior)
{
        cs_socket_t *sp;
        client_t *client;
        int error;
        int client_lock_acquired;
        uint32_t socket_num;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_UNSUPPORTED_FUNCTION);

        /*
         * If the client has only requested one IO range, then make sure
         *      that the Attributes2 filed is clear.
         */
        if (!ior->NumPorts2)
            ior->Attributes2 = 0;

        /*
         * Make sure that none of the unsupported or reserved flags are set.
         */
        if ((ior->Attributes1 | ior->Attributes2) &    (IO_SHARED |
                                                        IO_FIRST_SHARED |
                                                        IO_FORCE_ALIAS_ACCESS |
                                                        IO_DEALLOCATE_WINDOW |
                                                        IO_DISABLE_WINDOW))
            return (CS_BAD_ATTRIBUTE);

        /*
         * Make sure that we have a port count for the first region.
         */
        if (!ior->NumPorts1)
            return (CS_BAD_BASE);

        /*
         * If we're being asked for multiple IO ranges, then both base port
         *      members must be non-zero.
         */
        if ((ior->NumPorts2) && !(ior->BasePort1.base && ior->BasePort2.base))
            return (CS_BAD_BASE);

        mutex_enter(&cs_globals.window_lock);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (error);
        }

        /*
         * If RequestConfiguration has already been done, we don't allow
         *      this call.
         */
        if (client->flags & REQ_CONFIGURATION_DONE) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_CONFIGURATION_LOCKED);
        }

        /*
         * If RequestIO has already been done, we don't allow this call.
         */
        if (client->flags & REQ_IO_DONE) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_IN_USE);
        }

        mutex_enter(&sp->lock);

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            mutex_exit(&sp->lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_NO_CARD);
        }

        mutex_exit(&sp->lock);

        /*
         * If we're only being asked for one IO range, then set BasePort2 to
         *      zero, since we use it later on.
         */
        if (!ior->NumPorts2)
            ior->BasePort2.base = 0;

        /*
         * See if we can allow Card Services to select the base address
         *      value for this card; if the client has specified a non-zero
         *      base IO address but the card doesn't decode enough IO
         *      address lines to uniquely use that address, then we have
         *      the flexibility to choose an alternative base address.
         * Note that if the client specifies that the card decodes zero
         *      IO address lines, then we have to use the NumPortsX
         *      values to figure out how many address lines the card
         *      actually decodes, and we have to round the NumPortsX
         *      values up to the closest power of two.
         */
        if (ior->IOAddrLines) {
            ior->BasePort1.base = IOADDR_FROBNITZ(ior->BasePort1.base,
                ior->IOAddrLines);
            ior->BasePort2.base = IOADDR_FROBNITZ(ior->BasePort2.base,
                ior->IOAddrLines);
        } else {
            ior->BasePort1.base = ior->BasePort1.base &
                                ((IONUMPORTS_FROBNITZ(ior->NumPorts1) +
                                IONUMPORTS_FROBNITZ(ior->NumPorts2)) - 1);
            ior->BasePort2.base = ior->BasePort2.base &
                                ((IONUMPORTS_FROBNITZ(ior->NumPorts1) +
                                IONUMPORTS_FROBNITZ(ior->NumPorts2)) - 1);
        }

        socket_num = CS_MAKE_SOCKET_NUMBER(GET_CLIENT_SOCKET(client_handle),
            GET_CLIENT_FUNCTION(client_handle));


#ifdef  USE_IOMMAP_WINDOW
        /*
         * Here is where the code diverges, depending on the type of IO windows
         *      that this socket supports.  If this socket supportes memory
         *      mapped IO windows, as determined by cs_init allocating an
         *      io_mmap_window_t structure on the socket structure, then we
         *      use one IO window for all the clients on this socket.  We can
         *      do this safely since a memory mapped IO window implies that
         *      only this socket shares the complete IO space of the card.
         * See the next major block of code for a description of what we do
         *      if a socket doesn't support memory mapped IO windows.
         */
        if (sp->io_mmap_window) {
            cs_window_t *cw;
            io_mmap_window_t *imw = sp->io_mmap_window;
            uint32_t offset;

                /*
                 * If we haven't allocated an IO window yet, do it now.
                 * Try to allocate the IO window that cs_init found for us;
                 * if that fails, then call cs_find_io_win to find a window.
                 */
            if (!imw->count) {
                set_window_t set_window;

                if (!WINDOW_AVAILABLE_FOR_IO(imw->number)) {
                    iowin_char_t iowin_char;

                    iowin_char.IOWndCaps = (WC_IO_RANGE_PER_WINDOW |
                                            WC_8BIT |
                                            WC_16BIT);
                    if ((error = cs_find_io_win(sp->socket_num, &iowin_char,
                                    &imw->number, &imw->size)) != CS_SUCCESS) {
                        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                        mutex_exit(&cs_globals.window_lock);
                    } /* cs_find_io_win */
                } /* if (!WINDOW_AVAILABLE_FOR_IO) */

                set_window.socket = socket_num;
                set_window.window = imw->number;
                set_window.speed = IO_WIN_SPEED;
                set_window.base.base = 0;
                set_window.WindowSize = imw->size;
                set_window.state = (WS_ENABLED | WS_16BIT |
                                    WS_EXACT_MAPIN | WS_IO);

                /* XXX - what to d here? XXX */
                cs_set_acc_attributes(&set_window, Attributes);

                if (SocketServices(SS_SetWindow, &set_window) != SUCCESS) {
                    (void) cs_setup_io_win(socket_num, imw->number,
                                                NULL, NULL, NULL,
                                                (IO_DEALLOCATE_WINDOW |
                                                IO_DISABLE_WINDOW));
                    EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                    mutex_exit(&cs_globals.window_lock);
                    return (CS_BAD_WINDOW);
                }

                imw->handle = set_window.base.handle;
                imw->size = set_window.WindowSize;

                /*
                 * Check the caller's port requirements to be sure that they
                 *      fit within our found IO window.
                 */
                if ((ior->BasePort1.base + ior->NumPorts1 +
                        ior->BasePort2.base + ior->NumPorts2) > imw->size) {
                    EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                    mutex_exit(&cs_globals.window_lock);
                    return (CS_BAD_BASE);
                }

                if ((cw = cs_get_wp(imw->number)) == NULL) {
                    EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                    mutex_exit(&cs_globals.window_lock);
                    return (CS_BAD_WINDOW)
                }
                cw->state |= (CW_ALLOCATED | CW_IO);

            } /* if (!imw->count) */

            imw->count++;

                /*
                 * All common access handles for this type of adapter are
                 * duped.  We never give the original back to the caller.
                 */
            /* XXX need to set endianess and data ordering flags */
            csx_DupHandle(imw->handle, &ior->BasePort1.handle, 0);
            csx_GetHandleOffset(ior->BasePort1.handle, &offset);
            csx_SetHandleOffset(ior->BasePort1.handle,
                ior->BasePort1.base + offset);

            if (ior->NumPorts2) {
                /* XXX need to set endianess and data ordering flags */
                csx_DupHandle(imw->handle, &ior->BasePort2.handle, 0);
                csx_GetHandleOffset(ior->BasePort2.handle, &offset);
                csx_SetHandleOffset(ior->BasePort2.handle,
                    ior->BasePort1.base + offset);
            }

                /*
                 * We don't really use these two values if we've got a memory
                 * mapped IO window since the assigned window number is stored
                 * in imw->number.
                 */
            client->io_alloc.Window1 = imw->number;
            client->io_alloc.Window2 = PCMCIA_MAX_WINDOWS;

        /*
         * This socket supports only IO port IO windows.
         */
        } else {
#else   /* USE_IOMMAP_WINDOW */
        {
#endif  /* USE_IOMMAP_WINDOW */
            baseaddru_t baseaddru;

            baseaddru.base = ior->BasePort1.base;

            if ((error = cs_allocate_io_win(sp->socket_num, ior->Attributes1,
                &client->io_alloc.Window1)) != CS_SUCCESS) {

                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                mutex_exit(&cs_globals.window_lock);
                return (error);
            } /* if (cs_allocate_io_win(1)) */

                /*
                 * Setup the window hardware; if this fails, then we need to
                 *      deallocate the previously allocated window.
                 */
            if ((error = cs_setup_io_win(socket_num,
                                                client->io_alloc.Window1,
                                                &baseaddru,
                                                &ior->NumPorts1,
                                                ior->IOAddrLines,
                                                ior->Attributes1)) !=
                                                                CS_SUCCESS) {
                (void) cs_setup_io_win(socket_num, client->io_alloc.Window1,
                                        NULL, NULL, 0,
                                        (
                                                IO_DEALLOCATE_WINDOW |
                                                IO_DISABLE_WINDOW));

                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                mutex_exit(&cs_globals.window_lock);
                return (error);
            } /* if (cs_setup_io_win(1)) */

            ior->BasePort1.handle = (acc_handle_t)baseaddru.handle;
            ior->BasePort1.base = baseaddru.base;

                /*
                 * See if the client wants two IO ranges.
                 */
            if (ior->NumPorts2) {
                baseaddru_t baseaddru;

                baseaddru.base = ior->BasePort2.base;

                /*
                 * If we fail to allocate this window, then we must deallocate
                 *      the previous IO window that is already allocated.
                 */
                if ((error = cs_allocate_io_win(sp->socket_num,
                                                ior->Attributes2,
                                                &client->io_alloc.Window2)) !=
                                                                CS_SUCCESS) {
                    (void) cs_setup_io_win(socket_num,
                                                client->io_alloc.Window2,
                                                NULL, NULL, 0,
                                                (
                                                        IO_DEALLOCATE_WINDOW |
                                                        IO_DISABLE_WINDOW));
                    EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                    mutex_exit(&cs_globals.window_lock);
                    return (error);
                } /* if (cs_allocate_io_win(2)) */
                /*
                 * Setup the window hardware; if this fails, then we need to
                 *      deallocate the previously allocated window.
                 */
                if ((error = cs_setup_io_win(socket_num,
                                                client->io_alloc.Window2,
                                                &baseaddru,
                                                &ior->NumPorts2,
                                                ior->IOAddrLines,
                                                ior->Attributes2)) !=
                                                                CS_SUCCESS) {
                    (void) cs_setup_io_win(socket_num,
                                                client->io_alloc.Window1,
                                                NULL, NULL, 0,
                                                (
                                                        IO_DEALLOCATE_WINDOW |
                                                        IO_DISABLE_WINDOW));
                    (void) cs_setup_io_win(socket_num,
                                                client->io_alloc.Window2,
                                                NULL, NULL, 0,
                                                (
                                                        IO_DEALLOCATE_WINDOW |
                                                        IO_DISABLE_WINDOW));
                    EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                    mutex_exit(&cs_globals.window_lock);
                    return (error);
                } /* if (cs_setup_io_win(2)) */

                ior->BasePort2.handle = (acc_handle_t)baseaddru.handle;
                ior->BasePort2.base = baseaddru.base;

            } else {
                client->io_alloc.Window2 = PCMCIA_MAX_WINDOWS;
            } /* if (ior->NumPorts2) */
        } /* if (sp->io_mmap_window) */

        /*
         * Save a copy of the client's port information so that we
         *      can use it in the RequestConfiguration call.  We set
         *      the IO window number(s) allocated in the respective
         *      section of code, above.
         */
        client->io_alloc.BasePort1.base = ior->BasePort1.base;
        client->io_alloc.BasePort1.handle = ior->BasePort1.handle;
        client->io_alloc.NumPorts1 = ior->NumPorts1;
        client->io_alloc.Attributes1 = ior->Attributes1;
        client->io_alloc.BasePort2.base = ior->BasePort2.base;
        client->io_alloc.BasePort2.handle = ior->BasePort2.handle;
        client->io_alloc.NumPorts2 = ior->NumPorts2;
        client->io_alloc.Attributes2 = ior->Attributes2;
        client->io_alloc.IOAddrLines = ior->IOAddrLines;

        /*
         * Mark this client as having done a successful RequestIO call.
         */
        client->flags |= (REQ_IO_DONE | CLIENT_IO_ALLOCATED);

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        mutex_exit(&cs_globals.window_lock);

        return (CS_SUCCESS);
}

/*
 * cs_release_io - releases IO resources allocated by RequestIO; this is
 *                      ReleaseIO
 *
 *      calling: cs_release_io(client_handle_t, io_req_t *)
 *
 *      returns: CS_SUCCESS - if IO resources sucessfully deallocated
 *               CS_BAD_HANDLE - client handle is invalid
 *               CS_UNSUPPORTED_FUNCTION - if SS is trying to call us
 *               CS_CONFIGURATION_LOCKED - a RequestConfiguration has been
 *                              done without a ReleaseConfiguration
 *               CS_IN_USE - no RequestIO has been done
 */
static int
cs_release_io(client_handle_t client_handle, io_req_t *ior)
{
        cs_socket_t *sp;
        client_t *client;
        int error;
        int client_lock_acquired;
        uint32_t socket_num;

#ifdef  lint
        ior = NULL;
#endif

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_UNSUPPORTED_FUNCTION);

        mutex_enter(&cs_globals.window_lock);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (error);
        }

        /*
         * If RequestConfiguration has already been done, we don't allow
         *      this call.
         */
        if (client->flags & REQ_CONFIGURATION_DONE) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_CONFIGURATION_LOCKED);
        }

        /*
         * If RequestIO has not been done, we don't allow this call.
         */
        if (!(client->flags & REQ_IO_DONE)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            mutex_exit(&cs_globals.window_lock);
            return (CS_IN_USE);
        }

        socket_num = CS_MAKE_SOCKET_NUMBER(GET_CLIENT_SOCKET(client_handle),
            GET_CLIENT_FUNCTION(client_handle));

#ifdef  XXX
        /*
         * Check the passed IO allocation with the stored allocation; if
         *      they don't match, then return an error.
         */
        if ((client->io_alloc.BasePort1 != ior->BasePort1) ||
            (client->io_alloc.NumPorts1 != ior->NumPorts1) ||
            (client->io_alloc.Attributes1 != ior->Attributes1) ||
            (client->io_alloc.BasePort2 != ior->BasePort2) ||
            (client->io_alloc.NumPorts2 != ior->NumPorts2) ||
            (client->io_alloc.Attributes2 != ior->Attributes2) ||
            (client->io_alloc.IOAddrLines != ior->IOAddrLines)) {
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                mutex_exit(&cs_globals.window_lock);
                return (CS_BAD_ARGS);
        }
#endif

#ifdef  USE_IOMMAP_WINDOW
        /*
         * The code diverges here depending on if this socket supports
         *      memory mapped IO windows or not.  See comments in the
         *      cs_request_io function for a description of what's
         *      going on here.
         */
        if (sp->io_mmap_window) {
            io_mmap_window_t *imw = sp->io_mmap_window;

                /*
                 * We should never see this; if we do, it's an internal
                 *      consistency error.
                 */
            if (!imw->count) {
                cmn_err(CE_CONT, "cs_release_io: socket %d !imw->count\n",
                                                            sp->socket_num);
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                mutex_exit(&cs_globals.window_lock);
                return (CS_GENERAL_FAILURE);
            }

                /*
                 * All common access handles for this type of adapter are
                 *      duped. We never give the original back to the caller,
                 *      so it's OK to unconditionally free the handle here.
                 */
            csx_FreeHandle(&ior->BasePort1.handle);

                /*
                 * If the IO window referance count is zero, then deallocate
                 * and disable this window.
                 */
            if (!--(imw->count)) {
                (void) cs_setup_io_win(socket_num, imw->number, NULL,
                                                                NULL, NULL,
                                                (
                                                        IO_DEALLOCATE_WINDOW |
                                                        IO_DISABLE_WINDOW));
            } /* if (imw->count) */
        } else {
#endif  /* USE_IOMMAP_WINDOW */
            (void) cs_setup_io_win(socket_num, client->io_alloc.Window1,
                                                NULL, NULL, 0,
                                                (
                                                        IO_DEALLOCATE_WINDOW |
                                                        IO_DISABLE_WINDOW));
            if (client->io_alloc.Window2 != PCMCIA_MAX_WINDOWS)
                (void) cs_setup_io_win(socket_num, client->io_alloc.Window2,
                                                NULL, NULL, 0,
                                                (
                                                        IO_DEALLOCATE_WINDOW |
                                                        IO_DISABLE_WINDOW));
#ifdef  USE_IOMMAP_WINDOW
        } /* if (sp->io_mmap_window) */
#endif  /* USE_IOMMAP_WINDOW */

        /*
         * Mark the client as not having any IO resources allocated.
         */
        client->flags &= ~(REQ_IO_DONE | CLIENT_IO_ALLOCATED);

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        mutex_exit(&cs_globals.window_lock);
        return (CS_SUCCESS);
}

/*
 * cs_find_io_win - finds an IO window that matches the parameters specified
 *                      in the flags argument
 *
 *      calling: sn - socket number to look for IO window on
 *               *iwc - other window characteristics to match
 *               *assigned_window - pointer to where we return the assigned
 *                                      window number if we found a window or
 *                                      undefined otherwise
 *               *size - if non-NULL, the found window size will be stored here
 *
 *      returns: CS_SUCCESS - if IO window found
 *               CS_OUT_OF_RESOURCE - if no windows match requirements
 */
static int
cs_find_io_win(uint32_t sn, iowin_char_t *iwc, uint32_t *assigned_window,
    uint32_t *size)
{
        inquire_window_t inquire_window, *iw;
        unsigned wn;

        iw = &inquire_window;

        for (wn = 0; wn < cs_globals.num_windows; wn++) {
            iowin_char_t *iowc;
            cs_window_t *cw;

            if ((cw = cs_get_wp(wn)) != NULL) {

                iw->window = wn;
                SocketServices(SS_InquireWindow, iw);

                iowc = &iw->iowin_char;

                if (WINDOW_FOR_SOCKET(iw->Sockets, sn) &&
                    WINDOW_AVAILABLE_FOR_IO(cw) &&
                    (iw->WndCaps & WC_IO) &&
                    ((iowc->IOWndCaps & iwc->IOWndCaps) == iwc->IOWndCaps)) {

                        *assigned_window = wn;

                        if (size)
                            *size = iw->iowin_char.ReqGran;
                        return (CS_SUCCESS);
                    } /* if (WINDOW_FOR_SOCKET) */
            } /* cs_get_wp */
        } /* for (wn) */

        return (CS_OUT_OF_RESOURCE);
}

/*
 * cs_allocate_io_win - finds and allocates an IO window
 *
 *      calling: sn - socket number to look for window on
 *               Attributes - window attributes in io_req_t.Attributes format
 *               *assigned_window - pointer to return assigned window number
 *
 *      returns: CS_SUCCESS - IO window found and allocated
 *               CS_OUT_OF_RESOURCE - if cs_find_io_win couldn't find a
 *                              window that matches the passed criteria
 *
 * Note: This fucntion will find and allocate an IO window.  The caller is
 *      responsible for deallocating the window.
 */
static int
cs_allocate_io_win(uint32_t sn, uint32_t Attributes, uint32_t *assigned_window)
{
        iowin_char_t iowin_char;
        cs_window_t *cw;

        iowin_char.IOWndCaps =
                ((Attributes & IO_DATA_PATH_WIDTH_16)?WC_16BIT:WC_8BIT);

        if (cs_find_io_win(sn, &iowin_char, assigned_window, NULL) ==
                                                                CS_SUCCESS) {
            if ((cw = cs_get_wp(*assigned_window)) == NULL)
                return (CS_OUT_OF_RESOURCE);

            cw->state = (cw->state & CW_WINDOW_VALID) | (CW_ALLOCATED | CW_IO);
            return (CS_SUCCESS);
        }

        return (CS_OUT_OF_RESOURCE);
}

/*
 * cs_setup_io_win - setup and destroy an IO window
 *
 *      calling: sn - socket number
 *               wn - window number
 * XXX Base - pointer to XXX
 *               *NumPorts - pointer to number of allocated ports to return
 *               IOAddrLines - number of IO address lines decoded by this card
 *               Attributes - either io_req_t attributes, or a combination of
 *                              the following flags:
 *                                  IO_DEALLOCATE_WINDOW - deallocate the window
 *                                  IO_DISABLE_WINDOW - disable the window
 *                              When either of these two flags are set, *Base
 *                                  and NumPorts should be NULL.
 *
 *      returns: CS_SUCCESS - if no failure
 *               CS_BAD_WINDOW - if error while trying to configure window
 *
 * Note: We use the IOAddrLines value to determine what base address to pass
 *              to Socket Services.
 */
static int
cs_setup_io_win(uint32_t sn, uint32_t wn, baseaddru_t *Base, uint32_t *NumPorts,
    uint32_t IOAddrLines, uint32_t Attributes)
{
        set_window_t set_window;

        if (Attributes & (IO_DEALLOCATE_WINDOW | IO_DISABLE_WINDOW)) {

            if (Attributes & IO_DEALLOCATE_WINDOW) {
                cs_window_t *cw;

                if ((cw = cs_get_wp(wn)) == NULL)
                    return (CS_BAD_WINDOW);
                cw->state &= CW_WINDOW_VALID;

            } /* IO_DEALLOCATE_WINDOW */

            if (Attributes & IO_DISABLE_WINDOW) {
                get_window_t get_window;

                get_window.window = wn;

                SocketServices(SS_GetWindow, &get_window);

                set_window.socket = get_window.socket;
                set_window.window = get_window.window;
                set_window.speed = get_window.speed;
                set_window.base = 0;
                set_window.WindowSize = get_window.size;
                set_window.state = get_window.state & ~WS_ENABLED;

                cs_set_acc_attributes(&set_window, Attributes);

                SocketServices(SS_SetWindow, &set_window);
            } /* IO_DISABLE_WINDOW */

            return (CS_SUCCESS);

        } /* if (IO_DEALLOCATE_WINDOW | IO_DISABLE_WINDOW) */

        /*
         * See if we can allow Socket Services to select the base address
         *      value for this card; if the client has specified a non-zero
         *      base IO address but the card doesn't decode enough IO
         *      address lines to uniquely use that address, then we have
         *      the flexibility to choose an alternative base address.
         * XXX - Is this really correct in all cases?
         */
        if (!IOAddrLines)
            Base->base = 0;
        else
            Base->base = IOADDR_FROBNITZ(Base->base, IOAddrLines);

        set_window.socket = sn;
        set_window.window = wn;
        set_window.speed = IO_WIN_SPEED;
        set_window.base = Base->base;
        set_window.WindowSize = *NumPorts;
        set_window.state = (WS_ENABLED | WS_IO |
                        ((Attributes & IO_DATA_PATH_WIDTH_16)?WS_16BIT:0));

        cs_set_acc_attributes(&set_window, Attributes);

        if (SocketServices(SS_SetWindow, &set_window) != SUCCESS)
            return (CS_BAD_WINDOW);

        Base->base = set_window.base;
        Base->handle = set_window.handle;
        *NumPorts = set_window.WindowSize;

        return (CS_SUCCESS);
}

/*
 * ==== IRQ handling functions ====
 */

/*
 * cs_request_irq - add's client's IRQ handler; supports RequestIRQ
 *
 *      calling: irq_req_t.Attributes - must have the IRQ_TYPE_EXCLUSIVE
 *                      flag set, and all other flags clear, or
 *                      CS_BAD_ATTRIBUTE will be returned
 *
 *      returns: CS_SUCCESS - if IRQ resources available for client
 *               CS_BAD_IRQ - if IRQ can not be allocated
 *               CS_BAD_HANDLE - client handle is invalid
 *               CS_UNSUPPORTED_FUNCTION - if SS is trying to call us
 *               CS_NO_CARD - if no card is in socket
 *               CS_BAD_ATTRIBUTE - if any of the unsupported Attribute
 *                                      flags are set
 *               CS_CONFIGURATION_LOCKED - a RequestConfiguration has
 *                                      already been done
 *               CS_IN_USE - IRQ ports already in use or function has
 *                                      already been called
 *
 * Note: We only allow level-mode interrupts.
 */
static int
cs_request_irq(client_handle_t client_handle, irq_req_t *irqr)
{
        cs_socket_t *sp;
        client_t *client;
        set_irq_handler_t set_irq_handler;
        int error;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_UNSUPPORTED_FUNCTION);

        /*
         * Make sure that none of the unsupported or reserved flags are set.
         */
        if ((irqr->Attributes & (IRQ_TYPE_TIME | IRQ_TYPE_DYNAMIC_SHARING |
                                IRQ_FIRST_SHARED | IRQ_PULSE_ALLOCATED |
                                IRQ_FORCED_PULSE)) ||
                !(irqr->Attributes & IRQ_TYPE_EXCLUSIVE))
            return (CS_BAD_ATTRIBUTE);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        /*
         * If RequestConfiguration has already been done, we don't allow
         *      this call.
         */
        if (client->flags & REQ_CONFIGURATION_DONE) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_CONFIGURATION_LOCKED);
        }

        /*
         * If RequestIRQ has already been done, we don't allow this call.
         */
        if (client->flags & REQ_IRQ_DONE) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_IN_USE);
        }

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_NO_CARD);
        }

        /*
         * Set up the parameters and ask Socket Services to give us an IRQ
         *      for this client.  We don't really do much, since the IRQ
         *      resources are managed by SS and the kernel.  We also don't
         *      care which IRQ level we are given.
         */
        set_irq_handler.socket =
                CS_MAKE_SOCKET_NUMBER(GET_CLIENT_SOCKET(client_handle),
                                        GET_CLIENT_FUNCTION(client_handle));
        set_irq_handler.irq = IRQ_ANY;

        set_irq_handler.handler_id = client_handle;
        set_irq_handler.handler = (f_t *)irqr->irq_handler;
        set_irq_handler.arg1 = irqr->irq_handler_arg;
        set_irq_handler.arg2 = NULL;

        if ((error = SocketServices(SS_SetIRQHandler,
                                        &set_irq_handler)) != SUCCESS) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_IRQ);
        }

        irqr->iblk_cookie = set_irq_handler.iblk_cookie;
        irqr->idev_cookie = set_irq_handler.idev_cookie;

        /*
         * Save the allocated IRQ information for this client.
         */
        client->irq_alloc.Attributes = irqr->Attributes;
        client->irq_alloc.irq = set_irq_handler.irq;
        client->irq_alloc.handler_id = set_irq_handler.handler_id;
        client->irq_alloc.irq_handler = (f_t *)set_irq_handler.handler;
        client->irq_alloc.irq_handler_arg1 = set_irq_handler.arg1;
        client->irq_alloc.irq_handler_arg2 = set_irq_handler.arg2;

#ifdef  CS_DEBUG
        if (cs_debug > 0)
            cmn_err(CE_CONT, "cs_request_irq: socket %d irqr->Attributes 0x%x "
                                                "set_irq_handler.irq 0x%x\n",
                                                sp->socket_num,
                                                (int)irqr->Attributes,
                                                set_irq_handler.irq);
#endif

        /*
         * Mark this client as having done a successful RequestIRQ call.
         */
        client->flags |= (REQ_IRQ_DONE | CLIENT_IRQ_ALLOCATED);

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        return (CS_SUCCESS);
}

/*
 * cs_release_irq - releases IRQ resources allocated by RequestIRQ; this is
 *                      ReleaseIRQ
 *
 *      calling: cs_release_irq(client_handle_t, irq_req_t *)
 *
 *      returns: CS_SUCCESS - if IRQ resources sucessfully deallocated
 *               CS_BAD_IRQ - if IRQ can not be deallocated
 *               CS_BAD_HANDLE - client handle is invalid
 *               CS_UNSUPPORTED_FUNCTION - if SS is trying to call us
 *               CS_CONFIGURATION_LOCKED - a RequestConfiguration has been
 *                              done without a ReleaseConfiguration
 *               CS_IN_USE - no RequestIRQ has been done
 */
static int
cs_release_irq(client_handle_t client_handle, irq_req_t *irqr)
{
        cs_socket_t *sp;
        client_t *client;
        clear_irq_handler_t clear_irq_handler;
        int error;
        int client_lock_acquired;

#ifdef  lint
        irqr = NULL;
#endif

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_UNSUPPORTED_FUNCTION);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        /*
         * If RequestConfiguration has already been done, we don't allow
         *      this call.
         */
        if (client->flags & REQ_CONFIGURATION_DONE) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_CONFIGURATION_LOCKED);
        }

        /*
         * If RequestIRQ has not been done, we don't allow this call.
         */
        if (!(client->flags & REQ_IRQ_DONE)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_IN_USE);
        }

        /*
         * Tell Socket Services that we want to deregister this client's
         *      IRQ handler.
         */
        clear_irq_handler.socket =
                CS_MAKE_SOCKET_NUMBER(GET_CLIENT_SOCKET(client_handle),
                                GET_CLIENT_FUNCTION(client_handle));
        clear_irq_handler.handler_id = client->irq_alloc.handler_id;
        clear_irq_handler.handler = (f_t *)client->irq_alloc.irq_handler;

        /*
         * At this point, we should never fail this SS call; if we do, it
         *      means that there is an internal consistancy error in either
         *      Card Services or Socket Services.
         */
        if ((error = SocketServices(SS_ClearIRQHandler, &clear_irq_handler)) !=
                                                                SUCCESS) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_IRQ);
        }

        /*
         * Mark the client as not having any IRQ resources allocated.
         */
        client->flags &= ~(REQ_IRQ_DONE | CLIENT_IRQ_ALLOCATED);

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        return (CS_SUCCESS);
}

/*
 * ==== configuration handling functions ====
 */

/*
 * cs_request_configuration - sets up socket and card configuration on behalf
 *              of the client; this is RequestConfiguration
 *
 *      returns: CS_SUCCESS - if configuration sucessfully set
 *               CS_BAD_SOCKET - if Socket Services returns an error
 *               CS_UNSUPPORTED_FUNCTION - if SS is trying to call us
 *               CS_BAD_ATTRIBUTE - if any unsupported or reserved flags
 *                                      are set
 *               CS_BAD_TYPE - if the socket doesn't support a mem and IO
 *                              interface (SOCKET_INTERFACE_MEMORY_AND_IO set)
 *               CS_CONFIGURATION_LOCKED - a RequestConfiguration has
 *                                      already been done
 *               CS_BAD_VCC - if Vcc value is not supported by socket
 *               CS_BAD_VPP1 - if Vpp1 value is not supported by socket
 *               CS_BAD_VPP2 - if Vpp2 value is not supported by socket
 *
 * Bug ID: 1193637 - Card Services RequestConfiguration does not conform
 *      to PCMCIA standard
 * We allow clients to do a RequestConfiguration even if they haven't
 *      done a RequestIO or RequestIRQ.
 */
static int
cs_request_configuration(client_handle_t client_handle, config_req_t *cr)
{
        cs_socket_t *sp;
        client_t *client;
        volatile config_regs_t *crt;
        set_socket_t set_socket;
        get_socket_t get_socket;
        acc_handle_t cis_handle;
        int error;
        uint32_t newoffset;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_UNSUPPORTED_FUNCTION);

#ifdef  XXX
        /*
         * If the client specifies Vcc = 0 and any non-zero value for
         *      either of the Vpp members, that's an illegal condition.
         */
        if (!(cr->Vcc) && (cr->Vpp1 || cr->Vpp2))
            return (CS_BAD_VCC);
#endif

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        /*
         * If the client is asking for a memory and IO interface on this
         *      socket, then check the socket capabilities to be sure that
         *      this socket supports this configuration.
         */
        if (cr->IntType & SOCKET_INTERFACE_MEMORY_AND_IO) {
            inquire_socket_t inquire_socket;

            inquire_socket.socket = sp->socket_num;

            if (SocketServices(SS_InquireSocket, &inquire_socket) != SUCCESS)
                return (CS_BAD_SOCKET);

            if (!(inquire_socket.SocketCaps & IF_IO))
                return (CS_BAD_TYPE);

        } /* if (SOCKET_INTERFACE_MEMORY_AND_IO) */

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        /*
         * If RequestConfiguration has already been done, we don't allow
         *      this call.
         */
        if (client->flags & REQ_CONFIGURATION_DONE) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_CONFIGURATION_LOCKED);
        }

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_NO_CARD);
        }

        /*
         * At this point, most of the client's calling parameters have been
         *      validated, so we can go ahead and configure the socket and
         *      the card.
         */
        mutex_enter(&sp->cis_lock);

        /*
         * Configure the socket with the interface type and voltages requested
         *      by the client.
         */
        get_socket.socket = sp->socket_num;

        if (SocketServices(SS_GetSocket, &get_socket) != SUCCESS) {
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_SOCKET);
        }

#ifdef  CS_DEBUG
        if (cs_debug > 0)
            cmn_err(CE_CONT, "cs_request_configuration: socket %d "
                                        "client->irq_alloc.irq 0x%x "
                                        "get_socket.IRQRouting 0x%x\n",
                                                sp->socket_num,
                                                (int)client->irq_alloc.irq,
                                                get_socket.IRQRouting);
#endif

        bzero(&set_socket, sizeof (set_socket));
        set_socket.socket = sp->socket_num;
        set_socket.IREQRouting = client->irq_alloc.irq & ~IRQ_ENABLE;

        set_socket.CtlInd = get_socket.CtlInd;
        set_socket.State = 0;   /* don't reset latched values */

        if (cs_convert_powerlevel(sp->socket_num, cr->Vcc, VCC,
                                        &set_socket.VccLevel) != CS_SUCCESS) {
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_VCC);
        }

        if (cs_convert_powerlevel(sp->socket_num, cr->Vpp1, VPP1,
                                        &set_socket.Vpp1Level) != CS_SUCCESS) {
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_VPP);
        }

        if (cs_convert_powerlevel(sp->socket_num, cr->Vpp2, VPP2,
                                        &set_socket.Vpp2Level) != CS_SUCCESS) {
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_VPP);
        }

        if (!(cr->IntType & SOCKET_INTERFACE_MEMORY_AND_IO))
                set_socket.IFType = IF_MEMORY;
        else {
                set_socket.IFType = IF_IO;

                /*
                 * The Cirrus Logic PD6710/672X/others? adapters will write
                 * protect the CIS if the socket is in MEMORY mode and the
                 * WP/IOCS16 pin is true.  When this happens, the CIS registers
                 * will fail to be written.  Go ahead and set the socket,
                 * even though the event mask isn't complete yet, so we can
                 * configure the adapter.  Afterwards, set the socket again
                 * to make sure the event mask is correct.
                 */
                if (SocketServices(SS_SetSocket, &set_socket) != SUCCESS) {
                        sp->flags &= ~SOCKET_IS_IO;
                        mutex_exit(&sp->cis_lock);
                        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                        return (CS_BAD_SOCKET);
                }
        }

        if (cs_rc2_delay)
            drv_usecwait(cs_rc2_delay * 1000);

        /*
         * Get a pointer to a window that contains the configuration
         *      registers.
         */
        mutex_enter(&sp->lock);
        client->config_regs_offset = cr->ConfigBase;
        newoffset = client->config_regs_offset;
        mutex_exit(&sp->lock);
        if (cs_init_cis_window(sp, &newoffset, &cis_handle,
                                        CISTPLF_AM_SPACE) != CS_SUCCESS) {
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            cmn_err(CE_CONT, "cs_request_configuration: socket %d can't init "
                                "CIS window\n", sp->socket_num);
            return (CS_GENERAL_FAILURE);
        }

        /*
         * Setup the config register pointers.
         * Note that these pointers are not the complete virtual address;
         *      the complete address is constructed each time the registers
         *      are accessed.
         */
        mutex_enter(&sp->lock);
        crt = &client->config_regs;
        client->present = cr->Present;

        bzero((char *)crt, sizeof (config_regs_t));

        /* Configuration Option Register */
        if (client->present & CONFIG_OPTION_REG_PRESENT)
            crt->cor_p = (newoffset + CONFIG_OPTION_REG_OFFSET);

        /* Configuration and Status Register */
        if (client->present & CONFIG_STATUS_REG_PRESENT)
            crt->ccsr_p = (newoffset + CONFIG_STATUS_REG_OFFSET);

        /* Pin Replacement Register */
        if (client->present & CONFIG_PINREPL_REG_PRESENT)
            crt->prr_p = (newoffset + CONFIG_PINREPL_REG_OFFSET);

        /* Socket and Copy Register */
        if (client->present & CONFIG_COPY_REG_PRESENT)
            crt->scr_p = (newoffset + CONFIG_COPY_REG_OFFSET);

        /* Extended Status Register */
        if (client->present & CONFIG_EXSTAT_REG_PRESENT)
            crt->exstat_p = (newoffset + CONFIG_EXSTAT_REG_OFFSET);

        /* IO Base 0 Register */
        if (client->present & CONFIG_IOBASE0_REG_PRESENT)
            crt->iobase0_p = (newoffset + CONFIG_IOBASE0_REG_OFFSET);

        /* IO Base 1 Register */
        if (client->present & CONFIG_IOBASE1_REG_PRESENT)
            crt->iobase1_p = (newoffset + CONFIG_IOBASE1_REG_OFFSET);

        /* IO Base 2 Register */
        if (client->present & CONFIG_IOBASE2_REG_PRESENT)
            crt->iobase2_p = (newoffset + CONFIG_IOBASE2_REG_OFFSET);

        /* IO Base 3 Register */
        if (client->present & CONFIG_IOBASE3_REG_PRESENT)
            crt->iobase3_p = (newoffset + CONFIG_IOBASE3_REG_OFFSET);

        /* IO Limit Register */
        if (client->present & CONFIG_IOLIMIT_REG_PRESENT)
            crt->iolimit_p = (newoffset + CONFIG_IOLIMIT_REG_OFFSET);

        /*
         * Setup the bits in the PRR mask that are valid; this is easy, just
         *      copy the Pin value that the client gave us.  Note that for
         *      this to work, the client must set both of the XXX_STATUS
         *      and the XXX_EVENT bits in the Pin member.
         */
        client->pin = cr->Pin;

#ifdef  CS_DEBUG
        if (cs_debug > 128)
            cmn_err(CE_CONT, "cs_request_configuration: client->pin 0x%x "
                "client->config_regs_offset 0x%x newoffset 0x%x cor_p 0x%x "
                "ccsr_p 0x%x prr_p 0x%x scr_p 0x%x\n",
                client->pin, (int)client->config_regs_offset, newoffset,
                (int)crt->cor_p, (int)crt->ccsr_p, (int)crt->prr_p,
                (int)crt->scr_p);
#endif

        /*
         * If the socket isn't in IO mode, WP is asserted,  and we're going to
         * write any of the config registers, issue a warning.
         */
        if ((client->present != 0) &&
            (!(cr->IntType & SOCKET_INTERFACE_MEMORY_AND_IO)) &&
            (get_socket.state & SBM_WP)) {
                cmn_err(CE_NOTE, "!cs_request_configuration: attempting to "
                    "write CIS config regs with WP set\n");
        }

        /*
         * Write any configuration registers that the client tells us are
         *      present to the card; save a copy of what we wrote so that we
         *      can return them if the client calls GetConfigurationInfo.
         * The order in which we write the configuration registers is
         *      specified by the PCMCIA spec; we must write the socket/copy
         *      register first (if it exists), and then we can write the
         *      registers in any arbitrary order.
         */
        /* Socket and Copy Register */
        if (client->present & CONFIG_COPY_REG_PRESENT) {
            crt->scr = cr->Copy;
            csx_Put8(cis_handle, crt->scr_p, crt->scr);
        }

        /* Pin Replacement Register */
        if (client->present & CONFIG_PINREPL_REG_PRESENT) {
            crt->prr = cr->Pin;
            csx_Put8(cis_handle, crt->prr_p, crt->prr);
        }

        /* Configuration and Status Register */
        /* XXX should we set CCSR_SIG_CHG in the CCSR? XXX */
        if (client->present & CONFIG_STATUS_REG_PRESENT) {
            crt->ccsr = cr->Status;
            csx_Put8(cis_handle, crt->ccsr_p, crt->ccsr);
        }

        /* Extended Status Register */
        if (client->present & CONFIG_EXSTAT_REG_PRESENT) {
            crt->exstat = cr->ExtendedStatus;
            csx_Put8(cis_handle, crt->exstat_p, crt->exstat);
        }

        /*
         * If any IO base and limit registers exist, and this client
         *      has done a RequestIO, setup the IO Base and IO Limit
         *      registers.
         */
        if (client->flags & REQ_IO_DONE) {
            if (client->present & CONFIG_IOBASE0_REG_PRESENT) {
                uint32_t base = client->io_alloc.BasePort1.base;
                uint32_t present = (client->present &
                                        CONFIG_IOBASE_REG_MASK) >>
                                                CONFIG_IOBASE_REG_SHIFT;
                uint32_t reg = crt->iobase0_p;

                do {
                    csx_Put8(cis_handle, reg, base & 0x0ff);
                    reg = reg + 2;
                    base = base >> 8;
                    present = present >> 1;
                } while (present);
            } /* CONFIG_IOBASE0_REG_PRESENT */

            if (client->present & CONFIG_IOLIMIT_REG_PRESENT) {
                uint32_t np = client->io_alloc.NumPorts1 +
                                        client->io_alloc.NumPorts2;
                uint32_t limit, do_bit = 0;
                int lm;

                limit = (IONUMPORTS_FROBNITZ(np) - 1);

                for (lm = 7; lm >= 0; lm--) {
                    if (limit & (1 << lm))
                        do_bit = 1;
                    if (do_bit)
                        limit |= (1 << lm);
                } /* for */

                csx_Put8(cis_handle, crt->iolimit_p, limit);
            } /* CONFIG_IOLIMIT_REG_PRESENT */
        } /* REQ_IO_DONE */

        /*
         * Mark the socket as being in IO mode.
         */
        if (cr->IntType & SOCKET_INTERFACE_MEMORY_AND_IO)
            sp->flags |= SOCKET_IS_IO;

        mutex_exit(&sp->lock);

        /*
         * Enable the interrupt if needed
         */
        if (cr->Attributes & CONF_ENABLE_IRQ_STEERING)
            set_socket.IREQRouting |= IRQ_ENABLE;

        /*
         * Now that we know if the PRR is present and if it is, which
         *      bits in the PRR are valid, we can construct the correct
         *      socket event mask.
         */
        set_socket.SCIntMask = cs_merge_event_masks(sp, client);

        /*
         * Configuration Option Register - we handle this specially since
         *      we don't allow the client to manipulate the RESET or
         *      INTERRUPT bits (although a client can manipulate these
         *      bits via an AccessConfigurationRegister call - explain
         *      THAT logic to me).
         * XXX - we force level-mode interrupts (COR_LEVEL_IRQ)
         * XXX - we always enable the function on a multi-function card
         */
        if (client->present & CONFIG_OPTION_REG_PRESENT) {
            crt->cor = (cr->ConfigIndex & ~COR_SOFT_RESET) | COR_LEVEL_IRQ;
            if (client->present & CONFIG_IOBASE0_REG_PRESENT)
                crt->cor |= COR_ENABLE_BASE_LIMIT;
            if (sp->cis_flags & CW_MULTI_FUNCTION_CIS) {
                crt->cor |= COR_ENABLE_FUNCTION;
                crt->cor &= ~COR_ENABLE_IREQ_ROUTING;
                if (cr->Attributes & CONF_ENABLE_IRQ_STEERING)
                    crt->cor |= COR_ENABLE_IREQ_ROUTING;
            } /* CW_MULTI_FUNCTION_CIS */

#ifdef  CS_DEBUG
        if (cs_debug > 0)
                cmn_err(CE_CONT, "cs_request_configuration "
                    "cor=x%x ConfigIndex=x%x Attributes=x%x flags=x%x\n"
                    "present=x%x cis_handle=%p cor_p=x%x\n",
                    crt->cor, cr->ConfigIndex, cr->Attributes, sp->cis_flags,
                    client->present, cis_handle, crt->cor_p);
#endif

            csx_Put8(cis_handle, crt->cor_p, crt->cor);
        } /* CONFIG_OPTION_REG_PRESENT */

        if (cs_rc1_delay)
            drv_usecwait(cs_rc1_delay * 1000);

        /*
         * Set the socket to the parameters that the client requested.
         */
        if (SocketServices(SS_SetSocket, &set_socket) != SUCCESS) {
            if (client->present & CONFIG_OPTION_REG_PRESENT) {
                crt->cor = 0; /* XXX is 0 the right thing here? */
                csx_Put8(cis_handle, crt->cor_p, crt->cor);
            }
            sp->flags &= ~SOCKET_IS_IO;
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_SOCKET);
        }

        if (cs_rc2_delay)
            drv_usecwait(cs_rc2_delay * 1000);

        /*
         * Mark this client as having done a successful RequestConfiguration
         *      call.
         */
        client->flags |= REQ_CONFIGURATION_DONE;

        mutex_exit(&sp->cis_lock);
        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (CS_SUCCESS);
}

/*
 * cs_release_configuration - releases configuration previously set via the
 *              RequestConfiguration call; this is ReleaseConfiguration
 *
 *      returns: CS_SUCCESS - if configuration sucessfully released
 *               CS_UNSUPPORTED_FUNCTION - if SS is trying to call us
 *               CS_BAD_SOCKET - if Socket Services returns an error
 *               CS_BAD_HANDLE - a RequestConfiguration has not been done
 */
/*ARGSUSED*/
static int
cs_release_configuration(client_handle_t client_handle, release_config_t *rcfg)
{
        cs_socket_t *sp;
        client_t *client;
        volatile config_regs_t *crt;
        set_socket_t set_socket;
        get_socket_t get_socket;
        acc_handle_t cis_handle;
        int error;
        uint32_t newoffset;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_UNSUPPORTED_FUNCTION);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        /*
         * If RequestConfiguration has not been done, we don't allow
         *      this call.
         */
        if (!(client->flags & REQ_CONFIGURATION_DONE)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_HANDLE);
        }

#ifdef  CS_DEBUG
        if (cs_debug > 0)
                cmn_err(CE_CONT, "cs_release_configuration: "
                    "flags=0x%x CW_MULTI_FUNCTION_CIS =0x%x \n",
                    sp->cis_flags, CW_MULTI_FUNCTION_CIS);

#endif
        mutex_enter(&sp->cis_lock);

        /*
         * Set the card back to a memory-only interface byte writing a zero
         *      to the COR.  Note that we don't update our soft copy of the
         *      COR state since the PCMCIA spec only requires us to maintain
         *      the last value that was written to that register during a
         *      call to RequestConfiguration.
         */
        crt = &client->config_regs;

        newoffset = client->config_regs_offset;
        if (cs_init_cis_window(sp, &newoffset, &cis_handle,
                                        CISTPLF_AM_SPACE) != CS_SUCCESS) {
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            cmn_err(CE_CONT, "cs_release_configuration: socket %d can't init "
                                "CIS window\n", sp->socket_num);
            return (CS_GENERAL_FAILURE);
        }

        if (sp->cis_flags & CW_MULTI_FUNCTION_CIS) {
                /*
                 * For the Multifunction cards do not reset the socket
                 * to a memory only interface but do clear the
                 * Configuration Option Register and  mark this client
                 * as not having a configuration by clearing the
                 * REQ_CONFIGURATION_DONE flag.
                 */
                client->flags &= ~REQ_CONFIGURATION_DONE;
                csx_Put8(cis_handle, crt->cor_p, 0);

                mutex_exit(&sp->cis_lock);
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (CS_SUCCESS);
        }

        /*
         * Set the socket back to a memory-only interface; don't change
         *      any other parameter of the socket.
         */
        get_socket.socket = sp->socket_num;

        if (SocketServices(SS_GetSocket, &get_socket) != SUCCESS) {
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_SOCKET);
        }

        mutex_enter(&sp->lock);
        sp->flags &= ~SOCKET_IS_IO;
        set_socket.SCIntMask = cs_merge_event_masks(sp, client);
        mutex_exit(&sp->lock);

        set_socket.socket = sp->socket_num;
        set_socket.IREQRouting = 0;
        set_socket.CtlInd = get_socket.CtlInd;
        set_socket.State = 0;   /* don't reset latched values */
        set_socket.VccLevel = get_socket.VccLevel;
        set_socket.Vpp1Level = get_socket.Vpp1Level;
        set_socket.Vpp2Level = get_socket.Vpp2Level;
        set_socket.IFType = IF_MEMORY;

        if (client->present & CONFIG_OPTION_REG_PRESENT)
            csx_Put8(cis_handle, crt->cor_p, 0);

        if (SocketServices(SS_SetSocket, &set_socket) != SUCCESS) {
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_SOCKET);
        }

        /*
         * Mark this client as not having a configuration.
         */
        client->flags &= ~REQ_CONFIGURATION_DONE;

        mutex_exit(&sp->cis_lock);
        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (CS_SUCCESS);
}

/*
 * cs_modify_configuration - modifies a configuration established by
 *              RequestConfiguration; this is ModifyConfiguration
 *
 *      returns: CS_SUCCESS - if configuration sucessfully modified
 *               CS_BAD_SOCKET - if Socket Services returns an error
 *               CS_UNSUPPORTED_FUNCTION - if SS is trying to call us
 *               CS_BAD_HANDLE - a RequestConfiguration has not been done
 *               CS_NO_CARD - if no card in socket
 *               CS_BAD_ATTRIBUTE - if any unsupported or reserved flags
 *                                      are set
 *               CS_BAD_VCC - if Vcc value is not supported by socket
 *               CS_BAD_VPP1 - if Vpp1 value is not supported by socket
 *               CS_BAD_VPP2 - if Vpp2 value is not supported by socket
 */
static int
cs_modify_configuration(client_handle_t client_handle, modify_config_t *mc)
{
        cs_socket_t *sp;
        client_t *client;
        set_socket_t set_socket;
        get_socket_t get_socket;
        int error;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_UNSUPPORTED_FUNCTION);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        /*
         * If RequestConfiguration has not been done, we don't allow
         *      this call.
         */
        if (!(client->flags & REQ_CONFIGURATION_DONE)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_HANDLE);
        }

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_NO_CARD);
        }

        /*
         * Get the current socket parameters so that we can modify them.
         */
        get_socket.socket = sp->socket_num;

        if (SocketServices(SS_GetSocket, &get_socket) != SUCCESS) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_SOCKET);
        }

#ifdef  CS_DEBUG
        if (cs_debug > 0)
            cmn_err(CE_CONT, "cs_modify_configuration: socket %d "
                                "client->irq_alloc.irq 0x%x "
                                "get_socket.IRQRouting 0x%x\n",
                                sp->socket_num, (int)client->irq_alloc.irq,
                                get_socket.IRQRouting);
#endif

        set_socket.socket = sp->socket_num;
        set_socket.SCIntMask = get_socket.SCIntMask;
        set_socket.CtlInd = get_socket.CtlInd;
        set_socket.State = 0;   /* don't reset latched values */
        set_socket.IFType = get_socket.IFType;

        set_socket.IREQRouting = get_socket.IRQRouting;

        /*
         * Modify the IRQ routing if the client wants it modified.
         */
        if (mc->Attributes & CONF_IRQ_CHANGE_VALID) {
            set_socket.IREQRouting &= ~IRQ_ENABLE;

            if ((sp->cis_flags & CW_MULTI_FUNCTION_CIS) &&
                        (client->present & CONFIG_OPTION_REG_PRESENT)) {
                config_regs_t *crt = &client->config_regs;
                acc_handle_t cis_handle;
                uint32_t newoffset = client->config_regs_offset;

                /*
                 * Get a pointer to a window that contains the configuration
                 *      registers.
                 */
                if (cs_init_cis_window(sp, &newoffset, &cis_handle,
                                        CISTPLF_AM_SPACE) != CS_SUCCESS) {
                    EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                    cmn_err(CE_CONT,
                        "cs_modify_configuration: socket %d can't init "
                        "CIS window\n", sp->socket_num);
                    return (CS_GENERAL_FAILURE);
                } /* cs_init_cis_window */

                crt->cor &= ~COR_ENABLE_IREQ_ROUTING;

                if (mc->Attributes & CONF_ENABLE_IRQ_STEERING)
                    crt->cor |= COR_ENABLE_IREQ_ROUTING;

#ifdef  CS_DEBUG
                if (cs_debug > 0)
                        cmn_err(CE_CONT, "cs_modify_configuration:"
                            " cor_p=0x%x cor=0x%x\n",
                            crt->cor_p, crt->cor);
#endif
                csx_Put8(cis_handle, crt->cor_p, crt->cor);

            } /* CW_MULTI_FUNCTION_CIS */

            if (mc->Attributes & CONF_ENABLE_IRQ_STEERING)
                set_socket.IREQRouting |= IRQ_ENABLE;

        } /* CONF_IRQ_CHANGE_VALID */

        /*
         * Modify the voltage levels that the client specifies.
         */
        set_socket.VccLevel = get_socket.VccLevel;

        if (mc->Attributes & CONF_VPP1_CHANGE_VALID) {
            if (cs_convert_powerlevel(sp->socket_num, mc->Vpp1, VPP1,
                                        &set_socket.Vpp1Level) != CS_SUCCESS) {
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (CS_BAD_VPP);
            }
        } else {
            set_socket.Vpp1Level = get_socket.Vpp1Level;
        }

        if (mc->Attributes & CONF_VPP2_CHANGE_VALID) {
            if (cs_convert_powerlevel(sp->socket_num, mc->Vpp2, VPP2,
                                        &set_socket.Vpp2Level) != CS_SUCCESS) {
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (CS_BAD_VPP);
            }
        } else {
            set_socket.Vpp2Level = get_socket.Vpp2Level;
        }

        /*
         * Setup the modified socket configuration.
         */
        if (SocketServices(SS_SetSocket, &set_socket) != SUCCESS) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_BAD_SOCKET);
        }

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        return (CS_SUCCESS);
}

/*
 * cs_access_configuration_register - provides a client access to the card's
 *              configuration registers; this is AccessConfigurationRegister
 *
 *      returns: CS_SUCCESS - if register accessed successfully
 *               CS_UNSUPPORTED_FUNCTION - if SS is trying to call us
 *               CS_BAD_ARGS - if arguments are out of range
 *               CS_NO_CARD - if no card in socket
 *               CS_BAD_BASE - if no config registers base address
 *               CS_UNSUPPORTED_MODE - if no RequestConfiguration has
 *                              been done yet
 */
static int
cs_access_configuration_register(client_handle_t client_handle,
                                                access_config_reg_t *acr)
{
        cs_socket_t *sp;
        client_t *client;
        acc_handle_t cis_handle;
        int error;
        uint32_t newoffset;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_UNSUPPORTED_FUNCTION);

        /*
         * Make sure that the specifed offset is in range.
         */
        if (acr->Offset > ((CISTPL_CONFIG_MAX_CONFIG_REGS * 2) - 2))
            return (CS_BAD_ARGS);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_NO_CARD);
        }

        /*
         * If RequestConfiguration has not been done, we don't allow
         *      this call.
         */
        if (!(client->flags & REQ_CONFIGURATION_DONE)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_UNSUPPORTED_MODE);
        }

        mutex_enter(&sp->cis_lock);

        /*
         * Get a pointer to the CIS window
         */
        newoffset = client->config_regs_offset + acr->Offset;
        if (cs_init_cis_window(sp, &newoffset, &cis_handle,
                                        CISTPLF_AM_SPACE) != CS_SUCCESS) {
            mutex_exit(&sp->cis_lock);
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            cmn_err(CE_CONT, "cs_ACR: socket %d can't init CIS window\n",
                                                        sp->socket_num);
            return (CS_GENERAL_FAILURE);
        }

        /*
         * Create the address for the config register that the client
         *      wants to access.
         */
        mutex_enter(&sp->lock);

#ifdef  CS_DEBUG
        if (cs_debug > 1) {
            cmn_err(CE_CONT, "cs_ACR: config_regs_offset 0x%x "
                "Offset 0x%x newoffset 0x%x\n",
                (int)client->config_regs_offset,
                (int)acr->Offset, newoffset);
        }
#endif

        /*
         * Determine what the client wants us to do.  The client is
         *      allowed to specify any valid offset, even if it would
         *      cause an unimplemented configuration register to be
         *      accessed.
         */
        error = CS_SUCCESS;
        switch (acr->Action) {
            case CONFIG_REG_READ:
                acr->Value = csx_Get8(cis_handle, newoffset);
                break;
            case CONFIG_REG_WRITE:
                csx_Put8(cis_handle, newoffset, acr->Value);
                break;
            default:
                error = CS_BAD_ARGS;
                break;
        } /* switch */

        mutex_exit(&sp->lock);
        mutex_exit(&sp->cis_lock);
        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (error);
}

/*
 * ==== RESET and general info functions ====
 */

/*
 * cs_reset_function - RESET the requested function on the card; this
 *                      is ResetFunction
 *
 *    Note: We don't support this functionality yet, and the standard
 *              says it's OK to reutrn CS_IN_USE if we can't do this
 *              operation.
 */
/*ARGSUSED*/
static int
cs_reset_function(client_handle_t ch, reset_function_t *rf)
{
        return (CS_IN_USE);
}

/*
 * cs_get_configuration_info - return configuration info for the passed
 *                              socket and function number to the caller;
 *                              this is GetConfigurationInfo
 */
/*ARGSUSED*/
static int
cs_get_configuration_info(client_handle_t *chp, get_configuration_info_t *gci)
{
        cs_socket_t *sp;
        uint32_t fn;
        client_t *client;
        int client_lock_acquired;

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(CS_GET_SOCKET_NUMBER(gci->Socket))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);
        mutex_enter(&sp->lock);

        fn = CS_GET_FUNCTION_NUMBER(gci->Socket);

        client = sp->client_list;
        while (client) {

            if (GET_CLIENT_FUNCTION(client->client_handle) == fn) {

                /*
                 * If there's no card in the socket or the card in the
                 *      socket is not for this client, then return
                 *      an error.
                 */
                if (!(client->flags & CLIENT_CARD_INSERTED)) {
                    mutex_exit(&sp->lock);
                    EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                    return (CS_NO_CARD);
                }

                mutex_exit(&sp->lock);
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (CS_SUCCESS);

            } /* GET_CLIENT_FUNCTION == fn */

            client = client->next;
        } /* while (client) */

        mutex_exit(&sp->lock);
        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (CS_BAD_SOCKET);
}

/*
 * cs_get_cardservices_info - return info about Card Services to the
 *      caller; this is GetCardServicesInfo
 */
/*ARGSUSED*/
static int
cs_get_cardservices_info(client_handle_t ch, get_cardservices_info_t *gcsi)
{
        gcsi->Signature[0] = 'C';
        gcsi->Signature[1] = 'S';
        gcsi->NumSockets = cs_globals.num_sockets;
        gcsi->Revision = CS_INTERNAL_REVISION_LEVEL;
        gcsi->CSLevel = CS_VERSION;
        gcsi->FuncsPerSocket = CIS_MAX_FUNCTIONS;
        (void) strncpy(gcsi->VendorString,
                                        CS_GET_CARDSERVICES_INFO_VENDOR_STRING,
                                        CS_GET_CARDSERVICES_INFO_MAX_VS_LEN);

        return (CS_SUCCESS);
}

/*
 * cs_get_physical_adapter_info - returns information about the requested
 *                                      physical adapter; this is
 *                                      GetPhysicalAdapterInfo
 *
 *      calling: client_handle_t:
 *                      NULL - use map_log_socket_t->LogSocket member
 *                              to specify logical socket number
 *                      !NULL - extract logical socket number from
 *                              client_handle_t
 *
 *      returns: CS_SUCCESS
 *               CS_BAD_SOCKET - if client_handle_t is NULL and invalid
 *                                      socket number is specified in
 *                                      map_log_socket_t->LogSocket
 *               CS_BAD_HANDLE - if client_handle_t is !NULL and invalid
 *                                      client handle is specified
 */
static int
cs_get_physical_adapter_info(client_handle_t ch,
                                        get_physical_adapter_info_t *gpai)
{
        cs_socket_t *sp;
        int client_lock_acquired;

        if (ch == 0)
            gpai->PhySocket = CS_GET_SOCKET_NUMBER(gpai->LogSocket);
        else
            gpai->PhySocket = GET_CLIENT_SOCKET(ch);

        /*
         * Determine if the passed socket number is valid or not.
         */
        if ((sp = cs_get_sp(CS_GET_SOCKET_NUMBER(gpai->PhySocket))) == NULL)
            return ((ch == 0) ? CS_BAD_SOCKET : CS_BAD_HANDLE);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         * If we were passed a client handle, determine if it's valid or not.
         */
        if (ch != 0) {
            if (cs_find_client(ch, NULL) == NULL) {
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (CS_BAD_HANDLE);
            } /* cs_find_client */
        } /* ch != NULL */

        gpai->flags = sp->adapter.flags;
        (void) strcpy(gpai->name, sp->adapter.name);
        gpai->major = sp->adapter.major;
        gpai->minor = sp->adapter.minor;
        gpai->instance = sp->adapter.instance;
        gpai->number = sp->adapter.number;
        gpai->num_sockets = sp->adapter.num_sockets;
        gpai->first_socket = sp->adapter.first_socket;

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (CS_SUCCESS);
}

/*
 * ==== general functions ====
 */

/*
 * cs_map_log_socket - returns the physical socket number associated with
 *                      either the passed client handle or the passed
 *                      logical socket number; this is MapLogSocket
 *
 *      calling: client_handle_t:
 *                      NULL - use map_log_socket_t->LogSocket member
 *                              to specify logical socket number
 *                      !NULL - extract logical socket number from
 *                              client_handle_t
 *
 *      returns: CS_SUCCESS
 *               CS_BAD_SOCKET - if client_handle_t is NULL and invalid
 *                                      socket number is specified in
 *                                      map_log_socket_t->LogSocket
 *               CS_BAD_HANDLE - if client_handle_t is !NULL and invalid
 *                                      client handle is specified
 *
 * Note: We provide this function since the instance number of a client
 *              driver doesn't necessary correspond to the physical
 *              socket number
 */
static int
cs_map_log_socket(client_handle_t ch, map_log_socket_t *mls)
{
        cs_socket_t *sp;
        int client_lock_acquired;

        if (ch == 0)
            mls->PhySocket = CS_GET_SOCKET_NUMBER(mls->LogSocket);
        else
            mls->PhySocket = GET_CLIENT_SOCKET(ch);

        /*
         * Determine if the passed socket number is valid or not.
         */
        if ((sp = cs_get_sp(CS_GET_SOCKET_NUMBER(mls->PhySocket))) == NULL)
            return ((ch == 0) ? CS_BAD_SOCKET : CS_BAD_HANDLE);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         * If we were passed a client handle, determine if it's valid or not.
         */
        if (ch != 0) {
            if (cs_find_client(ch, NULL) == NULL) {
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (CS_BAD_HANDLE);
            } /* cs_find_client */
        } /* ch != NULL */

        mls->PhyAdapter = sp->adapter.number;

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);

        return (CS_SUCCESS);
}

/*
 * cs_convert_speed - convers nS to devspeed and devspeed to nS
 *
 * The actual function is is in the CIS parser module; this
 *      is only a wrapper.
 */
static int
cs_convert_speed(convert_speed_t *cs)
{
        return ((int)(uintptr_t)CIS_PARSER(CISP_CIS_CONV_DEVSPEED, cs));
}

/*
 * cs_convert_size - converts a devsize value to a size in bytes value
 *                      or a size in bytes value to a devsize value
 *
 * The actual function is is in the CIS parser module; this
 *      is only a wrapper.
 */
static int
cs_convert_size(convert_size_t *cs)
{
        return ((int)(uintptr_t)CIS_PARSER(CISP_CIS_CONV_DEVSIZE, cs));
}

/*
 * cs_convert_powerlevel - converts a power level in tenths of a volt
 *                      to a power table entry for the specified socket
 *
 *      returns: CS_SUCCESS - if volts converted to a valid power level
 *               CS_BAD_ADAPTER - if SS_InquireAdapter fails
 *               CS_BAD_ARGS - if volts are not supported on this socket
 *                              and adapter
 */
static int
cs_convert_powerlevel(uint32_t sn, uint32_t volts, uint32_t flags, unsigned *pl)
{
        inquire_adapter_t inquire_adapter;
        int i;

#ifdef  lint
        if (sn == 0)
            panic("lint panic");
#endif

        *pl = 0;

        if (SocketServices(SS_InquireAdapter, &inquire_adapter) != SUCCESS)
            return (CS_BAD_ADAPTER);

        for (i = 0; (i < inquire_adapter.NumPower); i++) {
            if ((inquire_adapter.power_entry[i].ValidSignals & flags) &&
                (inquire_adapter.power_entry[i].PowerLevel == volts)) {
                *pl = i;
                return (CS_SUCCESS);
            }
        }

        return (CS_BAD_ARGS);
}

/*
 * cs_event2text - returns text string(s) associated with the event; this
 *                      function supports the Event2Text CS call.
 *
 *      calling: event2text_t * - pointer to event2text struct
 *               int event_source - specifies event type in event2text_t:
 *                                      0 - SS event
 *                                      1 - CS event
 *
 *      returns: CS_SUCCESS
 */
static int
cs_event2text(event2text_t *e2t, int event_source)
{
        event_t event;
        char *sepchar = "|";

        /*
         * If event_source is 0, this is a SS event
         */
        if (!event_source) {
            for (event = 0; event < MAX_SS_EVENTS; event++) {
                if (cs_ss_event_text[event].ss_event == e2t->event) {
                    (void) strcpy(e2t->text, cs_ss_event_text[event].text);
                    return (CS_SUCCESS);
                }
            }
            (void) strcpy(e2t->text, cs_ss_event_text[MAX_CS_EVENTS].text);
            return (CS_SUCCESS);
        } else {
                /*
                 * This is a CS event
                 */
            e2t->text[0] = '\0';
            for (event = 0; event < MAX_CS_EVENTS; event++) {
                if (cs_ss_event_text[event].cs_event & e2t->event) {
                    (void) strcat(e2t->text, cs_ss_event_text[event].text);
                    (void) strcat(e2t->text, sepchar);
                } /* if (cs_ss_event_text) */
            } /* for (event) */
            if (e2t->text[0])
                e2t->text[strlen(e2t->text)-1] = '\0';
        } /* if (!event_source) */

        return (CS_SUCCESS);
}

/*
 * cs_error2text - returns a pointer to a text string containing the name
 *                      of the passed Card Services function or return code
 *
 *      This function supports the Error2Text CS call.
 */
static char *
cs_error2text(int function, int type)
{
        cs_csfunc2text_strings_t *cfs;
        int end_marker;

        if (type == CSFUN2TEXT_FUNCTION) {
            cfs = cs_csfunc2text_funcstrings;
            end_marker = CSFuncListEnd;
        } else {
            cfs = cs_csfunc2text_returnstrings;
            end_marker = CS_ERRORLIST_END;
        }

        while (cfs->item != end_marker) {
            if (cfs->item == function)
                return (cfs->text);
            cfs++;
        }

        return (cfs->text);
}

/*
 * cs_make_device_node - creates/removes device nodes on a client's behalf;
 *                              this is MakeDeviceNode and RemoveDeviceNode
 *
 *      returns: CS_SUCCESS - if all device nodes successfully created/removed
 *               CS_BAD_ATTRIBUTE - if NumDevNodes is not zero when Action
 *                              is REMOVAL_ALL_DEVICES
 *               CS_BAD_ARGS - if an invalid Action code is specified
 *               CS_UNSUPPORTED_FUNCTION - if SS is trying to call us
 *               CS_OUT_OF_RESOURCE - if can't create/remove device node
 */
static int
cs_make_device_node(client_handle_t client_handle, make_device_node_t *mdn)
{
        cs_socket_t *sp;
        client_t *client;
        ss_make_device_node_t ss_make_device_node;
        int error, i;
        int client_lock_acquired;

        /*
         * Check to see if this is the Socket Services client handle; if it
         *      is, we don't support SS using this call.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle))
            return (CS_UNSUPPORTED_FUNCTION);

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        /*
         *  Make sure that this is a valid client handle.
         */
        if (!(client = cs_find_client(client_handle, &error))) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (error);
        }

#ifdef  XXX
        /*
         * If there's no card in the socket or the card in the socket is not
         *      for this client, then return an error.
         */
        if (!(client->flags & CLIENT_CARD_INSERTED)) {
            EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
            return (CS_NO_CARD);
        }
#endif

        /*
         * Setup the client's dip, since we use it later on.
         */
        ss_make_device_node.dip = client->dip;

        /*
         * Make sure that we're being given a valid Action.  Set the default
         *      error code as well.
         */
        error = CS_BAD_ARGS;    /* for default case */
        switch (mdn->Action) {
            case CREATE_DEVICE_NODE:
            case REMOVE_DEVICE_NODE:
                break;
            case REMOVAL_ALL_DEVICE_NODES:
                if (mdn->NumDevNodes) {
                    error = CS_BAD_ATTRIBUTE;
                } else {
                    ss_make_device_node.flags = SS_CSINITDEV_REMOVE_DEVICE;
                    ss_make_device_node.name = NULL;
                    SocketServices(CSInitDev, &ss_make_device_node);
                    error = CS_SUCCESS;
                }
                /* FALLTHROUGH */
            default:
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (error);
                /* NOTREACHED */
        } /* switch */

        /*
         * Loop through the device node descriptions and create or destroy
         *      the device node.
         */
        for (i = 0; i < mdn->NumDevNodes; i++) {
            devnode_desc_t *devnode_desc = &mdn->devnode_desc[i];

            ss_make_device_node.name = devnode_desc->name;
            ss_make_device_node.spec_type = devnode_desc->spec_type;
            ss_make_device_node.minor_num = devnode_desc->minor_num;
            ss_make_device_node.node_type = devnode_desc->node_type;

        /*
         * Set the appropriate flag for the action that we want
         *      SS to perform. Note that if we ever OR-in the flag
         *      here, we need to be sure to clear the flags member
         *      since we sometimes OR-in other flags below.
         */
            if (mdn->Action == CREATE_DEVICE_NODE) {
                ss_make_device_node.flags = SS_CSINITDEV_CREATE_DEVICE;
            } else {
                ss_make_device_node.flags = SS_CSINITDEV_REMOVE_DEVICE;
            }

        /*
         * If this is not the last device to process, then we need
         *      to tell SS that more device process requests are on
         *      their way after this one.
         */
            if (i < (mdn->NumDevNodes - 1))
                ss_make_device_node.flags |= SS_CSINITDEV_MORE_DEVICES;

            if (SocketServices(CSInitDev, &ss_make_device_node) != SUCCESS) {
                EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                return (CS_OUT_OF_RESOURCE);
            } /* CSInitDev */
        } /* for (mdn->NumDevNodes) */

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        return (CS_SUCCESS);
}

/*
 * cs_remove_device_node - removes device nodes
 *
 *      (see cs_make_device_node for a description of the calling
 *              and return parameters)
 */
static int
cs_remove_device_node(client_handle_t client_handle, remove_device_node_t *rdn)
{

        /*
         * XXX - Note the assumption here that the make_device_node_t and
         *      remove_device_node_t structures are identical.
         */
        return (cs_make_device_node(client_handle, (make_device_node_t *)rdn));
}

/*
 * cs_ddi_info - this function is used by clients that need to support
 *                      the xxx_getinfo function; this is CS_DDI_Info
 */
static int
cs_ddi_info(cs_ddi_info_t *cdi)
{
        cs_socket_t *sp;
        client_t *client;
        int client_lock_acquired;

        if (cdi->driver_name == NULL)
            return (CS_BAD_ATTRIBUTE);

#ifdef  CS_DEBUG
        if (cs_debug > 0) {
            cmn_err(CE_CONT, "cs_ddi_info: socket %d client [%s]\n",
                                        (int)cdi->Socket, cdi->driver_name);
        }
#endif

        /*
         * Check to see if the socket number is in range - the system
         *      framework may cause a client driver to call us with
         *      a socket number that used to be present but isn't
         *      anymore. This is not a bug, and it's OK to return
         *      an error if the socket number is out of range.
         */
        if (!CHECK_SOCKET_NUM(cdi->Socket, cs_globals.max_socket_num)) {

#ifdef  CS_DEBUG
            if (cs_debug > 0) {
                cmn_err(CE_CONT, "cs_ddi_info: socket %d client [%s] "
                                                "SOCKET IS OUT OF RANGE\n",
                                                        (int)cdi->Socket,
                                                        cdi->driver_name);
            }
#endif

            return (CS_BAD_SOCKET);
        } /* if (!CHECK_SOCKET_NUM) */

        /*
         * Get a pointer to this client's socket structure.
         */
        if ((sp = cs_get_sp(cdi->Socket)) == NULL)
            return (CS_BAD_SOCKET);

        EVENT_THREAD_MUTEX_ENTER(client_lock_acquired, sp);

        client = sp->client_list;
        while (client) {

#ifdef  CS_DEBUG
            if (cs_debug > 0) {
                cmn_err(CE_CONT, "cs_ddi_info: socket %d checking client [%s] "
                                                        "handle 0x%x\n",
                                                (int)cdi->Socket,
                                                client->driver_name,
                                                (int)client->client_handle);
            }
#endif

            if (client->driver_name != NULL) {
                if (!(strcmp(client->driver_name, cdi->driver_name))) {
                    cdi->dip = client->dip;
                    cdi->instance = client->instance;

#ifdef  CS_DEBUG
                    if (cs_debug > 0) {
                        cmn_err(CE_CONT, "cs_ddi_info: found client [%s] "
                                                "instance %d handle 0x%x\n",
                                        client->driver_name, client->instance,
                                        (int)client->client_handle);
                    }
#endif

                    EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
                    return (CS_SUCCESS);
                } /* strcmp */
            } /* driver_name != NULL */
            client = client->next;
        } /* while (client) */

        EVENT_THREAD_MUTEX_EXIT(client_lock_acquired, sp);
        return (CS_BAD_SOCKET);
}

/*
 * cs_sys_ctl - Card Services system control; this is CS_Sys_Ctl
 */
static int
cs_sys_ctl(cs_sys_ctl_t *csc)
{
        cs_socket_t *sp;
        client_t *cp;
        int sn, ret = CS_UNSUPPORTED_MODE;

        switch (csc->Action) {
            case CS_SYS_CTL_SEND_EVENT:
                if (csc->Flags & CS_SYS_CTL_EVENT_SOCKET)
                    sn = CS_GET_SOCKET_NUMBER(csc->Socket);
                else
                    sn = GET_CLIENT_SOCKET(csc->client_handle);
                if ((sp = cs_get_sp(sn)) == NULL)
                    return (CS_BAD_SOCKET);
                mutex_enter(&sp->client_lock);
                mutex_enter(&sp->lock);
                csc->Events &= CS_EVENT_CLIENT_EVENTS_MASK;
                if (csc->Flags & CS_SYS_CTL_EVENT_SOCKET)
                    sp->events |= csc->Events;
                if (csc->Flags & CS_SYS_CTL_EVENT_CLIENT) {
                    if ((cp = cs_find_client(csc->client_handle, &ret)) ==
                                                                        NULL) {
                        mutex_exit(&sp->lock);
                        mutex_exit(&sp->client_lock);
                        return (ret);
                    } /* cs_find_client */
                        /*
                         * Setup the events that we want to send to the client.
                         */
                    cp->events |= (csc->Events &
                                        (cp->event_mask | cp->global_mask));
                } /* CS_SYS_CTL_EVENT_CLIENT */

                if (csc->Flags & CS_SYS_CTL_WAIT_SYNC) {
                    sp->thread_state |= SOCKET_WAIT_SYNC;
                    mutex_exit(&sp->lock);
                    cv_broadcast(&sp->thread_cv);
                    cv_wait(&sp->caller_cv, &sp->client_lock);
                } else {
                    mutex_exit(&sp->lock);
                    cv_broadcast(&sp->thread_cv);
                } /* CS_SYS_CTL_WAIT_SYNC */
                mutex_exit(&sp->client_lock);
                ret = CS_SUCCESS;
                break;
            default:
                break;
        } /* switch */

        return (ret);
}

/*
 * cs_get_sp - returns pointer to per-socket structure for passed
 *              socket number
 *
 *      return: (cs_socket_t *) - pointer to socket structure
 *              NULL - invalid socket number passed in
 */
static cs_socket_t *
cs_get_sp(uint32_t sn)
{
        cs_socket_t *sp = cs_globals.sp;

        if (!(cs_globals.init_state & GLOBAL_INIT_STATE_SS_READY))
            return (NULL);

        if ((sp = cs_find_sp(sn)) == NULL)
            return (NULL);

        if (sp->flags & SOCKET_IS_VALID)
            return (sp);

        return (NULL);
}

/*
 * cs_find_sp - searches socket list and returns pointer to passed socket
 *                      number
 *
 *      return: (cs_socket_t *) - pointer to socket structure if found
 *              NULL - socket not found
 */
static cs_socket_t *
cs_find_sp(uint32_t sn)
{
        cs_socket_t *sp = cs_globals.sp;

        while (sp) {
            if (sp->socket_num == CS_GET_SOCKET_NUMBER(sn))
                return (sp);
            sp = sp->next;
        } /* while */

        return (NULL);
}

/*
 * cs_add_socket - add a socket
 *
 *      call:   sn - socket number to add
 *
 *      return: CS_SUCCESS - operation sucessful
 *              CS_BAD_SOCKET - unable to add socket
 *              CS_BAD_WINDOW - unable to get CIS window for socket
 *
 * We get called here once for each socket that the framework wants to
 *      add. When we are called, the framework guarentees that until we
 *      complete this routine, no other adapter instances will be allowed
 *      to attach and thus no other PCE_ADD_SOCKET events will occur.
 *      It is safe to call SS_InquireAdapter to get the number of
 *      windows that the framework currently knows about.
 */
static uint32_t
cs_add_socket(uint32_t sn)
{
        cs_socket_t *sp;
        sservice_t sservice;
        get_cookies_and_dip_t *gcad;
        win_req_t win_req;
        convert_speed_t convert_speed;
        set_socket_t set_socket;
        cs_window_t *cw;
        inquire_adapter_t inquire_adapter;
        inquire_window_t inquire_window;
        int ret, added_windows;

        if (!(cs_globals.init_state & GLOBAL_INIT_STATE_SS_READY))
            return (CS_BAD_SOCKET);

        /*
         * See if this socket has already been added - if it has, we
         *      fail this. If we can't find the socket, then allocate
         *      a new socket structure. If we do find the socket, then
         *      check to see if it's already added; if it is, then
         *      this is an error and return CS_BAD_SOCKET; if not,
         *      then traverse the socket structure list and add this
         *      next socket strcture to the end of the list.
         * XXX What about locking this list while we update it? Is
         *      that necessary since we're using the SOCKET_IS_VALID
         *      flag and since we never delete a socket from the
         *      list once it's been added?
         */
        if ((sp = cs_find_sp(sn)) == NULL) {
            cs_socket_t *spp = cs_globals.sp;

            sp = (cs_socket_t *)kmem_zalloc(sizeof (cs_socket_t), KM_SLEEP);

            if (cs_globals.sp == NULL)
                cs_globals.sp = sp;
            else
                while (spp) {
                    if (spp->next == NULL) {
                        spp->next = sp;
                        break;
                    } /* if */
                    spp = spp->next;
                } /* while */

        } else {
            if (sp->flags & SOCKET_IS_VALID)
                return (CS_BAD_SOCKET);
        } /* cs_find_sp */

        /*
         * Setup the socket number
         */
        sp->socket_num = sn;

        /*
         * Find out how many windows the framework knows about
         *      so far. If this number of windows is greater
         *      than our current window count, bump up our
         *      current window count.
         * XXX Note that there is a BIG assumption here and that
         *      is that once the framework tells us that it has
         *      a window (as reflected in the NumWindows
         *      value) it can NEVER remove that window.
         *      When we really get the drop socket and drop
         *      window mechanism working correctly, we'll have
         *      to revisit this.
         */
        SocketServices(SS_InquireAdapter, &inquire_adapter);

        mutex_enter(&cs_globals.window_lock);
        added_windows = inquire_adapter.NumWindows - cs_globals.num_windows;
        if (added_windows > 0) {
            if (cs_add_windows(added_windows,
                                cs_globals.num_windows) != CS_SUCCESS) {
                mutex_exit(&cs_globals.window_lock);
                return (CS_BAD_WINDOW);
            } /* cs_add_windows */

            cs_globals.num_windows = inquire_adapter.NumWindows;

        } /* if (added_windows) */

        /*
         * Find a window that we can use for this socket's CIS window.
         */
        sp->cis_win_num = PCMCIA_MAX_WINDOWS;

        convert_speed.Attributes = CONVERT_NS_TO_DEVSPEED;
        convert_speed.nS = CIS_DEFAULT_SPEED;
        (void) cs_convert_speed(&convert_speed);

        win_req.win_params.AccessSpeed = convert_speed.devspeed;
        win_req.Attributes = (WIN_MEMORY_TYPE_AM | WIN_DATA_WIDTH_8);
        win_req.Attributes = (WIN_MEMORY_TYPE_AM | WIN_MEMORY_TYPE_CM);
        win_req.Base.base = 0;
        win_req.Size = 0;

        if ((ret = cs_find_mem_window(sp->socket_num, &win_req,
                                        &sp->cis_win_num)) != CS_SUCCESS) {
            mutex_exit(&cs_globals.window_lock);
            sp->cis_win_num = PCMCIA_MAX_WINDOWS;
            cmn_err(CE_CONT, "cs_add_socket: socket %d can't get CIS "
                                                "window - error 0x%x\n",
                                                sp->socket_num, ret);
            return (CS_BAD_WINDOW);
        } /* cs_find_mem_window */

        if ((cw = cs_get_wp(sp->cis_win_num)) == NULL) {
            mutex_exit(&cs_globals.window_lock);
            return (CS_BAD_WINDOW);
        }

        inquire_window.window = sp->cis_win_num;
        SocketServices(SS_InquireWindow, &inquire_window);

        /*
         * If the CIS window is a variable sized window, then use
         *      the size that cs_find_mem_window returned to us,
         *      since this will be the minimum size that we can
         *      set this window to. If the CIS window is a fixed
         *      sized window, then use the system pagesize as the
         *      CIS window size.
         */
        if (inquire_window.mem_win_char.MemWndCaps & WC_SIZE) {
            sp->cis_win_size = win_req.Size;
        } else {
            sp->cis_win_size = PAGESIZE;
        }

        cw->state |= (CW_CIS | CW_ALLOCATED);
        cw->socket_num = sp->socket_num;

        mutex_exit(&cs_globals.window_lock);

#if defined(CS_DEBUG)
            if (cs_debug > 1) {
                cmn_err(CE_CONT, "cs_add_socket: socket %d using CIS window %d "
                                        "size 0x%x\n", (int)sp->socket_num,
                                        (int)sp->cis_win_num,
                                        (int)sp->cis_win_size);
            }
#endif

        /*
         * Get the adapter information associated with this socket so
         *      that we can initialize the mutexes, condition variables,
         *      soft interrupt handler and per-socket adapter info.
         */
        gcad = &sservice.get_cookies;
        gcad->socket = sp->socket_num;
        if (SocketServices(CSGetCookiesAndDip, &sservice) != SUCCESS) {
            cmn_err(CE_CONT, "cs_add_socket: socket %d CSGetCookiesAndDip "
                                                "failure\n", sp->socket_num);
            return (CS_BAD_SOCKET);
        } /* CSGetCookiesAndDip */

        /*
         * Save the iblock and idev cookies for RegisterClient
         */
        sp->iblk = gcad->iblock;
        sp->idev = gcad->idevice;

        /*
         * Setup the per-socket adapter info
         */
        sp->adapter.flags = 0;
        (void) strcpy(sp->adapter.name, gcad->adapter_info.name);
        sp->adapter.major = gcad->adapter_info.major;
        sp->adapter.minor = gcad->adapter_info.minor;
        sp->adapter.instance = ddi_get_instance(gcad->dip);
        sp->adapter.number = gcad->adapter_info.number;
        sp->adapter.num_sockets = gcad->adapter_info.num_sockets;
        sp->adapter.first_socket = gcad->adapter_info.first_socket;

        /* Setup for cs_event and cs_event_thread */
        mutex_init(&sp->lock, NULL, MUTEX_DRIVER, *(gcad->iblock));
        mutex_init(&sp->client_lock, NULL, MUTEX_DRIVER, NULL);
        mutex_init(&sp->cis_lock, NULL, MUTEX_DRIVER, NULL);

        /* Setup for Socket Services work thread */
        mutex_init(&sp->ss_thread_lock, NULL, MUTEX_DRIVER, NULL);

        sp->init_state |= SOCKET_INIT_STATE_MUTEX;

        /* Setup for cs_event_thread */
        cv_init(&sp->thread_cv, NULL, CV_DRIVER, NULL);
        cv_init(&sp->caller_cv, NULL, CV_DRIVER, NULL);
        cv_init(&sp->reset_cv, NULL, CV_DRIVER, NULL);

        /* Setup for Socket Services work thread */
        cv_init(&sp->ss_thread_cv, NULL, CV_DRIVER, NULL);
        cv_init(&sp->ss_caller_cv, NULL, CV_DRIVER, NULL);

        sp->init_state |= SOCKET_INIT_STATE_CV;

        /*
         * If we haven't installed it yet, then install the soft interrupt
         *      handler and save away the softint id.
         */
        if (!(cs_globals.init_state & GLOBAL_INIT_STATE_SOFTINTR)) {
            if (ddi_add_softintr(gcad->dip, DDI_SOFTINT_HIGH,
                                                &sp->softint_id,
                                                NULL, NULL,
                                                cs_socket_event_softintr,
                                                (caddr_t)NULL) != DDI_SUCCESS) {
                    cmn_err(CE_CONT, "cs_add_socket: socket %d can't add "
                                                "softintr\n", sp->socket_num);
                    return (CS_BAD_SOCKET);
            } /* ddi_add_softintr */

            mutex_enter(&cs_globals.global_lock);
            cs_globals.softint_id = sp->softint_id;
            cs_globals.init_state |= GLOBAL_INIT_STATE_SOFTINTR;
            /* XXX this timer is hokey at best... */
            cs_globals.sotfint_tmo = timeout(cs_event_softintr_timeout,
                NULL, SOFTINT_TIMEOUT_TIME);
            mutex_exit(&cs_globals.global_lock);
        } else {
                /*
                 * We've already added the soft interrupt handler, so just
                 *      store away the softint id.
                 */
            sp->softint_id = cs_globals.softint_id;
        } /* if (!GLOBAL_INIT_STATE_SOFTINTR) */

        /*
         * While this next flag doesn't really describe a per-socket
         *      resource, we still set it for each socket.  When the soft
         *      interrupt handler finally gets removed in cs_deinit, this
         *      flag will get cleared.
         */
        sp->init_state |= SOCKET_INIT_STATE_SOFTINTR;

        /*
         * Socket Services defaults all sockets to power off and
         *      clears all event masks.  We want to receive at least
         *      card insertion events, so enable them.  Turn off power
         *      to the socket as well.  We will turn it on again when
         *      we get a card insertion event.
         */
        sp->event_mask = CS_EVENT_CARD_INSERTION;
        set_socket.socket = sp->socket_num;
        set_socket.SCIntMask = SBM_CD;
        set_socket.IREQRouting = 0;
        set_socket.IFType = IF_MEMORY;
        set_socket.CtlInd = 0; /* turn off controls and indicators */
        set_socket.State = (unsigned)~0;        /* clear latched state bits */

        (void) cs_convert_powerlevel(sp->socket_num, 0, VCC,
                                                &set_socket.VccLevel);
        (void) cs_convert_powerlevel(sp->socket_num, 0, VPP1,
                                                &set_socket.Vpp1Level);
        (void) cs_convert_powerlevel(sp->socket_num, 0, VPP2,
                                                &set_socket.Vpp2Level);

        if ((ret = SocketServices(SS_SetSocket, &set_socket)) != SUCCESS) {
            cmn_err(CE_CONT, "cs_add_socket: socket %d SS_SetSocket "
                                        "failure %d\n", sp->socket_num, ret);
                return (CS_BAD_SOCKET);
        } /* SS_SetSocket */

        /*
         * The various socket-specific variables are now set up, so
         *      increment the global socket count and also mark the
         *      socket as available. We need to set this before we
         *      start any of the per-socket threads so that the threads
         *      can get a valid socket pointer when they start.
         */
        mutex_enter(&cs_globals.global_lock);
        cs_globals.num_sockets++;
        cs_globals.max_socket_num =
                        max(cs_globals.max_socket_num, sp->socket_num + 1);
        mutex_exit(&cs_globals.global_lock);
        sp->flags = SOCKET_IS_VALID;

        /*
         * Create the per-socket event handler thread.
         */
        sp->event_thread = CREATE_SOCKET_EVENT_THREAD(cs_event_thread,
                (uintptr_t)sn);

        mutex_enter(&sp->lock);
        sp->init_state |= SOCKET_INIT_STATE_THREAD;
        mutex_exit(&sp->lock);

        /*
         * Create the per-socket Socket Services work thread.
         */
        sp->ss_thread = CREATE_SOCKET_EVENT_THREAD(cs_ss_thread,
                (uintptr_t)sn);

        mutex_enter(&sp->lock);
        sp->init_state |= (SOCKET_INIT_STATE_SS_THREAD |
                                                SOCKET_INIT_STATE_READY);
        sp->event_mask = CS_EVENT_CARD_INSERTION;
        mutex_exit(&sp->lock);

        return (CS_SUCCESS);
}

/*
 * cs_drop_socket - drop a socket
 *
 *      call:   sn - socket number to drop
 *
 *      return: CS_SUCCESS - operation sucessful
 *              CS_BAD_SOCKET - unable to drop socket
 */
/*ARGSUSED*/
static uint32_t
cs_drop_socket(uint32_t sn)
{
#ifdef  XXX
        cs_socket_t *sp;

        /*
         * Tell the socket event thread to exit and then wait for it
         *      to do so.
         */
        mutex_enter(&sp->client_lock);
        sp->thread_state |= SOCKET_THREAD_EXIT;
        cv_broadcast(&sp->thread_cv);
        cv_wait(&sp->caller_cv, &sp->client_lock);
        mutex_exit(&sp->client_lock);

        /*
         * Tell the socket SS thread to exit and then wait for it
         *      to do so.
         */

        /*
         * Mark the socket as dropped.
         */
        sp->flags &= ~SOCKET_IS_VALID;

#endif  /* XXX */

        /* XXX for now don't allow dropping sockets XXX */
        return (CS_BAD_SOCKET);
}

/*
 * cs_get_socket - returns the socket and function numbers and a pointer
 *                      to the socket structure
 *
 * calling:     client_handle_t client_handle - client handle to extract
 *                                              socket number from
 *              uint32_t *socket -  pointer to socket number to use if
 *                                      client_handle is for the SS client;
 *                                      this value will be filled in on
 *                                      return with the correct socket
 *                                      and function numbers if we
 *                                      return CS_SUCCESS
 *              uint32_t *function - pointer to return function number into
 *                                      if not NULL
 *              cs_socket_t **sp - pointer to a pointer where a pointer
 *                                      to the socket struct will be
 *                                      placed if this is non-NULL
 *              client_t **clp - pointer to a pointer where a pointer
 *                                      to the client struct will be
 *                                      placed if this is non-NULL
 *
 *    The socket and function numbers are derived as follows:
 *
 *      Client Type             Socket Number           Function Number
 *      PC card client          From client_handle      From client_handle
 *      Socket Services client  From *socket            From *socket
 *      CSI client              From client_handle      From *socket
 */
static uint32_t
cs_get_socket(client_handle_t client_handle, uint32_t *socket,
    uint32_t *function, cs_socket_t **csp, client_t **clp)
{
        cs_socket_t *sp;
        client_t *client;
        uint32_t sn, fn;
        int ret;

        sn = *socket;

        /*
         * If this is the Socket Services client, then return the
         *      socket and function numbers specified in the passed
         *      socket number parameter, otherwise extract the socket
         *      and function numbers from the client handle.
         */
        if (CLIENT_HANDLE_IS_SS(client_handle)) {
            fn = CS_GET_FUNCTION_NUMBER(sn);
            sn = CS_GET_SOCKET_NUMBER(sn);
        } else {
            fn = GET_CLIENT_FUNCTION(client_handle);
            sn = GET_CLIENT_SOCKET(client_handle);
        }

        /*
         * Check to be sure that the socket number is in range
         */
        if (!(CHECK_SOCKET_NUM(sn, cs_globals.max_socket_num)))
            return (CS_BAD_SOCKET);

        if ((sp = cs_get_sp(sn)) == NULL)
            return (CS_BAD_SOCKET);

        /*
         * If we were given a pointer, then fill it in with a pointer
         *      to this socket.
         */
        if (csp)
            *csp = sp;

        /*
         * Search for the client; if it's not found, return an error.
         */
        mutex_enter(&sp->lock);
        if (!(client = cs_find_client(client_handle, &ret))) {
            mutex_exit(&sp->lock);
            return (ret);
        }

        /*
         * If we're a CIS client, then extract the function number
         *      from the socket number.
         */
        if (client->flags & CLIENT_CSI_CLIENT)
            fn = CS_GET_FUNCTION_NUMBER(*socket);

        mutex_exit(&sp->lock);

        /*
         * Return the found client pointer if the caller wants it.
         */
        if (clp)
            *clp = client;

        /*
         * Return a socket number that is made up of the socket number
         *      and the function number.
         */
        *socket = CS_MAKE_SOCKET_NUMBER(sn, fn);

        /*
         * Return the function number if the caller wants it.
         */
        if (function)
            *function = fn;

        return (CS_SUCCESS);
}

/*
 * cs_get_wp - returns pointer to passed window number
 *
 *      return: (cs_window_t *) - pointer to window structure
 *              NULL - if invalid window number passed in
 */
static cs_window_t *
cs_get_wp(uint32_t wn)
{
        cs_window_t *cw;

        if (!(cs_globals.init_state & GLOBAL_INIT_STATE_SS_READY))
            return (NULL);

        if ((cw = cs_find_wp(wn)) == NULL)
            return (NULL);

        if (cw->state & CW_WINDOW_VALID)
            return (cw);

#ifdef  CS_DEBUG
        if (cs_debug > 0) {
                cmn_err(CE_CONT, "cs_get_wp(): wn=%d  cw=%p\n",
                    (int)wn, (void *)cw);
        }
#endif

        return (NULL);
}

/*
 * cs_find_wp - searches window list and returns pointer to passed window
 *                      number
 *
 *      return: (cs_window_t *) - pointer to window structure
 *              NULL - window not found
 */
static cs_window_t *
cs_find_wp(uint32_t wn)
{
        cs_window_t *cw = cs_globals.cw;

        while (cw) {
            if (cw->window_num == wn)
                return (cw);
            cw = cw->next;
        } /* while */

#ifdef  CS_DEBUG
        if (cs_debug > 0) {
                cmn_err(CE_CONT, "cs_find_wp(): wn=%d  window_num=%d cw=%p\n",
                    (int)wn, (int)cw->window_num, (void *)cw);
        }
#endif

        return (NULL);
}

/*
 * cs_add_windows - adds number of windows specified in "aw" to
 *                      the global window list; start the window
 *                      numbering at "bn"
 *
 *      return: CS_SUCCESS - if windows added sucessfully
 *              CS_BAD_WINDOW - if unable to add windows
 *
 * Note: The window list must be protected by a lock by the caller.
 */
static int
cs_add_windows(int aw, uint32_t bn)
{
        cs_window_t *cwp = cs_globals.cw;
        cs_window_t *cw, *cwpp;

        if (aw <= 0)
            return (CS_BAD_WINDOW);

        while (cwp) {
            cwpp = cwp;
            cwp = cwp->next;
        }

        while (aw--) {
            cw = (cs_window_t *)kmem_zalloc(sizeof (cs_window_t), KM_SLEEP);

            if (cs_globals.cw == NULL) {
                cs_globals.cw = cw;
                cwpp = cs_globals.cw;
            } else {
                cwpp->next = cw;
                cwpp = cwpp->next;
            }

            cwpp->window_num = bn++;
            cwpp->state = CW_WINDOW_VALID;

        } /* while (aw) */

        return (CS_SUCCESS);
}

/*
 * cs_ss_init - initialize CS items that need to wait until we receive
 *                      a PCE_SS_INIT_STATE/PCE_SS_STATE_INIT event
 *
 *      return: CS_SUCESS - if sucessfully initialized
 *              (various) if error initializing
 *
 *      At this point, we expect that Socket Services has setup the
 *      following global variables for us:
 *
 *              cs_socket_services - Socket Services entry point
 *              cis_parser - CIS parser entry point
 */
static uint32_t
cs_ss_init()
{
        cs_register_cardservices_t rcs;
        csregister_t csr;
        uint32_t ret;

        /*
         * Fill out the parameters for CISP_CIS_SETUP
         */
        csr.cs_magic = PCCS_MAGIC;
        csr.cs_version = PCCS_VERSION;
        csr.cs_card_services = CardServices;
        csr.cs_event = NULL;

        /*
         * Call into the CIS module and tell it what the private
         *      Card Services entry point is. The CIS module will
         *      call us back at CardServices(CISRegister, ...)
         *      with the address of various CIS-specific global
         *      data structures.
         */
        CIS_PARSER(CISP_CIS_SETUP, &csr);

        /*
         * Register with the Card Services kernel stubs module
         */
        rcs.magic = CS_STUBS_MAGIC;
        rcs.function = CS_ENTRY_REGISTER;
        rcs.cardservices = CardServices;

        if ((ret = csx_register_cardservices(&rcs)) != CS_SUCCESS) {
            cmn_err(CE_CONT, "cs_ss_init: can't register with "
                                        "cs_stubs, retcode = 0x%x\n", ret);
                return (ret);
        } /* csx_register_cardservices */

        return (CS_SUCCESS);
}

/*
 * cs_create_cis - reads CIS on card in socket and creates CIS lists
 *
 * Most of the work is done in the CIS module in the CISP_CIS_LIST_CREATE
 *      function.
 *
 * This function returns:
 *
 *      CS_SUCCESS - if the CIS lists were created sucessfully
 *      CS_BAD_WINDOW or CS_GENERAL_FAILURE - if CIS window could
 *                      not be setup
 *      CS_BAD_CIS - if error creating CIS chains
 *      CS_BAD_OFFSET - if the CIS parser tried to read past the
 *                      boundries of the allocated CIS window
 */
static int
cs_create_cis(cs_socket_t *sp)
{
        uint32_t ret;

        ret = (uint32_t)(uintptr_t)CIS_PARSER(CISP_CIS_LIST_CREATE,
            cis_cistpl_std_callout, sp);

#ifdef  CS_DEBUG
        if (ret == CS_NO_CIS) {
            if (cs_debug > 0)
                cmn_err(CE_CONT, "cs_create_cis: socket %d has no CIS\n",
                                                                sp->socket_num);
        } else if (ret != CS_SUCCESS) {
            if (cs_debug > 0)
                cmn_err(CE_CONT, "cs_create_cis: socket %d ERROR = 0x%x\n",
                                                        sp->socket_num, ret);
            return (ret);
        }
#else
        if (ret != CS_NO_CIS)
            if (ret != CS_SUCCESS)
                return (ret);
#endif

        /*
         * If this card didn't have any CIS at all, there's not much
         *      else for us to do.
         */
        if (!(sp->cis_flags & CW_VALID_CIS))
            return (CS_SUCCESS);

        /*
         * If this is a single-function card, we need to move the CIS list
         *      that is currently on CS_GLOBAL_CIS to the function zero
         *      CIS list.
         */
        if (!(sp->cis_flags & CW_MULTI_FUNCTION_CIS)) {
            bcopy((caddr_t)&sp->cis[CS_GLOBAL_CIS],
                                (caddr_t)&sp->cis[0], sizeof (cis_info_t));
            bzero((caddr_t)&sp->cis[CS_GLOBAL_CIS], sizeof (cis_info_t));
        } /* !CW_MULTI_FUNCTION_CIS */

        return (CS_SUCCESS);
}

/*
 * cs_destroy_cis - destroys CIS list for socket
 */
static int
cs_destroy_cis(cs_socket_t *sp)
{
        CIS_PARSER(CISP_CIS_LIST_DESTROY, sp);

        return (CS_SUCCESS);
}

/*
 * cs_get_client_info - This function is GetClientInfo.
 *
 *    calling:  client_handle_t - client handle to get client info on
 *              client_info_t * - pointer to a client_info_t structure
 *                                      to return client information in
 *
 *    returns:  CS_SUCCESS - if client info retreived from client
 *              CS_BAD_SOCKET, CS_BAD_HANDLE - if invalid client
 *                                      handle passed in
 *              CS_NO_MORE_ITEMS - if client does not handle the
 *                                      CS_EVENT_CLIENT_INFO event
 *                                      or if invalid client info
 *                                      retreived from client
 */
static int
cs_get_client_info(client_handle_t client_handle, client_info_t *ci)
{
        cs_socket_t *sp;
        client_t *client;
        client_info_t *cinfo;
        int ret = CS_SUCCESS;

        if (CLIENT_HANDLE_IS_SS(client_handle)) {
            ci->Attributes = (CS_CLIENT_INFO_SOCKET_SERVICES |
                                                CS_CLIENT_INFO_VALID);
            return (CS_SUCCESS);
        } /* CLIENT_HANDLE_IS_SS */

        if ((sp = cs_get_sp(GET_CLIENT_SOCKET(client_handle))) == NULL)
            return (CS_BAD_SOCKET);

        mutex_enter(&sp->client_lock);
        mutex_enter(&sp->lock);

        if ((client = cs_find_client(client_handle, &ret)) == NULL) {
            mutex_exit(&sp->lock);
            mutex_exit(&sp->client_lock);
            return (ret);
        } /* cs_find_client */

        /*
         * If this client is not handling CS_EVENT_CLIENT_INFO events,
         *      then don't bother to even wake up the event thread.
         */
        if (!((client->event_mask | client->global_mask) &
                                        CS_EVENT_CLIENT_INFO)) {
            mutex_exit(&sp->lock);
            mutex_exit(&sp->client_lock);
            return (CS_NO_MORE_ITEMS);
        } /* !CS_EVENT_CLIENT_INFO */

        cinfo = &client->event_callback_args.client_info;

        bzero((caddr_t)cinfo, sizeof (client_info_t));
        cinfo->Attributes = (ci->Attributes & CS_CLIENT_INFO_SUBSVC_MASK);

        client->events |= CS_EVENT_CLIENT_INFO;

        sp->thread_state |= SOCKET_WAIT_SYNC;
        mutex_exit(&sp->lock);
        cv_broadcast(&sp->thread_cv);
        cv_wait(&sp->caller_cv, &sp->client_lock);

        if (cinfo->Attributes & CS_CLIENT_INFO_VALID) {
            bcopy((caddr_t)cinfo, (caddr_t)ci, sizeof (client_info_t));
            ci->Attributes &= (CS_CLIENT_INFO_FLAGS_MASK |
                                        CS_CLIENT_INFO_SUBSVC_MASK);
            ci->Attributes &= ~(CS_CLIENT_INFO_CLIENT_MASK |
                                                INFO_CARD_FLAGS_MASK |
                                                CS_CLIENT_INFO_CLIENT_ACTIVE);
            ci->Attributes |= (client->flags & (CS_CLIENT_INFO_CLIENT_MASK |
                                                INFO_CARD_FLAGS_MASK));
            (void) strcpy(ci->DriverName, client->driver_name);
            if (cs_card_for_client(client))
                ci->Attributes |= CS_CLIENT_INFO_CLIENT_ACTIVE;
        } else {
            ret = CS_NO_MORE_ITEMS;
        } /* CS_CLIENT_INFO_VALID */

        mutex_exit(&sp->client_lock);

        return (ret);
}

/*
 * cs_get_firstnext_client - This function is GetFirstClient and
 *                              GetNextClient
 *
 *    calling:  get_firstnext_client_t * - pointer to a get_firstnext_client_t
 *                                      structure to return client handle and
 *                                      attributes in
 *              flags - one of the following:
 *                              CS_GET_FIRST_FLAG - get first client handle
 *                              CS_GET_NEXT_FLAG - get next client handle
 *
 *    returns:  CS_SUCCESS - if client info retreived from client
 *              CS_BAD_SOCKET, CS_BAD_HANDLE - if invalid client
 *                                      handle passed in
 *              CS_NO_MORE_ITEMS - if client does not handle the
 *                                      CS_EVENT_CLIENT_INFO event
 *                                      or if invalid client info
 *                                      retreived from client
 */
static int
cs_get_firstnext_client(get_firstnext_client_t *fnc, uint32_t flags)
{
        cs_socket_t *sp;
        client_t *client;
        uint32_t sn = 0;
        int ret = CS_SUCCESS;

        switch (flags) {
            case CS_GET_FIRST_FLAG:
                if (fnc->Attributes & CS_GET_FIRSTNEXT_CLIENT_ALL_CLIENTS) {
                    while (sn < cs_globals.max_socket_num) {
                        if ((sp = cs_get_sp(sn)) != NULL) {
                            mutex_enter(&sp->client_lock);
                            if ((client = sp->client_list) != NULL)
                                break;
                            mutex_exit(&sp->client_lock);
                        } /* if */
                        sn++;
                    } /* while */

                    if (sn == cs_globals.max_socket_num)
                        return (CS_NO_MORE_ITEMS);
                } else if (fnc->Attributes &
                                        CS_GET_FIRSTNEXT_CLIENT_SOCKET_ONLY) {
                    if ((sp = cs_get_sp(CS_GET_SOCKET_NUMBER(fnc->Socket))) ==
                                                                        NULL)
                        return (CS_BAD_SOCKET);
                    mutex_enter(&sp->client_lock);
                    if ((client = sp->client_list) == NULL) {
                        mutex_exit(&sp->client_lock);
                        return (CS_NO_MORE_ITEMS);
                    }
                } else {
                    return (CS_BAD_ATTRIBUTE);
                }

                fnc->client_handle = client->client_handle;
                fnc->num_clients = sp->num_clients;
                mutex_exit(&sp->client_lock);
                break;
            case CS_GET_NEXT_FLAG:
                if (fnc->Attributes & CS_GET_FIRSTNEXT_CLIENT_ALL_CLIENTS) {
                    sn = GET_CLIENT_SOCKET(fnc->client_handle);

                    if ((sp = cs_get_sp(sn)) == NULL)
                        return (CS_BAD_SOCKET);

                    mutex_enter(&sp->client_lock);
                    if ((client = cs_find_client(fnc->client_handle,
                                &ret)) == NULL) {
                        mutex_exit(&sp->client_lock);
                        return (ret);
                    }
                    if ((client = client->next) == NULL) {
                        mutex_exit(&sp->client_lock);
                        sn++;
                        while (sn < cs_globals.max_socket_num) {
                            if ((sp = cs_get_sp(sn)) != NULL) {
                                mutex_enter(&sp->client_lock);
                                if ((client = sp->client_list) != NULL)
                                    break;
                                mutex_exit(&sp->client_lock);
                            } /* if */
                            sn++;
                        } /* while */

                        if (sn == cs_globals.max_socket_num)
                            return (CS_NO_MORE_ITEMS);
                    } /* client = client->next */

                } else if (fnc->Attributes &
                                        CS_GET_FIRSTNEXT_CLIENT_SOCKET_ONLY) {
                    sp = cs_get_sp(GET_CLIENT_SOCKET(fnc->client_handle));
                    if (sp == NULL)
                        return (CS_BAD_SOCKET);
                    mutex_enter(&sp->client_lock);
                    if ((client = cs_find_client(fnc->client_handle,
                                &ret)) == NULL) {
                        mutex_exit(&sp->client_lock);
                        return (ret);
                    }
                    if ((client = client->next) == NULL) {
                        mutex_exit(&sp->client_lock);
                        return (CS_NO_MORE_ITEMS);
                    }
                } else {
                    return (CS_BAD_ATTRIBUTE);
                }

                fnc->client_handle = client->client_handle;
                fnc->num_clients = sp->num_clients;
                mutex_exit(&sp->client_lock);
                break;
            default:
                ret = CS_BAD_ATTRIBUTE;
                break;

        } /* switch */

        return (ret);
}

/*
 * cs_set_acc_attributes - converts Card Services endianness and
 *                              data ordering values to values
 *                              that Socket Services understands
 *
 *      calling: *sw - pointer to a set_window_t to set attributes in
 *               Attributes - CS attributes
 */
static void
cs_set_acc_attributes(set_window_t *sw, uint32_t Attributes)
{
        sw->attr.devacc_attr_version = DDI_DEVICE_ATTR_V0;

        switch (Attributes & WIN_ACC_ENDIAN_MASK) {
            case WIN_ACC_LITTLE_ENDIAN:
                sw->attr.devacc_attr_endian_flags = DDI_STRUCTURE_LE_ACC;
                break;
            case WIN_ACC_BIG_ENDIAN:
                sw->attr.devacc_attr_endian_flags = DDI_STRUCTURE_BE_ACC;
                break;
            case WIN_ACC_NEVER_SWAP:
            default:
                sw->attr.devacc_attr_endian_flags = DDI_NEVERSWAP_ACC;
                break;
        } /* switch */

        switch (Attributes & WIN_ACC_ORDER_MASK) {
            case WIN_ACC_UNORDERED_OK:
                sw->attr.devacc_attr_dataorder = DDI_UNORDERED_OK_ACC;
                break;
            case WIN_ACC_MERGING_OK:
                sw->attr.devacc_attr_dataorder = DDI_MERGING_OK_ACC;
                break;
            case WIN_ACC_LOADCACHING_OK:
                sw->attr.devacc_attr_dataorder = DDI_LOADCACHING_OK_ACC;
                break;
            case WIN_ACC_STORECACHING_OK:
                sw->attr.devacc_attr_dataorder = DDI_STORECACHING_OK_ACC;
                break;
            case WIN_ACC_STRICT_ORDER:
            default:
                sw->attr.devacc_attr_dataorder = DDI_STRICTORDER_ACC;
                break;
        } /* switch */
}