root/usr/src/uts/common/pcmcia/sys/cs_priv.h
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License, Version 1.0 only
 * (the "License").  You may not use this file except in compliance
 * with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright 2005 Sun Microsystems, Inc.  All rights reserved.
 * Use is subject to license terms.
 */

#ifndef _CS_PRIV_H
#define _CS_PRIV_H

#ifdef  __cplusplus
extern "C" {
#endif

/*
 * PCMCIA Card Services private header file
 */

/*
 * typedef for function pointers to quiet lint and cc -v
 */
typedef int32_t (f_t)(int32_t, ...);    /* for lint - cc -v quieting */

/*
 * Magic number we use when talking with Socket Services
 */
#define CS_MAGIC        PCCS_MAGIC

/*
 * Make the calls to SocketServices and the CIS Parser look like
 *      function calls.
 */
#define SocketServices  (*cs_socket_services)
#define CIS_PARSER      (*cis_parser)

/*
 * CIS_DEFAULT_SPEED is the default speed to use to read the CIS
 *      in AM space.  It is expressed in nS.
 */
#define CIS_DEFAULT_SPEED       250

/*
 * This is the IO window speed.
 */
#define IO_WIN_SPEED            250

/*
 * Flags to support various internal first/next functions. All of
 *      these must be within CIS_GET_LTUPLE_OPMASK which is defined
 *      in the cis.h file. Values outside this mask range are used
 *      internally by the CIS parser.
 */
#define CS_GET_FIRST_FLAG       0x0001
#define CS_GET_NEXT_FLAG        0x0002

/*
 * Macros to manipulate bits - only does up to uint32_t size
 */
#define CS_BIT_WORDSIZE         (sizeof (uint32_t))

#define CS_BIT_GET(val, bit)    \
                        ((uint32_t)(val) & (uint32_t)(1<<(uint32_t)(bit)))

#define CS_BIT_CLEAR(val, bit)  ((val) &= (uint32_t)~(1<<(uint32_t)(bit)))

#define CS_BIT_SET(val, bit)    \
                        ((uint32_t)(val) |= (uint32_t)(1<<(uint32_t)(bit)))

/*
 * Minimum time to wait after socket reset before we are allowed to
 *      access the card.  The PCMCIA specification says at least 20mS
 *      must elapse from the time that the card is reset until the
 *      first access of any kind can be made to the card. This time
 *      value is expressed in mS.
 */
#define RESET_TIMEOUT_TIME      180

/*
 * Maximum time to wait for card ready after resetting the socket.
 *      We wait for card ready a maximum of 20 seconds after card
 *      reset before considering that we have an error condition.
 * XXX - what does PCMCIA specify as the max time here??
 */
#define READY_TIMEOUT_TIME      (drv_usectohz(20000000))

/*
 * Time between periodically kicking the soft interrupt handler.
 */
#define SOFTINT_TIMEOUT_TIME    (drv_usectohz(2000000))

/*
 * Various delays are necessary when switching the card and socket
 *      between IO and memory modes. All delays are in mS.
 *
 *  cs_request_configuration parameters:
 *    CS_RC1_DELAY - delay between writing COR and switching socket
 *                      to IO mode
 *    CS_RC2_DELAY - delay after switching socket to IO mode
 *
 *  cs_release_configuration parameters:
 *      CS_RQ_DELAY - amount of time that the RESET bit in the COR is
 *                      held asserted
 */
#define CS_RC1_DELAY            20      /* COR->IO delay in mS */
#define CS_RC2_DELAY            300     /* post-COR delay in mS */
#define CS_RQ_DELAY             100     /* COR(RESET) delay in mS */

/*
 * Handy macro to do untimeout.
 */
#define UNTIMEOUT(id)           \
        if ((id)) {             \
            (void) untimeout((id));     \
            (id) = 0;           \
        }

/*
 * Macros to enter/exit event thread mutex
 */
#define EVENT_THREAD_MUTEX_ENTER(acq, sp)               \
        acq = !MUTEX_HELD(&sp->client_lock);            \
        if (acq)                                        \
            mutex_enter(&sp->client_lock);
#define EVENT_THREAD_MUTEX_EXIT(acq, sp)                \
        if (acq)                                        \
            mutex_exit(&sp->client_lock);

/*
 * cisregister_t structure is used to support the CISRegister
 *      and the CISUnregister function calls
 */
typedef struct cisregister_t {
        uint32_t                cis_magic;
        uint32_t                cis_version;
        void *                  (*cis_parser)(int32_t function, ...);
        cistpl_callout_t        *cistpl_std_callout; /* standard callout list */
} cisregister_t;

/*
 * These two defines are to support CISRegister and CISUnregister
 */
#define CIS_MAGIC       0x20434953
#define CIS_VERSION     _VERSION(0, 1)

/*
 * CS_MAX_CIS defines the number of CIS chains that we hang off the per-socket
 *      structure.
 *
 * CS_GLOBAL_CIS defines the index where the CIS parser puts the first CIS list
 *      for a single-function card or the global CIS list for a multi-function
 *      card.
 *
 * CS_MAX_CIS is one greater than CIS_MAX_FUNCTIONS since the CIS parser
 *      puts the global CIS chain on the CS_GLOBAL_CIS function index as
 *      follows:
 *
 *      For single-function cards:
 *          sp->cis[0] - CIS chain
 *          sp->cis[1..(CIS_MAX_FUNCTIONS - 1)] - not used
 *          sp->cis[CS_GLOBAL_CIS] - not used
 *
 *      For multi-function cards:
 *          sp->cis[0..(CIS_MAX_FUNCTIONS - 1)] - global CIS chain followed
 *                                      by per-function CIS chain
 *          sp->cis[CS_GLOBAL_CIS] - global CIS chain
 */
#define CS_MAX_CIS      (CIS_MAX_FUNCTIONS + 1)
#define CS_GLOBAL_CIS   CIS_MAX_FUNCTIONS

/*
 * CS_SS_CLIENT_HANDLE is a special client handle that Socket Services gets
 *      when it registers with RegisterClient.
 */
#define CS_SS_CLIENT_HANDLE     0x00000000

/*
 * Client handle, socket number, function number and socket pointer
 *      macros. The client handle encoding is private to Card Services,
 *      and external modules should not use these macros to manipulate
 *      client handles.
 *
 *      The encoding of the client handle is:
 *
 *              xxxxxfff | xsssssss | cccccccc | cccccccc
 *
 *      f - function number bit
 *      s - socket number bit
 *      c - client number bit
 *      x - don't care bits
 */
#define CLIENT_HANDLE_IS_SS(ch)         (!GET_CLIENT_MINOR((ch)))
#define CS_MAX_SOCKETS_MASK             (PCMCIA_MAX_SOCKETS - 1)
#define CS_MAX_FUNCTIONS_MASK           (CIS_MAX_FUNCTIONS - 1)
#define CS_MAX_CLIENTS_MASK             0x0ffff
#define CS_MAX_CLIENTS                  (CS_MAX_CLIENTS_MASK - 2)
#define MAKE_CLIENT_HANDLE(s, f, c)     ((((f)&CS_MAX_FUNCTIONS_MASK)<<24) | \
                                            (((s)&CS_MAX_SOCKETS_MASK)<<16) | \
                                            ((c)&CS_MAX_CLIENTS_MASK))
#define GET_CLIENT_SOCKET(ch)           (((ch)>>16)&CS_MAX_SOCKETS_MASK)
#define GET_CLIENT_FUNCTION(ch)         (((ch)>>24)&CS_MAX_FUNCTIONS_MASK)
#define GET_CLIENT_MINOR(ch)            ((ch)&CS_MAX_CLIENTS_MASK)

/*
 * Socket number macros. These are used by Socket Services, CSI
 *      drivers and the "super-client" driver to specify which
 *      socket and function number on that socket they wish to
 *      manipulate. This socket number encoding is typically passed
 *      to various Card Services functions by these drivers.
 *
 *      The encoding of the socket number is:
 *
 *              xxxxxxxx | xxxxgfff | xxxxxxxx | xsssssss
 *
 *      g - global CIS bit
 *      f - function number bit
 *      s - socket number bit
 *      x - don't care bits
 */
#define CS_GET_SOCKET_NUMBER(s)         ((s)&CS_MAX_SOCKETS_MASK)
#define CS_GET_FUNCTION_NUMBER(s)       (((s)>>16)&(CS_MAX_FUNCTIONS_MASK | \
                                                        CIS_MAX_FUNCTIONS))
#define CS_SET_SOCKET_NUMBER(s)         ((s)&CS_MAX_SOCKETS_MASK)
#define CS_SET_FUNCTION_NUMBER(f)       (((f)&(CS_MAX_FUNCTIONS_MASK | \
                                                CIS_MAX_FUNCTIONS))<<16)
#define CS_MAKE_SOCKET_NUMBER(s, f)     (CS_SET_SOCKET_NUMBER(s) | \
                                                CS_SET_FUNCTION_NUMBER(f))

/*
 * DIP2SOCKET_NUM(dip) - this macro gets the PCM_DEV_SOCKET property from
 *      the passed dip.  If the property can't be found, then the default
 *      value of cs_globals.max_socket_num is returned.
 */
#define DIP2SOCKET_NUM(dip)             ddi_getprop(DDI_DEV_T_NONE, dip,\
                                                (DDI_PROP_CANSLEEP |    \
                                                        DDI_PROP_NOTPROM), \
                                                PCM_DEV_SOCKET,         \
                                                cs_globals.max_socket_num)

/*
 * Range checking macros
 *
 * CHECK_SOCKET_NUM(socket_number, max_sockets) returns 1 if
 *      socket_number is in range
 */
#define CHECK_SOCKET_NUM(sn, ms)        (((sn) >= (ms))?0:1)

/*
 * window macros
 *
 * These all expect that the window has been validated as a valid
 *      window (i.e. CW_WINDOW_VALID is set in window state)
 *
 * Note that WINDOW_FOR_SOCKET expects a socket mask for the wsm
 *      parameter (this is a socket_enum_t type, and NOT just a
 *      plain old uint32_t)
 */
#define WINDOW_FOR_SOCKET(wsm, sn)      ((wsm)[sn/PR_WORDSIZE] & \
                                                (1 << ((sn) & PR_MASK)))
#define WINDOW_AVAILABLE_FOR_MEM(cwp)   (!(cwp->state & CW_WIN_IN_USE))
#define WINDOW_AVAILABLE_FOR_IO(cwp)    \
                (!(cwp->state & (CW_CIS | CW_MEM | CW_ALLOCATED)))

/*
 * IO Base and NumPorts address frobnitz macros
 */
#define IOADDR_FROBNITZ(Base, IOAddrLines)      (Base&((1<<IOAddrLines)-1))
#define IONUMPORTS_FROBNITZ(np)                 (((np)&1)?((np)+1):(np))

/*
 * Structure that contains offsets to the card's configuration registers
 *      as well as copies of the data written to them in RequestConfiguration.
 *      We use an offset per register approach since not all cards have
 *      all registers implemented, and by specifying a NULL register offset,
 *      we know not to try to access that register.
 */
typedef struct config_regs_t {
        cfg_regs_t      cor;            /* Configuration Option Register */
        uint32_t        cor_p;
        cfg_regs_t      ccsr;           /* Configuration and Status Register */
        uint32_t        ccsr_p;
        cfg_regs_t      prr;            /* Pin Replacement Register */
        uint32_t        prr_p;
        cfg_regs_t      scr;            /* Socket and Copy Register */
        uint32_t        scr_p;
        cfg_regs_t      exstat;         /* Extended Status Register */
        uint32_t        exstat_p;
        cfg_regs_t      iobase0;        /* IO Base 0 Register */
        uint32_t        iobase0_p;
        cfg_regs_t      iobase1;        /* IO Base 1 Register */
        uint32_t        iobase1_p;
        cfg_regs_t      iobase2;        /* IO Base 2 Register */
        uint32_t        iobase2_p;
        cfg_regs_t      iobase3;        /* IO Base 3 Register */
        uint32_t        iobase3_p;
        cfg_regs_t      iolimit;        /* IO Limit Register */
        uint32_t        iolimit_p;
} config_regs_t;

/*
 * Macro to make calling the client's event handler look like a function.
 */
#define CLIENT_EVENT_CALLBACK(cp, event, pri)           \
            (cp)->event_callback_handler(event, pri,    \
                        &(cp)->event_callback_args)

/*
 * Macro to return event in PRR - this also clears the changed bit if
 *      the event occured.
 */
#define PRR_EVENT(prrx, pe, ps, ce, re) \
        if (prrx & pe) {                \
            if (prrx & ps)              \
                (re) |= ce;             \
            prrx &= ~pe;                \
            prrx |= ps;                 \
        }

/*
 * io_alloc_t struct used to keep track of a client's IO window allocation
 */
typedef struct io_alloc_t {
        uint32_t        Window1;        /* allocated IO window no. for set #1 */
        baseaddru_t     BasePort1;      /* 1st IO range base address or port */
        uint32_t        NumPorts1;      /* 1st IO range no. contiguous ports */
        uint32_t        Attributes1;    /* 1st IO range attributes */
        uint32_t        Window2;        /* allocated IO window no. for set #2 */
        baseaddru_t     BasePort2;      /* s2nd IO range base address or port */
        uint32_t        NumPorts2;      /* 2nd IO range no. contiguous ports */
        uint32_t        Attributes2;    /* second IO range attributes */
        uint32_t        IOAddrLines;    /* number of IO address lines decoded */
} io_alloc_t;

/*
 * irq_alloc_t structure used to keep track of a client's IRQ allocation
 */
typedef struct irq_alloc_t {
        uint32_t        Attributes;     /* IRQ attribute flags */
        uint32_t        irq;            /* assigned IRQ number */
        uint32_t        handler_id;     /* IRQ handler ID for this IRQ */
        f_t             *irq_handler;
        void            *irq_handler_arg1;
        void            *irq_handler_arg2;
} irq_alloc_t;

/*
 * The client data structure
 */
typedef struct client_t {
        client_handle_t client_handle;  /* this client's client handle */
        unsigned        flags;          /* client flags */
        /* resource control */
        uint32_t        memwin_count;   /* number of mem windows allocated */
        io_alloc_t      io_alloc;       /* IO resource allocations */
        irq_alloc_t     irq_alloc;      /* IRQ resource allocations */
        /* event support */
        uint32_t        event_mask;     /* client event mask */
        uint32_t        global_mask;    /* client global event mask */
        uint32_t        events;         /* current events pending */
        uint32_t        pending_events; /* events pending in RegisterClient */
        csfunction_t    *event_callback_handler;
        event_callback_args_t   event_callback_args;
        /* config registers support */
        config_regs_t   config_regs;    /* pointers to config registers */
        uint32_t        config_regs_offset; /* offset from start of AM */
        unsigned        pin;            /* valid bits in PRR */
        uint32_t        present;        /* which config registers present */
        /* DDI support */
        dev_info_t      *dip;           /* this client's dip */
        char            *driver_name;   /* client's driver name */
        int32_t         instance;       /* client's driver instance */
        /* list control */
        struct client_t *next;          /* next client pointer */
        struct client_t *prev;          /* previous client pointer */
} client_t;

/*
 * Flags for client structure - note that we share the client_t->flags
 *      member with the definitions in cs.h that are used by the
 *      RegisterClient function.
 *
 * We can start our flags from 0x00001000 and on up.
 */
#define REQ_CONFIGURATION_DONE  0x00001000      /* RequestConfiguration done */
#define REQ_SOCKET_MASK_DONE    0x00002000      /* RequestSocketMask done */
#define REQ_IO_DONE             0x00004000      /* RequestIO done */
#define REQ_IRQ_DONE            0x00008000      /* RequestIRQ done */
#define CLIENT_SUPER_CLIENT     0x00010000      /* "super-client" client */
#define CLIENT_CSI_CLIENT       0x00020000      /* CSI client */
#define CLIENT_CARD_INSERTED    0x00100000      /* current card for client */
#define CLIENT_SENT_INSERTION   0x00200000      /* send CARD_INSERTION */
#define CLIENT_MTD_IN_PROGRESS  0x01000000      /* MTD op in progress */
#define CLIENT_IO_ALLOCATED     0x02000000      /* IO resources allocated */
#define CLIENT_IRQ_ALLOCATED    0x04000000      /* IRQ resources allocated */
#define CLIENT_WIN_ALLOCATED    0x08000000      /* window resources allocated */

#ifdef  USE_IOMMAP_WINDOW
/*
 * io_mmap_window_t structure that describes the memory-mapped IO
 *      window on this socket
 */
typedef struct io_mmap_window_t {
        uint32_t                flags;  /* window flags */
        uint32_t                number; /* IO window number */
        uint32_t                size;   /* size of mapped IO window */
        ddi_acc_handle_t        handle; /* window mapped base address */
        uint32_t                count;  /* referance count */
} io_mmap_window_t;
#endif  /* USE_IOMMAP_WINDOW */

/*
 * cis_info_t structure used to hold per-socket CIS information
 */
typedef struct cis_info_t {
        uint32_t        flags;          /* CIS-specific flags */
        cistpl_t        *cis;           /* CIS linked lists */
        uint32_t        nchains;        /* number of tuple chains in CIS */
        uint32_t        ntuples;        /* number of tuples in CIS */
} cis_info_t;

/*
 * cs_adapter_t structure used to hold per-socket
 *      adapter-specific info
 */
typedef struct cs_adapter_t {
        uint32_t        flags;          /* adapter flags */
        char            name[MODMAXNAMELEN]; /* adapter module name */
        uint32_t        major;          /* adapter major number */
        uint32_t        minor;          /* adapter minor number */
        uint32_t        instance;       /* instance number of this adapter */
        uint32_t        number;         /* canonical adapter number */
        uint32_t        num_sockets;    /* # sockets on this adapter */
        uint32_t        first_socket;   /* first socket # on this adapter */
} cs_adapter_t;

/*
 * The per-socket structure.
 */
typedef struct cs_socket_t {
        unsigned        socket_num;     /* socket number */
        uint32_t        flags;          /* socket flags */
        uint32_t        init_state;     /* cs_init state */
        cs_adapter_t    adapter;        /* adapter info */
        /* socket thread control and status */
        kthread_t       *event_thread;  /* per-socket work thread */
        uint32_t        thread_state;   /* socket thread state flags */
        kmutex_t        lock;           /* protects events and clients */
        kcondvar_t      thread_cv;      /* event handling synchronization */
        kcondvar_t      caller_cv;      /* event handling synchronization */
        kcondvar_t      reset_cv;       /* for use after card RESET */
        uint32_t        events;         /* socket events */
        uint32_t        event_mask;     /* socket event mask */
        ddi_softintr_t  softint_id;     /* soft interrupt handler ID */
        timeout_id_t    rdybsy_tmo_id;  /* timer ID for READY/BUSY timer */
        ddi_iblock_cookie_t     *iblk;  /* event iblk cookie */
        ddi_idevice_cookie_t    *idev;  /* event idev cookie */
        callb_cpr_t     cprinfo_cs;     /* CPR cookie for cs_event_thread */
        callb_cpr_t     cprinfo_ss;     /* CPR cookie for cs_ss_thread */
        /* client management */
        client_t        *client_list;   /* clients on this socket */
        unsigned        next_cl_minor;  /* next available client minor num */
        kmutex_t        client_lock;    /* protects client list */
        uint32_t        num_clients;    /* number of clients on this socket */
        /* CIS support */
        uint32_t        cis_win_num;    /* CIS window number */
        unsigned        cis_win_size;   /* CIS window size */
        uint32_t        cis_flags;
        uint32_t        nfuncs;         /* number of functions */
        cis_info_t      cis[CS_MAX_CIS]; /* CIS information */
        kmutex_t        cis_lock;       /* protects CIS */
#ifdef  USE_IOMMAP_WINDOW
        /* memory mapped IO window support */
        io_mmap_window_t *io_mmap_window;
#endif  /* USE_IOMMAP_WINDOW */
        /* Socket Services work thread control and status */
        kthread_t       *ss_thread;     /* SS work thread */
        uint32_t        ss_thread_state; /* SS work thread state */
        kcondvar_t      ss_thread_cv;   /* SS work thread synchronization */
        kcondvar_t      ss_caller_cv;   /* SS work thread synchronization */
        kmutex_t        ss_thread_lock; /* protects SS work thread state */
        struct cs_socket_t      *next;  /* next socket in list */
} cs_socket_t;

/*
 * cs_socket_t->flags flags
 */
#define SOCKET_CARD_INSERTED            0x00000001      /* card is inserted */
#define SOCKET_IS_IO                    0x00000002      /* socket in IO mode */
#define SOCKET_UNLOAD_MODULE            0x00000004      /* want to unload CS */
#define SOCKET_NEEDS_THREAD             0x00000008      /* wake event thread */
#define SOCKET_IS_VALID                 0x00000020      /* socket OK to use */

/*
 * cs_socket_t->thread_state and cs_socket_t->ss_thread_state flags
 */

/* generic for all threads */
#define SOCKET_THREAD_EXIT              0x00000001      /* exit event thread */

/* only used for per-socket event thread */
#define SOCKET_WAIT_FOR_READY           0x00001000      /* waiting for READY */
#define SOCKET_RESET_TIMER              0x00002000      /* RESET timer */
#define SOCKET_WAIT_SYNC                0x00004000      /* SYNC */

/* only used for Socket Services work thread */
#define SOCKET_THREAD_CSCISInit         0x00100000      /* call CSCISInit */

/*
 * cs_socket_t->cis_flags and cs_socket_t->cis_info_t->flags flags
 */
#define CW_VALID_CIS                    0x00000001      /* valid CIS */
#define CW_MULTI_FUNCTION_CIS           0x00000002      /* multifunction card */
#define CW_LONGLINK_A_FOUND             0x00000004      /* CISTPL_LONGLINK_A */
#define CW_LONGLINK_C_FOUND             0x00000008      /* CISTP_LONGLINK_C */
#define CW_LONGLINK_MFC_FOUND           0x00000010      /* LONGLINK_MFC */
#define CW_CHECK_LINKTARGET             0x00000020      /* check linktarget */
#define CW_RET_ON_LINKTARGET_ERROR      0x00000040      /* linktarget invalid */
#define CW_CHECK_PRIMARY_CHAIN          0x00000080      /* check for primary */
                                                        /* chain tuples */

/*
 * CW_LONGLINK_FOUND - a combination of the various CW_LONGLINK_XXX_FOUND
 *                      flags used to make the code less dense.
 */
#define CW_LONGLINK_FOUND               (CW_LONGLINK_A_FOUND |  \
                                        CW_LONGLINK_C_FOUND |   \
                                        CW_LONGLINK_MFC_FOUND)

/*
 * macro to test for a valid CIS window on a socket
 */
#define SOCKET_HAS_CIS_WINDOW(sp)       (sp->cis_win_num != PCMCIA_MAX_WINDOWS)

/*
 * cs_socket_t->init_state flags - these flags are used to keep track of what
 *      was allocated in cs_init so that things can be deallocated properly
 *      in cs_deinit.
 */
#define SOCKET_INIT_STATE_MUTEX         0x00000001      /* mutexii are OK */
#define SOCKET_INIT_STATE_CV            0x00000002      /* cvii are OK */
#define SOCKET_INIT_STATE_THREAD        0x00000004      /* thread OK */
#define SOCKET_INIT_STATE_READY         0x00000008      /* socket OK */
#define SOCKET_INIT_STATE_SS_THREAD     0x00000010      /* SS thread OK */
/*
 * While this next flag doesn't really describe a per-socket resource,
 *      we still set it for each socket.  When the soft interrupt handler
 *      finally gets removed in cs_deinit, this flag will get cleared.
 *      The value of this flag should follow the previous SOCKET_INIT
 *      flag values.
 */
#define SOCKET_INIT_STATE_SOFTINTR      0x00000020      /* softintr handler */

/*
 * Macro to create a socket event thread.
 */
#define CS_THREAD_PRIORITY              (v.v_maxsyspri - 4)
#define CREATE_SOCKET_EVENT_THREAD(eh, csp)                     \
        thread_create(NULL, 0, eh, (void *)csp,                 \
        0, &p0, TS_RUN, CS_THREAD_PRIORITY)

/*
 * The per-window structure.
 */
typedef struct cs_window_t {
        uint32_t        window_num;     /* window number */
        window_handle_t window_handle;  /* unique window handle */
        client_handle_t client_handle;  /* owner of this window */
        unsigned        socket_num;     /* socket number */
        unsigned        state;          /* window state flags */
        struct cs_window_t      *next;  /* next window in list */
} cs_window_t;

/*
 * Window structure state flags - if none of the bits in the
 *      CW_WIN_IN_USE mask are set AND if CW_WINDOW_VALID is set,
 *      it means that this window is available and not being used
 *      by anyone.
 * Setting the CW_ALLOCATED will prevent the window from being found
 *      as an available window for memory or IO; since memory windows
 *      are not shared between clients, RequestWindow will always set
 *      the CW_ALLOCATED flag when it has assigned a memory window to
 *      a client.  Since we can sometimes share IO windows, RequestIO
 *      will only set the CW_ALLOCATED flag if it doesn't want the IO
 *      window to be used by other calls to RequestIO.
 * When CW_WINDOW_VALID is set, it means that this is a valid window
 *      that has been added by the framework and can be used. If this
 *      bit is not set, this window can not be used at all.
 */
#define CW_ALLOCATED    0x00000001      /* window is allocated  */
#define CW_CIS          0x00000002      /* window being used as CIS window */
#define CW_MEM          0x00000004      /* window being used as mem window */
#define CW_IO           0x00000008      /* window being used as IO window */
#define CW_WIN_IN_USE   0x0000ffff      /* window in use mask */
#define CW_WINDOW_VALID 0x00010000      /* window is valid */

/*
 * window handle defines - the WINDOW_HANDLE_MASK implies the maximum number
 *      of windows allowed
 */
#define WINDOW_HANDLE_MAGIC     0x574d0000
#define WINDOW_HANDLE_MASK      0x0000ffff
#define GET_WINDOW_NUMBER(wh)   ((wh) & WINDOW_HANDLE_MASK)
#define GET_WINDOW_MAGIC(wh)    ((wh) & ~WINDOW_HANDLE_MASK)

/*
 * The client type structures, used to sequence events to clients on a
 *      socket. The "type" flags are the same as are used for the
 *      RegisterClient function.
 */
typedef struct client_types_t {
        uint32_t                type;
        uint32_t                order;
        struct client_types_t   *next;
} client_types_t;

/*
 * Flags that specify the order of client event notifications for the
 *      client_types_t structure.
 */
#define CLIENT_EVENTS_LIFO      0x00000001
#define CLIENT_EVENTS_FIFO      0x00000002

/*
 * This is a structure that CS uses to keep track of items that are global
 *      to all functions in the module.
 */
typedef struct cs_globals_t {
        cs_socket_t     *sp;            /* head of socket list */
        cs_window_t     *cw;            /* head of window list */
        kmutex_t        global_lock;    /* protects this struct */
        kmutex_t        window_lock;    /* protects cs_windows */
        ddi_softintr_t  softint_id;     /* soft interrupt handler id */
        timeout_id_t    sotfint_tmo;    /* soft interrupt handler timeout id */
        uint32_t        init_state;     /* flags set in cs_init */
        uint32_t        flags;          /* general global flags */
        uint32_t        max_socket_num; /* highest socket number plus one */
        uint32_t        num_sockets;    /* total number of sockets */
        uint32_t        num_windows;    /* total number of windows */
        struct sclient_list_t   *sclient_list;
} cs_globals_t;

/*
 * Flags for cs_globals_t->init_state
 */
#define GLOBAL_INIT_STATE_SOFTINTR      0x00010000      /* softintr handler */
#define GLOBAL_INIT_STATE_MUTEX         0x00020000      /* global mutex init */
#define GLOBAL_INIT_STATE_NO_CLIENTS    0x00040000      /* no new clients */
#define GLOBAL_INIT_STATE_UNLOADING     0x00080000      /* cs_deinit running */
#define GLOBAL_INIT_STATE_SS_READY      0x00100000      /* SS ready for */
                                                        /* callbacks */
/*
 * Flags for cs_globals_t->flags
 */
#define GLOBAL_SUPER_CLIENT_REGISTERED  0x00000001      /* "super-client" reg */
#define GLOBAL_IN_SOFTINTR              0x00000002      /* in soft int code */

/*
 * sclient_reg_t struct for RegisterClient when a "super-client" is
 *      registering.
 * This structure is actually hung off of the client_reg_t.private
 *      structure member.  Since we don't make public how to write
 *      a "super-client", the actual structure that the client uses
 *      is defined in this private header file.
 */
typedef struct sclient_reg_t {
        uint32_t                max_socket_num;
        uint32_t                num_sockets;
        uint32_t                num_windows;
        uint32_t                num_clients;
        struct sclient_list_t {
                client_handle_t client_handle;
                uint32_t        error;
        } **sclient_list;
} sclient_reg_t;

/*
 * structure for event text used for cs_ss_event_text
 */
typedef struct cs_ss_event_text_t {
        event_t         ss_event;       /* SS event code */
        event_t         cs_event;       /* CS event code */
        char            *text;
} cs_ss_event_text_t;

/*
 * Flags for cs_read_event_status
 */
#define CS_RES_IGNORE_NO_CARD           0x0001  /* don't check for card */

/*
 * cs_csfunc2text_strings_t structure used internally in Error2Text
 */
typedef struct cs_csfunc2text_strings_t {
        uint32_t        item;
        char            *text;
} cs_csfunc2text_strings_t;

/*
 * Flags for Error2Text - not used by clients; the struct is defined
 *      in the cs.h header file.
 */
#define CSFUN2TEXT_FUNCTION     0x0001  /* return text of CS function code */
#define CSFUN2TEXT_RETURN       0x0002  /* return text of CS return code */

/*
 * Macros to walk the local linked CIS list.
 *
 * These macros can take any valid local list tuple pointer.  They return
 *      another tuple pointer or NULL if they fail.
 */
#define GET_NEXT_TUPLE(tp, f)           CIS_PARSER(CISP_CIS_GET_LTUPLE, tp,  \
                                                NULL, GET_NEXT_LTUPLEF |     \
                                                (f & ~CIS_GET_LTUPLE_OPMASK))
#define GET_PREV_TUPLE(tp, f)           CIS_PARSER(CISP_CIS_GET_LTUPLE, tp,  \
                                                NULL, GET_PREV_LTUPLEF |     \
                                                (f & ~CIS_GET_LTUPLE_OPMASK))
#define GET_FIRST_LTUPLE(tp, f)         CIS_PARSER(CISP_CIS_GET_LTUPLE, tp,   \
                                                NULL, GET_FIRST_LTUPLEF |     \
                                                (f & ~CIS_GET_LTUPLE_OPMASK))
#define GET_LAST_LTUPLE(tp, f)          CIS_PARSER(CISP_CIS_GET_LTUPLE, tp,   \
                                                NULL, GET_LAST_LTUPLEF |      \
                                                (f & ~CIS_GET_LTUPLE_OPMASK))
#define FIND_LTUPLE_FWD(tp, tu, f)      CIS_PARSER(CISP_CIS_GET_LTUPLE, tp,   \
                                                tu, FIND_LTUPLE_FWDF |        \
                                                (f & ~CIS_GET_LTUPLE_OPMASK))
#define FIND_LTUPLE_BACK(tp, tu, f)     CIS_PARSER(CISP_CIS_GET_LTUPLE, tp,   \
                                                tu, FIND_LTUPLE_BACKF |       \
                                                (f & ~CIS_GET_LTUPLE_OPMASK))
#define FIND_NEXT_LTUPLE(tp, tu, f)     CIS_PARSER(CISP_CIS_GET_LTUPLE, tp,   \
                                                tu, FIND_NEXT_LTUPLEF |       \
                                                (f & ~CIS_GET_LTUPLE_OPMASK))
#define FIND_PREV_LTUPLE(tp, tu, f)     CIS_PARSER(CISP_CIS_GET_LTUPLE, tp,   \
                                                tu, FIND_PREV_LTUPLEF |       \
                                                (f & ~CIS_GET_LTUPLE_OPMASK))
#define FIND_FIRST_LTUPLE(tp, tu, f)    FIND_LTUPLE_FWD(GET_FIRST_LTUPLE(tp,  \
                                                                f), tu, f)


/*
 * Card Services hooks and general nexus prototypes
 */
int      cs_init(void);
uint32_t cs_event(event_t, uint32_t, uint32_t);
int      pcmcia_set_em_handler(int (*handler)(), caddr_t events,
            int elen, uint32_t id, void **cs, void **ss);

extern csfunction_t     *cs_socket_services;


#ifdef  __cplusplus
}
#endif

#endif  /* _CS_PRIV_H */