name
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name {
name(void)
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
#define name-of-system 1 /* for identifying system (i.e. BSD, SYSV,
__PASTE(CK_,name) name;
typedef struct name {
struct name { struct name ## _pair block[1]; }; \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
struct name { \
__guest_handle_ ## name; \