SOCKET_CARD_INSERTED
if (sp->flags & SOCKET_CARD_INSERTED) {
sp->flags &= ~(SOCKET_CARD_INSERTED | SOCKET_IS_IO);
if (!(sp->flags & SOCKET_CARD_INSERTED)) {
sp->flags |= SOCKET_CARD_INSERTED;
if (sp->flags & SOCKET_CARD_INSERTED)
if (sp->flags & SOCKET_CARD_INSERTED)
if (sp->flags & SOCKET_CARD_INSERTED)
if (sp->flags & SOCKET_CARD_INSERTED)
if (!(sp->flags & SOCKET_CARD_INSERTED)) {
if ((sp->flags & SOCKET_CARD_INSERTED) ||