root/src/libs/icon/transformable/Transformable.cpp
/*
 * Copyright 2006-2009, 2023, Haiku.
 * Distributed under the terms of the MIT License.
 *
 * Authors:
 *              Stephan Aßmus <superstippi@gmx.de>
 *              Zardshard
 */

#include "Transformable.h"

#include <stdio.h>
#include <string.h>


_USING_ICON_NAMESPACE


Transformable::Transformable()
        : agg::trans_affine()
{
}


Transformable::Transformable(const Transformable& other)
        : agg::trans_affine(other)
{
}


Transformable::~Transformable()
{
}


// #pragma mark -


void
Transformable::Invert()
{
        if (!IsIdentity()) {
                invert();
                TransformationChanged();
        }
}


// #pragma mark -


void
Transformable::InverseTransform(double* x, double* y) const
{
        inverse_transform(x, y);
}


void
Transformable::InverseTransform(BPoint* point) const
{
        if (point) {
                double x = point->x;
                double y = point->y;

                inverse_transform(&x, &y);

                point->x = x;
                point->y = y;
        }
}


BPoint
Transformable::InverseTransform(const BPoint& point) const
{
        BPoint p(point);
        InverseTransform(&p);
        return p;
}


void
Transformable::StoreTo(double matrix[matrix_size]) const
{
        store_to(matrix);
}


void
Transformable::LoadFrom(const double matrix[matrix_size])
{
        // before calling the potentially heavy TransformationChanged()
        // hook function, make sure that the transformation
        // really changed
        Transformable t;
        t.load_from(matrix);
        if (*this != t) {
                load_from(matrix);
                TransformationChanged();
        }
}


void
Transformable::SetTransform(const Transformable& other)
{
        if (*this != other) {
                *this = other;
                TransformationChanged();
        }
}


Transformable&
Transformable::operator=(const Transformable& other)
{
        if (other != *this) {
                reset();
                multiply(other);
                TransformationChanged();
        }
        return *this;
}


Transformable&
Transformable::Multiply(const Transformable& other)
{
        if (!other.IsIdentity()) {
                multiply(other);
                TransformationChanged();
        }
        return *this;
}


void
Transformable::Reset()
{
        if (!IsIdentity()) {
                reset();
                TransformationChanged();
        }
}


bool
Transformable::IsIdentity() const
{
        double m[matrix_size];
        store_to(m);
        if (m[0] == 1.0 &&
                m[1] == 0.0 &&
                m[2] == 0.0 &&
                m[3] == 1.0 &&
                m[4] == 0.0 &&
                m[5] == 0.0)
                return true;
        return false;
}


bool
Transformable::IsTranslationOnly() const
{
        double m[matrix_size];
        store_to(m);
        if (m[0] == 1.0 &&
                m[1] == 0.0 &&
                m[2] == 0.0 &&
                m[3] == 1.0)
                return true;
        return false;
}


bool
Transformable::IsNotDistorted() const
{
        double m[matrix_size];
        store_to(m);
        return (m[0] == m[3]);
}


bool
Transformable::IsValid() const
{
        double m[matrix_size];
        store_to(m);
        return ((m[0] * m[3] - m[1] * m[2]) != 0.0);
}


bool
Transformable::operator==(const Transformable& other) const
{
        double m1[matrix_size];
        other.store_to(m1);
        double m2[matrix_size];
        store_to(m2);
        return memcmp(m1, m2, sizeof(m1)) == 0;
}


bool
Transformable::operator!=(const Transformable& other) const
{
        return !(*this == other);
}


inline float
min4(float a, float b, float c, float d)
{
        return min_c(a, min_c(b, min_c(c, d)));
}


inline float
max4(float a, float b, float c, float d)
{
        return max_c(a, max_c(b, max_c(c, d)));
}


BRect
Transformable::TransformBounds(BRect bounds) const
{
        if (bounds.IsValid()) {
                BPoint lt(bounds.left, bounds.top);
                BPoint rt(bounds.right, bounds.top);
                BPoint lb(bounds.left, bounds.bottom);
                BPoint rb(bounds.right, bounds.bottom);

                StyleTransformer::Transform(&lt);
                StyleTransformer::Transform(&rt);
                StyleTransformer::Transform(&lb);
                StyleTransformer::Transform(&rb);

                return BRect(floorf(min4(lt.x, rt.x, lb.x, rb.x)),
                                         floorf(min4(lt.y, rt.y, lb.y, rb.y)),
                                         ceilf(max4(lt.x, rt.x, lb.x, rb.x)),
                                         ceilf(max4(lt.y, rt.y, lb.y, rb.y)));
        }
        return bounds;
}


void
Transformable::TranslateBy(BPoint offset)
{
        if (offset.x != 0.0 || offset.y != 0.0) {
                multiply(agg::trans_affine_translation(offset.x, offset.y));
                TransformationChanged();
        }
}


void
Transformable::RotateBy(BPoint origin, double degrees)
{
        if (degrees != 0.0) {
                multiply(agg::trans_affine_translation(-origin.x, -origin.y));
                multiply(agg::trans_affine_rotation(degrees * (M_PI / 180.0)));
                multiply(agg::trans_affine_translation(origin.x, origin.y));
                TransformationChanged();
        }
}


void
Transformable::ScaleBy(BPoint origin, double xScale, double yScale)
{
        if (xScale != 1.0 || yScale != 1.0) {
                multiply(agg::trans_affine_translation(-origin.x, -origin.y));
                multiply(agg::trans_affine_scaling(xScale, yScale));
                multiply(agg::trans_affine_translation(origin.x, origin.y));
                TransformationChanged();
        }
}


void
Transformable::ShearBy(BPoint origin, double xShear, double yShear)
{
        if (xShear != 0.0 || yShear != 0.0) {
                multiply(agg::trans_affine_translation(-origin.x, -origin.y));
                multiply(agg::trans_affine_skewing(xShear, yShear));
                multiply(agg::trans_affine_translation(origin.x, origin.y));
                TransformationChanged();
        }
}


void
Transformable::TransformationChanged()
{
        // default implementation doesn't care
}


void
Transformable::PrintToStream() const
{
        double matrix[6];
        store_to(matrix);
        printf("Transform:\n%f\t%f\t%f\n%f\t%f\t%f\n",
                matrix[0], matrix[2], matrix[4], matrix[1], matrix[3], matrix[5]);
}