bin/mined/mined.h
252
#define move_to(nx, ny) move((nx), NIL_PTR, (ny))
bin/mined/mined.h
257
#define move_address(address) move(0, (address), y)
bin/mined/mined.h
291
void move(int new_x, char *new_address, int new_y);
bin/mined/mined2.c
1401
move(0, program->start_ptr, find_y(match_line));
games/adventure/extern.h
96
void move(int, int);
games/adventure/main.c
405
move(eggs, plac[eggs]);
games/adventure/subr.c
1003
move(troll, 0);
games/adventure/subr.c
1004
move(troll + 100, 0);
games/adventure/subr.c
1005
move(troll2, plac[troll]);
games/adventure/subr.c
1006
move(troll2 + 100, fixd[troll]);
games/adventure/subr.c
231
move(chest, chloc);
games/adventure/subr.c
232
move(message, chloc2);
games/adventure/subr.c
246
move(chest, chloc);
games/adventure/subr.c
247
move(message, chloc2);
games/adventure/subr.c
442
move(troll2, 0);
games/adventure/subr.c
443
move(troll2 + 100, 0);
games/adventure/subr.c
444
move(troll, plac[troll]);
games/adventure/subr.c
445
move(troll + 100, fixd[troll]);
games/adventure/subr.c
667
move(troll, 0);
games/adventure/subr.c
668
move(troll + 100, 0);
games/adventure/subr.c
669
move(troll2, plac[troll]);
games/adventure/subr.c
670
move(troll2 + 100, fixd[troll]);
games/adventure/subr.c
836
move(dragon + 100, -1);
games/adventure/subr.c
837
move(rug + 100, 0);
games/adventure/subr.c
838
move(dragon, k);
games/adventure/subr.c
839
move(rug, k);
games/adventure/subr.c
842
move(obj, k);
games/adventure/subr.c
860
move(troll, 0);
games/adventure/subr.c
861
move(troll + 100, 0);
games/adventure/vocab.c
49
move(object, 0);
games/adventure/vocab.c
59
move(object, i);
games/adventure/vocab.c
60
move(object + 100, j);
games/adventure/vocab.c
80
move(object, where);
games/backgammon/backgammon/backlocal.h
35
void move(struct move *, int);
games/backgammon/backgammon/main.c
279
move(mm, 0);
games/backgammon/backgammon/main.c
311
move(mm, 1);
games/backgammon/backgammon/main.c
83
struct move mmstore, *mm;
games/backgammon/backgammon/move.c
193
trymove(struct move *mm, int mvnum, int swapped)
games/backgammon/backgammon/move.c
243
bsave(struct move *mm)
games/backgammon/backgammon/move.c
266
binsert(struct move *mm, struct BOARD *new)
games/backgammon/backgammon/move.c
323
mvcheck(struct move *mm, struct BOARD *incumbent, struct BOARD *candidate)
games/backgammon/backgammon/move.c
371
pickmove(struct move *mm)
games/backgammon/backgammon/move.c
395
boardcopy(struct move *mm, struct BOARD *s)
games/backgammon/backgammon/move.c
412
movcmp(struct move *mm)
games/backgammon/backgammon/move.c
81
static struct BOARD *bsave(struct move *);
games/backgammon/backgammon/move.c
82
static void binsert(struct move *, struct BOARD *);
games/backgammon/backgammon/move.c
83
static void boardcopy(struct move *, struct BOARD *);
games/backgammon/backgammon/move.c
85
static void mvcheck(struct move *, struct BOARD *, struct BOARD *);
games/backgammon/backgammon/move.c
87
static void trymove(struct move *, int, int);
games/backgammon/backgammon/move.c
88
static void pickmove(struct move *);
games/backgammon/backgammon/move.c
89
static void movcmp(struct move *);
games/backgammon/backgammon/move.c
95
move(struct move *mm, int okay)
games/backgammon/common_source/allow.c
36
movallow(struct move *mm)
games/backgammon/common_source/back.h
137
void backone(struct move *, int);
games/backgammon/common_source/back.h
140
int checkmove(struct move *, int);
games/backgammon/common_source/back.h
150
void getarg(struct move *, char ***);
games/backgammon/common_source/back.h
152
void getmove(struct move *);
games/backgammon/common_source/back.h
157
int makmove(struct move *, int);
games/backgammon/common_source/back.h
158
int movallow(struct move *);
games/backgammon/common_source/back.h
159
void movback(struct move *, int);
games/backgammon/common_source/back.h
160
void moverr(struct move *, int);
games/backgammon/common_source/back.h
161
int movokay(struct move *, int);
games/backgammon/common_source/back.h
165
void proll(struct move *);
games/backgammon/common_source/back.h
166
int quit(struct move *);
games/backgammon/common_source/back.h
168
void recover(struct move *, const char *);
games/backgammon/common_source/back.h
170
void roll(struct move *);
games/backgammon/common_source/back.h
171
void save(struct move *, int);
games/backgammon/common_source/back.h
181
void move_init(struct move *);
games/backgammon/common_source/check.c
101
movokay(struct move *mm, int mv)
games/backgammon/common_source/check.c
36
getmove(struct move *mm)
games/backgammon/common_source/init.c
62
struct move gm;
games/backgammon/common_source/init.c
90
move_init(struct move *mm)
games/backgammon/common_source/one.c
114
checkd(struct move *mm, int d)
games/backgammon/common_source/one.c
133
movback(struct move *mm, int i)
games/backgammon/common_source/one.c
142
backone(struct move *mm, int i)
games/backgammon/common_source/one.c
35
static int checkd(struct move *, int);
games/backgammon/common_source/one.c
39
makmove(struct move *mm, int i)
games/backgammon/common_source/one.c
92
moverr(struct move *mm, int i)
games/backgammon/common_source/save.c
140
recover(struct move *mm, const char *s)
games/backgammon/common_source/save.c
51
save(struct move *mm, int n)
games/backgammon/common_source/subs.c
135
proll(struct move *mm)
games/backgammon/common_source/subs.c
209
quit(struct move *mm)
games/backgammon/common_source/subs.c
287
getarg(struct move *mm, char ***arg)
games/backgammon/common_source/subs.c
430
roll(struct move *mm)
games/backgammon/common_source/table.c
195
dotable(struct move *mm, int c, int i)
games/backgammon/common_source/table.c
289
rsetbrd(struct move *mm)
games/backgammon/common_source/table.c
74
static int dotable(struct move *, int, int);
games/backgammon/common_source/table.c
75
static int rsetbrd(struct move *);
games/backgammon/common_source/table.c
78
checkmove(struct move *mm, int ist)
games/backgammon/teachgammon/teach.c
45
struct move mmstore, *mm;
games/backgammon/teachgammon/tutor.c
43
tutor(struct move *mm)
games/backgammon/teachgammon/tutor.h
34
struct move; /* in back.h */
games/backgammon/teachgammon/tutor.h
68
void tutor(struct move *) __dead2;
games/battlestar/fly.c
199
move(MIDR, MIDC - 10);
games/battlestar/fly.c
212
move(MIDR, MIDC - 10);
games/battlestar/fly.c
226
move(LINES - 1, 24);
games/battlestar/fly.c
271
move(LINES - 1, 24);
games/battlestar/fly.c
273
move(LINES - 1, 42);
games/battlestar/fly.c
275
move(LINES - 1, 57);
games/boggle/boggle/mach.c
143
move(LIST_LINE, LIST_COL);
games/boggle/boggle/mach.c
147
move(LIST_LINE + 1, LIST_COL);
games/boggle/boggle/mach.c
151
move(row + 1, col);
games/boggle/boggle/mach.c
154
move(row + 2, col);
games/boggle/boggle/mach.c
160
move(SCORE_LINE, SCORE_COL);
games/boggle/boggle/mach.c
162
move(SCORE_LINE + 1, SCORE_COL);
games/boggle/boggle/mach.c
167
move(TIMER_LINE, TIMER_COL);
games/boggle/boggle/mach.c
214
move(row, col - 1);
games/boggle/boggle/mach.c
223
move(row, col - (int) (p - q));
games/boggle/boggle/mach.c
239
move(crow, ccol);
games/boggle/boggle/mach.c
343
move(LIST_LINE, LIST_COL);
games/boggle/boggle/mach.c
362
move(crow, ccol);
games/boggle/boggle/mach.c
365
move(++crow, ccol);
games/boggle/boggle/mach.c
378
move(crow, ccol);
games/boggle/boggle/mach.c
394
move(row, col);
games/boggle/boggle/mach.c
398
move(crow, ccol);
games/boggle/boggle/mach.c
401
move(row, col);
games/boggle/boggle/mach.c
403
move(crow, ccol);
games/boggle/boggle/mach.c
420
move(row, col);
games/boggle/boggle/mach.c
431
move(r, c);
games/boggle/boggle/mach.c
473
move(r, c);
games/boggle/boggle/mach.c
478
move(r, c);
games/boggle/boggle/mach.c
489
move(r, c);
games/boggle/boggle/mach.c
503
move(crow, ccol);
games/boggle/boggle/mach.c
537
move(row, col - 1);
games/boggle/boggle/mach.c
545
move(row, col - (int) (p - q));
games/boggle/boggle/mach.c
583
move(PROMPT_LINE, PROMPT_COL);
games/boggle/boggle/mach.c
585
move(PROMPT_LINE + 1, PROMPT_COL);
games/boggle/boggle/mach.c
618
move(nlines - 1, 0);
games/boggle/boggle/mach.c
636
move(crow, ccol);
games/boggle/boggle/mach.c
661
move(nlines - 1, 0);
games/boggle/boggle/mach.c
676
move(BOARD_LINE, BOARD_COL);
games/boggle/boggle/mach.c
679
move(++line, BOARD_COL);
games/boggle/boggle/mach.c
693
move(++line, BOARD_COL);
games/boggle/boggle/mach.c
695
move(++line, BOARD_COL);
games/boggle/boggle/mach.c
698
move(SCORE_LINE, SCORE_COL);
games/boggle/boggle/prtable.c
104
move(row + 1, 0);
games/boggle/boggle/prtable.c
113
move(row + 1, 0);
games/boggle/boggle/prtable.c
117
move(LIST_LINE, LIST_COL);
games/boggle/boggle/timer.c
71
move(TIMER_LINE, TIMER_COL);
games/boggle/boggle/timer.c
73
move(row, col);
games/bs/bs.c
212
move(8,0);
games/bs/bs.c
251
move(PROMPTLINE + n, 0);
games/bs/bs.c
262
move(PROMPTLINE + 2, 0);
games/bs/bs.c
313
move(PROMPTLINE + 2, 0);
games/bs/bs.c
52
#define pgoto(y, x) move(PY(y), PX(x))
games/bs/bs.c
59
#define cgoto(y, x) move(CY(y), CX(x))
games/bs/bs.c
743
move(oldy, oldx);
games/bs/bs.c
747
move(oldy, oldx);
games/canfield/canfield/canfield.c
1001
move(talonstatrow, talonstatcol - 7);
games/canfield/canfield/canfield.c
1003
move(handstatrow, handstatcol - 7);
games/canfield/canfield/canfield.c
1005
move(stockstatrow, stockstatcol - 7);
games/canfield/canfield/canfield.c
1008
move(row, cinitcol);
games/canfield/canfield/canfield.c
1033
move(talonstatrow, talonstatcol);
games/canfield/canfield/canfield.c
1046
move(stockstatrow, stockstatcol);
games/canfield/canfield/canfield.c
1071
move(stockrow + 1, sidecol);
games/canfield/canfield/canfield.c
1073
move(talonrow - 2, sidecol);
games/canfield/canfield/canfield.c
1075
move(talonrow - 1, sidecol);
games/canfield/canfield/canfield.c
1077
move(talonrow, sidecol);
games/canfield/canfield/canfield.c
1079
move(talonrow + 1, sidecol);
games/canfield/canfield/canfield.c
1082
move(row, stockcol - 1);
games/canfield/canfield/canfield.c
1087
move(row, stockcol - 1);
games/canfield/canfield/canfield.c
1091
move(handstatrow, handstatcol - 7);
games/canfield/canfield/canfield.c
1093
move(row, stockcol - 1);
games/canfield/canfield/canfield.c
1134
move(tboxrow + 2, boxcol + 13);
games/canfield/canfield/canfield.c
1136
move(tboxrow + 3, boxcol + 13);
games/canfield/canfield/canfield.c
1138
move(tboxrow + 4, boxcol + 13);
games/canfield/canfield/canfield.c
1140
move(tboxrow + 5, boxcol + 13);
games/canfield/canfield/canfield.c
1142
move(tboxrow + 6, boxcol + 13);
games/canfield/canfield/canfield.c
1145
move(tboxrow + 7, boxcol + 13);
games/canfield/canfield/canfield.c
1147
move(tboxrow + 8, boxcol + 13);
games/canfield/canfield/canfield.c
1149
move(tboxrow + 9, boxcol + 13);
games/canfield/canfield/canfield.c
1151
move(tboxrow + 10, boxcol + 13);
games/canfield/canfield/canfield.c
1153
move(tboxrow + 11, boxcol + 13);
games/canfield/canfield/canfield.c
1334
move(row, col);
games/canfield/canfield/canfield.c
1337
move(row, col);
games/canfield/canfield/canfield.c
1361
move(row, col + i);
games/canfield/canfield/canfield.c
1380
move(21, 0);
games/canfield/canfield/canfield.c
1411
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
1597
move(originrow, origincol);
games/canfield/canfield/canfield.c
1611
move(originrow, origincol);
games/canfield/canfield/canfield.c
1666
move(originrow, origincol);
games/canfield/canfield/canfield.c
1672
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
1677
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
1708
move(22,0);
games/canfield/canfield/canfield.c
1721
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
256
move(moverow, boxcol);
games/canfield/canfield/canfield.c
258
move(msgrow, boxcol);
games/canfield/canfield/canfield.c
280
move(tboxrow, boxcol);
games/canfield/canfield/canfield.c
282
move(tboxrow + 1, boxcol);
games/canfield/canfield/canfield.c
284
move(tboxrow + 2, boxcol);
games/canfield/canfield/canfield.c
286
move(tboxrow + 3, boxcol);
games/canfield/canfield/canfield.c
288
move(tboxrow + 4, boxcol);
games/canfield/canfield/canfield.c
290
move(tboxrow + 5, boxcol);
games/canfield/canfield/canfield.c
292
move(tboxrow + 6, boxcol);
games/canfield/canfield/canfield.c
294
move(tboxrow + 7, boxcol);
games/canfield/canfield/canfield.c
296
move(tboxrow + 8, boxcol);
games/canfield/canfield/canfield.c
298
move(tboxrow + 9, boxcol);
games/canfield/canfield/canfield.c
300
move(tboxrow + 10, boxcol);
games/canfield/canfield/canfield.c
302
move(tboxrow + 11, boxcol);
games/canfield/canfield/canfield.c
304
move(tboxrow + 12, boxcol);
games/canfield/canfield/canfield.c
315
move(tboxrow, boxcol);
games/canfield/canfield/canfield.c
317
move(tboxrow + 1, boxcol);
games/canfield/canfield/canfield.c
319
move(tboxrow + 2, boxcol);
games/canfield/canfield/canfield.c
321
move(tboxrow + 3, boxcol);
games/canfield/canfield/canfield.c
323
move(tboxrow + 4, boxcol);
games/canfield/canfield/canfield.c
325
move(tboxrow + 5, boxcol);
games/canfield/canfield/canfield.c
327
move(tboxrow + 6, boxcol);
games/canfield/canfield/canfield.c
329
move(tboxrow + 7, boxcol);
games/canfield/canfield/canfield.c
331
move(tboxrow + 8, boxcol);
games/canfield/canfield/canfield.c
333
move(tboxrow + 9, boxcol);
games/canfield/canfield/canfield.c
335
move(tboxrow + 10, boxcol);
games/canfield/canfield/canfield.c
337
move(tboxrow + 11, boxcol);
games/canfield/canfield/canfield.c
339
move(tboxrow + 12, boxcol);
games/canfield/canfield/canfield.c
352
move(tboxrow + i, boxcol);
games/canfield/canfield/canfield.c
355
move(tboxrow + 12, boxcol);
games/canfield/canfield/canfield.c
365
move(bboxrow, boxcol);
games/canfield/canfield/canfield.c
367
move(bboxrow + 1, boxcol);
games/canfield/canfield/canfield.c
369
move(bboxrow + 2, boxcol);
games/canfield/canfield/canfield.c
379
move(bboxrow, boxcol);
games/canfield/canfield/canfield.c
381
move(bboxrow + 1, boxcol);
games/canfield/canfield/canfield.c
383
move(bboxrow + 2, boxcol);
games/canfield/canfield/canfield.c
395
move(bboxrow, boxcol);
games/canfield/canfield/canfield.c
398
move(bboxrow + i, boxcol);
games/canfield/canfield/canfield.c
411
move(titlerow, titlecol);
games/canfield/canfield/canfield.c
413
move(fttlrow, fttlcol);
games/canfield/canfield/canfield.c
415
move(foundrow - 1, fttlcol);
games/canfield/canfield/canfield.c
417
move(foundrow, fttlcol);
games/canfield/canfield/canfield.c
419
move(foundrow + 1, fttlcol);
games/canfield/canfield/canfield.c
421
move(ottlrow, sidecol);
games/canfield/canfield/canfield.c
423
move(stockrow - 1, sidecol);
games/canfield/canfield/canfield.c
425
move(stockrow, sidecol);
games/canfield/canfield/canfield.c
427
move(stockrow + 1, sidecol);
games/canfield/canfield/canfield.c
429
move(talonrow - 2, sidecol);
games/canfield/canfield/canfield.c
431
move(talonrow - 1, sidecol);
games/canfield/canfield/canfield.c
433
move(talonrow, sidecol);
games/canfield/canfield/canfield.c
435
move(talonrow + 1, sidecol);
games/canfield/canfield/canfield.c
437
move(tabrow - 1, atabcol);
games/canfield/canfield/canfield.c
457
move(row, sidecol);
games/canfield/canfield/canfield.c
460
move(row, sidecol);
games/canfield/canfield/canfield.c
462
move(stockrow + 1, sidecol);
games/canfield/canfield/canfield.c
464
move(talonrow - 2, sidecol);
games/canfield/canfield/canfield.c
466
move(talonrow - 1, sidecol);
games/canfield/canfield/canfield.c
468
move(talonrow + 1, sidecol);
games/canfield/canfield/canfield.c
471
move(stockrow, sidecol);
games/canfield/canfield/canfield.c
473
move(talonrow, sidecol);
games/canfield/canfield/canfield.c
475
move(foundrow, fttlcol);
games/canfield/canfield/canfield.c
553
move(b, a);
games/canfield/canfield/canfield.c
563
move(b, a);
games/canfield/canfield/canfield.c
598
move(b, a);
games/canfield/canfield/canfield.c
748
move(foundrow - 2, basecol);
games/canfield/canfield/canfield.c
750
move(foundrow - 1, basecol);
games/canfield/canfield/canfield.c
771
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
785
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
796
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
808
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
874
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
884
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
914
move(msgrow, msgcol);
games/canfield/canfield/canfield.c
940
move(handstatrow, handstatcol);
games/canfield/canfield/canfield.c
942
move(talonstatrow, talonstatcol);
games/canfield/canfield/canfield.c
961
move(talonstatrow, talonstatcol - 7);
games/canfield/canfield/canfield.c
963
move(handstatrow, handstatcol - 7);
games/canfield/canfield/canfield.c
965
move(stockstatrow, stockstatcol - 7);
games/cgram/cgram.c
317
move(y, 0);
games/cgram/cgram.c
339
move(LINES - 1, 0);
games/cgram/cgram.c
344
move(extent_y + 1 - offset_y, 0);
games/cgram/cgram.c
352
move(cursor_y - offset_y, cursor_x - offset_x);
games/colorbars/colorbars.c
92
move(0, 0);
games/cribbage/io.c
536
move(oy, ox);
games/fish/fish.c
112
move = usermove();
games/fish/fish.c
113
if (!comphand[move]) {
games/fish/fish.c
114
if (gofish(move, USER, userhand))
games/fish/fish.c
117
goodmove(USER, move, userhand, comphand);
games/fish/fish.c
122
move = compmove();
games/fish/fish.c
123
if (!userhand[move]) {
games/fish/fish.c
124
if (!gofish(move, COMPUTER, comphand))
games/fish/fish.c
127
goodmove(COMPUTER, move, comphand, userhand);
games/fish/fish.c
289
goodmove(int player, int move, int *hand, int *opphand)
games/fish/fish.c
293
opphand[move], cards[move], opphand[move] == 1 ? "": "'s");
games/fish/fish.c
295
hand[move] += opphand[move];
games/fish/fish.c
296
opphand[move] = 0;
games/fish/fish.c
298
if (hand[move] == CARDS) {
games/fish/fish.c
300
printf("made a book of %s's!\n", cards[move]);
games/fish/fish.c
87
int ch, move;
games/gomoku/bdisp.c
103
move(20 - j, 0);
games/gomoku/bdisp.c
105
move(20 - j, 2 * BSZ1 + 1);
games/gomoku/bdisp.c
110
move(20, 2 * i + 1);
games/gomoku/bdisp.c
114
move(0, 47);
games/gomoku/bdisp.c
128
move(21, 0);
games/gomoku/bdisp.c
133
move(21, 10 - (i+j)/2);
games/gomoku/bdisp.c
137
move(21, 0);
games/gomoku/bdisp.c
163
move(BSZ1 - j, 2 * i + 1);
games/gomoku/bdisp.c
230
move(lastline, TRANSCRIPT_COL);
games/gomoku/bdisp.c
233
move(lastline + 1, TRANSCRIPT_COL);
games/gomoku/bdisp.c
246
move(BSZ4, 0);
games/gomoku/bdisp.c
249
move(BSZ4, len);
games/gomoku/bdisp.c
81
move(BSZ4, 0);
games/gomoku/bdisp.c
98
move(0, 2 * i + 1);
games/gomoku/gomoku.h
52
#define BGOTO(y,x) move(BSZ - (y), 2 * (x) + 3)
games/gomoku/main.c
150
move(BSZ3, 0);
games/gomoku/main.c
169
move(BSZ3, 0);
games/gomoku/main.c
293
move(BSZ3, 0);
games/grdc/grdc.c
140
move(ybase - 1, xbase - 3);
games/grdc/grdc.c
143
move(ybase - 1, xbase - 2 + XLENGTH);
games/grdc/grdc.c
200
move(ybase, 0);
games/grdc/grdc.c
205
move(ybase, 0);
games/grdc/grdc.c
278
move(ybase + i, xbase + 2 * j);
games/hack/def.flag.h
85
unsigned move:1;
games/hack/hack.apply.c
138
flags.move = multi = 0;
games/hack/hack.apply.c
262
flags.move = multi = 0;
games/hack/hack.c
221
flags.move = 0;
games/hack/hack.cmd.c
158
flags.move = 0;
games/hack/hack.cmd.c
220
flags.move = 0;
games/hack/hack.cmd.c
241
multi = flags.move = 0;
games/hack/hack.cmd.c
336
flags.move = multi = 0;
games/hack/hack.cmd.c
350
flags.move = multi = 0;
games/hack/hack.end.c
164
flags.move = 0;
games/hack/hack.main.c
316
flags.move = 0;
games/hack/hack.main.c
352
flags.move = 1;
games/hack/hack.main.c
365
if (flags.move) { /* actual time passed */
games/hack/hack.main.c
438
flags.move = 1;
games/hack/hack.main.c
454
flags.move = 0;
games/hack/hack.mkmaze.c
168
move(&x, &y, dir);
games/hack/hack.mkmaze.c
170
move(&x, &y, dir);
games/hack/hack.mkmaze.c
197
move(&x, &y, dir);
games/hack/hack.mkmaze.c
198
move(&x, &y, dir);
games/hack/hack.mkmaze.c
72
static void move(int *, int *, int);
games/hack/hack.tty.c
311
flags.move = 1;
games/hangman/endgame.c
50
move(MESGY, MESGX);
games/hangman/endgame.c
68
move(MESGY, MESGX);
games/hangman/getguess.c
49
move(PROMPTY, PROMPTX + sizeof("Guess: "));
games/hangman/getguess.c
56
move(MESGY, MESGX);
games/hangman/getguess.c
64
move(MESGY, MESGX);
games/hangman/getguess.c
74
move(MESGY, MESGX);
games/hangman/getguess.c
81
move(MESGY, MESGX);
games/hangman/prdata.c
44
move(GUESSY, GUESSX + sizeof "Guessed: ");
games/hangman/prword.c
42
move(KNOWNY, KNOWNX + sizeof("Word: "));
games/hangman/setup.c
57
move(sp - Noose_pict, 0);
games/hunt/hunt/display.c
300
move(0, 0);
games/hunt/hunt/display.c
307
move(y, x);
games/mille/init.c
140
move(i, 0);
games/mille/init.c
172
move(0, 22);
games/mille/init.c
187
move(5, 1);
games/mille/init.c
196
move(SCORE_Y - 1, 1);
games/mille/misc.c
53
move(ERR_Y, ERR_X);
games/mille/move.c
535
move(MOVE_Y, MOVE_X + strlen(names[promptno]) + 1);
games/mille/move.c
537
move(MOVE_Y, MOVE_X);
games/mille/print.c
86
move(EXT_Y, EXT_X);
games/monop/cards.c
294
move(num);
games/monop/execute.c
111
move(r1+r2);
games/monop/jail.c
87
move(r1+r2);
games/monop/monop.h
159
void move(int);
games/phantasia/fight.c
1010
move(4, 0);
games/phantasia/fight.c
1012
move(6, 0);
games/phantasia/fight.c
129
move(Lines = 8, 0);
games/phantasia/fight.c
170
move(4, 0);
games/phantasia/fight.c
258
move(8, 0);
games/phantasia/fight.c
63
move(6, 0);
games/phantasia/interplayer.c
150
move(4, 0);
games/phantasia/interplayer.c
205
move(22, 0);
games/phantasia/interplayer.c
247
move(Lines = 8, 0);
games/phantasia/interplayer.c
293
move(4, 0);
games/phantasia/interplayer.c
327
move(Lines = 8, 0);
games/phantasia/interplayer.c
455
move(4, 0);
games/phantasia/interplayer.c
667
move(9, 0);
games/phantasia/interplayer.c
707
move(6, 0);
games/phantasia/interplayer.c
763
move(6, 0);
games/phantasia/interplayer.c
770
move(6, 0);
games/phantasia/interplayer.c
772
move(4, 0);
games/phantasia/io.c
189
move(4, loop);
games/phantasia/io.c
210
move(y, x); /* restore cursor */
games/phantasia/io.c
308
move(oldy, oldx);
games/phantasia/main.c
1090
move(LINES - 2, 0);
games/phantasia/main.c
265
move(6, 0);
games/phantasia/main.c
454
move(7, 0);
games/phantasia/map.c
100
move(700, 1000);
games/phantasia/map.c
103
move(700, 900);
games/phantasia/map.c
105
move(700, 800);
games/phantasia/map.c
107
move(700, 700);
games/phantasia/map.c
109
move(700, 600);
games/phantasia/map.c
111
move(700, 300);
games/phantasia/map.c
114
move(700, -400);
games/phantasia/map.c
116
move(700, -800);
games/phantasia/map.c
118
move(700, -860);
games/phantasia/map.c
120
move(700, -920);
games/phantasia/map.c
126
move(-1380, 1180);
games/phantasia/map.c
138
move(x, y);
games/phantasia/map.c
154
move(x, y);
games/phantasia/map.c
16
move(-1400, -1000);
games/phantasia/map.c
61
move(-670, 1075);
games/phantasia/map.c
64
move(-360, 80);
games/phantasia/map.c
66
move(-385, -100);
games/phantasia/map.c
68
move(-560, 80);
games/phantasia/map.c
70
move(-580, -100);
games/phantasia/map.c
84
move(340, 900);
games/phantasia/map.c
86
move(300, 840);
games/phantasia/map.c
88
move(340, -840);
games/phantasia/map.c
90
move(300, -900);
games/phantasia/map.c
92
move(-1340, 900);
games/phantasia/map.c
94
move(-1340, 840);
games/phantasia/map.c
96
move(-1340, -840);
games/phantasia/map.c
98
move(-1340, -900);
games/phantasia/misc.c
1127
move(3, 0);
games/phantasia/misc.c
201
move(7, 0);
games/phantasia/misc.c
224
move(5, 36);
games/phantasia/misc.c
226
move(15, 0);
games/phantasia/misc.c
237
move(15, 0);
games/phantasia/misc.c
782
move(10, 0);
games/robots/init_field.c
101
move(i, X_FIELDSIZE + 2);
games/robots/init_field.c
77
move(0, 0);
games/robots/init_field.c
80
move(i, 0);
games/robots/init_field.c
83
move(Y_FIELDSIZE, 0);
games/robots/init_field.c
90
move(0, 1);
games/robots/init_field.c
95
move(i, X_FIELDSIZE);
games/robots/main.c
128
move(My_pos.y, My_pos.x);
games/robots/main.c
167
move(y, 1);
games/robots/move.c
241
move(My_pos.y, My_pos.x);
games/robots/move_robs.c
110
move(Min.y, Min.x);
games/robots/move_robs.c
112
move(Max.y, Max.x);
games/robots/move_robs.c
128
move(Y_SCORE, X_SCORE);
games/robots/move_robs.c
50
move(Min.y, Min.x);
games/robots/move_robs.c
52
move(Max.y, Max.x);
games/robots/play_level.c
102
move(Y_PROMPT, X_PROMPT);
games/robots/play_level.c
104
move(Y_PROMPT + 1, X_PROMPT);
games/robots/play_level.c
45
move(My_pos.y, My_pos.x);
games/robots/play_level.c
51
move(cp->y, cp->x);
games/robots/play_level.c
57
move(Min.y, Min.x);
games/robots/play_level.c
59
move(Max.y, Max.x);
games/robots/play_level.c
66
move(My_pos.y, My_pos.x);
games/robots/play_level.c
77
move(Y_PROMPT, X_PROMPT);
games/robots/play_level.c
79
move(Y_PROMPT + 1, X_PROMPT);
games/robots/play_level.c
93
move(Y_PROMPT, X_PROMPT);
games/robots/query.c
47
move(Y_PROMPT, X_PROMPT);
games/robots/query.c
52
move(Y_PROMPT, X_PROMPT);
games/robots/query.c
54
move(y, x);
games/robots/score.c
118
move((scp - Top) + 1, 15);
games/rogue/init.c
175
move(DROWS-1, 0);
games/rogue/inventory.c
254
move(0, 0);
games/rogue/inventory.c
295
move(i, 0);
games/rogue/inventory.c
319
move(i, 0);
games/rogue/message.c
112
move(rogue.row, rogue.col);
games/rogue/message.c
123
move(MIN_ROW-1, 0);
games/rogue/message.c
143
move(0, (n + i + 1));
games/rogue/message.c
159
move(MIN_ROW-1, i+n);
games/rogue/play.c
225
move(rogue.row, rogue.col);
games/rogue/play.c
70
move(rogue.row, rogue.col);
games/rogue/room.c
582
move(i, j + strlen(options[i].prompt));
games/rogue/room.c
584
move(i, j + strlen(options[i].prompt));
games/rogue/room.c
607
move(i, 0);
games/rogue/room.c
642
move(i, strlen(options[i].prompt));
games/rogue/room.c
655
move(LINES-1, 0);
games/rogue/score.c
184
move(orow, ocol);
games/sail/pl_7.c
1203
move(1 + pickerpos - pickerscroll, 55);
games/sail/pl_7.c
1287
move(y, x);
games/sail/pl_7.c
1381
move(y0 + i - joinscroll, COLS/2);
games/sail/pl_7.c
1398
move(leavey, COLS-1);
games/sail/pl_7.c
1422
move(4+startpos, COLS - 2);
games/sail/pl_7.c
1440
move(4+optionspos, COLS - 2);
games/sail/pl_7.c
1443
move(mainy0 + mainpos, mainx0 + 16);
games/sail/pl_7.c
187
move(LINES-1, 0);
games/sail/pl_7.c
225
move(y, x0);
games/sail/pl_7.c
248
move(y, x0);
games/sail/pl_7.c
307
move(y, x);
games/sail/pl_7.c
311
move(oy, ox);
games/sail/pl_7.c
730
move(BOX_T, BOX_L);
games/sail/pl_7.c
733
move(BOX_B, BOX_L);
games/sail/pl_7.c
755
move(LINE_T, LINE_L);
games/sail/pl_7.c
924
move(player + 3, 63);
games/sail/pl_7.c
931
move(loadpos+15, 35);
games/snake/snake/snake.c
255
move(you.line + 1, you.col + 1);
games/trek/impulse.c
79
Move.time = move(0, course, time, 0.095);
games/trek/trek.h
457
double move(int, int, double, double);
games/trek/warp.c
127
Move.time = move(fl, course, time, speed);
games/worm/worm.c
273
move(23, 0);
games/worm/worm.c
283
move(LINES-1, 0);
sbin/vinum/v.c
282
FUNKEY(move),
sbin/vinum/vinumparser.c
125
keypair(move),
sys/dev/drm/amd/amdgpu/amdgpu_ttm.c
1652
.move = &amdgpu_bo_move,
sys/dev/drm/amd/amdgpu/amdgpu_ttm.c
1983
dma_fence_put(man->move);
sys/dev/drm/amd/amdgpu/amdgpu_ttm.c
1984
man->move = NULL;
sys/dev/drm/include/drm/ttm/ttm_bo_driver.h
207
struct dma_fence *move;
sys/dev/drm/include/drm/ttm/ttm_bo_driver.h
311
int (*move)(struct ttm_buffer_object *bo, bool evict,
sys/dev/drm/radeon/radeon_ttm.c
881
.move = &radeon_bo_move,
sys/dev/drm/ttm/ttm_bo.c
1416
fence = dma_fence_get(man->move);
sys/dev/drm/ttm/ttm_bo.c
1460
dma_fence_put(man->move);
sys/dev/drm/ttm/ttm_bo.c
1461
man->move = NULL;
sys/dev/drm/ttm/ttm_bo.c
1517
man->move = NULL;
sys/dev/drm/ttm/ttm_bo.c
364
else if (bdev->driver->move)
sys/dev/drm/ttm/ttm_bo.c
365
ret = bdev->driver->move(bo, evict, ctx, mem);
sys/dev/drm/ttm/ttm_bo.c
876
fence = dma_fence_get(man->move);
sys/dev/drm/ttm/ttm_bo_util.c
779
if (!from->move || dma_fence_is_later(fence, from->move)) {
sys/dev/drm/ttm/ttm_bo_util.c
780
dma_fence_put(from->move);
sys/dev/drm/ttm/ttm_bo_util.c
781
from->move = dma_fence_get(fence);
sys/dev/raid/vinum/vinumparser.c
132
keypair(move),
sys/dev/sound/midi/midiq.h
79
#define MIDIQ_DEQ_I(head, buf, size, move, update) do { \
sys/dev/sound/midi/midiq.h
83
if (move) MIDIQ_MOVE((buf), &(head).b[(head).t], sizeof(*(head).b) * MIN((size), (head).s - (head).t)); \
sys/dev/sound/midi/midiq.h
87
if (move) MIDIQ_MOVE((buf) + (head).s - (head).t, (head).b, sizeof(*(head).b) * ((size) - (head).s + (head).t) ); \
usr.bin/colcrt/colcrt.c
222
move(i, i - 1);
usr.bin/colcrt/colcrt.c
223
move(i, i + 1);
usr.bin/colcrt/colcrt.c
64
static void move(int, int);
usr.bin/systat/cmds.c
74
move(CMDLINE, _col = 0);
usr.bin/systat/devs.c
205
move(CMDLINE, 0);
usr.bin/systat/ifcmds.c
46
move(CMDLINE, 0);
usr.bin/systat/keyboard.c
49
move(CMDLINE, 0);
usr.bin/systat/keyboard.c
75
move(CMDLINE, 0);
usr.bin/systat/keyboard.c
99
move(CMDLINE, col);
usr.bin/systat/main.c
222
move(CMDLINE, col);
usr.bin/systat/main.c
244
move(CMDLINE, 0);
usr.bin/systat/main.c
268
move(oy, ox);
usr.bin/systat/main.c
289
move(CMDLINE, 0);
usr.bin/systat/mode.c
77
move(CMDLINE, 0);
usr.bin/systat/netcmds.c
79
move(CMDLINE, 0);
usr.bin/systat/netcmds.c
98
move(CMDLINE, 0); clrtoeol();
usr.bin/systat/vmstat.c
472
move(CMDLINE, 0);
usr.bin/systat/vmstat.c
530
move(GRAPHROW + 2, psiz);
usr.bin/systat/vmstat.c
742
move(l, lc);
usr.bin/systat/vmstat.c
830
move(l, lc);
usr.bin/systat/vmstat.c
852
move(l, lc);
usr.bin/systat/vmstat.c
875
move(l, lc);
usr.bin/talk/io.c
144
move(LINES-1, 0);
usr.sbin/installer/dfuife_curses/curses_util.c
185
move(y + 1, x);
usr.sbin/installer/dfuife_curses/curses_util.c
188
move(y + 1, x + width - 1);
usr.sbin/installer/dfuife_curses/curses_util.c
192
move(i, x + 1);
usr.sbin/installer/dfuife_curses/curses_util.c
227
move(1, 0);
usr.sbin/installer/dfuife_curses/curses_util.c
238
move(1, 0);
usr.sbin/installer/dfuife_curses/curses_util.c
249
move(1, 0);
usr.sbin/installer/dfuife_curses/curses_util.c
260
move(1, 0);