#include <math.h>
#include <stdio.h>
#include "getpar.h"
#include "trek.h"
# define ALPHA 3.0
# define BETA 3.0
# define GAMMA 0.30
# define EPSILON 150.0
# define OMEGA 10.596
const struct cvntab Matab[] =
{
{ "m", "anual", (cmdfun)1, 0 },
{ "a", "utomatic", (cmdfun)0, 0 },
{ NULL, NULL, NULL, 0 }
};
struct banks
{
int units;
double angle;
double spread;
};
void
phaser(int v)
{
int i, j;
struct kling *k;
double dx, dy;
double anglefactor, distfactor;
struct banks *b;
int manual, flag, extra;
int hit;
double tot;
int n;
int hitreqd[NBANKS];
struct banks bank[NBANKS];
const struct cvntab *ptr;
if (Ship.cond == DOCKED)
{
printf("Phasers cannot fire through starbase shields\n");
return;
}
if (damaged(PHASER))
{
out(PHASER);
return;
}
if (Ship.shldup)
{
printf("Sulu: Captain, we cannot fire through shields.\n");
return;
}
if (Ship.cloaked)
{
printf("Sulu: Captain, surely you must realize that we cannot fire\n");
printf(" phasers with the cloaking device up.\n");
return;
}
manual = 0;
if (testnl())
{
if (damaged(COMPUTER))
{
printf("%s", Device[COMPUTER].name);
manual++;
}
else
if (damaged(SRSCAN))
{
printf("%s", Device[SRSCAN].name);
manual++;
}
if (manual)
printf(" damaged, manual mode selected\n");
}
if (!manual)
{
ptr = getcodpar("Manual or automatic", Matab);
manual = (long) ptr->value;
}
if (!manual && damaged(COMPUTER))
{
printf("Computer damaged, manual selected\n");
skiptonl(0);
manual++;
}
flag = 1;
for (i = 0; i < NBANKS; i++)
bank[i].units = 0;
if (manual)
{
while (flag)
{
printf("%d units available\n", Ship.energy);
extra = 0;
flag = 0;
for (i = 0; i < NBANKS; i++)
{
b = &bank[i];
printf("\nBank %d:\n", i);
hit = getintpar("units");
if (hit < 0)
return;
if (hit == 0)
break;
extra += hit;
if (extra > Ship.energy)
{
printf("available energy exceeded. ");
skiptonl(0);
flag++;
break;
}
b->units = hit;
hit = getintpar("course");
if (hit < 0 || hit > 360)
return;
b->angle = hit * 0.0174532925;
b->spread = getfltpar("spread");
if (b->spread < 0 || b->spread > 1)
return;
}
Ship.energy -= extra;
}
extra = 0;
}
else
{
if (Etc.nkling <= 0)
{
printf("Sulu: But there are no Klingons in this quadrant\n");
return;
}
printf("Phasers locked on target. ");
while (flag)
{
printf("%d units available\n", Ship.energy);
hit = getintpar("Units to fire");
if (hit <= 0)
return;
if (hit > Ship.energy)
{
printf("available energy exceeded. ");
skiptonl(0);
continue;
}
flag = 0;
Ship.energy -= hit;
extra = hit;
n = Etc.nkling;
if (n > NBANKS)
n = NBANKS;
tot = n * (n + 1) / 2;
for (i = 0; i < n; i++)
{
k = &Etc.klingon[i];
b = &bank[i];
distfactor = k->dist;
anglefactor = ALPHA * BETA * OMEGA / (distfactor * distfactor + EPSILON);
anglefactor *= GAMMA;
distfactor = k->power;
distfactor /= anglefactor;
hitreqd[i] = distfactor + 0.5;
dx = Ship.sectx - k->x;
dy = k->y - Ship.secty;
b->angle = atan2(dy, dx);
b->spread = 0.0;
b->units = ((n - i) / tot) * extra;
# ifdef xTRACE
if (Trace)
{
printf("b%d hr%d u%d df%.2f af%.2f\n",
i, hitreqd[i], b->units,
distfactor, anglefactor);
}
# endif
extra -= b->units;
hit = b->units - hitreqd[i];
if (hit > 0)
{
extra += hit;
b->units -= hit;
}
}
if (extra > 0)
{
for (i = 0; i < n; i++)
{
b = &bank[i];
hit = hitreqd[i] - b->units;
if (hit <= 0)
continue;
if (hit >= extra)
{
b->units += extra;
extra = 0;
break;
}
b->units = hitreqd[i];
extra -= hit;
}
if (extra > 0)
printf("%d units overkill\n", extra);
}
}
}
# ifdef xTRACE
if (Trace)
{
for (i = 0; i < NBANKS; i++)
{
b = &bank[i];
printf("b%d u%d", i, b->units);
if (b->units > 0)
printf(" a%.2f s%.2f\n", b->angle, b->spread);
else
printf("\n");
}
}
# endif
Move.free = 0;
for (i = 0; i < NBANKS; i++)
{
b = &bank[i];
if (b->units <= 0)
{
continue;
}
printf("\nPhaser bank %d fires:\n", i);
n = Etc.nkling;
k = Etc.klingon;
for (j = 0; j < n; j++)
{
if (b->units <= 0)
break;
distfactor = BETA + franf();
distfactor *= ALPHA + b->spread;
distfactor *= OMEGA;
anglefactor = k->dist;
distfactor /= anglefactor * anglefactor + EPSILON;
distfactor *= b->units;
dx = Ship.sectx - k->x;
dy = k->y - Ship.secty;
anglefactor = atan2(dy, dx) - b->angle;
anglefactor = cos((anglefactor * b->spread) + GAMMA);
if (anglefactor < 0.0)
{
k++;
continue;
}
hit = anglefactor * distfactor + 0.5;
k->power -= hit;
printf("%d unit hit on Klingon", hit);
if (!damaged(SRSCAN))
printf(" at %d,%d", k->x, k->y);
printf("\n");
b->units -= hit;
if (k->power <= 0)
{
killk(k->x, k->y);
continue;
}
k++;
}
}
for (i = 0; i < NBANKS; i++)
extra += bank[i].units;
if (extra > 0)
printf("\n%d units expended on empty space\n", extra);
}