OBJECT_REF_CNT
if (OBJECT_REF_CNT(object) > 1) {
if (load_object != object && OBJECT_REF_CNT(load_object) == 0 &&
if (OBJECT_REF_CNT(object) == 0 &&
if (load_object != object && OBJECT_REF_CNT(load_object) == 0 &&
if (OBJECT_REF_CNT(object) == 0 &&
if (OBJECT_REF_CNT(object) == 0)
if (OBJECT_REF_CNT(object) == 0)
(OBJECT_REF_CNT(node) == 0) &&
(OBJECT_REF_CNT(node) == 0) &&