root/sys/dev/acpi/acpi_cpu_cstate.c
/* $NetBSD: acpi_cpu_cstate.c,v 1.64 2025/12/11 07:25:12 andvar Exp $ */

/*-
 * Copyright (c) 2010, 2011 Jukka Ruohonen <jruohonen@iki.fi>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */
#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: acpi_cpu_cstate.c,v 1.64 2025/12/11 07:25:12 andvar Exp $");

#include <sys/param.h>
#include <sys/cpu.h>
#include <sys/device.h>
#include <sys/kernel.h>
#include <sys/mutex.h>
#include <sys/timetc.h>

#include <dev/acpi/acpireg.h>
#include <dev/acpi/acpivar.h>
#include <dev/acpi/acpi_cpu.h>
#include <dev/acpi/acpi_timer.h>

#include <machine/acpi_machdep.h>

#define _COMPONENT       ACPI_BUS_COMPONENT
ACPI_MODULE_NAME         ("acpi_cpu_cstate")

static ACPI_STATUS       acpicpu_cstate_cst(struct acpicpu_softc *);
static ACPI_STATUS       acpicpu_cstate_cst_add(struct acpicpu_softc *,
                                                ACPI_OBJECT *);
static void              acpicpu_cstate_cst_bios(void);
static void              acpicpu_cstate_memset(struct acpicpu_softc *);
static ACPI_STATUS       acpicpu_cstate_dep(struct acpicpu_softc *);
static void              acpicpu_cstate_fadt(struct acpicpu_softc *);
static void              acpicpu_cstate_quirks(struct acpicpu_softc *);
static int               acpicpu_cstate_latency(struct acpicpu_softc *);
static bool              acpicpu_cstate_bm_check(void);
static void              acpicpu_cstate_idle_enter(struct acpicpu_softc *,int);

extern struct acpicpu_softc **acpicpu_sc;

/*
 * XXX: The local APIC timer (as well as TSC) is typically stopped in C3.
 *      For now, we cannot but disable C3. But there appears to be timer-
 *      related interrupt issues also in C2. The only entirely safe option
 *      at the moment is to use C1.
 */
#ifdef ACPICPU_ENABLE_C3
static int cs_state_max = ACPI_STATE_C3;
#else
static int cs_state_max = ACPI_STATE_C1;
#endif

void
acpicpu_cstate_attach(device_t self)
{
        struct acpicpu_softc *sc = device_private(self);
        ACPI_STATUS rv;

        /*
         * Either use the preferred _CST or resort to FADT.
         */
        rv = acpicpu_cstate_cst(sc);

        switch (rv) {

        case AE_OK:
                acpicpu_cstate_cst_bios();
                break;

        default:
                sc->sc_flags |= ACPICPU_FLAG_C_FADT;
                acpicpu_cstate_fadt(sc);
                break;
        }

        /*
         * Query the optional _CSD.
         */
        rv = acpicpu_cstate_dep(sc);

        if (ACPI_SUCCESS(rv))
                sc->sc_flags |= ACPICPU_FLAG_C_DEP;

        sc->sc_flags |= ACPICPU_FLAG_C;

        acpicpu_cstate_quirks(sc);
}

void
acpicpu_cstate_detach(device_t self)
{
        struct acpicpu_softc *sc = device_private(self);

        if ((sc->sc_flags & ACPICPU_FLAG_C) == 0)
                return;

        (void)acpicpu_md_cstate_stop();

        sc->sc_flags &= ~ACPICPU_FLAG_C;
}

void
acpicpu_cstate_start(device_t self)
{
        struct acpicpu_softc *sc = device_private(self);

        (void)acpicpu_md_cstate_start(sc);
}

void
acpicpu_cstate_suspend(void *aux)
{
        /* Nothing. */
}

void
acpicpu_cstate_resume(void *aux)
{
        acpicpu_cstate_callback(aux);
}

void
acpicpu_cstate_callback(void *aux)
{
        struct acpicpu_softc *sc;
        device_t self = aux;

        sc = device_private(self);

        if ((sc->sc_flags & ACPICPU_FLAG_C_FADT) != 0)
                return;

        mutex_enter(&sc->sc_mtx);
        (void)acpicpu_cstate_cst(sc);
        mutex_exit(&sc->sc_mtx);
}

static ACPI_STATUS
acpicpu_cstate_cst(struct acpicpu_softc *sc)
{
        ACPI_OBJECT *elm, *obj;
        ACPI_BUFFER buf;
        ACPI_STATUS rv;
        uint32_t i, n;
        uint8_t count;

        rv = acpi_eval_struct(sc->sc_node->ad_handle, "_CST", &buf);

        if (ACPI_FAILURE(rv))
                return rv;

        obj = buf.Pointer;

        if (obj->Type != ACPI_TYPE_PACKAGE) {
                rv = AE_TYPE;
                goto out;
        }

        if (obj->Package.Count < 2) {
                rv = AE_LIMIT;
                goto out;
        }

        elm = obj->Package.Elements;

        if (elm[0].Type != ACPI_TYPE_INTEGER) {
                rv = AE_TYPE;
                goto out;
        }

        n = elm[0].Integer.Value;

        if (n != obj->Package.Count - 1) {
                rv = AE_BAD_VALUE;
                goto out;
        }

        if (n > ACPI_C_STATES_MAX) {
                rv = AE_LIMIT;
                goto out;
        }

        acpicpu_cstate_memset(sc);

        /*
         * All x86 processors should support C1 (a.k.a. HALT).
         */
        sc->sc_cstate[ACPI_STATE_C1].cs_method = ACPICPU_C_STATE_HALT;

        CTASSERT(ACPI_STATE_C0 == 0 && ACPI_STATE_C1 == 1);
        CTASSERT(ACPI_STATE_C2 == 2 && ACPI_STATE_C3 == 3);

        for (count = 0, i = 1; i <= n; i++) {

                elm = &obj->Package.Elements[i];
                rv = acpicpu_cstate_cst_add(sc, elm);

                if (ACPI_SUCCESS(rv))
                        count++;
        }

        rv = (count != 0) ? AE_OK : AE_NOT_EXIST;

out:
        if (buf.Pointer != NULL)
                ACPI_FREE(buf.Pointer);

        return rv;
}

static ACPI_STATUS
acpicpu_cstate_cst_add(struct acpicpu_softc *sc, ACPI_OBJECT *elm)
{
        struct acpicpu_cstate *cs = sc->sc_cstate;
        struct acpicpu_cstate state;
        struct acpicpu_reg *reg;
        ACPI_STATUS rv = AE_OK;
        ACPI_OBJECT *obj;
        uint32_t type;

        (void)memset(&state, 0, sizeof(*cs));

        if (elm->Type != ACPI_TYPE_PACKAGE) {
                rv = AE_TYPE;
                goto out;
        }

        if (elm->Package.Count != 4) {
                rv = AE_LIMIT;
                goto out;
        }

        /*
         * Type.
         */
        obj = &elm->Package.Elements[1];

        if (obj->Type != ACPI_TYPE_INTEGER) {
                rv = AE_TYPE;
                goto out;
        }

        type = obj->Integer.Value;

        if (type < ACPI_STATE_C1 || type > ACPI_STATE_C3) {
                rv = AE_TYPE;
                goto out;
        }

        /*
         * Latency.
         */
        obj = &elm->Package.Elements[2];

        if (obj->Type != ACPI_TYPE_INTEGER) {
                rv = AE_TYPE;
                goto out;
        }

        state.cs_latency = obj->Integer.Value;

        /*
         * Power.
         */
        obj = &elm->Package.Elements[3];

        if (obj->Type != ACPI_TYPE_INTEGER) {
                rv = AE_TYPE;
                goto out;
        }

        state.cs_power = obj->Integer.Value;

        /*
         * Register.
         */
        obj = &elm->Package.Elements[0];

        if (obj->Type != ACPI_TYPE_BUFFER) {
                rv = AE_TYPE;
                goto out;
        }

        CTASSERT(sizeof(struct acpicpu_reg) == 15);

        if (obj->Buffer.Length < sizeof(struct acpicpu_reg)) {
                rv = AE_LIMIT;
                goto out;
        }

        reg = (struct acpicpu_reg *)obj->Buffer.Pointer;

        switch (reg->reg_spaceid) {

        case ACPI_ADR_SPACE_SYSTEM_IO:
                state.cs_method = ACPICPU_C_STATE_SYSIO;

                if (reg->reg_addr == 0) {
                        rv = AE_AML_ILLEGAL_ADDRESS;
                        goto out;
                }

                if (reg->reg_bitwidth != 8) {
                        rv = AE_AML_BAD_RESOURCE_LENGTH;
                        goto out;
                }

                state.cs_addr = reg->reg_addr;
                break;

        case ACPI_ADR_SPACE_FIXED_HARDWARE:
                state.cs_method = ACPICPU_C_STATE_FFH;

                switch (type) {

                case ACPI_STATE_C1:

                        /*
                         * If ACPI wants native access (FFH), but the
                         * MD code does not support MONITOR/MWAIT, use
                         * HLT for C1 and error out for higher C-states.
                         */
                        if ((sc->sc_flags & ACPICPU_FLAG_C_FFH) == 0)
                                state.cs_method = ACPICPU_C_STATE_HALT;

                        break;

                case ACPI_STATE_C3:
                        state.cs_flags = ACPICPU_FLAG_C_BM_STS;

                        /* FALLTHROUGH */
                default:

                        if ((sc->sc_flags & ACPICPU_FLAG_C_FFH) == 0) {
                                rv = AE_SUPPORT;
                                goto out;
                        }
                }

                if (sc->sc_cap != 0) {

                        /*
                         * The _CST FFH GAS encoding may contain
                         * additional hints on Intel processors.
                         * Use these to determine whether we can
                         * avoid the bus master activity check.
                         */
                        if ((reg->reg_accesssize & ACPICPU_PDC_GAS_BM) == 0)
                                state.cs_flags &= ~ACPICPU_FLAG_C_BM_STS;
                }

                break;

        default:
                rv = AE_AML_INVALID_SPACE_ID;
                goto out;
        }

        cs[type].cs_addr = state.cs_addr;
        cs[type].cs_power = state.cs_power;
        cs[type].cs_flags = state.cs_flags;
        cs[type].cs_method = state.cs_method;
        cs[type].cs_latency = state.cs_latency;

out:
        if (ACPI_FAILURE(rv))
                aprint_error_dev(sc->sc_dev, "failed to add "
                    "C-state: %s\n", AcpiFormatException(rv));

        return rv;
}

static void
acpicpu_cstate_cst_bios(void)
{
        const uint8_t val = AcpiGbl_FADT.CstControl;
        const uint32_t addr = AcpiGbl_FADT.SmiCommand;

        if (addr == 0 || val == 0)
                return;

        (void)AcpiOsWritePort(addr, val, 8);
}

static void
acpicpu_cstate_memset(struct acpicpu_softc *sc)
{
        uint8_t i = 0;

        while (i < __arraycount(sc->sc_cstate)) {

                sc->sc_cstate[i].cs_addr = 0;
                sc->sc_cstate[i].cs_power = 0;
                sc->sc_cstate[i].cs_flags = 0;
                sc->sc_cstate[i].cs_method = 0;
                sc->sc_cstate[i].cs_latency = 0;

                i++;
        }
}

static ACPI_STATUS
acpicpu_cstate_dep(struct acpicpu_softc *sc)
{
        ACPI_OBJECT *elm, *obj;
        ACPI_BUFFER buf;
        ACPI_STATUS rv;
        uint32_t val;
        uint8_t i, n;

        rv = acpi_eval_struct(sc->sc_node->ad_handle, "_CSD", &buf);

        if (ACPI_FAILURE(rv))
                goto out;

        obj = buf.Pointer;

        if (obj->Type != ACPI_TYPE_PACKAGE) {
                rv = AE_TYPE;
                goto out;
        }

        if (obj->Package.Count != 1) {
                rv = AE_LIMIT;
                goto out;
        }

        elm = &obj->Package.Elements[0];

        if (obj->Type != ACPI_TYPE_PACKAGE) {
                rv = AE_TYPE;
                goto out;
        }

        n = elm->Package.Count;

        if (n != 6) {
                rv = AE_LIMIT;
                goto out;
        }

        elm = elm->Package.Elements;

        for (i = 0; i < n; i++) {

                if (elm[i].Type != ACPI_TYPE_INTEGER) {
                        rv = AE_TYPE;
                        goto out;
                }

                if (elm[i].Integer.Value > UINT32_MAX) {
                        rv = AE_AML_NUMERIC_OVERFLOW;
                        goto out;
                }
        }

        val = elm[1].Integer.Value;

        if (val != 0)
                aprint_debug_dev(sc->sc_dev, "invalid revision in _CSD\n");

        val = elm[3].Integer.Value;

        if (val < ACPICPU_DEP_SW_ALL || val > ACPICPU_DEP_HW_ALL) {
                rv = AE_AML_BAD_RESOURCE_VALUE;
                goto out;
        }

        val = elm[4].Integer.Value;

        if (val > sc->sc_ncpus) {
                rv = AE_BAD_VALUE;
                goto out;
        }

        sc->sc_cstate_dep.dep_domain = elm[2].Integer.Value;
        sc->sc_cstate_dep.dep_type   = elm[3].Integer.Value;
        sc->sc_cstate_dep.dep_ncpus  = elm[4].Integer.Value;
        sc->sc_cstate_dep.dep_index  = elm[5].Integer.Value;

out:
        if (ACPI_FAILURE(rv) && rv != AE_NOT_FOUND)
                aprint_debug_dev(sc->sc_dev, "failed to evaluate "
                    "_CSD: %s\n", AcpiFormatException(rv));

        if (buf.Pointer != NULL)
                ACPI_FREE(buf.Pointer);

        return rv;
}

static void
acpicpu_cstate_fadt(struct acpicpu_softc *sc)
{
        struct acpicpu_cstate *cs = sc->sc_cstate;

        acpicpu_cstate_memset(sc);

        /*
         * All x86 processors should support C1 (a.k.a. HALT).
         */
        cs[ACPI_STATE_C1].cs_method = ACPICPU_C_STATE_HALT;

        if ((AcpiGbl_FADT.Flags & ACPI_FADT_C1_SUPPORTED) == 0)
                aprint_debug_dev(sc->sc_dev, "HALT not supported?\n");

        if (sc->sc_object.ao_pblkaddr == 0)
                return;

        if (sc->sc_ncpus > 1) {

                if ((AcpiGbl_FADT.Flags & ACPI_FADT_C2_MP_SUPPORTED) == 0)
                        return;
        }

        cs[ACPI_STATE_C2].cs_method = ACPICPU_C_STATE_SYSIO;
        cs[ACPI_STATE_C3].cs_method = ACPICPU_C_STATE_SYSIO;

        cs[ACPI_STATE_C2].cs_latency = AcpiGbl_FADT.C2Latency;
        cs[ACPI_STATE_C3].cs_latency = AcpiGbl_FADT.C3Latency;

        cs[ACPI_STATE_C2].cs_addr = sc->sc_object.ao_pblkaddr + 4;
        cs[ACPI_STATE_C3].cs_addr = sc->sc_object.ao_pblkaddr + 5;

        /*
         * The P_BLK length should always be 6. If it
         * is not, reduce functionality accordingly.
         */
        if (sc->sc_object.ao_pblklen < 5)
                cs[ACPI_STATE_C2].cs_method = 0;

        if (sc->sc_object.ao_pblklen < 6)
                cs[ACPI_STATE_C3].cs_method = 0;

        /*
         * Sanity check the latency levels in FADT. Values above
         * the thresholds may be used to inform that C2 and C3 are
         * not supported -- AMD family 11h is an example;
         *
         *      Advanced Micro Devices: BIOS and Kernel Developer's
         *      Guide (BKDG) for AMD Family 11h Processors. Section
         *      2.4.3, Revision 3.00, July, 2008.
         */
        CTASSERT(ACPICPU_C_C2_LATENCY_MAX == 100);
        CTASSERT(ACPICPU_C_C3_LATENCY_MAX == 1000);

        if (AcpiGbl_FADT.C2Latency > ACPICPU_C_C2_LATENCY_MAX)
                cs[ACPI_STATE_C2].cs_method = 0;

        if (AcpiGbl_FADT.C3Latency > ACPICPU_C_C3_LATENCY_MAX)
                cs[ACPI_STATE_C3].cs_method = 0;
}

static void
acpicpu_cstate_quirks(struct acpicpu_softc *sc)
{
        const uint32_t reg = AcpiGbl_FADT.Pm2ControlBlock;
        const uint32_t len = AcpiGbl_FADT.Pm2ControlLength;

        /*
         * Disable C3 for PIIX4.
         */
        if ((sc->sc_flags & ACPICPU_FLAG_PIIX4) != 0) {
                sc->sc_cstate[ACPI_STATE_C3].cs_method = 0;
                return;
        }

        /*
         * Check bus master arbitration. If ARB_DIS
         * is not available, processor caches must be
         * flushed before C3 (ACPI 4.0, section 8.2).
         */
        if (reg != 0 && len != 0) {
                sc->sc_flags |= ACPICPU_FLAG_C_ARB;
                return;
        }

        /*
         * Disable C3 entirely if WBINVD is not present.
         */
        if ((AcpiGbl_FADT.Flags & ACPI_FADT_WBINVD) == 0)
                sc->sc_cstate[ACPI_STATE_C3].cs_method = 0;
        else {
                /*
                 * If WBINVD is present and functioning properly,
                 * flush all processor caches before entering C3.
                 */
                if ((AcpiGbl_FADT.Flags & ACPI_FADT_WBINVD_FLUSH) == 0)
                        sc->sc_flags &= ~ACPICPU_FLAG_C_BM;
                else
                        sc->sc_cstate[ACPI_STATE_C3].cs_method = 0;
        }
}

static int
acpicpu_cstate_latency(struct acpicpu_softc *sc)
{
        static const uint32_t cs_factor = 3;
        struct acpicpu_cstate *cs;
        int i;

        KASSERT(mutex_owned(&sc->sc_mtx) != 0);

        for (i = cs_state_max; i > 0; i--) {

                cs = &sc->sc_cstate[i];

                if (__predict_false(cs->cs_method == 0))
                        continue;

                /*
                 * Choose a state if we have previously slept
                 * longer than the worst case latency of the
                 * state times an arbitrary multiplier.
                 */
                if (sc->sc_cstate_sleep > cs->cs_latency * cs_factor)
                        return i;
        }

        return ACPI_STATE_C1;
}

/*
 * The main idle loop.
 */
void
acpicpu_cstate_idle(void)
{
        struct cpu_info *ci = curcpu();
        struct acpicpu_softc *sc;
        int state;

        KASSERT(acpicpu_sc != NULL);
        KASSERT(ci->ci_acpiid < maxcpus);

        sc = acpicpu_sc[ci->ci_acpiid];

        if (__predict_false(sc == NULL))
                return;

#if defined(__i386__) || defined(__x86_64__)
        KASSERT(ci->ci_ilevel == IPL_NONE);
#elif defined(__aarch64__)
        KASSERT(ci->ci_cpl == IPL_NONE);
#endif
        KASSERT((sc->sc_flags & ACPICPU_FLAG_C) != 0);

        if (__predict_false(sc->sc_cold != false))
                return;

        if (__predict_false(mutex_tryenter(&sc->sc_mtx) == 0))
                return;

        state = acpicpu_cstate_latency(sc);
        mutex_exit(&sc->sc_mtx);

#if defined(__i386__) || defined(__x86_64__)
        /*
         * Apply AMD C1E quirk.
         */
        if ((sc->sc_flags & ACPICPU_FLAG_C_C1E) != 0)
                acpicpu_md_quirk_c1e();
#endif

        /*
         * Check for bus master activity. Note that particularly usb(4)
         * causes high activity, which may prevent the use of C3 states.
         */
        if ((sc->sc_cstate[state].cs_flags & ACPICPU_FLAG_C_BM_STS) != 0) {

                if (acpicpu_cstate_bm_check() != false)
                        state--;

                if (__predict_false(sc->sc_cstate[state].cs_method == 0))
                        state = ACPI_STATE_C1;
        }

        KASSERT(state != ACPI_STATE_C0);

        if (state != ACPI_STATE_C3) {
                acpicpu_cstate_idle_enter(sc, state);
                return;
        }

        /*
         * On all recent (Intel) CPUs caches are shared
         * by CPUs and bus master control is required to
         * keep these coherent while in C3. Flushing the
         * CPU caches is only the last resort.
         */
        if ((sc->sc_flags & ACPICPU_FLAG_C_BM) == 0)
                ACPI_FLUSH_CPU_CACHE();

        /*
         * Allow the bus master to request that any given
         * CPU should return immediately to C0 from C3.
         */
        if ((sc->sc_flags & ACPICPU_FLAG_C_BM) != 0)
                (void)AcpiWriteBitRegister(ACPI_BITREG_BUS_MASTER_RLD, 1);

        /*
         * It may be necessary to disable bus master arbitration
         * to ensure that bus master cycles do not occur while
         * sleeping in C3 (see ACPI 4.0, section 8.1.4).
         */
        if ((sc->sc_flags & ACPICPU_FLAG_C_ARB) != 0)
                (void)AcpiWriteBitRegister(ACPI_BITREG_ARB_DISABLE, 1);

        acpicpu_cstate_idle_enter(sc, state);

        /*
         * Disable bus master wake and re-enable the arbiter.
         */
        if ((sc->sc_flags & ACPICPU_FLAG_C_BM) != 0)
                (void)AcpiWriteBitRegister(ACPI_BITREG_BUS_MASTER_RLD, 0);

        if ((sc->sc_flags & ACPICPU_FLAG_C_ARB) != 0)
                (void)AcpiWriteBitRegister(ACPI_BITREG_ARB_DISABLE, 0);
}

static void
acpicpu_cstate_idle_enter(struct acpicpu_softc *sc, int state)
{
        struct acpicpu_cstate *cs = &sc->sc_cstate[state];
        uint32_t val;

#ifdef notyet
        /*
         * XXX This has a significant performance impact because the ACPI
         * timer seems very slow and with many CPUs becomes a chokepoint.
         * Better to use the TSC (if invariant) or APIC timer instead.
         * Probably even getbintime().  Disabled for now as no functional
         * change - only C1 sleep is enabled.
         */
        start = acpitimer_read_fast(NULL);
#endif

        switch (cs->cs_method) {

        case ACPICPU_C_STATE_FFH:
        case ACPICPU_C_STATE_HALT:
                acpicpu_md_cstate_enter(cs->cs_method, state);
                break;

        case ACPICPU_C_STATE_SYSIO:
                (void)AcpiOsReadPort(cs->cs_addr, &val, 8);
                break;
        }

        cs->cs_evcnt.ev_count++;

#ifdef notyet
        /*
         * XXX As above.  Also, hztoms() seems incorrect as the ACPI timer
         * is running the MHz region.
         */
        end = acpitimer_read_fast(NULL);
        sc->sc_cstate_sleep = hztoms(acpitimer_delta(end, start)) * 1000;
#endif
}

static bool
acpicpu_cstate_bm_check(void)
{
        uint32_t val = 0;
        ACPI_STATUS rv;

        rv = AcpiReadBitRegister(ACPI_BITREG_BUS_MASTER_STATUS, &val);

        if (ACPI_FAILURE(rv) || val == 0)
                return false;

        (void)AcpiWriteBitRegister(ACPI_BITREG_BUS_MASTER_STATUS, 1);

        return true;
}