common/lib/libc/gen/ptree.c
160
ptree_set_position(uintptr_t node, pt_slot_t position)
common/lib/libc/gen/ptree.c
163
PTN_SET_LEAF_POSITION(PT_NODE(node), position);
common/lib/libc/gen/ptree.c
165
PTN_SET_BRANCH_POSITION(PT_NODE(node), position);
common/lib/libc/gen/rbtree.c
198
unsigned int position;
common/lib/libc/gen/rbtree.c
212
position = RB_DIR_LEFT;
common/lib/libc/gen/rbtree.c
228
position = (diff < 0);
common/lib/libc/gen/rbtree.c
229
tmp = parent->rb_nodes[position];
common/lib/libc/gen/rbtree.c
236
if (position == RB_DIR_RIGHT)
common/lib/libc/gen/rbtree.c
263
RB_SET_POSITION(self, position);
common/lib/libc/gen/rbtree.c
272
KASSERT(position == RB_DIR_LEFT || position == RB_DIR_RIGHT);
common/lib/libc/gen/rbtree.c
279
if (parent == rbt->rbt_minmax[position])
common/lib/libc/gen/rbtree.c
280
rbt->rbt_minmax[position] = self;
common/lib/libc/gen/rbtree.c
289
KASSERT(RB_SENTINEL_P(parent->rb_nodes[position]));
common/lib/libc/gen/rbtree.c
290
self->rb_left = parent->rb_nodes[position];
common/lib/libc/gen/rbtree.c
291
self->rb_right = parent->rb_nodes[position];
common/lib/libc/gen/rbtree.c
292
parent->rb_nodes[position] = self;
common/lib/libc/gen/rbtree.c
302
} else if (position == RB_DIR_LEFT) {
distrib/utils/more/command.c
163
if (position(TOP) == NULL_POSITION) {
distrib/utils/more/command.c
193
if ((pos = position(BOTTOM)) != NULL_POSITION) {
distrib/utils/more/command.c
219
(pos = position(BOTTOM)) != NULL_POSITION &&
distrib/utils/more/command.c
242
if (cp > cmdbuf && position(TOP) == NULL_POSITION) {
distrib/utils/more/extern.h
97
off_t position __P((int));
distrib/utils/more/linenum.c
389
if ((pos = position(where)) == NULL_POSITION)
distrib/utils/more/main.c
156
prev_pos = position(TOP);
distrib/utils/more/main.c
201
if (quit_at_eof || position(TOP) == NULL_POSITION)
distrib/utils/more/prim.c
144
if (pos != position(BOTTOM_PLUS_ONE)) {
distrib/utils/more/prim.c
166
if (position(TOP) == NULL_POSITION) {
distrib/utils/more/prim.c
168
if (!position(TOP))
distrib/utils/more/prim.c
270
pos = position(BOTTOM_PLUS_ONE);
distrib/utils/more/prim.c
291
pos = position(TOP);
distrib/utils/more/prim.c
325
prepaint(position(TOP));
distrib/utils/more/prim.c
451
forw(nline, position(BOTTOM_PLUS_ONE), 0);
distrib/utils/more/prim.c
474
tpos = position(TOP);
distrib/utils/more/prim.c
553
marks[c-'a'] = position(TOP);
distrib/utils/more/prim.c
560
marks[LASTMARK] = position(TOP);
distrib/utils/more/prim.c
706
if (position(TOP) == NULL_POSITION) {
distrib/utils/more/prim.c
718
pos = position(TOP);
distrib/utils/more/prim.c
723
pos = position(TOP_PLUS_ONE);
distrib/utils/more/prim.c
80
pos = position(BOTTOM_PLUS_ONE);
games/battlestar/battlestar.c
73
if (beenthere[position] <= ROOMDESC)
games/battlestar/battlestar.c
74
beenthere[position]++;
games/battlestar/battlestar.c
82
testbit(location[position].objects, LAMPON)) {
games/battlestar/battlestar.c
87
whichway(location[position]);
games/battlestar/command1.c
104
if (ourtime > 30 && position < 32) {
games/battlestar/command1.c
112
if (ourtime > 20 && position < 32)
games/battlestar/command1.c
153
if (testbit(location[position].objects, ELF)) {
games/battlestar/command1.c
157
if (testbit(location[position].objects, DARK)) {
games/battlestar/command1.c
161
if (testbit(location[position].objects, WOODSMAN)) {
games/battlestar/command1.c
165
switch (position) {
games/battlestar/command1.c
181
if (testbit(location[position].objects, GIRL))
games/battlestar/command1.c
188
if (position == DOCK && (beenthere[position] || ourtime > CYCLE)) {
games/battlestar/command1.c
198
if (testbit(location[position].objects, CYLON)) {
games/battlestar/command1.c
214
clearbit(location[position].objects, CYLON);
games/battlestar/command1.c
258
if (!location[position].flyhere ||
games/battlestar/command1.c
259
(testbit(location[position].objects, LAND) && fuel <= 0)) {
games/battlestar/command1.c
260
if (!location[position].flyhere)
games/battlestar/command1.c
264
if (!location[position].down) {
games/battlestar/command1.c
271
position = location[position].down;
games/battlestar/command1.c
274
setbit(location[position].objects, CRASH);
games/battlestar/command1.c
50
testbit(location[position].objects, LAND) ||
games/battlestar/command1.c
53
position = thataway;
games/battlestar/command1.c
59
whichway(location[position]);
games/battlestar/command2.c
141
position != FINAL) {
games/battlestar/command2.c
145
if (position == 114) {
games/battlestar/command2.c
146
location[position].down = 160;
games/battlestar/command2.c
147
whichway(location[position]);
games/battlestar/command2.c
158
if (position == 229)
games/battlestar/command2.c
159
position = 224;
games/battlestar/command2.c
161
position = 229;
games/battlestar/command2.c
165
} else if (position == FINAL)
games/battlestar/command2.c
221
if (testbit(location[position].objects, BATHGOD)) {
games/battlestar/command2.c
224
clearbit(location[position].objects, BATHGOD);
games/battlestar/command2.c
225
setbit(location[position].objects, DEADGOD);
games/battlestar/command2.c
229
if (testbit(location[position].objects,
games/battlestar/command2.c
235
clearbit(location[position].objects,
games/battlestar/command2.c
237
setbit(location[position].objects,
games/battlestar/command2.c
247
if (testbit(location[position].objects, TIMER)) {
games/battlestar/command2.c
249
clearbit(location[position].objects, TIMER);
games/battlestar/command2.c
250
setbit(location[position].objects, DEADTIME);
games/battlestar/command2.c
257
if (testbit(location[position].objects, NATIVE)) {
games/battlestar/command2.c
260
clearbit(location[position].objects, NATIVE);
games/battlestar/command2.c
261
setbit(location[position].objects, DEADNATIVE);
games/battlestar/command2.c
268
if (testbit(location[position].objects, MAN)) {
games/battlestar/command2.c
296
(testbit(location[position].objects, wordvalue[wordnumber])
games/battlestar/command2.c
298
testbit(location[position].objects, BATHGOD)))) {
games/battlestar/command2.c
304
if (testbit(location[position].objects, BATHGOD)) {
games/battlestar/command2.c
363
position = FINAL;
games/battlestar/command2.c
365
setbit(location[position].objects, TALISMAN);
games/battlestar/command2.c
366
setbit(location[position].objects, AMULET);
games/battlestar/command2.c
373
position = 268;
games/battlestar/command2.c
374
setbit(location[position].objects, NORMGOD);
games/battlestar/command3.c
100
setbit(location[position].objects, n);
games/battlestar/command3.c
118
(testbit(location[position].objects, value) ||
games/battlestar/command3.c
124
testbit(location[position].objects, MAID))
games/battlestar/command3.c
127
testbit(location[position].objects,
games/battlestar/command3.c
131
testbit(location[position].objects,
games/battlestar/command3.c
135
testbit(location[position].objects,
games/battlestar/command3.c
139
testbit(location[position].objects,
games/battlestar/command3.c
162
if (wordtype[wordnumber] == OBJECT && position > 88 &&
games/battlestar/command3.c
164
testbit(location[position].objects, value))) {
games/battlestar/command3.c
171
clearbit(location[position].objects, value);
games/battlestar/command3.c
224
if (testbit(location[position].objects, value)) {
games/battlestar/command3.c
225
clearbit(location[position].objects, value);
games/battlestar/command3.c
247
switch (position) {
games/battlestar/command3.c
253
whichway(location[position]);
games/battlestar/command3.c
258
whichway(location[position]);
games/battlestar/command3.c
277
if (testbit(location[position].objects,
games/battlestar/command3.c
286
clearbit(location[position].objects,
games/battlestar/command3.c
293
if (testbit(location[position].objects,
games/battlestar/command3.c
303
clearbit(location[position].objects, NORMGOD);
games/battlestar/command3.c
304
setbit(location[position].objects, DEADGOD);
games/battlestar/command3.c
318
if (testbit(location[position].objects,
games/battlestar/command3.c
325
clearbit(location[position].objects,
games/battlestar/command3.c
327
setbit(location[position].objects,
games/battlestar/command3.c
333
if (testbit(location[position].objects, MAN)) {
games/battlestar/command3.c
343
if (testbit(location[position].objects,
games/battlestar/command3.c
348
clearbit(location[position].objects,
games/battlestar/command3.c
350
setbit(location[position].objects,
games/battlestar/command3.c
49
switch (position) {
games/battlestar/command3.c
52
setbit(location[position].objects, DEADWOOD);
games/battlestar/command3.c
53
setbit(location[position].objects, COMPASS);
games/battlestar/command3.c
54
setbit(location[position].objects, KNIFE);
games/battlestar/command3.c
55
setbit(location[position].objects, MACE);
games/battlestar/command3.c
72
switch (position) {
games/battlestar/command3.c
78
position = 133;
games/battlestar/command3.c
84
position = 145;
games/battlestar/command3.c
87
position = FINAL;
games/battlestar/command3.c
90
position = 1;
games/battlestar/command3.c
93
position = 201;
games/battlestar/command4.c
141
if (testbit(location[position].objects, AMULET)) {
games/battlestar/command4.c
158
if (testbit(location[position].objects, MEDALION)) {
games/battlestar/command4.c
170
if (testbit(location[position].objects, TALISMAN)) {
games/battlestar/command4.c
178
if (testbit(location[position].objects, BATHGOD) &&
games/battlestar/command4.c
193
clearbit(location[position].objects, BATHGOD);
games/battlestar/command4.c
195
if (!testbit(location[position].objects,
games/battlestar/command4.c
239
deposit = location[position].up *
games/battlestar/command4.c
240
(location[position].access || position == FINAL);
games/battlestar/command4.c
244
deposit = location[position].down;
games/battlestar/command4.c
251
testbit(location[position].objects, value)) {
games/battlestar/command4.c
252
clearbit(location[position].objects, value);
games/battlestar/command4.c
265
if (value == ROPE && position == FINAL)
games/battlestar/command4.c
266
location[position].access = 1;
games/battlestar/command4.c
283
testbit(location[position].objects,
games/battlestar/command4.c
314
testbit(location[position].objects, MAID))
games/battlestar/command4.c
317
testbit(location[position].objects, DEADWOOD))
games/battlestar/command4.c
320
testbit(location[position].objects, DEADGOD))
games/battlestar/command4.c
323
testbit(location[position].objects, DEADTIME))
games/battlestar/command4.c
326
testbit(location[position].objects, DEADNATIVE))
games/battlestar/command4.c
354
setbit(location[position].objects,
games/battlestar/command4.c
367
if (testbit(location[position].objects,
games/battlestar/command4.c
374
} else if (testbit(location[position].objects,
games/battlestar/command4.c
403
wordnumber = take(location[position].objects);
games/battlestar/command5.c
107
if ((testbit(location[position].objects, BATHGOD) ||
games/battlestar/command5.c
108
testbit(location[position].objects, NORMGOD)) &&
games/battlestar/command5.c
147
setbit(location[position].objects,
games/battlestar/command5.c
159
if (testbit(location[position].objects,
games/battlestar/command5.c
203
if (location[position].down) {
games/battlestar/command5.c
204
position = location[position].down;
games/battlestar/command5.c
222
location[position].objects,
games/battlestar/command5.c
232
setbit(location[position].objects, DEADWOOD);
games/battlestar/command5.c
235
setbit(location[position].objects, HALBERD);
games/battlestar/command5.c
340
if (person && testbit(location[position].objects, person)) {
games/battlestar/command5.c
351
if (result != -1 && (testbit(location[position].objects, obj) ||
games/battlestar/command5.c
353
clearbit(location[position].objects, obj);
games/battlestar/command5.c
403
clearbit(location[position].objects,
games/battlestar/command5.c
50
&& testbit(location[position].objects, BATHGOD)) {
games/battlestar/command5.c
56
if (testbit(location[position].objects,
games/battlestar/command6.c
185
if (testbit(location[position].objects, CAR)) {
games/battlestar/command6.c
189
clearbit(location[position].objects, CAR);
games/battlestar/command6.c
190
setbit(location[position].objects, CRASH);
games/battlestar/command6.c
203
if (testbit(location[position].objects, HORSE)) {
games/battlestar/command6.c
208
clearbit(location[position].objects, HORSE);
games/battlestar/command6.c
209
while (!(position = rnd(NUMOFROOMS + 1)) || !OUTSIDE ||
games/battlestar/command6.c
210
!beenthere[position] || location[position].flyhere)
games/battlestar/command6.c
212
setbit(location[position].objects, HORSE);
games/battlestar/command6.c
213
if (location[position].north)
games/battlestar/command6.c
214
position = location[position].north;
games/battlestar/command6.c
215
else if (location[position].south)
games/battlestar/command6.c
216
position = location[position].south;
games/battlestar/command6.c
217
else if (location[position].east)
games/battlestar/command6.c
218
position = location[position].east;
games/battlestar/command6.c
220
position = location[position].west;
games/battlestar/command6.c
236
if (position == 217) {
games/battlestar/command6.c
251
switch(position) {
games/battlestar/command6.c
49
if (testbit(location[position].objects, VIPER) && !notes[CANTLAUNCH]) {
games/battlestar/command6.c
51
clearbit(location[position].objects, VIPER);
games/battlestar/command6.c
52
position = location[position].up;
games/battlestar/command6.c
71
if (notes[LAUNCHED] && testbit(location[position].objects, LAND) &&
games/battlestar/command6.c
72
location[position].down) {
games/battlestar/command6.c
74
position = location[position].down;
games/battlestar/command6.c
75
setbit(location[position].objects, VIPER);
games/battlestar/command7.c
218
clearbit(location[position].objects, DARK);
games/battlestar/command7.c
231
if (back && position != back)
games/battlestar/command7.c
233
else if (ahead && position != ahead)
games/battlestar/command7.c
235
else if (left && position != left)
games/battlestar/command7.c
237
else if (right && position != right)
games/battlestar/command7.c
240
moveplayer(location[position].down, AHEAD);
games/battlestar/command7.c
255
setbit(location[position].objects, LASER);
games/battlestar/command7.c
280
clearbit(location[position].objects, enemy);
games/battlestar/cypher.c
124
if (testbit(location[position].objects,
games/battlestar/cypher.c
144
if (testbit(location[position].objects,
games/battlestar/cypher.c
179
wordnumber = take(location[position].objects);
games/battlestar/cypher.c
186
take(location[position].objects);
games/battlestar/cypher.c
217
(testbit(location[position].objects, n) && objsht[n])) {
games/battlestar/cypher.c
273
if (testbit(location[position].objects,
games/battlestar/cypher.c
398
testbit(location[position].objects, LAMPON)
games/battlestar/cypher.c
400
beenthere[position] = 2;
games/battlestar/cypher.c
414
printf("\nRoom (was %d) = ", position);
games/battlestar/cypher.c
417
sscanf(buffer, "%d", &position);
games/battlestar/cypher.c
74
if (location[position].access || wiz || tempwiz) {
games/battlestar/cypher.c
75
if (!location[position].access) {
games/battlestar/cypher.c
79
if (!moveplayer(location[position].up, AHEAD))
games/battlestar/cypher.c
89
if (!moveplayer(location[position].down, AHEAD))
games/battlestar/extern.h
286
extern int position;
games/battlestar/extern.h
47
#define OUTSIDE (position > 68 && position < 246 && position != 218)
games/battlestar/globals.c
268
int position;
games/battlestar/init.c
64
position = 22;
games/battlestar/room.c
178
position);
games/battlestar/room.c
50
printf("\n\t%s\n", location[position].name);
games/battlestar/room.c
51
if (beenthere[position] < ROOMDESC || verbose) {
games/battlestar/room.c
53
for (p = location[position].desc; (c = *p++) != 0;)
games/battlestar/room.c
70
unsigned int *p = location[position].objects;
games/battlestar/save.c
123
fwrite(&position, sizeof position, 1, fp);
games/battlestar/save.c
69
fread(&position, sizeof position, 1, fp);
lib/libc/rpc/pmap_rmt.c
133
u_int lenposition, argposition, position;
lib/libc/rpc/pmap_rmt.c
147
position = XDR_GETPOS(xdrs);
lib/libc/rpc/pmap_rmt.c
148
cap->arglen = (u_long)position - (u_long)argposition;
lib/libc/rpc/pmap_rmt.c
152
XDR_SETPOS(xdrs, position);
lib/libc/rpc/rpcb_prot.c
278
u_int lenposition, argposition, position;
lib/libc/rpc/rpcb_prot.c
311
position = XDR_GETPOS(xdrs);
lib/libc/rpc/rpcb_prot.c
312
objp->args.args_len = (u_int)((u_long)position - (u_long)argposition);
lib/libc/rpc/rpcb_prot.c
317
XDR_SETPOS(xdrs, position);
lib/libcurses/PSD.doc/appen.C
101
as it allows them to worry about what the last position looked like,
sys/arch/arm/iomd/vidcaudio.c
495
vidcaudio_stereo(int channel, int position)
sys/arch/arm/iomd/vidcaudio.c
499
WriteWord(vidc_base, channel | position);
sys/arch/ews4800mips/stand/common/floppy_2d.c
36
blk_to_2d_position(uint32_t logical_block_number, uint32_t *position,
sys/arch/ews4800mips/stand/common/floppy_2d.c
58
if (position)
sys/arch/ews4800mips/stand/common/floppy_2d.c
59
*position = (cylinder << 16) | (side << 8) | (sector + 1);
sys/arch/ews4800mips/stand/common/floppy_2hc.c
36
blk_to_2hc_position(uint32_t logical_block_number, uint32_t *position,
sys/arch/ews4800mips/stand/common/floppy_2hc.c
55
if (position)
sys/arch/ews4800mips/stand/common/floppy_2hc.c
56
*position = (cylinder << 16) | (side << 8) | (sector + 1);
sys/arch/ews4800mips/stand/common/floppy_2hd_ibmpc.c
36
blk_to_2hd_position(uint32_t logical_block_number, uint32_t *position,
sys/arch/ews4800mips/stand/common/floppy_2hd_ibmpc.c
55
if (position)
sys/arch/ews4800mips/stand/common/floppy_2hd_ibmpc.c
56
*position = (cylinder << 16) | (side << 8) | (sector + 1);
sys/arch/hppa/spmath/cnv_float.h
312
#define Find_ms_one_bit(value, position) \
sys/arch/hppa/spmath/cnv_float.h
316
if (value >> (32 - position)) \
sys/arch/hppa/spmath/cnv_float.h
317
position -= var; \
sys/arch/hppa/spmath/cnv_float.h
318
else position += var; \
sys/arch/hppa/spmath/cnv_float.h
320
if ((value >> (32 - position)) == 0) \
sys/arch/hppa/spmath/cnv_float.h
321
position--; \
sys/arch/hppa/spmath/cnv_float.h
322
else position -= 2; \
sys/arch/m68k/fpsp/fpsp.h
342
norm_tag equ $00 tag bits in {7:5} position
sys/arch/m68k/fpsp/l_fpsp.h
272
norm_tag equ $00 tag bits in {7:5} position
sys/arch/x86/x86/mpbios.c
594
const uint8_t *position, *end;
sys/arch/x86/x86/mpbios.c
719
position = (const uint8_t *)(mp_cth);
sys/arch/x86/x86/mpbios.c
720
end = position + mp_cth->base_len;
sys/arch/x86/x86/mpbios.c
721
position += sizeof(*mp_cth);
sys/arch/x86/x86/mpbios.c
727
countfix = compute_entry_count(position, end);
sys/arch/x86/x86/mpbios.c
733
while ((count--) && (position < end)) {
sys/arch/x86/x86/mpbios.c
734
type = *position;
sys/arch/x86/x86/mpbios.c
743
(const struct mpbios_bus *)position;
sys/arch/x86/x86/mpbios.c
753
iep = (const struct mpbios_int *)position;
sys/arch/x86/x86/mpbios.c
761
position += mp_conf[type].length;
sys/arch/x86/x86/mpbios.c
773
position = (const uint8_t *)mp_cth + sizeof(*mp_cth);
sys/arch/x86/x86/mpbios.c
781
while ((count--) && (position < end)) {
sys/arch/x86/x86/mpbios.c
782
switch (type = *position) {
sys/arch/x86/x86/mpbios.c
789
mpbios_cpu(position, self);
sys/arch/x86/x86/mpbios.c
792
mpbios_bus(position, self);
sys/arch/x86/x86/mpbios.c
800
mpbios_ioapic(position, self);
sys/arch/x86/x86/mpbios.c
803
iep = (const struct mpbios_int *)position;
sys/arch/x86/x86/mpbios.c
816
mpbios_int(position, type,
sys/arch/x86/x86/mpbios.c
821
mpbios_int(position, type,
sys/arch/x86/x86/mpbios.c
832
position += mp_conf[type].length;
sys/arch/zaurus/stand/zbsdmod/zbsdmod.c
363
if (*offp > position)
sys/arch/zaurus/stand/zbsdmod/zbsdmod.c
364
position = *offp;
sys/arch/zaurus/stand/zbsdmod/zbsdmod.c
379
position = 0;
sys/arch/zaurus/stand/zbsdmod/zbsdmod.c
391
if (position > 0) {
sys/arch/zaurus/stand/zbsdmod/zbsdmod.c
392
printk("%s: loaded %ld bytes\n", ZBOOTDEV_NAME, position);
sys/arch/zaurus/stand/zbsdmod/zbsdmod.c
393
if (position < (loff_t)BOOTINFO_MAXSIZE) {
sys/arch/zaurus/stand/zbsdmod/zbsdmod.c
395
memcpy(bootargs + sizeof(u_int), bsdimage, position);
sys/arch/zaurus/stand/zbsdmod/zbsdmod.c
80
static loff_t position;
sys/compat/linux/common/linux_cdrom.c
269
l_subchnl.cdsc_adr = t_subchannel.info.what.position.addr_type;
sys/compat/linux/common/linux_cdrom.c
270
l_subchnl.cdsc_ctrl = t_subchannel.info.what.position.control;
sys/compat/linux/common/linux_cdrom.c
271
l_subchnl.cdsc_ind = t_subchannel.info.what.position.index_number;
sys/compat/linux/common/linux_cdrom.c
278
t_subchannel.info.what.position.data_format,
sys/compat/linux/common/linux_cdrom.c
279
t_subchannel.info.what.position.control,
sys/compat/linux/common/linux_cdrom.c
280
t_subchannel.info.what.position.addr_type,
sys/compat/linux/common/linux_cdrom.c
281
t_subchannel.info.what.position.track_number,
sys/compat/linux/common/linux_cdrom.c
282
t_subchannel.info.what.position.index_number));
sys/compat/linux/common/linux_cdrom.c
285
&t_subchannel.info.what.position.absaddr,
sys/compat/linux/common/linux_cdrom.c
288
&t_subchannel.info.what.position.reladdr,
sys/dev/hdaudio/hdaudiovar.h
104
uint32_t position;
sys/dev/i2c/nxt2k.c
270
size_t position;
sys/dev/i2c/nxt2k.c
299
for(position = 0; position < fwsize; position++) {
sys/dev/i2c/nxt2k.c
300
crc = nxt2k_crc_ccit(crc, blob[position]);
sys/dev/i2c/nxt2k.c
319
position = 0;
sys/dev/i2c/nxt2k.c
323
while ( position < fwsize ) {
sys/dev/i2c/nxt2k.c
324
xfercnt = fwsize - position > 255 ? 255 : fwsize - position;
sys/dev/i2c/nxt2k.c
325
nxt2k_writedata(nxt, 0x2c, &blob[position], xfercnt);
sys/dev/i2c/nxt2k.c
326
position += xfercnt;
sys/dev/isa/mcd.c
1617
info->what.position.track_number = bcd2bin(q.current.trk_no);
sys/dev/isa/mcd.c
1618
info->what.position.index_number = bcd2bin(q.current.idx_no);
sys/dev/isa/mcd.c
1621
info->what.position.reladdr.addr[0] = 0;
sys/dev/isa/mcd.c
1622
info->what.position.reladdr.addr[1] = bcd2bin(q.current.relative_pos[0]);
sys/dev/isa/mcd.c
1623
info->what.position.reladdr.addr[2] = bcd2bin(q.current.relative_pos[1]);
sys/dev/isa/mcd.c
1624
info->what.position.reladdr.addr[3] = bcd2bin(q.current.relative_pos[2]);
sys/dev/isa/mcd.c
1625
info->what.position.absaddr.addr[0] = 0;
sys/dev/isa/mcd.c
1626
info->what.position.absaddr.addr[1] = bcd2bin(q.current.absolute_pos[0]);
sys/dev/isa/mcd.c
1627
info->what.position.absaddr.addr[2] = bcd2bin(q.current.absolute_pos[1]);
sys/dev/isa/mcd.c
1628
info->what.position.absaddr.addr[3] = bcd2bin(q.current.absolute_pos[2]);
sys/dev/isa/mcd.c
1637
if (info->what.position.index_number == 0x00)
sys/dev/isa/mcd.c
1639
info->what.position.reladdr.addr[0] = lba >> 24;
sys/dev/isa/mcd.c
1640
info->what.position.reladdr.addr[1] = lba >> 16;
sys/dev/isa/mcd.c
1641
info->what.position.reladdr.addr[2] = lba >> 8;
sys/dev/isa/mcd.c
1642
info->what.position.reladdr.addr[3] = lba;
sys/dev/isa/mcd.c
1644
info->what.position.absaddr.addr[0] = lba >> 24;
sys/dev/isa/mcd.c
1645
info->what.position.absaddr.addr[1] = lba >> 16;
sys/dev/isa/mcd.c
1646
info->what.position.absaddr.addr[2] = lba >> 8;
sys/dev/isa/mcd.c
1647
info->what.position.absaddr.addr[3] = lba;
sys/dev/microcode/aic7xxx/aicasm_gram.y
92
static void add_macro_arg(const char *argtext, int position);
sys/dev/microcode/aic7xxx/aicasm_macro_gram.y
67
static void add_macro_arg(const char *argtext, int position);
sys/dev/scsipi/st.c
1901
st_check_eod(struct st_softc *st, boolean position, int *nmarks, int flags)
sys/dev/scsipi/st.c
1917
if (position && !error)
sys/dev/usb/uatp.c
1783
unsigned int *position, unsigned int *fingers)
sys/dev/usb/uatp.c
1911
*position = (sum / n_fingers);
sys/sys/cdio.h
135
struct cd_sub_channel_position_data position;
sys/sys/rbtree.h
94
#define RB_SET_POSITION(rb, position) \
sys/sys/rbtree.h
95
((void)((position) ? ((rb)->rb_info |= RB_FLAG_POSITION) : \
sys/ufs/lfs/lfs_rename.c
933
off_t position;
sys/ufs/lfs/lfs_rename.c
940
position = LFS_DIRECTSIZ(fs, 1);
sys/ufs/lfs/lfs_rename.c
941
error = ulfs_dirrewrite(VTOI(fvp), position,
usr.bin/cdplay/cdplay.c
1288
*trk = s.data->what.position.track_number;
usr.bin/cdplay/cdplay.c
1289
*idx = s.data->what.position.index_number;
usr.bin/cdplay/cdplay.c
1291
*min = s.data->what.position.reladdr.msf.minute;
usr.bin/cdplay/cdplay.c
1292
*sec = s.data->what.position.reladdr.msf.second;
usr.bin/cdplay/cdplay.c
1293
*frame = s.data->what.position.reladdr.msf.frame;
usr.bin/cdplay/cdplay.c
1295
lba2msf(s.data->what.position.reladdr.lba, &mm,
usr.bin/error/error.h
276
int position(const char *, char);
usr.bin/error/pi.c
267
longpiptr = position(cur_wordv[2],'|') > (6+8);
usr.bin/m4/main.c
162
static void record(struct position *, int);
usr.bin/m4/main.c
163
static void dump_stack(struct position *, int);
usr.bin/m4/main.c
728
record(struct position *t, int lev)
usr.bin/m4/main.c
737
dump_stack(struct position *t, int lev)
usr.sbin/bta2dpd/bta2dpd/sbc_encode.c
594
int chan, block, sb, position, i, k;
usr.sbin/bta2dpd/bta2dpd/sbc_encode.c
643
position = 0;
usr.sbin/bta2dpd/bta2dpd/sbc_encode.c
652
S[i] = samples[position++];
usr.sbin/rpc.pcnfsd/pcnfsd_print.c
692
curr->position = *p_qlen;
usr.sbin/rpc.pcnfsd/pcnfsd_print.c
791
curr->position = atoi(rank); /* active -> 0 */
usr.sbin/rpc.pcnfsd/pcnfsd_test.c
389
curr->position,