WSATTR_BLINK
{ WSATTR_BLINK, "blink" },
if (flg & WSATTR_BLINK) *attr |= 0x80;
if (flg & WSATTR_BLINK) *attr |= 0x80;
if (flg & WSATTR_BLINK) *attr |= 0x80;
if (flg & WSATTR_BLINK) *attr |= 0x80;
if ((flg & (WSATTR_BLINK | WSATTR_HILIT)) != 0)
if ((flg & WSATTR_BLINK) != 0)
if ((flg & WSATTR_BLINK) != 0)
if ((flg & WSATTR_BLINK) != 0)
if ((flags & WSATTR_BLINK) != 0)
if ((flags & WSATTR_BLINK) != 0)
if (flags & WSATTR_BLINK)
if ((flg & WSATTR_BLINK) != 0)
if ((flags & (WSATTR_HILIT | WSATTR_BLINK |
if (flags & WSATTR_BLINK)
if (flags & WSATTR_BLINK)
if (flags & WSATTR_BLINK)
if ((flg & WSATTR_BLINK) != 0)
if ((flg & WSATTR_BLINK) != 0)
~(long)(WSATTR_REVERSE | WSATTR_HILIT | WSATTR_BLINK |
if ((flg & WSATTR_BLINK) != 0)
if ((flg & (WSATTR_BLINK | WSATTR_HILIT | WSATTR_WSCOLORS)) != 0)
if ((flg & WSATTR_BLINK) != 0)
if ((flags & (WSATTR_BLINK | WSATTR_UNDERLINE)) != 0)
if (flags & (WSATTR_HILIT | WSATTR_BLINK |
attr &= ~(WSATTR_HILIT | WSATTR_BLINK | WSATTR_UNDERLINE);
flags |= WSATTR_BLINK;
flags &= ~WSATTR_BLINK;
if ((flags & WSATTR_BLINK) &&
flags &= ~WSATTR_BLINK;