root/drivers/cpuidle/governors/menu.c
// SPDX-License-Identifier: GPL-2.0-only
/*
 * menu.c - the menu idle governor
 *
 * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
 * Copyright (C) 2009 Intel Corporation
 * Author:
 *        Arjan van de Ven <arjan@linux.intel.com>
 */

#include <linux/kernel.h>
#include <linux/cpuidle.h>
#include <linux/time.h>
#include <linux/ktime.h>
#include <linux/hrtimer.h>
#include <linux/tick.h>
#include <linux/sched/stat.h>
#include <linux/math64.h>

#include "gov.h"

#define BUCKETS 6
#define INTERVAL_SHIFT 3
#define INTERVALS (1UL << INTERVAL_SHIFT)
#define RESOLUTION 1024
#define DECAY 8
#define MAX_INTERESTING (50000 * NSEC_PER_USEC)

/*
 * Concepts and ideas behind the menu governor
 *
 * For the menu governor, there are 2 decision factors for picking a C
 * state:
 * 1) Energy break even point
 * 2) Latency tolerance (from pmqos infrastructure)
 * These two factors are treated independently.
 *
 * Energy break even point
 * -----------------------
 * C state entry and exit have an energy cost, and a certain amount of time in
 * the  C state is required to actually break even on this cost. CPUIDLE
 * provides us this duration in the "target_residency" field. So all that we
 * need is a good prediction of how long we'll be idle. Like the traditional
 * menu governor, we take the actual known "next timer event" time.
 *
 * Since there are other source of wakeups (interrupts for example) than
 * the next timer event, this estimation is rather optimistic. To get a
 * more realistic estimate, a correction factor is applied to the estimate,
 * that is based on historic behavior. For example, if in the past the actual
 * duration always was 50% of the next timer tick, the correction factor will
 * be 0.5.
 *
 * menu uses a running average for this correction factor, but it uses a set of
 * factors, not just a single factor. This stems from the realization that the
 * ratio is dependent on the order of magnitude of the expected duration; if we
 * expect 500 milliseconds of idle time the likelihood of getting an interrupt
 * very early is much higher than if we expect 50 micro seconds of idle time.
 * For this reason, menu keeps an array of 6 independent factors, that gets
 * indexed based on the magnitude of the expected duration.
 *
 * Repeatable-interval-detector
 * ----------------------------
 * There are some cases where "next timer" is a completely unusable predictor:
 * Those cases where the interval is fixed, for example due to hardware
 * interrupt mitigation, but also due to fixed transfer rate devices like mice.
 * For this, we use a different predictor: We track the duration of the last 8
 * intervals and use them to estimate the duration of the next one.
 */

struct menu_device {
        int             needs_update;
        int             tick_wakeup;

        u64             next_timer_ns;
        unsigned int    bucket;
        unsigned int    correction_factor[BUCKETS];
        unsigned int    intervals[INTERVALS];
        int             interval_ptr;
};

static inline int which_bucket(u64 duration_ns)
{
        int bucket = 0;

        if (duration_ns < 10ULL * NSEC_PER_USEC)
                return bucket;
        if (duration_ns < 100ULL * NSEC_PER_USEC)
                return bucket + 1;
        if (duration_ns < 1000ULL * NSEC_PER_USEC)
                return bucket + 2;
        if (duration_ns < 10000ULL * NSEC_PER_USEC)
                return bucket + 3;
        if (duration_ns < 100000ULL * NSEC_PER_USEC)
                return bucket + 4;
        return bucket + 5;
}

static DEFINE_PER_CPU(struct menu_device, menu_devices);

static void menu_update_intervals(struct menu_device *data, unsigned int interval_us)
{
        /* Update the repeating-pattern data. */
        data->intervals[data->interval_ptr++] = interval_us;
        if (data->interval_ptr >= INTERVALS)
                data->interval_ptr = 0;
}

static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev);

/*
 * Try detecting repeating patterns by keeping track of the last 8
 * intervals, and checking if the standard deviation of that set
 * of points is below a threshold. If it is... then use the
 * average of these 8 points as the estimated value.
 */
static unsigned int get_typical_interval(struct menu_device *data)
{
        s64 value, min_thresh = -1, max_thresh = UINT_MAX;
        unsigned int max, min, divisor;
        u64 avg, variance, avg_sq;
        int i;

again:
        /* Compute the average and variance of past intervals. */
        max = 0;
        min = UINT_MAX;
        avg = 0;
        variance = 0;
        divisor = 0;
        for (i = 0; i < INTERVALS; i++) {
                value = data->intervals[i];
                /*
                 * Discard the samples outside the interval between the min and
                 * max thresholds.
                 */
                if (value <= min_thresh || value >= max_thresh)
                        continue;

                divisor++;

                avg += value;
                variance += value * value;

                if (value > max)
                        max = value;

                if (value < min)
                        min = value;
        }

        if (!max)
                return UINT_MAX;

        if (divisor == INTERVALS) {
                avg >>= INTERVAL_SHIFT;
                variance >>= INTERVAL_SHIFT;
        } else {
                do_div(avg, divisor);
                do_div(variance, divisor);
        }

        avg_sq = avg * avg;
        variance -= avg_sq;

        /*
         * The typical interval is obtained when standard deviation is
         * small (stddev <= 20 us, variance <= 400 us^2) or standard
         * deviation is small compared to the average interval (avg >
         * 6*stddev, avg^2 > 36*variance). The average is smaller than
         * UINT_MAX aka U32_MAX, so computing its square does not
         * overflow a u64. We simply reject this candidate average if
         * the standard deviation is greater than 715 s (which is
         * rather unlikely).
         *
         * Use this result only if there is no timer to wake us up sooner.
         */
        if (likely(variance <= U64_MAX/36)) {
                if ((avg_sq > variance * 36 && divisor * 4 >= INTERVALS * 3) ||
                    variance <= 400)
                        return avg;
        }

        /*
         * If there are outliers, discard them by setting thresholds to exclude
         * data points at a large enough distance from the average, then
         * calculate the average and standard deviation again. Once we get
         * down to the last 3/4 of our samples, stop excluding samples.
         *
         * This can deal with workloads that have long pauses interspersed
         * with sporadic activity with a bunch of short pauses.
         *
         * However, if the number of remaining samples is too small to exclude
         * any more outliers, allow the deepest available idle state to be
         * selected because there are systems where the time spent by CPUs in
         * deep idle states is correlated to the maximum frequency the CPUs
         * can get to.  On those systems, shallow idle states should be avoided
         * unless there is a clear indication that the given CPU is most likley
         * going to be woken up shortly.
         */
        if (divisor * 4 <= INTERVALS * 3)
                return UINT_MAX;

        /* Update the thresholds for the next round. */
        if (avg - min > max - avg)
                min_thresh = min;
        else
                max_thresh = max;

        goto again;
}

/**
 * menu_select - selects the next idle state to enter
 * @drv: cpuidle driver containing state data
 * @dev: the CPU
 * @stop_tick: indication on whether or not to stop the tick
 */
static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
                       bool *stop_tick)
{
        struct menu_device *data = this_cpu_ptr(&menu_devices);
        s64 latency_req = cpuidle_governor_latency_req(dev->cpu);
        u64 predicted_ns;
        ktime_t delta, delta_tick;
        int i, idx;

        if (data->needs_update) {
                menu_update(drv, dev);
                data->needs_update = 0;
        } else if (!dev->last_residency_ns) {
                /*
                 * This happens when the driver rejects the previously selected
                 * idle state and returns an error, so update the recent
                 * intervals table to prevent invalid information from being
                 * used going forward.
                 */
                menu_update_intervals(data, UINT_MAX);
        }

        /* Find the shortest expected idle interval. */
        predicted_ns = get_typical_interval(data) * NSEC_PER_USEC;
        if (predicted_ns > RESIDENCY_THRESHOLD_NS || tick_nohz_tick_stopped()) {
                unsigned int timer_us;

                /* Determine the time till the closest timer. */
                delta = tick_nohz_get_sleep_length(&delta_tick);
                if (unlikely(delta < 0)) {
                        delta = 0;
                        delta_tick = 0;
                }

                data->next_timer_ns = delta;
                data->bucket = which_bucket(data->next_timer_ns);

                /* Round up the result for half microseconds. */
                timer_us = div_u64((RESOLUTION * DECAY * NSEC_PER_USEC) / 2 +
                                        data->next_timer_ns *
                                                data->correction_factor[data->bucket],
                                   RESOLUTION * DECAY * NSEC_PER_USEC);
                /* Use the lowest expected idle interval to pick the idle state. */
                predicted_ns = min((u64)timer_us * NSEC_PER_USEC, predicted_ns);
                /*
                 * If the tick is already stopped, the cost of possible short
                 * idle duration misprediction is higher because the CPU may get
                 * stuck in a shallow idle state then.  To avoid that, if
                 * predicted_ns is small enough, say it might be mispredicted
                 * and use the known time till the closest timer for idle state
                 * selection unless that timer is going to trigger within
                 * SAFE_TIMER_RANGE_NS in which case it can be regarded as a
                 * sufficient safety net.
                 */
                if (tick_nohz_tick_stopped() && predicted_ns < TICK_NSEC &&
                    data->next_timer_ns > SAFE_TIMER_RANGE_NS)
                        predicted_ns = data->next_timer_ns;
        } else {
                /*
                 * Because the next timer event is not going to be determined
                 * in this case, assume that without the tick the closest timer
                 * will be in distant future and that the closest tick will occur
                 * after 1/2 of the tick period.
                 */
                data->next_timer_ns = KTIME_MAX;
                delta_tick = TICK_NSEC / 2;
                data->bucket = BUCKETS - 1;
        }

        if (latency_req == 0 ||
            ((data->next_timer_ns < drv->states[1].target_residency_ns ||
              latency_req < drv->states[1].exit_latency_ns) &&
             !dev->states_usage[0].disable)) {
                /*
                 * In this case state[0] will be used no matter what, so return
                 * it right away and keep the tick running if state[0] is a
                 * polling one.
                 */
                *stop_tick = !(drv->states[0].flags & CPUIDLE_FLAG_POLLING);
                return 0;
        }

        /*
         * Find the idle state with the lowest power while satisfying
         * our constraints.
         */
        idx = -1;
        for (i = 0; i < drv->state_count; i++) {
                struct cpuidle_state *s = &drv->states[i];

                if (dev->states_usage[i].disable)
                        continue;

                if (idx == -1)
                        idx = i; /* first enabled state */

                if (s->exit_latency_ns > latency_req)
                        break;

                if (s->target_residency_ns <= predicted_ns) {
                        idx = i;
                        continue;
                }

                /*
                 * Use a physical idle state instead of busy polling so long as
                 * its target residency is below the residency threshold, its
                 * exit latency is not greater than the predicted idle duration,
                 * and the next timer doesn't expire soon.
                 */
                if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
                    s->target_residency_ns < RESIDENCY_THRESHOLD_NS &&
                    s->target_residency_ns <= data->next_timer_ns &&
                    s->exit_latency_ns <= predicted_ns) {
                        predicted_ns = s->target_residency_ns;
                        idx = i;
                        break;
                }

                if (predicted_ns < TICK_NSEC)
                        break;

                if (!tick_nohz_tick_stopped()) {
                        /*
                         * If the state selected so far is shallow, waking up
                         * early won't hurt, so retain the tick in that case and
                         * let the governor run again in the next iteration of
                         * the idle loop.
                         */
                        predicted_ns = drv->states[idx].target_residency_ns;
                        break;
                }

                /*
                 * If the state selected so far is shallow and this state's
                 * target residency matches the time till the closest timer
                 * event, select this one to avoid getting stuck in the shallow
                 * one for too long.
                 */
                if (drv->states[idx].target_residency_ns < TICK_NSEC &&
                    s->target_residency_ns <= delta_tick)
                        idx = i;

                return idx;
        }

        if (idx == -1)
                idx = 0; /* No states enabled. Must use 0. */

        /*
         * Don't stop the tick if the selected state is a polling one or if the
         * expected idle duration is shorter than the tick period length.
         */
        if (((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) ||
             predicted_ns < TICK_NSEC) && !tick_nohz_tick_stopped()) {
                *stop_tick = false;

                if (idx > 0 && drv->states[idx].target_residency_ns > delta_tick) {
                        /*
                         * The tick is not going to be stopped and the target
                         * residency of the state to be returned is not within
                         * the time until the next timer event including the
                         * tick, so try to correct that.
                         */
                        for (i = idx - 1; i >= 0; i--) {
                                if (dev->states_usage[i].disable)
                                        continue;

                                idx = i;
                                if (drv->states[i].target_residency_ns <= delta_tick)
                                        break;
                        }
                }
        }

        return idx;
}

/**
 * menu_reflect - records that data structures need update
 * @dev: the CPU
 * @index: the index of actual entered state
 *
 * NOTE: it's important to be fast here because this operation will add to
 *       the overall exit latency.
 */
static void menu_reflect(struct cpuidle_device *dev, int index)
{
        struct menu_device *data = this_cpu_ptr(&menu_devices);

        dev->last_state_idx = index;
        data->needs_update = 1;
        data->tick_wakeup = tick_nohz_idle_got_tick();
}

/**
 * menu_update - attempts to guess what happened after entry
 * @drv: cpuidle driver containing state data
 * @dev: the CPU
 */
static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev)
{
        struct menu_device *data = this_cpu_ptr(&menu_devices);
        int last_idx = dev->last_state_idx;
        struct cpuidle_state *target = &drv->states[last_idx];
        u64 measured_ns;
        unsigned int new_factor;

        /*
         * Try to figure out how much time passed between entry to low
         * power state and occurrence of the wakeup event.
         *
         * If the entered idle state didn't support residency measurements,
         * we use them anyway if they are short, and if long,
         * truncate to the whole expected time.
         *
         * Any measured amount of time will include the exit latency.
         * Since we are interested in when the wakeup begun, not when it
         * was completed, we must subtract the exit latency. However, if
         * the measured amount of time is less than the exit latency,
         * assume the state was never reached and the exit latency is 0.
         */

        if (data->tick_wakeup && data->next_timer_ns > TICK_NSEC) {
                /*
                 * The nohz code said that there wouldn't be any events within
                 * the tick boundary (if the tick was stopped), but the idle
                 * duration predictor had a differing opinion.  Since the CPU
                 * was woken up by a tick (that wasn't stopped after all), the
                 * predictor was not quite right, so assume that the CPU could
                 * have been idle long (but not forever) to help the idle
                 * duration predictor do a better job next time.
                 */
                measured_ns = 9 * MAX_INTERESTING / 10;
        } else if ((drv->states[last_idx].flags & CPUIDLE_FLAG_POLLING) &&
                   dev->poll_time_limit) {
                /*
                 * The CPU exited the "polling" state due to a time limit, so
                 * the idle duration prediction leading to the selection of that
                 * state was inaccurate.  If a better prediction had been made,
                 * the CPU might have been woken up from idle by the next timer.
                 * Assume that to be the case.
                 */
                measured_ns = data->next_timer_ns;
        } else {
                /* measured value */
                measured_ns = dev->last_residency_ns;

                /* Deduct exit latency */
                if (measured_ns > 2 * target->exit_latency_ns)
                        measured_ns -= target->exit_latency_ns;
                else
                        measured_ns /= 2;
        }

        /* Make sure our coefficients do not exceed unity */
        if (measured_ns > data->next_timer_ns)
                measured_ns = data->next_timer_ns;

        /* Update our correction ratio */
        new_factor = data->correction_factor[data->bucket];
        new_factor -= new_factor / DECAY;

        if (data->next_timer_ns > 0 && measured_ns < MAX_INTERESTING)
                new_factor += div64_u64(RESOLUTION * measured_ns,
                                        data->next_timer_ns);
        else
                /*
                 * we were idle so long that we count it as a perfect
                 * prediction
                 */
                new_factor += RESOLUTION;

        /*
         * We don't want 0 as factor; we always want at least
         * a tiny bit of estimated time. Fortunately, due to rounding,
         * new_factor will stay nonzero regardless of measured_us values
         * and the compiler can eliminate this test as long as DECAY > 1.
         */
        if (DECAY == 1 && unlikely(new_factor == 0))
                new_factor = 1;

        data->correction_factor[data->bucket] = new_factor;

        menu_update_intervals(data, ktime_to_us(measured_ns));
}

/**
 * menu_enable_device - scans a CPU's states and does setup
 * @drv: cpuidle driver
 * @dev: the CPU
 */
static int menu_enable_device(struct cpuidle_driver *drv,
                                struct cpuidle_device *dev)
{
        struct menu_device *data = &per_cpu(menu_devices, dev->cpu);
        int i;

        memset(data, 0, sizeof(struct menu_device));

        /*
         * if the correction factor is 0 (eg first time init or cpu hotplug
         * etc), we actually want to start out with a unity factor.
         */
        for(i = 0; i < BUCKETS; i++)
                data->correction_factor[i] = RESOLUTION * DECAY;

        return 0;
}

static struct cpuidle_governor menu_governor = {
        .name =         "menu",
        .rating =       20,
        .enable =       menu_enable_device,
        .select =       menu_select,
        .reflect =      menu_reflect,
};

/**
 * init_menu - initializes the governor
 */
static int __init init_menu(void)
{
        return cpuidle_register_governor(&menu_governor);
}

postcore_initcall(init_menu);