root/kernel/sched/completion.c
// SPDX-License-Identifier: GPL-2.0

/*
 * Generic wait-for-completion handler;
 *
 * It differs from semaphores in that their default case is the opposite,
 * wait_for_completion default blocks whereas semaphore default non-block. The
 * interface also makes it easy to 'complete' multiple waiting threads,
 * something which isn't entirely natural for semaphores.
 *
 * But more importantly, the primitive documents the usage. Semaphores would
 * typically be used for exclusion which gives rise to priority inversion.
 * Waiting for completion is a typically sync point, but not an exclusion point.
 */

#include <linux/linkage.h>
#include <linux/sched/debug.h>
#include <linux/completion.h>
#include "sched.h"

static void complete_with_flags(struct completion *x, int wake_flags)
{
        unsigned long flags;

        raw_spin_lock_irqsave(&x->wait.lock, flags);

        if (x->done != UINT_MAX)
                x->done++;
        swake_up_locked(&x->wait, wake_flags);
        raw_spin_unlock_irqrestore(&x->wait.lock, flags);
}

void complete_on_current_cpu(struct completion *x)
{
        return complete_with_flags(x, WF_CURRENT_CPU);
}

/**
 * complete: - signals a single thread waiting on this completion
 * @x:  holds the state of this particular completion
 *
 * This will wake up a single thread waiting on this completion. Threads will be
 * awakened in the same order in which they were queued.
 *
 * See also complete_all(), wait_for_completion() and related routines.
 *
 * If this function wakes up a task, it executes a full memory barrier before
 * accessing the task state.
 */
void complete(struct completion *x)
{
        complete_with_flags(x, 0);
}
EXPORT_SYMBOL(complete);

/**
 * complete_all: - signals all threads waiting on this completion
 * @x:  holds the state of this particular completion
 *
 * This will wake up all threads waiting on this particular completion event.
 *
 * If this function wakes up a task, it executes a full memory barrier before
 * accessing the task state.
 *
 * Since complete_all() sets the completion of @x permanently to done
 * to allow multiple waiters to finish, a call to reinit_completion()
 * must be used on @x if @x is to be used again. The code must make
 * sure that all waiters have woken and finished before reinitializing
 * @x. Also note that the function completion_done() can not be used
 * to know if there are still waiters after complete_all() has been called.
 */
void complete_all(struct completion *x)
{
        unsigned long flags;

        lockdep_assert_RT_in_threaded_ctx();

        raw_spin_lock_irqsave(&x->wait.lock, flags);
        x->done = UINT_MAX;
        swake_up_all_locked(&x->wait);
        raw_spin_unlock_irqrestore(&x->wait.lock, flags);
}
EXPORT_SYMBOL(complete_all);

static inline long __sched
do_wait_for_common(struct completion *x,
                   long (*action)(long), long timeout, int state)
{
        if (!x->done) {
                DECLARE_SWAITQUEUE(wait);

                do {
                        if (signal_pending_state(state, current)) {
                                timeout = -ERESTARTSYS;
                                break;
                        }
                        __prepare_to_swait(&x->wait, &wait);
                        __set_current_state(state);
                        raw_spin_unlock_irq(&x->wait.lock);
                        timeout = action(timeout);
                        raw_spin_lock_irq(&x->wait.lock);
                } while (!x->done && timeout);
                __finish_swait(&x->wait, &wait);
                if (!x->done)
                        return timeout;
        }
        if (x->done != UINT_MAX)
                x->done--;
        return timeout ?: 1;
}

static inline long __sched
__wait_for_common(struct completion *x,
                  long (*action)(long), long timeout, int state)
{
        might_sleep();

        complete_acquire(x);

        raw_spin_lock_irq(&x->wait.lock);
        timeout = do_wait_for_common(x, action, timeout, state);
        raw_spin_unlock_irq(&x->wait.lock);

        complete_release(x);

        return timeout;
}

static long __sched
wait_for_common(struct completion *x, long timeout, int state)
{
        return __wait_for_common(x, schedule_timeout, timeout, state);
}

static long __sched
wait_for_common_io(struct completion *x, long timeout, int state)
{
        return __wait_for_common(x, io_schedule_timeout, timeout, state);
}

/**
 * wait_for_completion: - waits for completion of a task
 * @x:  holds the state of this particular completion
 *
 * This waits to be signaled for completion of a specific task. It is NOT
 * interruptible and there is no timeout.
 *
 * See also similar routines (i.e. wait_for_completion_timeout()) with timeout
 * and interrupt capability. Also see complete().
 */
void __sched wait_for_completion(struct completion *x)
{
        wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion);

/**
 * wait_for_completion_timeout: - waits for completion of a task (w/timeout)
 * @x:  holds the state of this particular completion
 * @timeout:  timeout value in jiffies
 *
 * This waits for either a completion of a specific task to be signaled or for a
 * specified timeout to expire. The timeout is in jiffies. It is not
 * interruptible.
 *
 * Return: 0 if timed out, and positive (at least 1, or number of jiffies left
 * till timeout) if completed.
 */
unsigned long __sched
wait_for_completion_timeout(struct completion *x, unsigned long timeout)
{
        return wait_for_common(x, timeout, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_timeout);

/**
 * wait_for_completion_io: - waits for completion of a task
 * @x:  holds the state of this particular completion
 *
 * This waits to be signaled for completion of a specific task. It is NOT
 * interruptible and there is no timeout. The caller is accounted as waiting
 * for IO (which traditionally means blkio only).
 */
void __sched wait_for_completion_io(struct completion *x)
{
        wait_for_common_io(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_io);

/**
 * wait_for_completion_io_timeout: - waits for completion of a task (w/timeout)
 * @x:  holds the state of this particular completion
 * @timeout:  timeout value in jiffies
 *
 * This waits for either a completion of a specific task to be signaled or for a
 * specified timeout to expire. The timeout is in jiffies. It is not
 * interruptible. The caller is accounted as waiting for IO (which traditionally
 * means blkio only).
 *
 * Return: 0 if timed out, and positive (at least 1, or number of jiffies left
 * till timeout) if completed.
 */
unsigned long __sched
wait_for_completion_io_timeout(struct completion *x, unsigned long timeout)
{
        return wait_for_common_io(x, timeout, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_io_timeout);

/**
 * wait_for_completion_interruptible: - waits for completion of a task (w/intr)
 * @x:  holds the state of this particular completion
 *
 * This waits for completion of a specific task to be signaled. It is
 * interruptible.
 *
 * Return: -ERESTARTSYS if interrupted, 0 if completed.
 */
int __sched wait_for_completion_interruptible(struct completion *x)
{
        long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_INTERRUPTIBLE);

        if (t == -ERESTARTSYS)
                return t;
        return 0;
}
EXPORT_SYMBOL(wait_for_completion_interruptible);

/**
 * wait_for_completion_interruptible_timeout: - waits for completion (w/(to,intr))
 * @x:  holds the state of this particular completion
 * @timeout:  timeout value in jiffies
 *
 * This waits for either a completion of a specific task to be signaled or for a
 * specified timeout to expire. It is interruptible. The timeout is in jiffies.
 *
 * Return: -ERESTARTSYS if interrupted, 0 if timed out, positive (at least 1,
 * or number of jiffies left till timeout) if completed.
 */
long __sched
wait_for_completion_interruptible_timeout(struct completion *x,
                                          unsigned long timeout)
{
        return wait_for_common(x, timeout, TASK_INTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_interruptible_timeout);

/**
 * wait_for_completion_killable: - waits for completion of a task (killable)
 * @x:  holds the state of this particular completion
 *
 * This waits to be signaled for completion of a specific task. It can be
 * interrupted by a kill signal.
 *
 * Return: -ERESTARTSYS if interrupted, 0 if completed.
 */
int __sched wait_for_completion_killable(struct completion *x)
{
        long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_KILLABLE);

        if (t == -ERESTARTSYS)
                return t;
        return 0;
}
EXPORT_SYMBOL(wait_for_completion_killable);

int __sched wait_for_completion_state(struct completion *x, unsigned int state)
{
        long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, state);

        if (t == -ERESTARTSYS)
                return t;
        return 0;
}
EXPORT_SYMBOL(wait_for_completion_state);

/**
 * wait_for_completion_killable_timeout: - waits for completion of a task (w/(to,killable))
 * @x:  holds the state of this particular completion
 * @timeout:  timeout value in jiffies
 *
 * This waits for either a completion of a specific task to be
 * signaled or for a specified timeout to expire. It can be
 * interrupted by a kill signal. The timeout is in jiffies.
 *
 * Return: -ERESTARTSYS if interrupted, 0 if timed out, positive (at least 1,
 * or number of jiffies left till timeout) if completed.
 */
long __sched
wait_for_completion_killable_timeout(struct completion *x,
                                     unsigned long timeout)
{
        return wait_for_common(x, timeout, TASK_KILLABLE);
}
EXPORT_SYMBOL(wait_for_completion_killable_timeout);

/**
 *      try_wait_for_completion - try to decrement a completion without blocking
 *      @x:     completion structure
 *
 *      Return: 0 if a decrement cannot be done without blocking
 *               1 if a decrement succeeded.
 *
 *      If a completion is being used as a counting completion,
 *      attempt to decrement the counter without blocking. This
 *      enables us to avoid waiting if the resource the completion
 *      is protecting is not available.
 */
bool try_wait_for_completion(struct completion *x)
{
        unsigned long flags;
        bool ret = true;

        /*
         * Since x->done will need to be locked only
         * in the non-blocking case, we check x->done
         * first without taking the lock so we can
         * return early in the blocking case.
         */
        if (!READ_ONCE(x->done))
                return false;

        raw_spin_lock_irqsave(&x->wait.lock, flags);
        if (!x->done)
                ret = false;
        else if (x->done != UINT_MAX)
                x->done--;
        raw_spin_unlock_irqrestore(&x->wait.lock, flags);
        return ret;
}
EXPORT_SYMBOL(try_wait_for_completion);

/**
 *      completion_done - Test to see if a completion has any waiters
 *      @x:     completion structure
 *
 *      Return: 0 if there are waiters (wait_for_completion() in progress)
 *               1 if there are no waiters.
 *
 *      Note, this will always return true if complete_all() was called on @X.
 */
bool completion_done(struct completion *x)
{
        unsigned long flags;

        if (!READ_ONCE(x->done))
                return false;

        /*
         * If ->done, we need to wait for complete() to release ->wait.lock
         * otherwise we can end up freeing the completion before complete()
         * is done referencing it.
         */
        raw_spin_lock_irqsave(&x->wait.lock, flags);
        raw_spin_unlock_irqrestore(&x->wait.lock, flags);
        return true;
}
EXPORT_SYMBOL(completion_done);