#include <linux/errno.h>
#include <linux/dev_printk.h>
#include <linux/string.h>
#include <linux/types.h>
#include "etnaviv_buffer.h"
#include "etnaviv_cmdbuf.h"
#include "etnaviv_gpu.h"
#include "state_3d.xml.h"
#include "etnaviv_flop_reset.h"
static int etnaviv_force_flop_reset;
module_param_named(force_flop_reset, etnaviv_force_flop_reset, int, 0);
#define PPU_IMAGE_STRIDE 64
#define PPU_IMAGE_XSIZE 64
#define PPU_IMAGE_YSIZE 6
#define PPU_FLOP_RESET_INSTR_DWORD_COUNT 16
static void etnaviv_emit_flop_reset_state_ppu(struct etnaviv_cmdbuf *cmdbuf,
u32 buffer_base, u32 input_offset,
u32 output_offset,
u32 shader_offset,
u32 shader_size,
u32 shader_register_count)
{
CMD_LOAD_STATE(cmdbuf, VIVS_GL_API_MODE, VIVS_GL_API_MODE_OPENCL);
CMD_SEM(cmdbuf, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
CMD_STALL(cmdbuf, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
CMD_LOAD_STATES_START(cmdbuf, VIVS_SH_HALTI5_UNIFORMS(0), 4);
OUT(cmdbuf, buffer_base + input_offset);
OUT(cmdbuf, PPU_IMAGE_STRIDE);
OUT(cmdbuf, PPU_IMAGE_XSIZE | (PPU_IMAGE_YSIZE << 16));
OUT(cmdbuf, 0x444051f0);
OUT(cmdbuf, 0xffffffff);
CMD_LOAD_STATES_START(cmdbuf, VIVS_SH_HALTI5_UNIFORMS(4), 4);
OUT(cmdbuf, buffer_base + output_offset);
OUT(cmdbuf, PPU_IMAGE_STRIDE);
OUT(cmdbuf, PPU_IMAGE_XSIZE | (PPU_IMAGE_YSIZE << 16));
OUT(cmdbuf, 0x444051f0);
OUT(cmdbuf, 0xffffffff);
CMD_LOAD_STATE(cmdbuf, VIVS_CL_CONFIG,
VIVS_CL_CONFIG_DIMENSIONS(2) |
VIVS_CL_CONFIG_VALUE_ORDER(3));
CMD_LOAD_STATE(cmdbuf, VIVS_VS_ICACHE_INVALIDATE, 0x1f);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_VARYING_NUM_COMPONENTS(0), 0);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_TEMP_REGISTER_CONTROL,
shader_register_count);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_SAMPLER_BASE, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_UNIFORM_BASE, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_NEWRANGE_LOW, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_NEWRANGE_HIGH, shader_size / 16);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_INST_ADDR, buffer_base + shader_offset);
CMD_LOAD_STATE(cmdbuf, VIVS_SH_CONFIG, VIVS_SH_CONFIG_RTNE_ROUNDING);
CMD_LOAD_STATE(cmdbuf, VIVS_VS_ICACHE_CONTROL,
VIVS_VS_ICACHE_CONTROL_ENABLE);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_ICACHE_COUNT, shader_size / 16 - 1);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_INPUT_COUNT, 0x1f01);
CMD_LOAD_STATE(cmdbuf, VIVS_VS_HALTI5_UNK008A0, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_PA_VS_OUTPUT_COUNT, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_GL_VARYING_TOTAL_COMPONENTS, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_CONTROL_EXT, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_VS_OUTPUT_COUNT, 0x1);
CMD_LOAD_STATE(cmdbuf, VIVS_GL_HALTI5_SH_SPECIALS, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_PS_ICACHE_PREFETCH, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_CL_UNK00924, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_CL_THREAD_ALLOCATION, 0x1);
CMD_LOAD_STATE(cmdbuf, VIVS_CL_GLOBAL_WORK_OFFSET_X, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_CL_GLOBAL_WORK_OFFSET_Y, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_CL_GLOBAL_WORK_OFFSET_Z, 0x0);
CMD_LOAD_STATES_START(cmdbuf, VIVS_CL_WORKGROUP_COUNT_X, 9);
OUT(cmdbuf, 0xf);
OUT(cmdbuf, 0x5);
OUT(cmdbuf, 0xffffffff);
OUT(cmdbuf, 0x0);
OUT(cmdbuf, 0x0);
OUT(cmdbuf, 0x3ff);
OUT(cmdbuf, 0x0);
OUT(cmdbuf, 0x4);
OUT(cmdbuf, 0x1);
OUT(cmdbuf, 0x0);
CMD_LOAD_STATE(cmdbuf, VIVS_CL_KICKER, 0xbadabeeb);
CMD_LOAD_STATE(cmdbuf, VIVS_GL_FLUSH_CACHE,
VIVS_GL_FLUSH_CACHE_SHADER_L1 |
VIVS_GL_FLUSH_CACHE_UNK10 |
VIVS_GL_FLUSH_CACHE_UNK11);
}
static void etnaviv_flop_reset_ppu_fill_input(u32 *buffer, u32 size)
{
memset32(buffer, 0x01010101, size / 4);
}
static void etnaviv_flop_reset_ppu_set_shader(u8 *dest)
{
static const u32 inst[PPU_FLOP_RESET_INSTR_DWORD_COUNT] = {
0x78011779,
0x39000804,
0x00A90050,
0x00000000,
0x78021779,
0x39000804,
0x00A90050,
0x00000000,
0xB8017145,
0x390018FC,
0x01C90140,
0x40390028,
0x380007BA,
0x39001804,
0x00A90050,
0x00390018,
};
memcpy(dest, inst, sizeof(inst));
}
static const struct etnaviv_flop_reset_entry {
u16 chip_model;
u16 revision;
u32 flags;
} etnaviv_flop_reset_db[] = {
{
.chip_model = 0x8000,
.revision = 0x6205,
},
};
bool etnaviv_flop_reset_ppu_require(const struct etnaviv_chip_identity *chip_id)
{
const struct etnaviv_flop_reset_entry *e = etnaviv_flop_reset_db;
for (int i = 0; i < ARRAY_SIZE(etnaviv_flop_reset_db); ++i, ++e) {
if (chip_id->model == e->chip_model &&
chip_id->revision == e->revision)
return true;
}
if (etnaviv_force_flop_reset) {
if (!(chip_id->features & chipFeatures_PIPE_3D)) {
pr_warn("Etnaviv: model: 0x%04x, revision: 0x%04x does not support PIPE_3D\n",
chip_id->model, chip_id->revision);
pr_warn("Request to force PPU flop reset ignored.\n");
return false;
}
pr_info("Force PPU flop reset for model: 0x%04x, revision: 0x%04x\n",
chip_id->model, chip_id->revision);
return true;
}
return false;
}
static const u32 image_data_size = PPU_IMAGE_STRIDE * PPU_IMAGE_YSIZE;
static const u32 output_offset = ALIGN(image_data_size, 64);
static const u32 shader_offset = ALIGN(output_offset + image_data_size, 64);
static const u32 shader_size = PPU_FLOP_RESET_INSTR_DWORD_COUNT * sizeof(u32);
static const u32 shader_register_count = 3;
static const u32 buffer_size = shader_offset + shader_size;
int etnaviv_flop_reset_ppu_init(struct etnaviv_drm_private *priv)
{
priv->flop_reset_data_ppu = kzalloc_obj(*priv->flop_reset_data_ppu);
if (!priv->flop_reset_data_ppu)
return -ENOMEM;
int ret = etnaviv_cmdbuf_init(priv->cmdbuf_suballoc,
priv->flop_reset_data_ppu, buffer_size);
if (ret) {
kfree(priv->flop_reset_data_ppu);
return ret;
}
void *buffer_base = priv->flop_reset_data_ppu->vaddr;
u32 *input_data = (u32 *)buffer_base;
u8 *shader_data = (u8 *)buffer_base + shader_offset;
etnaviv_flop_reset_ppu_fill_input(input_data, image_data_size);
etnaviv_flop_reset_ppu_set_shader(shader_data);
return 0;
}
void etnaviv_flop_reset_ppu_run(struct etnaviv_gpu *gpu)
{
struct etnaviv_drm_private *priv = gpu->drm->dev_private;
if (!priv->flop_reset_data_ppu) {
dev_err(gpu->dev,
"Oops: Flop reset data was not initialized, skipping\n");
return;
}
u32 buffer_base = etnaviv_cmdbuf_get_va(priv->flop_reset_data_ppu,
&gpu->mmu_context->cmdbuf_mapping);
etnaviv_emit_flop_reset_state_ppu(&gpu->buffer, buffer_base, 0,
output_offset, shader_offset,
shader_size, shader_register_count);
}