root/drivers/ps3/ps3stor_lib.c
// SPDX-License-Identifier: GPL-2.0-only
/*
 * PS3 Storage Library
 *
 * Copyright (C) 2007 Sony Computer Entertainment Inc.
 * Copyright 2007 Sony Corp.
 */

#include <linux/dma-mapping.h>
#include <linux/module.h>
#include <linux/string_choices.h>

#include <asm/lv1call.h>
#include <asm/ps3stor.h>

/*
 * A workaround for flash memory I/O errors when the internal hard disk
 * has not been formatted for OtherOS use.  Delay disk close until flash
 * memory is closed.
 */

static struct ps3_flash_workaround {
        int flash_open;
        int disk_open;
        struct ps3_system_bus_device *disk_sbd;
} ps3_flash_workaround;

static int ps3stor_open_hv_device(struct ps3_system_bus_device *sbd)
{
        int error = ps3_open_hv_device(sbd);

        if (error)
                return error;

        if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH)
                ps3_flash_workaround.flash_open = 1;

        if (sbd->match_id == PS3_MATCH_ID_STOR_DISK)
                ps3_flash_workaround.disk_open = 1;

        return 0;
}

static int ps3stor_close_hv_device(struct ps3_system_bus_device *sbd)
{
        int error;

        if (sbd->match_id == PS3_MATCH_ID_STOR_DISK
                && ps3_flash_workaround.disk_open
                && ps3_flash_workaround.flash_open) {
                ps3_flash_workaround.disk_sbd = sbd;
                return 0;
        }

        error = ps3_close_hv_device(sbd);

        if (error)
                return error;

        if (sbd->match_id == PS3_MATCH_ID_STOR_DISK)
                ps3_flash_workaround.disk_open = 0;

        if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH) {
                ps3_flash_workaround.flash_open = 0;

                if (ps3_flash_workaround.disk_sbd) {
                        ps3_close_hv_device(ps3_flash_workaround.disk_sbd);
                        ps3_flash_workaround.disk_open = 0;
                        ps3_flash_workaround.disk_sbd = NULL;
                }
        }

        return 0;
}

static int ps3stor_probe_access(struct ps3_storage_device *dev)
{
        int res, error;
        unsigned int i;
        unsigned long n;

        if (dev->sbd.match_id == PS3_MATCH_ID_STOR_ROM) {
                /* special case: CD-ROM is assumed always accessible */
                dev->accessible_regions = 1;
                return 0;
        }

        error = -EPERM;
        for (i = 0; i < dev->num_regions; i++) {
                dev_dbg(&dev->sbd.core,
                        "%s:%u: checking accessibility of region %u\n",
                        __func__, __LINE__, i);

                dev->region_idx = i;
                res = ps3stor_read_write_sectors(dev, dev->bounce_lpar, 0, 1,
                                                 0);
                if (res) {
                        dev_dbg(&dev->sbd.core, "%s:%u: read failed, "
                                "region %u is not accessible\n", __func__,
                                __LINE__, i);
                        continue;
                }

                dev_dbg(&dev->sbd.core, "%s:%u: region %u is accessible\n",
                        __func__, __LINE__, i);
                set_bit(i, &dev->accessible_regions);

                /* We can access at least one region */
                error = 0;
        }
        if (error)
                return error;

        n = hweight_long(dev->accessible_regions);
        if (n > 1)
                dev_info(&dev->sbd.core,
                         "%s:%u: %lu accessible regions found. Only the first "
                         "one will be used\n",
                         __func__, __LINE__, n);
        dev->region_idx = __ffs(dev->accessible_regions);
        dev_info(&dev->sbd.core,
                 "First accessible region has index %u start %llu size %llu\n",
                 dev->region_idx, dev->regions[dev->region_idx].start,
                 dev->regions[dev->region_idx].size);

        return 0;
}


/**
 *      ps3stor_setup - Setup a storage device before use
 *      @dev: Pointer to a struct ps3_storage_device
 *      @handler: Pointer to an interrupt handler
 *
 *      Returns 0 for success, or an error code
 */
int ps3stor_setup(struct ps3_storage_device *dev, irq_handler_t handler)
{
        int error, res, alignment;
        enum ps3_dma_page_size page_size;

        error = ps3stor_open_hv_device(&dev->sbd);
        if (error) {
                dev_err(&dev->sbd.core,
                        "%s:%u: ps3_open_hv_device failed %d\n", __func__,
                        __LINE__, error);
                goto fail;
        }

        error = ps3_sb_event_receive_port_setup(&dev->sbd, PS3_BINDING_CPU_ANY,
                                                &dev->irq);
        if (error) {
                dev_err(&dev->sbd.core,
                        "%s:%u: ps3_sb_event_receive_port_setup failed %d\n",
                       __func__, __LINE__, error);
                goto fail_close_device;
        }

        error = request_irq(dev->irq, handler, 0,
                            dev->sbd.core.driver->name, dev);
        if (error) {
                dev_err(&dev->sbd.core, "%s:%u: request_irq failed %d\n",
                        __func__, __LINE__, error);
                goto fail_sb_event_receive_port_destroy;
        }

        alignment = min(__ffs(dev->bounce_size),
                        __ffs((unsigned long)dev->bounce_buf));
        if (alignment < 12) {
                dev_err(&dev->sbd.core,
                        "%s:%u: bounce buffer not aligned (%lx at 0x%p)\n",
                        __func__, __LINE__, dev->bounce_size, dev->bounce_buf);
                error = -EINVAL;
                goto fail_free_irq;
        } else if (alignment < 16)
                page_size = PS3_DMA_4K;
        else
                page_size = PS3_DMA_64K;
        dev->sbd.d_region = &dev->dma_region;
        ps3_dma_region_init(&dev->sbd, &dev->dma_region, page_size,
                            PS3_DMA_OTHER, dev->bounce_buf, dev->bounce_size);
        res = ps3_dma_region_create(&dev->dma_region);
        if (res) {
                dev_err(&dev->sbd.core, "%s:%u: cannot create DMA region\n",
                        __func__, __LINE__);
                error = -ENOMEM;
                goto fail_free_irq;
        }

        dev->bounce_lpar = ps3_mm_phys_to_lpar(__pa(dev->bounce_buf));
        dev->bounce_dma = dma_map_single(&dev->sbd.core, dev->bounce_buf,
                                         dev->bounce_size, DMA_BIDIRECTIONAL);
        if (dma_mapping_error(&dev->sbd.core, dev->bounce_dma)) {
                dev_err(&dev->sbd.core, "%s:%u: map DMA region failed\n",
                        __func__, __LINE__);
                error = -ENODEV;
                goto fail_free_dma;
        }

        error = ps3stor_probe_access(dev);
        if (error) {
                dev_err(&dev->sbd.core, "%s:%u: No accessible regions found\n",
                        __func__, __LINE__);
                goto fail_unmap_dma;
        }
        return 0;

fail_unmap_dma:
        dma_unmap_single(&dev->sbd.core, dev->bounce_dma, dev->bounce_size,
                         DMA_BIDIRECTIONAL);
fail_free_dma:
        ps3_dma_region_free(&dev->dma_region);
fail_free_irq:
        free_irq(dev->irq, dev);
fail_sb_event_receive_port_destroy:
        ps3_sb_event_receive_port_destroy(&dev->sbd, dev->irq);
fail_close_device:
        ps3stor_close_hv_device(&dev->sbd);
fail:
        return error;
}
EXPORT_SYMBOL_GPL(ps3stor_setup);


/**
 *      ps3stor_teardown - Tear down a storage device after use
 *      @dev: Pointer to a struct ps3_storage_device
 */
void ps3stor_teardown(struct ps3_storage_device *dev)
{
        int error;

        dma_unmap_single(&dev->sbd.core, dev->bounce_dma, dev->bounce_size,
                         DMA_BIDIRECTIONAL);
        ps3_dma_region_free(&dev->dma_region);

        free_irq(dev->irq, dev);

        error = ps3_sb_event_receive_port_destroy(&dev->sbd, dev->irq);
        if (error)
                dev_err(&dev->sbd.core,
                        "%s:%u: destroy event receive port failed %d\n",
                        __func__, __LINE__, error);

        error = ps3stor_close_hv_device(&dev->sbd);
        if (error)
                dev_err(&dev->sbd.core,
                        "%s:%u: ps3_close_hv_device failed %d\n", __func__,
                        __LINE__, error);
}
EXPORT_SYMBOL_GPL(ps3stor_teardown);


/**
 *      ps3stor_read_write_sectors - read/write from/to a storage device
 *      @dev: Pointer to a struct ps3_storage_device
 *      @lpar: HV logical partition address
 *      @start_sector: First sector to read/write
 *      @sectors: Number of sectors to read/write
 *      @write: Flag indicating write (non-zero) or read (zero)
 *
 *      Returns 0 for success, -1 in case of failure to submit the command, or
 *      an LV1 status value in case of other errors
 */
u64 ps3stor_read_write_sectors(struct ps3_storage_device *dev, u64 lpar,
                               u64 start_sector, u64 sectors, int write)
{
        unsigned int region_id = dev->regions[dev->region_idx].id;
        const char *op = str_write_read(write);
        int res;

        dev_dbg(&dev->sbd.core, "%s:%u: %s %llu sectors starting at %llu\n",
                __func__, __LINE__, op, sectors, start_sector);

        init_completion(&dev->done);
        res = write ? lv1_storage_write(dev->sbd.dev_id, region_id,
                                        start_sector, sectors, 0, lpar,
                                        &dev->tag)
                    : lv1_storage_read(dev->sbd.dev_id, region_id,
                                       start_sector, sectors, 0, lpar,
                                       &dev->tag);
        if (res) {
                dev_dbg(&dev->sbd.core, "%s:%u: %s failed %d\n", __func__,
                        __LINE__, op, res);
                return -1;
        }

        wait_for_completion(&dev->done);
        if (dev->lv1_status) {
                dev_dbg(&dev->sbd.core, "%s:%u: %s failed 0x%llx\n", __func__,
                        __LINE__, op, dev->lv1_status);
                return dev->lv1_status;
        }

        dev_dbg(&dev->sbd.core, "%s:%u: %s completed\n", __func__, __LINE__,
                op);

        return 0;
}
EXPORT_SYMBOL_GPL(ps3stor_read_write_sectors);


/**
 *      ps3stor_send_command - send a device command to a storage device
 *      @dev: Pointer to a struct ps3_storage_device
 *      @cmd: Command number
 *      @arg1: First command argument
 *      @arg2: Second command argument
 *      @arg3: Third command argument
 *      @arg4: Fourth command argument
 *
 *      Returns 0 for success, -1 in case of failure to submit the command, or
 *      an LV1 status value in case of other errors
 */
u64 ps3stor_send_command(struct ps3_storage_device *dev, u64 cmd, u64 arg1,
                         u64 arg2, u64 arg3, u64 arg4)
{
        int res;

        dev_dbg(&dev->sbd.core, "%s:%u: send device command 0x%llx\n", __func__,
                __LINE__, cmd);

        init_completion(&dev->done);

        res = lv1_storage_send_device_command(dev->sbd.dev_id, cmd, arg1,
                                              arg2, arg3, arg4, &dev->tag);
        if (res) {
                dev_err(&dev->sbd.core,
                        "%s:%u: send_device_command 0x%llx failed %d\n",
                        __func__, __LINE__, cmd, res);
                return -1;
        }

        wait_for_completion(&dev->done);
        if (dev->lv1_status) {
                dev_dbg(&dev->sbd.core, "%s:%u: command 0x%llx failed 0x%llx\n",
                        __func__, __LINE__, cmd, dev->lv1_status);
                return dev->lv1_status;
        }

        dev_dbg(&dev->sbd.core, "%s:%u: command 0x%llx completed\n", __func__,
                __LINE__, cmd);

        return 0;
}
EXPORT_SYMBOL_GPL(ps3stor_send_command);


MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("PS3 Storage Bus Library");
MODULE_AUTHOR("Sony Corporation");