root/drivers/media/platform/renesas/vsp1/vsp1_vspx.c
// SPDX-License-Identifier: GPL-2.0+
/*
 * vsp1_vspx.c  --  R-Car Gen 4 VSPX
 *
 * Copyright (C) 2025 Ideas On Board Oy
 * Copyright (C) 2025 Renesas Electronics Corporation
 */

#include "vsp1_vspx.h"

#include <linux/cleanup.h>
#include <linux/container_of.h>
#include <linux/delay.h>
#include <linux/device.h>
#include <linux/dma-mapping.h>
#include <linux/export.h>
#include <linux/list.h>
#include <linux/slab.h>
#include <linux/spinlock.h>

#include <media/media-entity.h>
#include <media/v4l2-subdev.h>
#include <media/vsp1.h>

#include "vsp1_dl.h"
#include "vsp1_iif.h"
#include "vsp1_pipe.h"
#include "vsp1_rwpf.h"

/*
 * struct vsp1_vspx_pipeline - VSPX pipeline
 * @pipe: the VSP1 pipeline
 * @partition: the pre-calculated partition used by the pipeline
 * @mutex: protects the streaming start/stop sequences
 * @lock: protect access to the enabled flag
 * @enabled: the enable flag
 * @vspx_frame_end: frame end callback
 * @frame_end_data: data for the frame end callback
 */
struct vsp1_vspx_pipeline {
        struct vsp1_pipeline pipe;
        struct vsp1_partition partition;

        /*
         * Protects the streaming start/stop sequences.
         *
         * The start/stop sequences cannot be locked with the 'lock' spinlock
         * as they acquire mutexes when handling the pm runtime and the vsp1
         * pipe start/stop operations. Provide a dedicated mutex for this
         * reason.
         */
        struct mutex mutex;

        /*
         * Protects the enable flag.
         *
         * The enabled flag is contended between the start/stop streaming
         * routines and the job_run one, which cannot take a mutex as it is
         * called from the ISP irq context.
         */
        spinlock_t lock;
        bool enabled;

        void (*vspx_frame_end)(void *frame_end_data);
        void *frame_end_data;
};

static inline struct vsp1_vspx_pipeline *
to_vsp1_vspx_pipeline(struct vsp1_pipeline *pipe)
{
        return container_of(pipe, struct vsp1_vspx_pipeline, pipe);
}

/*
 * struct vsp1_vspx - VSPX device
 * @vsp1: the VSP1 device
 * @pipe: the VSPX pipeline
 */
struct vsp1_vspx {
        struct vsp1_device *vsp1;
        struct vsp1_vspx_pipeline pipe;
};

/* Apply the given width, height and fourcc to the RWPF's subdevice */
static int vsp1_vspx_rwpf_set_subdev_fmt(struct vsp1_device *vsp1,
                                         struct vsp1_rwpf *rwpf,
                                         u32 isp_fourcc,
                                         unsigned int width,
                                         unsigned int height)
{
        struct vsp1_entity *ent = &rwpf->entity;
        struct v4l2_subdev_format format = {};
        u32 vspx_fourcc;

        switch (isp_fourcc) {
        case V4L2_PIX_FMT_GREY:
                /* 8 bit RAW Bayer image. */
                vspx_fourcc = V4L2_PIX_FMT_RGB332;
                break;
        case V4L2_PIX_FMT_Y10:
        case V4L2_PIX_FMT_Y12:
        case V4L2_PIX_FMT_Y16:
                /* 10, 12 and 16 bit RAW Bayer image. */
                vspx_fourcc = V4L2_PIX_FMT_RGB565;
                break;
        case V4L2_META_FMT_GENERIC_8:
                /* ConfigDMA parameters buffer. */
                vspx_fourcc = V4L2_PIX_FMT_XBGR32;
                break;
        default:
                return -EINVAL;
        }

        rwpf->fmtinfo = vsp1_get_format_info(vsp1, vspx_fourcc);

        format.which = V4L2_SUBDEV_FORMAT_ACTIVE;
        format.pad = RWPF_PAD_SINK;
        format.format.width = width;
        format.format.height = height;
        format.format.field = V4L2_FIELD_NONE;
        format.format.code = rwpf->fmtinfo->mbus;

        return v4l2_subdev_call(&ent->subdev, pad, set_fmt, NULL, &format);
}

/* Configure the RPF->IIF->WPF pipeline for ConfigDMA or RAW image transfer. */
static int vsp1_vspx_pipeline_configure(struct vsp1_device *vsp1,
                                        dma_addr_t addr, u32 isp_fourcc,
                                        unsigned int width, unsigned int height,
                                        unsigned int stride,
                                        unsigned int iif_sink_pad,
                                        struct vsp1_dl_list *dl,
                                        struct vsp1_dl_body *dlb)
{
        struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe;
        struct vsp1_pipeline *pipe = &vspx_pipe->pipe;
        struct vsp1_rwpf *rpf0 = pipe->inputs[0];
        int ret;

        ret = vsp1_vspx_rwpf_set_subdev_fmt(vsp1, rpf0, isp_fourcc, width,
                                            height);
        if (ret)
                return ret;

        ret = vsp1_vspx_rwpf_set_subdev_fmt(vsp1, pipe->output, isp_fourcc,
                                            width, height);
        if (ret)
                return ret;

        vsp1_pipeline_calculate_partition(pipe, &pipe->part_table[0], width, 0);
        rpf0->format.plane_fmt[0].bytesperline = stride;
        rpf0->format.num_planes = 1;
        rpf0->mem.addr[0] = addr;

        /*
         * Connect RPF0 to the IIF sink pad corresponding to the config or image
         * path.
         */
        rpf0->entity.sink_pad = iif_sink_pad;

        vsp1_entity_route_setup(&rpf0->entity, pipe, dlb);
        vsp1_entity_configure_stream(&rpf0->entity, rpf0->entity.state, pipe,
                                     dl, dlb);
        vsp1_entity_configure_partition(&rpf0->entity, pipe,
                                        &pipe->part_table[0], dl, dlb);

        return 0;
}

/* -----------------------------------------------------------------------------
 * Interrupt handling
 */

static void vsp1_vspx_pipeline_frame_end(struct vsp1_pipeline *pipe,
                                         unsigned int completion)
{
        struct vsp1_vspx_pipeline *vspx_pipe = to_vsp1_vspx_pipeline(pipe);

        scoped_guard(spinlock_irqsave, &pipe->irqlock) {
                /*
                 * Operating the vsp1_pipe in singleshot mode requires to
                 * manually set the pipeline state to stopped when a transfer
                 * is completed.
                 */
                pipe->state = VSP1_PIPELINE_STOPPED;
        }

        if (vspx_pipe->vspx_frame_end)
                vspx_pipe->vspx_frame_end(vspx_pipe->frame_end_data);
}

/* -----------------------------------------------------------------------------
 * ISP Driver API (include/media/vsp1.h)
 */

/**
 * vsp1_isp_init() - Initialize the VSPX
 * @dev: The VSP1 struct device
 *
 * Return: %0 on success or a negative error code on failure
 */
int vsp1_isp_init(struct device *dev)
{
        struct vsp1_device *vsp1 = dev_get_drvdata(dev);

        if (!vsp1)
                return -EPROBE_DEFER;

        return 0;
}
EXPORT_SYMBOL_GPL(vsp1_isp_init);

/**
 * vsp1_isp_get_bus_master - Get VSPX bus master
 * @dev: The VSP1 struct device
 *
 * The VSPX accesses memory through an FCPX instance. When allocating memory
 * buffers that will have to be accessed by the VSPX the 'struct device' of
 * the FCPX should be used. Use this function to get a reference to it.
 *
 * Return: a pointer to the bus master's device
 */
struct device *vsp1_isp_get_bus_master(struct device *dev)
{
        struct vsp1_device *vsp1 = dev_get_drvdata(dev);

        if (!vsp1)
                return ERR_PTR(-ENODEV);

        return vsp1->bus_master;
}
EXPORT_SYMBOL_GPL(vsp1_isp_get_bus_master);

/**
 * vsp1_isp_alloc_buffer - Allocate a buffer in the VSPX address space
 * @dev: The VSP1 struct device
 * @size: The size of the buffer to be allocated by the VSPX
 * @buffer_desc: The buffer descriptor. Will be filled with the buffer
 *               CPU-mapped address, the bus address and the size of the
 *               allocated buffer
 *
 * Allocate a buffer that will be later accessed by the VSPX. Buffers allocated
 * using vsp1_isp_alloc_buffer() shall be released with a call to
 * vsp1_isp_free_buffer(). This function is used by the ISP driver to allocate
 * memory for the ConfigDMA parameters buffer.
 *
 * Return: %0 on success or a negative error code on failure
 */
int vsp1_isp_alloc_buffer(struct device *dev, size_t size,
                          struct vsp1_isp_buffer_desc *buffer_desc)
{
        struct device *bus_master = vsp1_isp_get_bus_master(dev);

        if (IS_ERR_OR_NULL(bus_master))
                return -ENODEV;

        buffer_desc->cpu_addr = dma_alloc_coherent(bus_master, size,
                                                   &buffer_desc->dma_addr,
                                                   GFP_KERNEL);
        if (!buffer_desc->cpu_addr)
                return -ENOMEM;

        buffer_desc->size = size;

        return 0;
}
EXPORT_SYMBOL_GPL(vsp1_isp_alloc_buffer);

/**
 * vsp1_isp_free_buffer - Release a buffer allocated by vsp1_isp_alloc_buffer()
 * @dev: The VSP1 struct device
 * @buffer_desc: The descriptor of the buffer to release as returned by
 *               vsp1_isp_alloc_buffer()
 *
 * Release memory in the VSPX address space allocated by
 * vsp1_isp_alloc_buffer().
 */
void vsp1_isp_free_buffer(struct device *dev,
                          struct vsp1_isp_buffer_desc *buffer_desc)
{
        struct device *bus_master = vsp1_isp_get_bus_master(dev);

        if (IS_ERR_OR_NULL(bus_master))
                return;

        dma_free_coherent(bus_master, buffer_desc->size, buffer_desc->cpu_addr,
                          buffer_desc->dma_addr);
}
EXPORT_SYMBOL_GPL(vsp1_isp_free_buffer);

/**
 * vsp1_isp_start_streaming - Start processing VSPX jobs
 * @dev: The VSP1 struct device
 * @frame_end: The frame end callback description
 *
 * Start the VSPX and prepare for accepting buffer transfer job requests.
 * The caller is responsible for tracking the started state of the VSPX.
 * Attempting to start an already started VSPX instance is an error.
 *
 * Return: %0 on success or a negative error code on failure
 */
int vsp1_isp_start_streaming(struct device *dev,
                             struct vsp1_vspx_frame_end *frame_end)
{
        struct vsp1_device *vsp1 = dev_get_drvdata(dev);
        struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe;
        struct vsp1_pipeline *pipe = &vspx_pipe->pipe;
        u32 value;
        int ret;

        if (!frame_end)
                return -EINVAL;

        guard(mutex)(&vspx_pipe->mutex);

        scoped_guard(spinlock_irq, &vspx_pipe->lock) {
                if (vspx_pipe->enabled)
                        return -EBUSY;
        }

        vspx_pipe->vspx_frame_end = frame_end->vspx_frame_end;
        vspx_pipe->frame_end_data = frame_end->frame_end_data;

        /* Enable the VSP1 and prepare for streaming. */
        vsp1_pipeline_dump(pipe, "VSPX job");

        ret = vsp1_device_get(vsp1);
        if (ret < 0)
                return ret;

        /*
         * Make sure VSPX is not active. This should never happen in normal
         * usage
         */
        value = vsp1_read(vsp1, VI6_CMD(0));
        if (value & VI6_CMD_STRCMD) {
                dev_err(vsp1->dev,
                        "%s: Starting of WPF0 already reserved\n", __func__);
                ret = -EBUSY;
                goto error_put;
        }

        value = vsp1_read(vsp1, VI6_STATUS);
        if (value & VI6_STATUS_SYS_ACT(0)) {
                dev_err(vsp1->dev,
                        "%s: WPF0 has not entered idle state\n", __func__);
                ret = -EBUSY;
                goto error_put;
        }

        scoped_guard(spinlock_irq, &vspx_pipe->lock) {
                vspx_pipe->enabled = true;
        }

        return 0;

error_put:
        vsp1_device_put(vsp1);
        return ret;
}
EXPORT_SYMBOL_GPL(vsp1_isp_start_streaming);

/**
 * vsp1_isp_stop_streaming - Stop the VSPX
 * @dev: The VSP1 struct device
 *
 * Stop the VSPX operation by stopping the vsp1 pipeline and waiting for the
 * last frame in transfer, if any, to complete.
 *
 * The caller is responsible for tracking the stopped state of the VSPX.
 * Attempting to stop an already stopped VSPX instance is a nop.
 */
void vsp1_isp_stop_streaming(struct device *dev)
{
        struct vsp1_device *vsp1 = dev_get_drvdata(dev);
        struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe;
        struct vsp1_pipeline *pipe = &vspx_pipe->pipe;

        guard(mutex)(&vspx_pipe->mutex);

        scoped_guard(spinlock_irq, &vspx_pipe->lock) {
                if (!vspx_pipe->enabled)
                        return;

                vspx_pipe->enabled = false;
        }

        WARN_ON_ONCE(vsp1_pipeline_stop(pipe));

        vspx_pipe->vspx_frame_end = NULL;
        vsp1_dlm_reset(pipe->output->dlm);
        vsp1_device_put(vsp1);
}
EXPORT_SYMBOL_GPL(vsp1_isp_stop_streaming);

/**
 * vsp1_isp_job_prepare - Prepare a new buffer transfer job
 * @dev: The VSP1 struct device
 * @job: The job description
 *
 * Prepare a new buffer transfer job by populating a display list that will be
 * later executed by a call to vsp1_isp_job_run(). All pending jobs must be
 * released after stopping the streaming operations with a call to
 * vsp1_isp_job_release().
 *
 * In order for the VSPX to accept new jobs to prepare the VSPX must have been
 * started.
 *
 * Return: %0 on success or a negative error code on failure
 */
int vsp1_isp_job_prepare(struct device *dev, struct vsp1_isp_job_desc *job)
{
        struct vsp1_device *vsp1 = dev_get_drvdata(dev);
        struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe;
        struct vsp1_pipeline *pipe = &vspx_pipe->pipe;
        const struct v4l2_pix_format_mplane *pix_mp;
        struct vsp1_dl_list *second_dl = NULL;
        struct vsp1_dl_body *dlb;
        struct vsp1_dl_list *dl;
        int ret;

        /*
         * Transfer the buffers described in the job: an optional ConfigDMA
         * parameters buffer and a RAW image.
         */

        job->dl = vsp1_dl_list_get(pipe->output->dlm);
        if (!job->dl)
                return -ENOMEM;

        dl = job->dl;
        dlb = vsp1_dl_list_get_body0(dl);

        /* Configure IIF routing and enable IIF function. */
        vsp1_entity_route_setup(pipe->iif, pipe, dlb);
        vsp1_entity_configure_stream(pipe->iif, pipe->iif->state, pipe,
                                     dl, dlb);

        /* Configure WPF0 to enable RPF0 as source. */
        vsp1_entity_route_setup(&pipe->output->entity, pipe, dlb);
        vsp1_entity_configure_stream(&pipe->output->entity,
                                     pipe->output->entity.state, pipe,
                                     dl, dlb);

        if (job->config.pairs) {
                /*
                 * Writing less than 17 pairs corrupts the output images ( < 16
                 * pairs) or freezes the VSPX operations (= 16 pairs). Only
                 * allow more than 16 pairs to be written.
                 */
                if (job->config.pairs <= 16) {
                        ret = -EINVAL;
                        goto error_put_dl;
                }

                /*
                 * Configure RPF0 for ConfigDMA data. Transfer the number of
                 * configuration pairs plus 2 words for the header.
                 */
                ret = vsp1_vspx_pipeline_configure(vsp1, job->config.mem,
                                                   V4L2_META_FMT_GENERIC_8,
                                                   job->config.pairs * 2 + 2, 1,
                                                   job->config.pairs * 2 + 2,
                                                   VSPX_IIF_SINK_PAD_CONFIG,
                                                   dl, dlb);
                if (ret)
                        goto error_put_dl;

                second_dl = vsp1_dl_list_get(pipe->output->dlm);
                if (!second_dl) {
                        ret = -ENOMEM;
                        goto error_put_dl;
                }

                dl = second_dl;
                dlb = vsp1_dl_list_get_body0(dl);
        }

        /* Configure RPF0 for RAW image transfer. */
        pix_mp = &job->img.fmt;
        ret = vsp1_vspx_pipeline_configure(vsp1, job->img.mem,
                                           pix_mp->pixelformat,
                                           pix_mp->width, pix_mp->height,
                                           pix_mp->plane_fmt[0].bytesperline,
                                           VSPX_IIF_SINK_PAD_IMG, dl, dlb);
        if (ret)
                goto error_put_dl;

        if (second_dl)
                vsp1_dl_list_add_chain(job->dl, second_dl);

        return 0;

error_put_dl:
        if (second_dl)
                vsp1_dl_list_put(second_dl);
        vsp1_dl_list_put(job->dl);
        job->dl = NULL;
        return ret;
}
EXPORT_SYMBOL_GPL(vsp1_isp_job_prepare);

/**
 * vsp1_isp_job_run - Run a buffer transfer job
 * @dev: The VSP1 struct device
 * @job: The job to be run
 *
 * Run the display list contained in the job description provided by the caller.
 * The job must have been prepared with a call to vsp1_isp_job_prepare() and
 * the job's display list shall be valid.
 *
 * Jobs can be run only on VSPX instances which have been started. Requests
 * to run a job after the VSPX has been stopped return -EINVAL and the job
 * resources shall be released by the caller with vsp1_isp_job_release().
 * When a job is run successfully all the resources acquired by
 * vsp1_isp_job_prepare() are released by this function and no further action
 * is required to the caller.
 *
 * Return: %0 on success or a negative error code on failure
 */
int vsp1_isp_job_run(struct device *dev, struct vsp1_isp_job_desc *job)
{
        struct vsp1_device *vsp1 = dev_get_drvdata(dev);
        struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe;
        struct vsp1_pipeline *pipe = &vspx_pipe->pipe;
        u32 value;

        /* Make sure VSPX is not busy processing a frame. */
        value = vsp1_read(vsp1, VI6_CMD(0));
        if (value) {
                dev_err(vsp1->dev,
                        "%s: Starting of WPF0 already reserved\n", __func__);
                return -EBUSY;
        }

        scoped_guard(spinlock_irqsave, &vspx_pipe->lock) {
                /*
                 * If a new job is scheduled when the VSPX is stopped, do not
                 * run it.
                 */
                if (!vspx_pipe->enabled)
                        return -EINVAL;

                vsp1_dl_list_commit(job->dl, 0);

                /*
                 * The display list is now under control of the display list
                 * manager and will be released automatically when the job
                 * completes.
                 */
                job->dl = NULL;
        }

        scoped_guard(spinlock_irqsave, &pipe->irqlock) {
                vsp1_pipeline_run(pipe);
        }

        return 0;
}
EXPORT_SYMBOL_GPL(vsp1_isp_job_run);

/**
 * vsp1_isp_job_release - Release a non processed transfer job
 * @dev: The VSP1 struct device
 * @job: The job to release
 *
 * Release a job prepared by a call to vsp1_isp_job_prepare() and not yet
 * run. All pending jobs shall be released after streaming has been stopped.
 */
void vsp1_isp_job_release(struct device *dev,
                          struct vsp1_isp_job_desc *job)
{
        vsp1_dl_list_put(job->dl);
}
EXPORT_SYMBOL_GPL(vsp1_isp_job_release);

/* -----------------------------------------------------------------------------
 * Initialization and cleanup
 */

int vsp1_vspx_init(struct vsp1_device *vsp1)
{
        struct vsp1_vspx_pipeline *vspx_pipe;
        struct vsp1_pipeline *pipe;

        vsp1->vspx = devm_kzalloc(vsp1->dev, sizeof(*vsp1->vspx), GFP_KERNEL);
        if (!vsp1->vspx)
                return -ENOMEM;

        vsp1->vspx->vsp1 = vsp1;

        vspx_pipe = &vsp1->vspx->pipe;
        vspx_pipe->enabled = false;

        pipe = &vspx_pipe->pipe;

        vsp1_pipeline_init(pipe);

        pipe->partitions = 1;
        pipe->part_table = &vspx_pipe->partition;
        pipe->interlaced = false;
        pipe->frame_end = vsp1_vspx_pipeline_frame_end;

        mutex_init(&vspx_pipe->mutex);
        spin_lock_init(&vspx_pipe->lock);

        /*
         * Initialize RPF0 as input for VSPX and use it unconditionally for
         * now.
         */
        pipe->inputs[0] = vsp1->rpf[0];
        pipe->inputs[0]->entity.pipe = pipe;
        pipe->inputs[0]->entity.sink = &vsp1->iif->entity;
        list_add_tail(&pipe->inputs[0]->entity.list_pipe, &pipe->entities);

        pipe->iif = &vsp1->iif->entity;
        pipe->iif->pipe = pipe;
        pipe->iif->sink = &vsp1->wpf[0]->entity;
        pipe->iif->sink_pad = RWPF_PAD_SINK;
        list_add_tail(&pipe->iif->list_pipe, &pipe->entities);

        pipe->output = vsp1->wpf[0];
        pipe->output->entity.pipe = pipe;
        list_add_tail(&pipe->output->entity.list_pipe, &pipe->entities);

        return 0;
}

void vsp1_vspx_cleanup(struct vsp1_device *vsp1)
{
        struct vsp1_vspx_pipeline *vspx_pipe = &vsp1->vspx->pipe;

        mutex_destroy(&vspx_pipe->mutex);
}