root/drivers/acpi/device_pm.c
// SPDX-License-Identifier: GPL-2.0-only
/*
 * drivers/acpi/device_pm.c - ACPI device power management routines.
 *
 * Copyright (C) 2012, Intel Corp.
 * Author: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
 *
 * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 *
 * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 */

#define pr_fmt(fmt) "PM: " fmt

#include <linux/acpi.h>
#include <linux/export.h>
#include <linux/mutex.h>
#include <linux/pm_qos.h>
#include <linux/pm_domain.h>
#include <linux/pm_runtime.h>
#include <linux/suspend.h>

#include "fan.h"
#include "internal.h"

/**
 * acpi_power_state_string - String representation of ACPI device power state.
 * @state: ACPI device power state to return the string representation of.
 */
const char *acpi_power_state_string(int state)
{
        switch (state) {
        case ACPI_STATE_D0:
                return "D0";
        case ACPI_STATE_D1:
                return "D1";
        case ACPI_STATE_D2:
                return "D2";
        case ACPI_STATE_D3_HOT:
                return "D3hot";
        case ACPI_STATE_D3_COLD:
                return "D3cold";
        default:
                return "(unknown)";
        }
}

static int acpi_dev_pm_explicit_get(struct acpi_device *device, int *state)
{
        unsigned long long psc;
        acpi_status status;

        status = acpi_evaluate_integer(device->handle, "_PSC", NULL, &psc);
        if (ACPI_FAILURE(status))
                return -ENODEV;

        *state = psc;
        return 0;
}

/**
 * acpi_device_get_power - Get power state of an ACPI device.
 * @device: Device to get the power state of.
 * @state: Place to store the power state of the device.
 *
 * This function does not update the device's power.state field, but it may
 * update its parent's power.state field (when the parent's power state is
 * unknown and the device's power state turns out to be D0).
 *
 * Also, it does not update power resource reference counters to ensure that
 * the power state returned by it will be persistent and it may return a power
 * state shallower than previously set by acpi_device_set_power() for @device
 * (if that power state depends on any power resources).
 */
int acpi_device_get_power(struct acpi_device *device, int *state)
{
        int result = ACPI_STATE_UNKNOWN;
        struct acpi_device *parent;
        int error;

        if (!device || !state)
                return -EINVAL;

        parent = acpi_dev_parent(device);

        if (!device->flags.power_manageable) {
                /* TBD: Non-recursive algorithm for walking up hierarchy. */
                *state = parent ? parent->power.state : ACPI_STATE_D0;
                goto out;
        }

        /*
         * Get the device's power state from power resources settings and _PSC,
         * if available.
         */
        if (device->power.flags.power_resources) {
                error = acpi_power_get_inferred_state(device, &result);
                if (error)
                        return error;
        }
        if (device->power.flags.explicit_get) {
                int psc;

                error = acpi_dev_pm_explicit_get(device, &psc);
                if (error)
                        return error;

                /*
                 * The power resources settings may indicate a power state
                 * shallower than the actual power state of the device, because
                 * the same power resources may be referenced by other devices.
                 *
                 * For systems predating ACPI 4.0 we assume that D3hot is the
                 * deepest state that can be supported.
                 */
                if (psc > result && psc < ACPI_STATE_D3_COLD)
                        result = psc;
                else if (result == ACPI_STATE_UNKNOWN)
                        result = psc > ACPI_STATE_D2 ? ACPI_STATE_D3_HOT : psc;
        }

        /*
         * If we were unsure about the device parent's power state up to this
         * point, the fact that the device is in D0 implies that the parent has
         * to be in D0 too, except if ignore_parent is set.
         */
        if (!device->power.flags.ignore_parent && parent &&
            parent->power.state == ACPI_STATE_UNKNOWN &&
            result == ACPI_STATE_D0)
                parent->power.state = ACPI_STATE_D0;

        *state = result;

 out:
        acpi_handle_debug(device->handle, "Power state: %s\n",
                          acpi_power_state_string(*state));

        return 0;
}

static int acpi_dev_pm_explicit_set(struct acpi_device *adev, int state)
{
        if (adev->power.states[state].flags.explicit_set) {
                char method[5] = { '_', 'P', 'S', '0' + state, '\0' };
                acpi_status status;

                status = acpi_evaluate_object(adev->handle, method, NULL, NULL);
                if (ACPI_FAILURE(status))
                        return -ENODEV;
        }
        return 0;
}

/**
 * acpi_device_set_power - Set power state of an ACPI device.
 * @device: Device to set the power state of.
 * @state: New power state to set.
 *
 * Callers must ensure that the device is power manageable before using this
 * function.
 */
int acpi_device_set_power(struct acpi_device *device, int state)
{
        int target_state = state;
        int result = 0;

        if (!device || !device->flags.power_manageable
            || (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3_COLD))
                return -EINVAL;

        acpi_handle_debug(device->handle, "Power state change: %s -> %s\n",
                          acpi_power_state_string(device->power.state),
                          acpi_power_state_string(state));

        /* Make sure this is a valid target state */

        /* There is a special case for D0 addressed below. */
        if (state > ACPI_STATE_D0 && state == device->power.state)
                goto no_change;

        if (state == ACPI_STATE_D3_COLD) {
                /*
                 * For transitions to D3cold we need to execute _PS3 and then
                 * possibly drop references to the power resources in use.
                 */
                state = ACPI_STATE_D3_HOT;
                /* If D3cold is not supported, use D3hot as the target state. */
                if (!device->power.states[ACPI_STATE_D3_COLD].flags.valid)
                        target_state = state;
        } else if (!device->power.states[state].flags.valid) {
                acpi_handle_debug(device->handle, "Power state %s not supported\n",
                                  acpi_power_state_string(state));
                return -ENODEV;
        }

        if (!device->power.flags.ignore_parent) {
                struct acpi_device *parent;

                parent = acpi_dev_parent(device);
                if (parent && state < parent->power.state) {
                        acpi_handle_debug(device->handle,
                                          "Cannot transition to %s for parent in %s\n",
                                          acpi_power_state_string(state),
                                          acpi_power_state_string(parent->power.state));
                        return -ENODEV;
                }
        }

        /*
         * Transition Power
         * ----------------
         * In accordance with ACPI 6, _PSx is executed before manipulating power
         * resources, unless the target state is D0, in which case _PS0 is
         * supposed to be executed after turning the power resources on.
         */
        if (state > ACPI_STATE_D0) {
                /*
                 * According to ACPI 6, devices cannot go from lower-power
                 * (deeper) states to higher-power (shallower) states.
                 */
                if (state < device->power.state) {
                        acpi_handle_debug(device->handle,
                                          "Cannot transition from %s to %s\n",
                                          acpi_power_state_string(device->power.state),
                                          acpi_power_state_string(state));
                        return -ENODEV;
                }

                /*
                 * If the device goes from D3hot to D3cold, _PS3 has been
                 * evaluated for it already, so skip it in that case.
                 */
                if (device->power.state < ACPI_STATE_D3_HOT) {
                        result = acpi_dev_pm_explicit_set(device, state);
                        if (result)
                                goto end;
                }

                if (device->power.flags.power_resources)
                        result = acpi_power_transition(device, target_state);
        } else {
                int cur_state = device->power.state;

                if (device->power.flags.power_resources) {
                        result = acpi_power_transition(device, ACPI_STATE_D0);
                        if (result)
                                goto end;
                }

                if (cur_state == ACPI_STATE_D0) {
                        int psc;

                        /* Nothing to do here if _PSC is not present. */
                        if (!device->power.flags.explicit_get)
                                goto no_change;

                        /*
                         * The power state of the device was set to D0 last
                         * time, but that might have happened before a
                         * system-wide transition involving the platform
                         * firmware, so it may be necessary to evaluate _PS0
                         * for the device here.  However, use extra care here
                         * and evaluate _PSC to check the device's current power
                         * state, and only invoke _PS0 if the evaluation of _PSC
                         * is successful and it returns a power state different
                         * from D0.
                         */
                        result = acpi_dev_pm_explicit_get(device, &psc);
                        if (result || psc == ACPI_STATE_D0)
                                goto no_change;
                }

                result = acpi_dev_pm_explicit_set(device, ACPI_STATE_D0);
        }

end:
        if (result) {
                acpi_handle_debug(device->handle,
                                  "Failed to change power state to %s\n",
                                  acpi_power_state_string(target_state));
        } else {
                device->power.state = target_state;
                acpi_handle_debug(device->handle, "Power state changed to %s\n",
                                  acpi_power_state_string(target_state));
        }

        return result;

no_change:
        acpi_handle_debug(device->handle, "Already in %s\n",
                          acpi_power_state_string(state));
        return 0;
}
EXPORT_SYMBOL(acpi_device_set_power);

int acpi_bus_set_power(acpi_handle handle, int state)
{
        struct acpi_device *device = acpi_fetch_acpi_dev(handle);

        if (device)
                return acpi_device_set_power(device, state);

        return -ENODEV;
}
EXPORT_SYMBOL(acpi_bus_set_power);

int acpi_bus_init_power(struct acpi_device *device)
{
        int state;
        int result;

        if (!device)
                return -EINVAL;

        device->power.state = ACPI_STATE_UNKNOWN;
        if (!acpi_device_is_present(device)) {
                device->flags.initialized = false;
                return -ENXIO;
        }

        result = acpi_device_get_power(device, &state);
        if (result)
                return result;

        if (state < ACPI_STATE_D3_COLD && device->power.flags.power_resources) {
                /* Reference count the power resources. */
                result = acpi_power_on_resources(device, state);
                if (result)
                        return result;

                if (state == ACPI_STATE_D0) {
                        /*
                         * If _PSC is not present and the state inferred from
                         * power resources appears to be D0, it still may be
                         * necessary to execute _PS0 at this point, because
                         * another device using the same power resources may
                         * have been put into D0 previously and that's why we
                         * see D0 here.
                         */
                        result = acpi_dev_pm_explicit_set(device, state);
                        if (result)
                                return result;
                }
        } else if (state == ACPI_STATE_UNKNOWN) {
                /*
                 * No power resources and missing _PSC?  Cross fingers and make
                 * it D0 in hope that this is what the BIOS put the device into.
                 * [We tried to force D0 here by executing _PS0, but that broke
                 * Toshiba P870-303 in a nasty way.]
                 */
                state = ACPI_STATE_D0;
        }
        device->power.state = state;
        return 0;
}

/**
 * acpi_device_fix_up_power - Force device with missing _PSC into D0.
 * @device: Device object whose power state is to be fixed up.
 *
 * Devices without power resources and _PSC, but having _PS0 and _PS3 defined,
 * are assumed to be put into D0 by the BIOS.  However, in some cases that may
 * not be the case and this function should be used then.
 */
int acpi_device_fix_up_power(struct acpi_device *device)
{
        int ret = 0;

        if (!device->power.flags.power_resources
            && !device->power.flags.explicit_get
            && device->power.state == ACPI_STATE_D0)
                ret = acpi_dev_pm_explicit_set(device, ACPI_STATE_D0);

        return ret;
}
EXPORT_SYMBOL_GPL(acpi_device_fix_up_power);

static int fix_up_power_if_applicable(struct acpi_device *adev, void *not_used)
{
        if (adev->status.present && adev->status.enabled)
                acpi_device_fix_up_power(adev);

        return 0;
}

/**
 * acpi_device_fix_up_power_extended - Force device and its children into D0.
 * @adev: Parent device object whose power state is to be fixed up.
 *
 * Call acpi_device_fix_up_power() for @adev and its children so long as they
 * are reported as present and enabled.
 */
void acpi_device_fix_up_power_extended(struct acpi_device *adev)
{
        acpi_device_fix_up_power(adev);
        acpi_dev_for_each_child(adev, fix_up_power_if_applicable, NULL);
}
EXPORT_SYMBOL_GPL(acpi_device_fix_up_power_extended);

/**
 * acpi_device_fix_up_power_children - Force a device's children into D0.
 * @adev: Parent device object whose children's power state is to be fixed up.
 *
 * Call acpi_device_fix_up_power() for @adev's children so long as they
 * are reported as present and enabled.
 */
void acpi_device_fix_up_power_children(struct acpi_device *adev)
{
        acpi_dev_for_each_child(adev, fix_up_power_if_applicable, NULL);
}
EXPORT_SYMBOL_GPL(acpi_device_fix_up_power_children);

int acpi_device_update_power(struct acpi_device *device, int *state_p)
{
        int state;
        int result;

        if (device->power.state == ACPI_STATE_UNKNOWN) {
                result = acpi_bus_init_power(device);
                if (!result && state_p)
                        *state_p = device->power.state;

                return result;
        }

        result = acpi_device_get_power(device, &state);
        if (result)
                return result;

        if (state == ACPI_STATE_UNKNOWN) {
                state = ACPI_STATE_D0;
                result = acpi_device_set_power(device, state);
                if (result)
                        return result;
        } else {
                if (device->power.flags.power_resources) {
                        /*
                         * We don't need to really switch the state, bu we need
                         * to update the power resources' reference counters.
                         */
                        result = acpi_power_transition(device, state);
                        if (result)
                                return result;
                }
                device->power.state = state;
        }
        if (state_p)
                *state_p = state;

        return 0;
}
EXPORT_SYMBOL_GPL(acpi_device_update_power);

int acpi_bus_update_power(acpi_handle handle, int *state_p)
{
        struct acpi_device *device = acpi_fetch_acpi_dev(handle);

        if (device)
                return acpi_device_update_power(device, state_p);

        return -ENODEV;
}
EXPORT_SYMBOL_GPL(acpi_bus_update_power);

bool acpi_bus_power_manageable(acpi_handle handle)
{
        struct acpi_device *device = acpi_fetch_acpi_dev(handle);

        return device && device->flags.power_manageable;
}
EXPORT_SYMBOL(acpi_bus_power_manageable);

static int acpi_power_up_if_adr_present(struct acpi_device *adev, void *not_used)
{
        if (!(adev->flags.power_manageable && adev->pnp.type.bus_address))
                return 0;

        acpi_handle_debug(adev->handle, "Power state: %s\n",
                          acpi_power_state_string(adev->power.state));

        if (adev->power.state == ACPI_STATE_D3_COLD)
                return acpi_device_set_power(adev, ACPI_STATE_D0);

        return 0;
}

/**
 * acpi_dev_power_up_children_with_adr - Power up childres with valid _ADR
 * @adev: Parent ACPI device object.
 *
 * Change the power states of the direct children of @adev that are in D3cold
 * and hold valid _ADR objects to D0 in order to allow bus (e.g. PCI)
 * enumeration code to access them.
 */
void acpi_dev_power_up_children_with_adr(struct acpi_device *adev)
{
        acpi_dev_for_each_child(adev, acpi_power_up_if_adr_present, NULL);
}

/**
 * acpi_dev_power_state_for_wake - Deepest power state for wakeup signaling
 * @adev: ACPI companion of the target device.
 *
 * Evaluate _S0W for @adev and return the value produced by it or return
 * ACPI_STATE_UNKNOWN on errors (including _S0W not present).
 */
u8 acpi_dev_power_state_for_wake(struct acpi_device *adev)
{
        unsigned long long state;
        acpi_status status;

        status = acpi_evaluate_integer(adev->handle, "_S0W", NULL, &state);
        if (ACPI_FAILURE(status))
                return ACPI_STATE_UNKNOWN;

        return state;
}

#ifdef CONFIG_PM
static DEFINE_MUTEX(acpi_pm_notifier_lock);
static DEFINE_MUTEX(acpi_pm_notifier_install_lock);

void acpi_pm_wakeup_event(struct device *dev)
{
        pm_wakeup_dev_event(dev, 0, acpi_s2idle_wakeup());
}
EXPORT_SYMBOL_GPL(acpi_pm_wakeup_event);

static void acpi_pm_notify_handler(acpi_handle handle, u32 val, void *not_used)
{
        struct acpi_device *adev;

        if (val != ACPI_NOTIFY_DEVICE_WAKE)
                return;

        acpi_handle_debug(handle, "Wake notify\n");

        adev = acpi_get_acpi_dev(handle);
        if (!adev)
                return;

        mutex_lock(&acpi_pm_notifier_lock);

        if (adev->wakeup.flags.notifier_present) {
                pm_wakeup_ws_event(adev->wakeup.ws, 0, acpi_s2idle_wakeup());
                if (adev->wakeup.context.func) {
                        acpi_handle_debug(handle, "Running %pS for %s\n",
                                          adev->wakeup.context.func,
                                          dev_name(adev->wakeup.context.dev));
                        adev->wakeup.context.func(&adev->wakeup.context);
                }
        }

        mutex_unlock(&acpi_pm_notifier_lock);

        acpi_put_acpi_dev(adev);
}

/**
 * acpi_add_pm_notifier - Register PM notify handler for given ACPI device.
 * @adev: ACPI device to add the notify handler for.
 * @dev: Device to generate a wakeup event for while handling the notification.
 * @func: Work function to execute when handling the notification.
 *
 * NOTE: @adev need not be a run-wake or wakeup device to be a valid source of
 * PM wakeup events.  For example, wakeup events may be generated for bridges
 * if one of the devices below the bridge is signaling wakeup, even if the
 * bridge itself doesn't have a wakeup GPE associated with it.
 */
acpi_status acpi_add_pm_notifier(struct acpi_device *adev, struct device *dev,
                        void (*func)(struct acpi_device_wakeup_context *context))
{
        acpi_status status = AE_ALREADY_EXISTS;

        if (!dev && !func)
                return AE_BAD_PARAMETER;

        mutex_lock(&acpi_pm_notifier_install_lock);

        if (adev->wakeup.flags.notifier_present)
                goto out;

        status = acpi_install_notify_handler(adev->handle, ACPI_SYSTEM_NOTIFY,
                                             acpi_pm_notify_handler, NULL);
        if (ACPI_FAILURE(status))
                goto out;

        mutex_lock(&acpi_pm_notifier_lock);
        adev->wakeup.ws = wakeup_source_register(dev, dev_name(&adev->dev));
        adev->wakeup.context.dev = dev;
        adev->wakeup.context.func = func;
        adev->wakeup.flags.notifier_present = true;
        mutex_unlock(&acpi_pm_notifier_lock);

 out:
        mutex_unlock(&acpi_pm_notifier_install_lock);
        return status;
}

/**
 * acpi_remove_pm_notifier - Unregister PM notifier from given ACPI device.
 * @adev: ACPI device to remove the notifier from.
 */
acpi_status acpi_remove_pm_notifier(struct acpi_device *adev)
{
        acpi_status status = AE_BAD_PARAMETER;

        mutex_lock(&acpi_pm_notifier_install_lock);

        if (!adev->wakeup.flags.notifier_present)
                goto out;

        status = acpi_remove_notify_handler(adev->handle,
                                            ACPI_SYSTEM_NOTIFY,
                                            acpi_pm_notify_handler);
        if (ACPI_FAILURE(status))
                goto out;

        mutex_lock(&acpi_pm_notifier_lock);
        adev->wakeup.context.func = NULL;
        adev->wakeup.context.dev = NULL;
        wakeup_source_unregister(adev->wakeup.ws);
        adev->wakeup.flags.notifier_present = false;
        mutex_unlock(&acpi_pm_notifier_lock);

 out:
        mutex_unlock(&acpi_pm_notifier_install_lock);
        return status;
}

bool acpi_bus_can_wakeup(acpi_handle handle)
{
        struct acpi_device *device = acpi_fetch_acpi_dev(handle);

        return device && device->wakeup.flags.valid;
}
EXPORT_SYMBOL(acpi_bus_can_wakeup);

bool acpi_pm_device_can_wakeup(struct device *dev)
{
        struct acpi_device *adev = ACPI_COMPANION(dev);

        return adev ? acpi_device_can_wakeup(adev) : false;
}

/**
 * acpi_dev_pm_get_state - Get preferred power state of ACPI device.
 * @dev: Device whose preferred target power state to return.
 * @adev: ACPI device node corresponding to @dev.
 * @target_state: System state to match the resultant device state.
 * @d_min_p: Location to store the highest power state available to the device.
 * @d_max_p: Location to store the lowest power state available to the device.
 *
 * Find the lowest power (highest number) and highest power (lowest number) ACPI
 * device power states that the device can be in while the system is in the
 * state represented by @target_state.  Store the integer numbers representing
 * those stats in the memory locations pointed to by @d_max_p and @d_min_p,
 * respectively.
 *
 * Callers must ensure that @dev and @adev are valid pointers and that @adev
 * actually corresponds to @dev before using this function.
 *
 * Returns 0 on success or -ENODATA when one of the ACPI methods fails or
 * returns a value that doesn't make sense.  The memory locations pointed to by
 * @d_max_p and @d_min_p are only modified on success.
 */
static int acpi_dev_pm_get_state(struct device *dev, struct acpi_device *adev,
                                 u32 target_state, int *d_min_p, int *d_max_p)
{
        char method[] = { '_', 'S', '0' + target_state, 'D', '\0' };
        acpi_handle handle = adev->handle;
        unsigned long long ret;
        int d_min, d_max;
        bool wakeup = false;
        bool has_sxd = false;
        acpi_status status;

        /*
         * If the system state is S0, the lowest power state the device can be
         * in is D3cold, unless the device has _S0W and is supposed to signal
         * wakeup, in which case the return value of _S0W has to be used as the
         * lowest power state available to the device.
         */
        d_min = ACPI_STATE_D0;
        d_max = ACPI_STATE_D3_COLD;

        /*
         * If present, _SxD methods return the minimum D-state (highest power
         * state) we can use for the corresponding S-states.  Otherwise, the
         * minimum D-state is D0 (ACPI 3.x).
         */
        if (target_state > ACPI_STATE_S0) {
                /*
                 * We rely on acpi_evaluate_integer() not clobbering the integer
                 * provided if AE_NOT_FOUND is returned.
                 */
                ret = d_min;
                status = acpi_evaluate_integer(handle, method, NULL, &ret);
                if ((ACPI_FAILURE(status) && status != AE_NOT_FOUND)
                    || ret > ACPI_STATE_D3_COLD)
                        return -ENODATA;

                /*
                 * We need to handle legacy systems where D3hot and D3cold are
                 * the same and 3 is returned in both cases, so fall back to
                 * D3cold if D3hot is not a valid state.
                 */
                if (!adev->power.states[ret].flags.valid) {
                        if (ret == ACPI_STATE_D3_HOT)
                                ret = ACPI_STATE_D3_COLD;
                        else
                                return -ENODATA;
                }

                if (status == AE_OK)
                        has_sxd = true;

                d_min = ret;
                wakeup = device_may_wakeup(dev) && adev->wakeup.flags.valid
                        && adev->wakeup.sleep_state >= target_state;
        } else if (device_may_wakeup(dev) && dev->power.wakeirq) {
                /*
                 * The ACPI subsystem doesn't manage the wake bit for IRQs
                 * defined with ExclusiveAndWake and SharedAndWake. Instead we
                 * expect them to be managed via the PM subsystem. Drivers
                 * should call dev_pm_set_wake_irq to register an IRQ as a wake
                 * source.
                 *
                 * If a device has a wake IRQ attached we need to check the
                 * _S0W method to get the correct wake D-state. Otherwise we
                 * end up putting the device into D3Cold which will more than
                 * likely disable wake functionality.
                 */
                wakeup = true;
        } else {
                /* ACPI GPE is specified in _PRW. */
                wakeup = adev->wakeup.flags.valid;
        }

        /*
         * If _PRW says we can wake up the system from the target sleep state,
         * the D-state returned by _SxD is sufficient for that (we assume a
         * wakeup-aware driver if wake is set).  Still, if _SxW exists
         * (ACPI 3.x), it should return the maximum (lowest power) D-state that
         * can wake the system.  _S0W may be valid, too.
         */
        if (wakeup) {
                method[3] = 'W';
                status = acpi_evaluate_integer(handle, method, NULL, &ret);
                if (status == AE_NOT_FOUND) {
                        /* No _SxW. In this case, the ACPI spec says that we
                         * must not go into any power state deeper than the
                         * value returned from _SxD.
                         */
                        if (has_sxd && target_state > ACPI_STATE_S0)
                                d_max = d_min;
                } else if (ACPI_SUCCESS(status) && ret <= ACPI_STATE_D3_COLD) {
                        /* Fall back to D3cold if ret is not a valid state. */
                        if (!adev->power.states[ret].flags.valid)
                                ret = ACPI_STATE_D3_COLD;

                        d_max = ret > d_min ? ret : d_min;
                } else {
                        return -ENODATA;
                }
        }

        if (d_min_p)
                *d_min_p = d_min;

        if (d_max_p)
                *d_max_p = d_max;

        return 0;
}

/**
 * acpi_pm_device_sleep_state - Get preferred power state of ACPI device.
 * @dev: Device whose preferred target power state to return.
 * @d_min_p: Location to store the upper limit of the allowed states range.
 * @d_max_in: Deepest low-power state to take into consideration.
 * Return value: Preferred power state of the device on success, -ENODEV
 * if there's no 'struct acpi_device' for @dev, -EINVAL if @d_max_in is
 * incorrect, or -ENODATA on ACPI method failure.
 *
 * The caller must ensure that @dev is valid before using this function.
 */
int acpi_pm_device_sleep_state(struct device *dev, int *d_min_p, int d_max_in)
{
        struct acpi_device *adev;
        int ret, d_min, d_max;

        if (d_max_in < ACPI_STATE_D0 || d_max_in > ACPI_STATE_D3_COLD)
                return -EINVAL;

        if (d_max_in > ACPI_STATE_D2) {
                enum pm_qos_flags_status stat;

                stat = dev_pm_qos_flags(dev, PM_QOS_FLAG_NO_POWER_OFF);
                if (stat == PM_QOS_FLAGS_ALL)
                        d_max_in = ACPI_STATE_D2;
        }

        adev = ACPI_COMPANION(dev);
        if (!adev) {
                dev_dbg(dev, "ACPI companion missing in %s!\n", __func__);
                return -ENODEV;
        }

        ret = acpi_dev_pm_get_state(dev, adev, acpi_target_system_state(),
                                    &d_min, &d_max);
        if (ret)
                return ret;

        if (d_max_in < d_min)
                return -EINVAL;

        if (d_max > d_max_in) {
                for (d_max = d_max_in; d_max > d_min; d_max--) {
                        if (adev->power.states[d_max].flags.valid)
                                break;
                }
        }

        if (d_min_p)
                *d_min_p = d_min;

        return d_max;
}
EXPORT_SYMBOL(acpi_pm_device_sleep_state);

/**
 * acpi_pm_notify_work_func - ACPI devices wakeup notification work function.
 * @context: Device wakeup context.
 */
static void acpi_pm_notify_work_func(struct acpi_device_wakeup_context *context)
{
        struct device *dev = context->dev;

        if (dev) {
                pm_wakeup_event(dev, 0);
                pm_request_resume(dev);
        }
}

static DEFINE_MUTEX(acpi_wakeup_lock);

static int __acpi_device_wakeup_enable(struct acpi_device *adev,
                                       u32 target_state)
{
        struct acpi_device_wakeup *wakeup = &adev->wakeup;
        acpi_status status;
        int error = 0;

        mutex_lock(&acpi_wakeup_lock);

        /*
         * If the device wakeup power is already enabled, disable it and enable
         * it again in case it depends on the configuration of subordinate
         * devices and the conditions have changed since it was enabled last
         * time.
         */
        if (wakeup->enable_count > 0)
                acpi_disable_wakeup_device_power(adev);

        error = acpi_enable_wakeup_device_power(adev, target_state);
        if (error) {
                if (wakeup->enable_count > 0) {
                        acpi_disable_gpe(wakeup->gpe_device, wakeup->gpe_number);
                        wakeup->enable_count = 0;
                }
                goto out;
        }

        if (wakeup->enable_count > 0)
                goto inc;

        status = acpi_enable_gpe(wakeup->gpe_device, wakeup->gpe_number);
        if (ACPI_FAILURE(status)) {
                acpi_disable_wakeup_device_power(adev);
                error = -EIO;
                goto out;
        }

        acpi_handle_debug(adev->handle, "GPE%2X enabled for wakeup\n",
                          (unsigned int)wakeup->gpe_number);

inc:
        if (wakeup->enable_count < INT_MAX)
                wakeup->enable_count++;
        else
                acpi_handle_info(adev->handle, "Wakeup enable count out of bounds!\n");

out:
        mutex_unlock(&acpi_wakeup_lock);
        return error;
}

/**
 * acpi_device_wakeup_enable - Enable wakeup functionality for device.
 * @adev: ACPI device to enable wakeup functionality for.
 * @target_state: State the system is transitioning into.
 *
 * Enable the GPE associated with @adev so that it can generate wakeup signals
 * for the device in response to external (remote) events and enable wakeup
 * power for it.
 *
 * Callers must ensure that @adev is a valid ACPI device node before executing
 * this function.
 */
static int acpi_device_wakeup_enable(struct acpi_device *adev, u32 target_state)
{
        return __acpi_device_wakeup_enable(adev, target_state);
}

/**
 * acpi_device_wakeup_disable - Disable wakeup functionality for device.
 * @adev: ACPI device to disable wakeup functionality for.
 *
 * Disable the GPE associated with @adev and disable wakeup power for it.
 *
 * Callers must ensure that @adev is a valid ACPI device node before executing
 * this function.
 */
static void acpi_device_wakeup_disable(struct acpi_device *adev)
{
        struct acpi_device_wakeup *wakeup = &adev->wakeup;

        mutex_lock(&acpi_wakeup_lock);

        if (!wakeup->enable_count)
                goto out;

        acpi_disable_gpe(wakeup->gpe_device, wakeup->gpe_number);
        acpi_disable_wakeup_device_power(adev);

        wakeup->enable_count--;

out:
        mutex_unlock(&acpi_wakeup_lock);
}

/**
 * acpi_pm_set_device_wakeup - Enable/disable remote wakeup for given device.
 * @dev: Device to enable/disable to generate wakeup events.
 * @enable: Whether to enable or disable the wakeup functionality.
 */
int acpi_pm_set_device_wakeup(struct device *dev, bool enable)
{
        struct acpi_device *adev;
        int error;

        adev = ACPI_COMPANION(dev);
        if (!adev) {
                dev_dbg(dev, "ACPI companion missing in %s!\n", __func__);
                return -ENODEV;
        }

        if (!acpi_device_can_wakeup(adev))
                return -EINVAL;

        if (!enable) {
                acpi_device_wakeup_disable(adev);
                dev_dbg(dev, "Wakeup disabled by ACPI\n");
                return 0;
        }

        error = __acpi_device_wakeup_enable(adev, acpi_target_system_state());
        if (!error)
                dev_dbg(dev, "Wakeup enabled by ACPI\n");

        return error;
}
EXPORT_SYMBOL_GPL(acpi_pm_set_device_wakeup);

/**
 * acpi_dev_pm_low_power - Put ACPI device into a low-power state.
 * @dev: Device to put into a low-power state.
 * @adev: ACPI device node corresponding to @dev.
 * @system_state: System state to choose the device state for.
 */
static int acpi_dev_pm_low_power(struct device *dev, struct acpi_device *adev,
                                 u32 system_state)
{
        int ret, state;

        if (!acpi_device_power_manageable(adev))
                return 0;

        ret = acpi_dev_pm_get_state(dev, adev, system_state, NULL, &state);
        return ret ? ret : acpi_device_set_power(adev, state);
}

/**
 * acpi_dev_pm_full_power - Put ACPI device into the full-power state.
 * @adev: ACPI device node to put into the full-power state.
 */
static int acpi_dev_pm_full_power(struct acpi_device *adev)
{
        return acpi_device_power_manageable(adev) ?
                acpi_device_set_power(adev, ACPI_STATE_D0) : 0;
}

/**
 * acpi_dev_suspend - Put device into a low-power state using ACPI.
 * @dev: Device to put into a low-power state.
 * @wakeup: Whether or not to enable wakeup for the device.
 *
 * Put the given device into a low-power state using the standard ACPI
 * mechanism.  Set up remote wakeup if desired, choose the state to put the
 * device into (this checks if remote wakeup is expected to work too), and set
 * the power state of the device.
 */
int acpi_dev_suspend(struct device *dev, bool wakeup)
{
        struct acpi_device *adev = ACPI_COMPANION(dev);
        u32 target_state = acpi_target_system_state();
        int error;

        if (!adev)
                return 0;

        if (wakeup && acpi_device_can_wakeup(adev)) {
                error = acpi_device_wakeup_enable(adev, target_state);
                if (error)
                        return -EAGAIN;
        } else {
                wakeup = false;
        }

        error = acpi_dev_pm_low_power(dev, adev, target_state);
        if (error && wakeup)
                acpi_device_wakeup_disable(adev);

        return error;
}
EXPORT_SYMBOL_GPL(acpi_dev_suspend);

/**
 * acpi_dev_resume - Put device into the full-power state using ACPI.
 * @dev: Device to put into the full-power state.
 *
 * Put the given device into the full-power state using the standard ACPI
 * mechanism.  Set the power state of the device to ACPI D0 and disable wakeup.
 */
int acpi_dev_resume(struct device *dev)
{
        struct acpi_device *adev = ACPI_COMPANION(dev);
        int error;

        if (!adev)
                return 0;

        error = acpi_dev_pm_full_power(adev);
        acpi_device_wakeup_disable(adev);
        return error;
}
EXPORT_SYMBOL_GPL(acpi_dev_resume);

/**
 * acpi_subsys_runtime_suspend - Suspend device using ACPI.
 * @dev: Device to suspend.
 *
 * Carry out the generic runtime suspend procedure for @dev and use ACPI to put
 * it into a runtime low-power state.
 */
int acpi_subsys_runtime_suspend(struct device *dev)
{
        int ret = pm_generic_runtime_suspend(dev);

        return ret ? ret : acpi_dev_suspend(dev, true);
}
EXPORT_SYMBOL_GPL(acpi_subsys_runtime_suspend);

/**
 * acpi_subsys_runtime_resume - Resume device using ACPI.
 * @dev: Device to Resume.
 *
 * Use ACPI to put the given device into the full-power state and carry out the
 * generic runtime resume procedure for it.
 */
int acpi_subsys_runtime_resume(struct device *dev)
{
        int ret = acpi_dev_resume(dev);

        return ret ? ret : pm_generic_runtime_resume(dev);
}
EXPORT_SYMBOL_GPL(acpi_subsys_runtime_resume);

#ifdef CONFIG_PM_SLEEP
static bool acpi_dev_needs_resume(struct device *dev, struct acpi_device *adev)
{
        u32 sys_target = acpi_target_system_state();
        int ret, state;

        if (!pm_runtime_suspended(dev) || !adev || (adev->wakeup.flags.valid &&
            device_may_wakeup(dev) != !!adev->wakeup.prepare_count))
                return true;

        if (sys_target == ACPI_STATE_S0)
                return false;

        if (adev->power.flags.dsw_present)
                return true;

        ret = acpi_dev_pm_get_state(dev, adev, sys_target, NULL, &state);
        if (ret)
                return true;

        return state != adev->power.state;
}

/**
 * acpi_subsys_prepare - Prepare device for system transition to a sleep state.
 * @dev: Device to prepare.
 */
int acpi_subsys_prepare(struct device *dev)
{
        struct acpi_device *adev = ACPI_COMPANION(dev);

        dev_pm_set_strict_midlayer(dev, true);

        if (dev->driver && dev->driver->pm && dev->driver->pm->prepare) {
                int ret = dev->driver->pm->prepare(dev);

                if (ret < 0)
                        return ret;

                if (!ret && dev_pm_test_driver_flags(dev, DPM_FLAG_SMART_PREPARE))
                        return 0;
        }

        return !acpi_dev_needs_resume(dev, adev);
}
EXPORT_SYMBOL_GPL(acpi_subsys_prepare);

/**
 * acpi_subsys_complete - Finalize device's resume during system resume.
 * @dev: Device to handle.
 */
void acpi_subsys_complete(struct device *dev)
{
        pm_generic_complete(dev);
        /*
         * If the device had been runtime-suspended before the system went into
         * the sleep state it is going out of and it has never been resumed till
         * now, resume it in case the firmware powered it up.
         */
        if (pm_runtime_suspended(dev) && pm_resume_via_firmware())
                pm_request_resume(dev);

        dev_pm_set_strict_midlayer(dev, false);
}
EXPORT_SYMBOL_GPL(acpi_subsys_complete);

/**
 * acpi_subsys_suspend - Run the device driver's suspend callback.
 * @dev: Device to handle.
 *
 * Follow PCI and resume devices from runtime suspend before running their
 * system suspend callbacks, unless the driver can cope with runtime-suspended
 * devices during system suspend and there are no ACPI-specific reasons for
 * resuming them.
 */
int acpi_subsys_suspend(struct device *dev)
{
        if (!dev_pm_smart_suspend(dev) ||
            acpi_dev_needs_resume(dev, ACPI_COMPANION(dev)))
                pm_runtime_resume(dev);

        return pm_generic_suspend(dev);
}
EXPORT_SYMBOL_GPL(acpi_subsys_suspend);

/**
 * acpi_subsys_suspend_late - Suspend device using ACPI.
 * @dev: Device to suspend.
 *
 * Carry out the generic late suspend procedure for @dev and use ACPI to put
 * it into a low-power state during system transition into a sleep state.
 */
int acpi_subsys_suspend_late(struct device *dev)
{
        int ret;

        if (dev_pm_skip_suspend(dev))
                return 0;

        ret = pm_generic_suspend_late(dev);
        return ret ? ret : acpi_dev_suspend(dev, device_may_wakeup(dev));
}
EXPORT_SYMBOL_GPL(acpi_subsys_suspend_late);

/**
 * acpi_subsys_suspend_noirq - Run the device driver's "noirq" suspend callback.
 * @dev: Device to suspend.
 */
int acpi_subsys_suspend_noirq(struct device *dev)
{
        int ret;

        if (dev_pm_skip_suspend(dev))
                return 0;

        ret = pm_generic_suspend_noirq(dev);
        if (ret)
                return ret;

        /*
         * If the target system sleep state is suspend-to-idle, it is sufficient
         * to check whether or not the device's wakeup settings are good for
         * runtime PM.  Otherwise, the pm_resume_via_firmware() check will cause
         * acpi_subsys_complete() to take care of fixing up the device's state
         * anyway, if need be.
         */
        if (device_can_wakeup(dev) && !device_may_wakeup(dev))
                dev->power.may_skip_resume = false;

        return 0;
}
EXPORT_SYMBOL_GPL(acpi_subsys_suspend_noirq);

/**
 * acpi_subsys_resume_noirq - Run the device driver's "noirq" resume callback.
 * @dev: Device to handle.
 */
static int acpi_subsys_resume_noirq(struct device *dev)
{
        if (dev_pm_skip_resume(dev))
                return 0;

        return pm_generic_resume_noirq(dev);
}

/**
 * acpi_subsys_resume_early - Resume device using ACPI.
 * @dev: Device to Resume.
 *
 * Use ACPI to put the given device into the full-power state and carry out the
 * generic early resume procedure for it during system transition into the
 * working state, but only do that if device either defines early resume
 * handler, or does not define power operations at all. Otherwise powering up
 * of the device is postponed to the normal resume phase.
 */
static int acpi_subsys_resume_early(struct device *dev)
{
        const struct dev_pm_ops *pm = dev->driver ? dev->driver->pm : NULL;
        int ret;

        if (dev_pm_skip_resume(dev))
                return 0;

        if (pm && !pm->resume_early) {
                dev_dbg(dev, "Postponing ACPI PM to normal resume stage\n");
                return 0;
        }

        ret = acpi_dev_resume(dev);
        return ret ? ret : pm_generic_resume_early(dev);
}

/**
 * acpi_subsys_resume - Resume device using ACPI.
 * @dev: Device to Resume.
 *
 * Use ACPI to put the given device into the full-power state if it has not been
 * powered up during early resume phase, and carry out the generic resume
 * procedure for it during system transition into the working state.
 */
static int acpi_subsys_resume(struct device *dev)
{
        const struct dev_pm_ops *pm = dev->driver ? dev->driver->pm : NULL;
        int ret = 0;

        if (!dev_pm_skip_resume(dev) && pm && !pm->resume_early) {
                dev_dbg(dev, "Applying postponed ACPI PM\n");
                ret = acpi_dev_resume(dev);
        }

        return ret ? ret : pm_generic_resume(dev);
}

/**
 * acpi_subsys_freeze - Run the device driver's freeze callback.
 * @dev: Device to handle.
 */
int acpi_subsys_freeze(struct device *dev)
{
        /*
         * Resume all runtime-suspended devices before creating a snapshot
         * image of system memory, because the restore kernel generally cannot
         * be expected to always handle them consistently and they need to be
         * put into the runtime-active metastate during system resume anyway,
         * so it is better to ensure that the state saved in the image will be
         * always consistent with that.
         */
        pm_runtime_resume(dev);

        return pm_generic_freeze(dev);
}
EXPORT_SYMBOL_GPL(acpi_subsys_freeze);

/**
 * acpi_subsys_restore_early - Restore device using ACPI.
 * @dev: Device to restore.
 */
int acpi_subsys_restore_early(struct device *dev)
{
        int ret = acpi_dev_resume(dev);

        return ret ? ret : pm_generic_restore_early(dev);
}
EXPORT_SYMBOL_GPL(acpi_subsys_restore_early);

/**
 * acpi_subsys_poweroff - Run the device driver's poweroff callback.
 * @dev: Device to handle.
 *
 * Follow PCI and resume devices from runtime suspend before running their
 * system poweroff callbacks, unless the driver can cope with runtime-suspended
 * devices during system suspend and there are no ACPI-specific reasons for
 * resuming them.
 */
int acpi_subsys_poweroff(struct device *dev)
{
        if (!dev_pm_smart_suspend(dev) ||
            acpi_dev_needs_resume(dev, ACPI_COMPANION(dev)))
                pm_runtime_resume(dev);

        return pm_generic_poweroff(dev);
}
EXPORT_SYMBOL_GPL(acpi_subsys_poweroff);

/**
 * acpi_subsys_poweroff_late - Run the device driver's poweroff callback.
 * @dev: Device to handle.
 *
 * Carry out the generic late poweroff procedure for @dev and use ACPI to put
 * it into a low-power state during system transition into a sleep state.
 */
static int acpi_subsys_poweroff_late(struct device *dev)
{
        int ret;

        if (dev_pm_skip_suspend(dev))
                return 0;

        ret = pm_generic_poweroff_late(dev);
        if (ret)
                return ret;

        return acpi_dev_suspend(dev, device_may_wakeup(dev));
}

/**
 * acpi_subsys_poweroff_noirq - Run the driver's "noirq" poweroff callback.
 * @dev: Device to suspend.
 */
static int acpi_subsys_poweroff_noirq(struct device *dev)
{
        if (dev_pm_skip_suspend(dev))
                return 0;

        return pm_generic_poweroff_noirq(dev);
}
#endif /* CONFIG_PM_SLEEP */

static void acpi_dev_pm_detach(struct device *dev, bool power_off);

static struct dev_pm_domain acpi_general_pm_domain = {
        .ops = {
                .runtime_suspend = acpi_subsys_runtime_suspend,
                .runtime_resume = acpi_subsys_runtime_resume,
#ifdef CONFIG_PM_SLEEP
                .prepare = acpi_subsys_prepare,
                .complete = acpi_subsys_complete,
                .suspend = acpi_subsys_suspend,
                .resume = acpi_subsys_resume,
                .suspend_late = acpi_subsys_suspend_late,
                .suspend_noirq = acpi_subsys_suspend_noirq,
                .resume_noirq = acpi_subsys_resume_noirq,
                .resume_early = acpi_subsys_resume_early,
                .freeze = acpi_subsys_freeze,
                .poweroff = acpi_subsys_poweroff,
                .poweroff_late = acpi_subsys_poweroff_late,
                .poweroff_noirq = acpi_subsys_poweroff_noirq,
                .restore_early = acpi_subsys_restore_early,
#endif
        },
        .detach = acpi_dev_pm_detach,
};

/**
 * acpi_dev_pm_detach - Remove ACPI power management from the device.
 * @dev: Device to take care of.
 * @power_off: Whether or not to try to remove power from the device.
 *
 * Remove the device from the general ACPI PM domain and remove its wakeup
 * notifier.  If @power_off is set, additionally remove power from the device if
 * possible.
 *
 * Callers must ensure proper synchronization of this function with power
 * management callbacks.
 */
static void acpi_dev_pm_detach(struct device *dev, bool power_off)
{
        struct acpi_device *adev = ACPI_COMPANION(dev);

        if (adev && dev->pm_domain == &acpi_general_pm_domain) {
                dev_pm_domain_set(dev, NULL);
                acpi_remove_pm_notifier(adev);
                if (power_off) {
                        /*
                         * If the device's PM QoS resume latency limit or flags
                         * have been exposed to user space, they have to be
                         * hidden at this point, so that they don't affect the
                         * choice of the low-power state to put the device into.
                         */
                        dev_pm_qos_hide_latency_limit(dev);
                        dev_pm_qos_hide_flags(dev);
                        acpi_device_wakeup_disable(adev);
                        acpi_dev_pm_low_power(dev, adev, ACPI_STATE_S0);
                }
        }
}

/**
 * acpi_dev_pm_attach - Prepare device for ACPI power management.
 * @dev: Device to prepare.
 * @power_on: Whether or not to power on the device.
 *
 * If @dev has a valid ACPI handle that has a valid struct acpi_device object
 * attached to it, install a wakeup notification handler for the device and
 * add it to the general ACPI PM domain.  If @power_on is set, the device will
 * be put into the ACPI D0 state before the function returns.
 *
 * This assumes that the @dev's bus type uses generic power management callbacks
 * (or doesn't use any power management callbacks at all).
 *
 * Callers must ensure proper synchronization of this function with power
 * management callbacks.
 */
int acpi_dev_pm_attach(struct device *dev, bool power_on)
{
        /*
         * Skip devices whose ACPI companions match the device IDs below,
         * because they require special power management handling incompatible
         * with the generic ACPI PM domain.
         */
        static const struct acpi_device_id special_pm_ids[] = {
                ACPI_FAN_DEVICE_IDS,
                {}
        };
        struct acpi_device *adev = ACPI_COMPANION(dev);

        if (!adev || !acpi_match_device_ids(adev, special_pm_ids))
                return 0;

        /*
         * Only attach the power domain to the first device if the
         * companion is shared by multiple. This is to prevent doing power
         * management twice.
         */
        if (!acpi_device_is_first_physical_node(adev, dev))
                return 0;

        acpi_add_pm_notifier(adev, dev, acpi_pm_notify_work_func);
        dev_pm_domain_set(dev, &acpi_general_pm_domain);
        if (power_on) {
                acpi_dev_pm_full_power(adev);
                acpi_device_wakeup_disable(adev);
        }

        return 1;
}
EXPORT_SYMBOL_GPL(acpi_dev_pm_attach);

/**
 * acpi_storage_d3 - Check if D3 should be used in the suspend path
 * @dev: Device to check
 *
 * Return %true if the platform firmware wants @dev to be programmed
 * into D3hot or D3cold (if supported) in the suspend path, or %false
 * when there is no specific preference. On some platforms, if this
 * hint is ignored, @dev may remain unresponsive after suspending the
 * platform as a whole.
 *
 * Although the property has storage in the name it actually is
 * applied to the PCIe slot and plugging in a non-storage device the
 * same platform restrictions will likely apply.
 */
bool acpi_storage_d3(struct device *dev)
{
        struct acpi_device *adev = ACPI_COMPANION(dev);
        u8 val;

        if (force_storage_d3())
                return true;

        if (!adev)
                return false;
        if (fwnode_property_read_u8(acpi_fwnode_handle(adev), "StorageD3Enable",
                        &val))
                return false;
        return val == 1;
}
EXPORT_SYMBOL_GPL(acpi_storage_d3);

/**
 * acpi_dev_state_d0 - Tell if the device is in D0 power state
 * @dev: Physical device the ACPI power state of which to check
 *
 * On a system without ACPI, return true. On a system with ACPI, return true if
 * the current ACPI power state of the device is D0, or false otherwise.
 *
 * Note that the power state of a device is not well-defined after it has been
 * passed to acpi_device_set_power() and before that function returns, so it is
 * not valid to ask for the ACPI power state of the device in that time frame.
 *
 * This function is intended to be used in a driver's probe or remove
 * function. See Documentation/firmware-guide/acpi/non-d0-probe.rst for
 * more information.
 */
bool acpi_dev_state_d0(struct device *dev)
{
        struct acpi_device *adev = ACPI_COMPANION(dev);

        if (!adev)
                return true;

        return adev->power.state == ACPI_STATE_D0;
}
EXPORT_SYMBOL_GPL(acpi_dev_state_d0);

#endif /* CONFIG_PM */