root/drivers/acpi/power.c
// SPDX-License-Identifier: GPL-2.0-or-later
/*
 * drivers/acpi/power.c - ACPI Power Resources management.
 *
 * Copyright (C) 2001 - 2015 Intel Corp.
 * Author: Andy Grover <andrew.grover@intel.com>
 * Author: Paul Diefenbaugh <paul.s.diefenbaugh@intel.com>
 * Author: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
 */

/*
 * ACPI power-managed devices may be controlled in two ways:
 * 1. via "Device Specific (D-State) Control"
 * 2. via "Power Resource Control".
 * The code below deals with ACPI Power Resources control.
 *
 * An ACPI "power resource object" represents a software controllable power
 * plane, clock plane, or other resource depended on by a device.
 *
 * A device may rely on multiple power resources, and a power resource
 * may be shared by multiple devices.
 */

#define pr_fmt(fmt) "ACPI: PM: " fmt

#include <linux/delay.h>
#include <linux/dmi.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/types.h>
#include <linux/slab.h>
#include <linux/string_choices.h>
#include <linux/pm_runtime.h>
#include <linux/sysfs.h>
#include <linux/acpi.h>
#include "sleep.h"
#include "internal.h"

#define ACPI_POWER_CLASS                "power_resource"
#define ACPI_POWER_DEVICE_NAME          "Power Resource"
#define ACPI_POWER_RESOURCE_STATE_OFF   0x00
#define ACPI_POWER_RESOURCE_STATE_ON    0x01
#define ACPI_POWER_RESOURCE_STATE_UNKNOWN 0xFF

struct acpi_power_dependent_device {
        struct device *dev;
        struct list_head node;
};

struct acpi_power_resource {
        struct acpi_device device;
        struct list_head list_node;
        u32 system_level;
        u32 order;
        unsigned int ref_count;
        u8 state;
        struct mutex resource_lock;
        struct list_head dependents;
};

struct acpi_power_resource_entry {
        struct list_head node;
        struct acpi_power_resource *resource;
};

static bool hp_eb_gp12pxp_quirk;
static bool unused_power_resources_quirk;

static LIST_HEAD(acpi_power_resource_list);
static DEFINE_MUTEX(power_resource_list_lock);

/* --------------------------------------------------------------------------
                             Power Resource Management
   -------------------------------------------------------------------------- */

static inline const char *resource_dev_name(struct acpi_power_resource *pr)
{
        return dev_name(&pr->device.dev);
}

static inline
struct acpi_power_resource *to_power_resource(struct acpi_device *device)
{
        return container_of(device, struct acpi_power_resource, device);
}

static struct acpi_power_resource *acpi_power_get_context(acpi_handle handle)
{
        struct acpi_device *device = acpi_fetch_acpi_dev(handle);

        if (!device)
                return NULL;

        return to_power_resource(device);
}

static int acpi_power_resources_list_add(acpi_handle handle,
                                         struct list_head *list)
{
        struct acpi_power_resource *resource = acpi_power_get_context(handle);
        struct acpi_power_resource_entry *entry;

        if (!resource || !list)
                return -EINVAL;

        entry = kzalloc_obj(*entry);
        if (!entry)
                return -ENOMEM;

        entry->resource = resource;
        if (!list_empty(list)) {
                struct acpi_power_resource_entry *e;

                list_for_each_entry(e, list, node)
                        if (e->resource->order > resource->order) {
                                list_add_tail(&entry->node, &e->node);
                                return 0;
                        }
        }
        list_add_tail(&entry->node, list);
        return 0;
}

void acpi_power_resources_list_free(struct list_head *list)
{
        struct acpi_power_resource_entry *entry, *e;

        list_for_each_entry_safe(entry, e, list, node) {
                list_del(&entry->node);
                kfree(entry);
        }
}

static bool acpi_power_resource_is_dup(union acpi_object *package,
                                       unsigned int start, unsigned int i)
{
        acpi_handle rhandle, dup;
        unsigned int j;

        /* The caller is expected to check the package element types */
        rhandle = package->package.elements[i].reference.handle;
        for (j = start; j < i; j++) {
                dup = package->package.elements[j].reference.handle;
                if (dup == rhandle)
                        return true;
        }

        return false;
}

int acpi_extract_power_resources(union acpi_object *package, unsigned int start,
                                 struct list_head *list)
{
        unsigned int i;
        int err = 0;

        for (i = start; i < package->package.count; i++) {
                union acpi_object *element = &package->package.elements[i];
                struct acpi_device *rdev;
                acpi_handle rhandle;

                if (element->type != ACPI_TYPE_LOCAL_REFERENCE) {
                        err = -ENODATA;
                        break;
                }
                rhandle = element->reference.handle;
                if (!rhandle) {
                        err = -ENODEV;
                        break;
                }

                /* Some ACPI tables contain duplicate power resource references */
                if (acpi_power_resource_is_dup(package, start, i))
                        continue;

                rdev = acpi_add_power_resource(rhandle);
                if (!rdev) {
                        err = -ENODEV;
                        break;
                }
                err = acpi_power_resources_list_add(rhandle, list);
                if (err)
                        break;
        }
        if (err)
                acpi_power_resources_list_free(list);

        return err;
}

static int __get_state(acpi_handle handle, u8 *state)
{
        acpi_status status = AE_OK;
        unsigned long long sta = 0;
        u8 cur_state;

        status = acpi_evaluate_integer(handle, "_STA", NULL, &sta);
        if (ACPI_FAILURE(status))
                return -ENODEV;

        cur_state = sta & ACPI_POWER_RESOURCE_STATE_ON;

        acpi_handle_debug(handle, "Power resource is %s\n",
                          str_on_off(cur_state));

        *state = cur_state;
        return 0;
}

static int acpi_power_get_state(struct acpi_power_resource *resource, u8 *state)
{
        if (resource->state == ACPI_POWER_RESOURCE_STATE_UNKNOWN) {
                int ret;

                ret = __get_state(resource->device.handle, &resource->state);
                if (ret)
                        return ret;
        }

        *state = resource->state;
        return 0;
}

static int acpi_power_get_list_state(struct list_head *list, u8 *state)
{
        struct acpi_power_resource_entry *entry;
        u8 cur_state = ACPI_POWER_RESOURCE_STATE_OFF;

        if (!list || !state)
                return -EINVAL;

        /* The state of the list is 'on' IFF all resources are 'on'. */
        list_for_each_entry(entry, list, node) {
                struct acpi_power_resource *resource = entry->resource;
                int result;

                mutex_lock(&resource->resource_lock);
                result = acpi_power_get_state(resource, &cur_state);
                mutex_unlock(&resource->resource_lock);
                if (result)
                        return result;

                if (cur_state != ACPI_POWER_RESOURCE_STATE_ON)
                        break;
        }

        pr_debug("Power resource list is %s\n", str_on_off(cur_state));

        *state = cur_state;
        return 0;
}

static int
acpi_power_resource_add_dependent(struct acpi_power_resource *resource,
                                  struct device *dev)
{
        struct acpi_power_dependent_device *dep;
        int ret = 0;

        mutex_lock(&resource->resource_lock);
        list_for_each_entry(dep, &resource->dependents, node) {
                /* Only add it once */
                if (dep->dev == dev)
                        goto unlock;
        }

        dep = kzalloc_obj(*dep);
        if (!dep) {
                ret = -ENOMEM;
                goto unlock;
        }

        dep->dev = dev;
        list_add_tail(&dep->node, &resource->dependents);
        dev_dbg(dev, "added power dependency to [%s]\n",
                resource_dev_name(resource));

unlock:
        mutex_unlock(&resource->resource_lock);
        return ret;
}

static void
acpi_power_resource_remove_dependent(struct acpi_power_resource *resource,
                                     struct device *dev)
{
        struct acpi_power_dependent_device *dep;

        mutex_lock(&resource->resource_lock);
        list_for_each_entry(dep, &resource->dependents, node) {
                if (dep->dev == dev) {
                        list_del(&dep->node);
                        kfree(dep);
                        dev_dbg(dev, "removed power dependency to [%s]\n",
                                resource_dev_name(resource));
                        break;
                }
        }
        mutex_unlock(&resource->resource_lock);
}

/**
 * acpi_device_power_add_dependent - Add dependent device of this ACPI device
 * @adev: ACPI device pointer
 * @dev: Dependent device
 *
 * If @adev has non-empty _PR0 the @dev is added as dependent device to all
 * power resources returned by it. This means that whenever these power
 * resources are turned _ON the dependent devices get runtime resumed. This
 * is needed for devices such as PCI to allow its driver to re-initialize
 * it after it went to D0uninitialized.
 *
 * If @adev does not have _PR0 this does nothing.
 *
 * Returns %0 in case of success and negative errno otherwise.
 */
int acpi_device_power_add_dependent(struct acpi_device *adev,
                                    struct device *dev)
{
        struct acpi_power_resource_entry *entry;
        struct list_head *resources;
        int ret;

        if (!adev->flags.power_manageable)
                return 0;

        resources = &adev->power.states[ACPI_STATE_D0].resources;
        list_for_each_entry(entry, resources, node) {
                ret = acpi_power_resource_add_dependent(entry->resource, dev);
                if (ret)
                        goto err;
        }

        return 0;

err:
        list_for_each_entry(entry, resources, node)
                acpi_power_resource_remove_dependent(entry->resource, dev);

        return ret;
}

/**
 * acpi_device_power_remove_dependent - Remove dependent device
 * @adev: ACPI device pointer
 * @dev: Dependent device
 *
 * Does the opposite of acpi_device_power_add_dependent() and removes the
 * dependent device if it is found. Can be called to @adev that does not
 * have _PR0 as well.
 */
void acpi_device_power_remove_dependent(struct acpi_device *adev,
                                        struct device *dev)
{
        struct acpi_power_resource_entry *entry;
        struct list_head *resources;

        if (!adev->flags.power_manageable)
                return;

        resources = &adev->power.states[ACPI_STATE_D0].resources;
        list_for_each_entry_reverse(entry, resources, node)
                acpi_power_resource_remove_dependent(entry->resource, dev);
}

static int __acpi_power_on(struct acpi_power_resource *resource)
{
        acpi_handle handle = resource->device.handle;
        struct acpi_power_dependent_device *dep;
        acpi_status status = AE_OK;

        status = acpi_evaluate_object(handle, "_ON", NULL, NULL);
        if (ACPI_FAILURE(status)) {
                resource->state = ACPI_POWER_RESOURCE_STATE_UNKNOWN;
                return -ENODEV;
        }

        resource->state = ACPI_POWER_RESOURCE_STATE_ON;

        acpi_handle_debug(handle, "Power resource turned on\n");

        /*
         * If there are other dependents on this power resource we need to
         * resume them now so that their drivers can re-initialize the
         * hardware properly after it went back to D0.
         */
        if (list_empty(&resource->dependents) ||
            list_is_singular(&resource->dependents))
                return 0;

        list_for_each_entry(dep, &resource->dependents, node) {
                dev_dbg(dep->dev, "runtime resuming because [%s] turned on\n",
                        resource_dev_name(resource));
                pm_request_resume(dep->dev);
        }

        return 0;
}

static int acpi_power_on_unlocked(struct acpi_power_resource *resource)
{
        int result = 0;

        if (resource->ref_count++) {
                acpi_handle_debug(resource->device.handle,
                                  "Power resource already on\n");
        } else {
                result = __acpi_power_on(resource);
                if (result)
                        resource->ref_count--;
        }
        return result;
}

static int acpi_power_on(struct acpi_power_resource *resource)
{
        int result;

        mutex_lock(&resource->resource_lock);
        result = acpi_power_on_unlocked(resource);
        mutex_unlock(&resource->resource_lock);
        return result;
}

static int __acpi_power_off(struct acpi_power_resource *resource)
{
        acpi_handle handle = resource->device.handle;
        acpi_status status;

        status = acpi_evaluate_object(handle, "_OFF", NULL, NULL);
        if (ACPI_FAILURE(status)) {
                resource->state = ACPI_POWER_RESOURCE_STATE_UNKNOWN;
                return -ENODEV;
        }

        resource->state = ACPI_POWER_RESOURCE_STATE_OFF;

        acpi_handle_debug(handle, "Power resource turned off\n");

        return 0;
}

static int acpi_power_off_unlocked(struct acpi_power_resource *resource)
{
        int result = 0;

        if (!resource->ref_count) {
                acpi_handle_debug(resource->device.handle,
                                  "Power resource already off\n");
                return 0;
        }

        if (--resource->ref_count) {
                acpi_handle_debug(resource->device.handle,
                                  "Power resource still in use\n");
        } else {
                result = __acpi_power_off(resource);
                if (result)
                        resource->ref_count++;
        }
        return result;
}

static int acpi_power_off(struct acpi_power_resource *resource)
{
        int result;

        mutex_lock(&resource->resource_lock);
        result = acpi_power_off_unlocked(resource);
        mutex_unlock(&resource->resource_lock);
        return result;
}

static int acpi_power_off_list(struct list_head *list)
{
        struct acpi_power_resource_entry *entry;
        int result = 0;

        list_for_each_entry_reverse(entry, list, node) {
                result = acpi_power_off(entry->resource);
                if (result)
                        goto err;
        }
        return 0;

 err:
        list_for_each_entry_continue(entry, list, node)
                acpi_power_on(entry->resource);

        return result;
}

static int acpi_power_on_list(struct list_head *list)
{
        struct acpi_power_resource_entry *entry;
        int result = 0;

        list_for_each_entry(entry, list, node) {
                result = acpi_power_on(entry->resource);
                if (result)
                        goto err;
        }
        return 0;

 err:
        list_for_each_entry_continue_reverse(entry, list, node)
                acpi_power_off(entry->resource);

        return result;
}

static struct attribute *attrs[] = {
        NULL,
};

static const struct attribute_group attr_groups[] = {
        [ACPI_STATE_D0] = {
                .name = "power_resources_D0",
                .attrs = attrs,
        },
        [ACPI_STATE_D1] = {
                .name = "power_resources_D1",
                .attrs = attrs,
        },
        [ACPI_STATE_D2] = {
                .name = "power_resources_D2",
                .attrs = attrs,
        },
        [ACPI_STATE_D3_HOT] = {
                .name = "power_resources_D3hot",
                .attrs = attrs,
        },
};

static const struct attribute_group wakeup_attr_group = {
        .name = "power_resources_wakeup",
        .attrs = attrs,
};

static void acpi_power_hide_list(struct acpi_device *adev,
                                 struct list_head *resources,
                                 const struct attribute_group *attr_group)
{
        struct acpi_power_resource_entry *entry;

        if (list_empty(resources))
                return;

        list_for_each_entry_reverse(entry, resources, node) {
                struct acpi_device *res_dev = &entry->resource->device;

                sysfs_remove_link_from_group(&adev->dev.kobj,
                                             attr_group->name,
                                             dev_name(&res_dev->dev));
        }
        sysfs_remove_group(&adev->dev.kobj, attr_group);
}

static void acpi_power_expose_list(struct acpi_device *adev,
                                   struct list_head *resources,
                                   const struct attribute_group *attr_group)
{
        struct acpi_power_resource_entry *entry;
        int ret;

        if (list_empty(resources))
                return;

        ret = sysfs_create_group(&adev->dev.kobj, attr_group);
        if (ret)
                return;

        list_for_each_entry(entry, resources, node) {
                struct acpi_device *res_dev = &entry->resource->device;

                ret = sysfs_add_link_to_group(&adev->dev.kobj,
                                              attr_group->name,
                                              &res_dev->dev.kobj,
                                              dev_name(&res_dev->dev));
                if (ret) {
                        acpi_power_hide_list(adev, resources, attr_group);
                        break;
                }
        }
}

static void acpi_power_expose_hide(struct acpi_device *adev,
                                   struct list_head *resources,
                                   const struct attribute_group *attr_group,
                                   bool expose)
{
        if (expose)
                acpi_power_expose_list(adev, resources, attr_group);
        else
                acpi_power_hide_list(adev, resources, attr_group);
}

void acpi_power_add_remove_device(struct acpi_device *adev, bool add)
{
        int state;

        if (adev->wakeup.flags.valid)
                acpi_power_expose_hide(adev, &adev->wakeup.resources,
                                       &wakeup_attr_group, add);

        if (!adev->power.flags.power_resources)
                return;

        for (state = ACPI_STATE_D0; state <= ACPI_STATE_D3_HOT; state++)
                acpi_power_expose_hide(adev,
                                       &adev->power.states[state].resources,
                                       &attr_groups[state], add);
}

int acpi_power_wakeup_list_init(struct list_head *list, int *system_level_p)
{
        struct acpi_power_resource_entry *entry;
        int system_level = 5;

        list_for_each_entry(entry, list, node) {
                struct acpi_power_resource *resource = entry->resource;
                u8 state;

                mutex_lock(&resource->resource_lock);

                /*
                 * Make sure that the power resource state and its reference
                 * counter value are consistent with each other.
                 */
                if (!resource->ref_count &&
                    !acpi_power_get_state(resource, &state) &&
                    state == ACPI_POWER_RESOURCE_STATE_ON)
                        __acpi_power_off(resource);

                if (system_level > resource->system_level)
                        system_level = resource->system_level;

                mutex_unlock(&resource->resource_lock);
        }
        *system_level_p = system_level;
        return 0;
}

/* --------------------------------------------------------------------------
                             Device Power Management
   -------------------------------------------------------------------------- */

/**
 * acpi_device_sleep_wake - execute _DSW (Device Sleep Wake) or (deprecated in
 *                          ACPI 3.0) _PSW (Power State Wake)
 * @dev: Device to handle.
 * @enable: 0 - disable, 1 - enable the wake capabilities of the device.
 * @sleep_state: Target sleep state of the system.
 * @dev_state: Target power state of the device.
 *
 * Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
 * State Wake) for the device, if present.  On failure reset the device's
 * wakeup.flags.valid flag.
 *
 * RETURN VALUE:
 * 0 if either _DSW or _PSW has been successfully executed
 * 0 if neither _DSW nor _PSW has been found
 * -ENODEV if the execution of either _DSW or _PSW has failed
 */
int acpi_device_sleep_wake(struct acpi_device *dev,
                           int enable, int sleep_state, int dev_state)
{
        union acpi_object in_arg[3];
        struct acpi_object_list arg_list = { 3, in_arg };
        acpi_status status = AE_OK;

        /*
         * Try to execute _DSW first.
         *
         * Three arguments are needed for the _DSW object:
         * Argument 0: enable/disable the wake capabilities
         * Argument 1: target system state
         * Argument 2: target device state
         * When _DSW object is called to disable the wake capabilities, maybe
         * the first argument is filled. The values of the other two arguments
         * are meaningless.
         */
        in_arg[0].type = ACPI_TYPE_INTEGER;
        in_arg[0].integer.value = enable;
        in_arg[1].type = ACPI_TYPE_INTEGER;
        in_arg[1].integer.value = sleep_state;
        in_arg[2].type = ACPI_TYPE_INTEGER;
        in_arg[2].integer.value = dev_state;
        status = acpi_evaluate_object(dev->handle, "_DSW", &arg_list, NULL);
        if (ACPI_SUCCESS(status)) {
                return 0;
        } else if (status != AE_NOT_FOUND) {
                acpi_handle_info(dev->handle, "_DSW execution failed\n");
                dev->wakeup.flags.valid = 0;
                return -ENODEV;
        }

        /* Execute _PSW */
        status = acpi_execute_simple_method(dev->handle, "_PSW", enable);
        if (ACPI_FAILURE(status) && (status != AE_NOT_FOUND)) {
                acpi_handle_info(dev->handle, "_PSW execution failed\n");
                dev->wakeup.flags.valid = 0;
                return -ENODEV;
        }

        return 0;
}

/*
 * Prepare a wakeup device, two steps (Ref ACPI 2.0:P229):
 * 1. Power on the power resources required for the wakeup device
 * 2. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
 *    State Wake) for the device, if present
 */
int acpi_enable_wakeup_device_power(struct acpi_device *dev, int sleep_state)
{
        int err = 0;

        if (!dev || !dev->wakeup.flags.valid)
                return -EINVAL;

        mutex_lock(&acpi_device_lock);

        dev_dbg(&dev->dev, "Enabling wakeup power (count %d)\n",
                dev->wakeup.prepare_count);

        if (dev->wakeup.prepare_count++)
                goto out;

        err = acpi_power_on_list(&dev->wakeup.resources);
        if (err) {
                dev_err(&dev->dev, "Cannot turn on wakeup power resources\n");
                dev->wakeup.flags.valid = 0;
                goto out;
        }

        /*
         * Passing 3 as the third argument below means the device may be
         * put into arbitrary power state afterward.
         */
        err = acpi_device_sleep_wake(dev, 1, sleep_state, 3);
        if (err) {
                acpi_power_off_list(&dev->wakeup.resources);
                dev->wakeup.prepare_count = 0;
                goto out;
        }

        dev_dbg(&dev->dev, "Wakeup power enabled\n");

 out:
        mutex_unlock(&acpi_device_lock);
        return err;
}

/*
 * Shutdown a wakeup device, counterpart of above method
 * 1. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
 *    State Wake) for the device, if present
 * 2. Shutdown down the power resources
 */
int acpi_disable_wakeup_device_power(struct acpi_device *dev)
{
        struct acpi_power_resource_entry *entry;
        int err = 0;

        if (!dev || !dev->wakeup.flags.valid)
                return -EINVAL;

        mutex_lock(&acpi_device_lock);

        dev_dbg(&dev->dev, "Disabling wakeup power (count %d)\n",
                dev->wakeup.prepare_count);

        /* Do nothing if wakeup power has not been enabled for this device. */
        if (dev->wakeup.prepare_count <= 0)
                goto out;

        if (--dev->wakeup.prepare_count > 0)
                goto out;

        err = acpi_device_sleep_wake(dev, 0, 0, 0);
        if (err)
                goto out;

        /*
         * All of the power resources in the list need to be turned off even if
         * there are errors.
         */
        list_for_each_entry(entry, &dev->wakeup.resources, node) {
                int ret;

                ret = acpi_power_off(entry->resource);
                if (ret && !err)
                        err = ret;
        }
        if (err) {
                dev_err(&dev->dev, "Cannot turn off wakeup power resources\n");
                dev->wakeup.flags.valid = 0;
                goto out;
        }

        dev_dbg(&dev->dev, "Wakeup power disabled\n");

 out:
        mutex_unlock(&acpi_device_lock);
        return err;
}

int acpi_power_get_inferred_state(struct acpi_device *device, int *state)
{
        u8 list_state = ACPI_POWER_RESOURCE_STATE_OFF;
        int result = 0;
        int i = 0;

        if (!device || !state)
                return -EINVAL;

        /*
         * We know a device's inferred power state when all the resources
         * required for a given D-state are 'on'.
         */
        for (i = ACPI_STATE_D0; i <= ACPI_STATE_D3_HOT; i++) {
                struct list_head *list = &device->power.states[i].resources;

                if (list_empty(list))
                        continue;

                result = acpi_power_get_list_state(list, &list_state);
                if (result)
                        return result;

                if (list_state == ACPI_POWER_RESOURCE_STATE_ON) {
                        *state = i;
                        return 0;
                }
        }

        *state = device->power.states[ACPI_STATE_D3_COLD].flags.valid ?
                ACPI_STATE_D3_COLD : ACPI_STATE_D3_HOT;
        return 0;
}

int acpi_power_on_resources(struct acpi_device *device, int state)
{
        if (!device || state < ACPI_STATE_D0 || state > ACPI_STATE_D3_HOT)
                return -EINVAL;

        return acpi_power_on_list(&device->power.states[state].resources);
}

int acpi_power_transition(struct acpi_device *device, int state)
{
        int result = 0;

        if (!device || (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3_COLD))
                return -EINVAL;

        if (device->power.state == state || !device->flags.power_manageable)
                return 0;

        if ((device->power.state < ACPI_STATE_D0)
            || (device->power.state > ACPI_STATE_D3_COLD))
                return -ENODEV;

        /*
         * First we reference all power resources required in the target list
         * (e.g. so the device doesn't lose power while transitioning).  Then,
         * we dereference all power resources used in the current list.
         */
        if (state < ACPI_STATE_D3_COLD)
                result = acpi_power_on_list(
                        &device->power.states[state].resources);

        if (!result && device->power.state < ACPI_STATE_D3_COLD)
                acpi_power_off_list(
                        &device->power.states[device->power.state].resources);

        /* We shouldn't change the state unless the above operations succeed. */
        device->power.state = result ? ACPI_STATE_UNKNOWN : state;

        return result;
}

static void acpi_release_power_resource(struct device *dev)
{
        struct acpi_device *device = to_acpi_device(dev);
        struct acpi_power_resource *resource;

        resource = container_of(device, struct acpi_power_resource, device);

        mutex_lock(&power_resource_list_lock);
        list_del(&resource->list_node);
        mutex_unlock(&power_resource_list_lock);

        acpi_free_pnp_ids(&device->pnp);
        kfree(resource);
}

static ssize_t resource_in_use_show(struct device *dev,
                                    struct device_attribute *attr,
                                    char *buf)
{
        struct acpi_power_resource *resource;

        resource = to_power_resource(to_acpi_device(dev));
        return sprintf(buf, "%u\n", !!resource->ref_count);
}
static DEVICE_ATTR_RO(resource_in_use);

static void acpi_power_sysfs_remove(struct acpi_device *device)
{
        device_remove_file(&device->dev, &dev_attr_resource_in_use);
}

static void acpi_power_add_resource_to_list(struct acpi_power_resource *resource)
{
        mutex_lock(&power_resource_list_lock);

        if (!list_empty(&acpi_power_resource_list)) {
                struct acpi_power_resource *r;

                list_for_each_entry(r, &acpi_power_resource_list, list_node)
                        if (r->order > resource->order) {
                                list_add_tail(&resource->list_node, &r->list_node);
                                goto out;
                        }
        }
        list_add_tail(&resource->list_node, &acpi_power_resource_list);

 out:
        mutex_unlock(&power_resource_list_lock);
}

struct acpi_device *acpi_add_power_resource(acpi_handle handle)
{
        struct acpi_device *device = acpi_fetch_acpi_dev(handle);
        struct acpi_power_resource *resource;
        union acpi_object acpi_object;
        struct acpi_buffer buffer = { sizeof(acpi_object), &acpi_object };
        acpi_status status;
        u8 state_dummy;
        int result;

        if (device)
                return device;

        resource = kzalloc_obj(*resource);
        if (!resource)
                return NULL;

        device = &resource->device;
        acpi_init_device_object(device, handle, ACPI_BUS_TYPE_POWER,
                                acpi_release_power_resource);
        mutex_init(&resource->resource_lock);
        INIT_LIST_HEAD(&resource->list_node);
        INIT_LIST_HEAD(&resource->dependents);
        strscpy(acpi_device_name(device), ACPI_POWER_DEVICE_NAME);
        strscpy(acpi_device_class(device), ACPI_POWER_CLASS);
        device->power.state = ACPI_STATE_UNKNOWN;
        device->flags.match_driver = true;

        /* Evaluate the object to get the system level and resource order. */
        status = acpi_evaluate_object(handle, NULL, NULL, &buffer);
        if (ACPI_FAILURE(status))
                goto err;

        resource->system_level = acpi_object.power_resource.system_level;
        resource->order = acpi_object.power_resource.resource_order;
        resource->state = ACPI_POWER_RESOURCE_STATE_UNKNOWN;

        /* Get the initial state or just flip it on if that fails. */
        if (acpi_power_get_state(resource, &state_dummy))
                __acpi_power_on(resource);

        acpi_handle_info(handle, "New power resource\n");

        result = acpi_tie_acpi_dev(device);
        if (result)
                goto err;

        result = acpi_device_add(device);
        if (result)
                goto err;

        if (!device_create_file(&device->dev, &dev_attr_resource_in_use))
                device->remove = acpi_power_sysfs_remove;

        acpi_power_add_resource_to_list(resource);
        acpi_device_add_finalize(device);
        return device;

 err:
        acpi_release_power_resource(&device->dev);
        return NULL;
}

#ifdef CONFIG_ACPI_SLEEP
static bool resource_is_gp12pxp(acpi_handle handle)
{
        const char *path;
        bool ret;

        path = acpi_handle_path(handle);
        ret = path && strcmp(path, "\\_SB_.PCI0.GP12.PXP_") == 0;
        kfree(path);

        return ret;
}

static void acpi_resume_on_eb_gp12pxp(struct acpi_power_resource *resource)
{
        acpi_handle_notice(resource->device.handle,
                           "HP EB quirk - turning OFF then ON\n");

        __acpi_power_off(resource);
        __acpi_power_on(resource);

        /*
         * Use the same delay as DSDT uses in modem _RST method.
         *
         * Otherwise we get "Unable to change power state from unknown to D0,
         * device inaccessible" error for the modem PCI device after thaw.
         *
         * This power resource is normally being enabled only during thaw (once)
         * so this wait is not a performance issue.
         */
        msleep(200);
}

void acpi_resume_power_resources(void)
{
        struct acpi_power_resource *resource;

        mutex_lock(&power_resource_list_lock);

        list_for_each_entry(resource, &acpi_power_resource_list, list_node) {
                int result;
                u8 state;

                mutex_lock(&resource->resource_lock);

                resource->state = ACPI_POWER_RESOURCE_STATE_UNKNOWN;
                result = acpi_power_get_state(resource, &state);
                if (result) {
                        mutex_unlock(&resource->resource_lock);
                        continue;
                }

                if (state == ACPI_POWER_RESOURCE_STATE_OFF
                    && resource->ref_count) {
                        if (hp_eb_gp12pxp_quirk &&
                            resource_is_gp12pxp(resource->device.handle)) {
                                acpi_resume_on_eb_gp12pxp(resource);
                        } else {
                                acpi_handle_debug(resource->device.handle,
                                                  "Turning ON\n");
                                __acpi_power_on(resource);
                        }
                }

                mutex_unlock(&resource->resource_lock);
        }

        mutex_unlock(&power_resource_list_lock);
}
#endif

static const struct dmi_system_id dmi_hp_elitebook_gp12pxp_quirk[] = {
/*
 * This laptop (and possibly similar models too) has power resource called
 * "GP12.PXP_" for its WWAN modem.
 *
 * For this power resource to turn ON power for the modem it needs certain
 * internal flag called "ONEN" to be set.
 * This flag only gets set from this power resource "_OFF" method, while the
 * actual modem power gets turned off during suspend by "GP12.PTS" method
 * called from the global "_PTS" (Prepare To Sleep) method.
 * On the other hand, this power resource "_OFF" method implementation just
 * sets the aforementioned flag without actually doing anything else (it
 * doesn't contain any code to actually turn off power).
 *
 * The above means that when upon hibernation finish we try to set this
 * power resource back ON since its "_STA" method returns 0 (while the resource
 * is still considered in use) its "_ON" method won't do anything since
 * that "ONEN" flag is not set.
 * Overall, this means the modem is dead until laptop is rebooted since its
 * power has been cut by "_PTS" and its PCI configuration was lost and not able
 * to be restored.
 *
 * The easiest way to workaround the issue is to call this power resource
 * "_OFF" method before calling the "_ON" method to make sure the "ONEN"
 * flag gets properly set.
 */
        {
                .matches = {
                        DMI_MATCH(DMI_SYS_VENDOR, "HP"),
                        DMI_MATCH(DMI_PRODUCT_NAME, "HP EliteBook 855 G7 Notebook PC"),
                },
        },
        {}
};

static const struct dmi_system_id dmi_leave_unused_power_resources_on[] = {
        {
                /*
                 * The Toshiba Click Mini has a CPR3 power-resource which must
                 * be on for the touchscreen to work, but which is not in any
                 * _PR? lists. The other 2 affected power-resources are no-ops.
                 */
                .matches = {
                        DMI_MATCH(DMI_SYS_VENDOR, "TOSHIBA"),
                        DMI_MATCH(DMI_PRODUCT_NAME, "SATELLITE Click Mini L9W-B"),
                },
        },
        {
                /*
                 * THUNDEROBOT ZERO laptop: Due to its SSDT table bug, power
                 * resource 'PXP' will be shut down on initialization, making
                 * the NVMe #2 and the NVIDIA dGPU both unavailable (they're
                 * both controlled by 'PXP').
                 */
                .matches = {
                        DMI_MATCH(DMI_SYS_VENDOR, "THUNDEROBOT"),
                        DMI_MATCH(DMI_PRODUCT_NAME, "ZERO"),
                }

        },
        {}
};

/**
 * acpi_turn_off_unused_power_resources - Turn off power resources not in use.
 */
void acpi_turn_off_unused_power_resources(void)
{
        struct acpi_power_resource *resource;

        if (unused_power_resources_quirk)
                return;

        mutex_lock(&power_resource_list_lock);

        list_for_each_entry_reverse(resource, &acpi_power_resource_list, list_node) {
                mutex_lock(&resource->resource_lock);

                if (!resource->ref_count &&
                    resource->state == ACPI_POWER_RESOURCE_STATE_ON) {
                        acpi_handle_debug(resource->device.handle, "Turning OFF\n");
                        __acpi_power_off(resource);
                }

                mutex_unlock(&resource->resource_lock);
        }

        mutex_unlock(&power_resource_list_lock);
}

void __init acpi_power_resources_init(void)
{
        hp_eb_gp12pxp_quirk = dmi_check_system(dmi_hp_elitebook_gp12pxp_quirk);
        unused_power_resources_quirk =
                dmi_check_system(dmi_leave_unused_power_resources_on);
}