#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <deflt.h>
#include <mechglueP.h>
#include <gssapi/gssapi.h>
#include <gssapi/gssapi_ext.h>
static OM_uint32
compare_names(OM_uint32 *minor,
const gss_OID mech_type,
const gss_name_t name,
const char *user,
int *user_ok)
{
OM_uint32 status, tmpMinor;
gss_name_t imported_name;
gss_name_t canon_name;
gss_buffer_desc gss_user;
int match = 0;
*user_ok = 0;
gss_user.value = (void *)user;
if (!gss_user.value || !name || !mech_type)
return (GSS_S_BAD_NAME);
gss_user.length = strlen(gss_user.value);
status = gss_import_name(minor,
&gss_user,
GSS_C_NT_USER_NAME,
&imported_name);
if (status != GSS_S_COMPLETE) {
goto out;
}
status = gss_canonicalize_name(minor,
imported_name,
mech_type,
&canon_name);
if (status != GSS_S_COMPLETE) {
(void) gss_release_name(&tmpMinor, &imported_name);
goto out;
}
status = gss_compare_name(minor,
canon_name,
name,
&match);
(void) gss_release_name(&tmpMinor, &canon_name);
(void) gss_release_name(&tmpMinor, &imported_name);
if (status == GSS_S_COMPLETE) {
if (match)
*user_ok = 1;
}
out:
return (status);
}
OM_uint32
__gss_userok(OM_uint32 *minor,
const gss_name_t name,
const char *user,
int *user_ok)
{
gss_mechanism mech;
gss_union_name_t intName;
gss_name_t mechName = NULL;
OM_uint32 major;
if (minor == NULL || user_ok == NULL)
return (GSS_S_CALL_INACCESSIBLE_WRITE);
if (name == NULL || user == NULL)
return (GSS_S_CALL_INACCESSIBLE_READ);
*user_ok = 0;
*minor = GSS_S_COMPLETE;
intName = (gss_union_name_t)name;
mech = __gss_get_mechanism(intName->mech_type);
if (mech == NULL)
return (GSS_S_UNAVAILABLE);
if (intName->mech_type == NULL) {
return (GSS_S_FAILURE);
} else
mechName = intName->mech_name;
if (mech->__gss_userok)
major = mech->__gss_userok(mech->context, minor, mechName,
user, user_ok);
else
major = compare_names(minor, intName->mech_type,
name, user, user_ok);
return (major);
}