root/usr/src/lib/libgss/g_initialize.c
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License (the "License").
 * You may not use this file except in compliance with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved.
 */

/*
 * This file contains functions to initialize the gssapi library and
 * load mechanism libraries.
 *
 * It also contain functions requiring direct access to the mechanism's
 * list (gss_inidicate_mechs and gss_release_oid) as well as support
 * functions which translate the mechanism strings to oids and vise versa.
 *
 * The mechanism libraries are loaded on demand.  This is triggered
 * through the get_mechanism function call.
 *
 * Updates to the mechList are performed with the following restrictions:
 *      - once a library is loaded, none of the fields are updated
 *      - existing entiries for non-loaded mechs, will have the
 *              library and kernel module names updated only
 *              (i.e. the mech oid and mech name will not be updated)
 */

#include <mechglueP.h>
#include "gssapiP_generic.h"
#include <stdio.h>
#include <syslog.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <ctype.h>
#include <errno.h>
#include <synch.h>
#include <dlfcn.h>
#include <libintl.h>


#ifndef TEXT_DOMAIN
#error TEXT_DOMAIN not defined
#endif

#define MECH_CONF "/etc/gss/mech"

#define MECH_LIB_PREFIX1        "/usr/lib/"

/*
 * This #ifdef mess figures out if we are to be compiled into
 * a sparcv9/lp64 binary for the purposes of figuring the absolute location
 * of gss-api mechanism modules.
 */
#ifdef  _LP64

#ifdef  __sparc

#define MECH_LIB_PREFIX2        "sparcv9/"

#elif defined(__amd64)

#define MECH_LIB_PREFIX2        "amd64/"

#else   /* __sparc */

you need to define where under /usr the LP64 libraries live for this platform

#endif  /* __sparc */

#else   /* _LP64 */

#define MECH_LIB_PREFIX2        ""

#endif  /* _LP64 */

#define MECH_LIB_DIR            "gss/"

#define MECH_LIB_PREFIX MECH_LIB_PREFIX1 MECH_LIB_PREFIX2 MECH_LIB_DIR


#ifndef MECH_SYM
#define MECH_SYM "gss_mech_initialize"
#endif

#define M_DEFAULT       "default"

/* Local functions */
static gss_mech_info searchMechList(const gss_OID);
static void loadConfigFile(const char *);
static void updateMechList(void);


/*
 * list of mechanism libraries and their entry points.
 * the list also maintains state of the mech libraries (loaded or not).
 */
static gss_mech_info g_mechList = NULL;
static gss_mech_info g_mechListTail = NULL;
static mutex_t g_mechListLock;
static time_t g_confFileModTime = (time_t)0;

/*
 * function used to reclaim the memory used by a gss_OID structure.
 * This routine requires direct access to the mechList.
 */
OM_uint32
gss_release_oid(minor_status, oid)
OM_uint32 *minor_status;
gss_OID *oid;
{
        OM_uint32 major;
        gss_mech_info aMech = g_mechList;

        if (minor_status == NULL)
                return (GSS_S_CALL_INACCESSIBLE_WRITE);

        *minor_status = 0;

        while (aMech != NULL) {

                /*
                 * look through the loaded mechanism libraries for
                 * gss_internal_release_oid until one returns success.
                 * gss_internal_release_oid will only return success when
                 * the OID was recognized as an internal mechanism OID. if no
                 * mechanisms recognize the OID, then call the generic version.
                 */

                /*
                 * we can walk the mechanism list without a mutex, because we
                 * are only looking at fields which once read will never change.
                 * Mechanism entries are always added to the end, and as
                 * complete entries.
                 */
                if (aMech->mech && aMech->mech->gss_internal_release_oid) {
                        major = aMech->mech->gss_internal_release_oid(
                                        aMech->mech->context,
                                        minor_status, oid);
                        if (major == GSS_S_COMPLETE)
                                return (GSS_S_COMPLETE);
                        map_error(minor_status, aMech->mech);
                }
                aMech = aMech->next;
        } /* while */

        return (generic_gss_release_oid(minor_status, oid));
} /* gss_release_oid */


/*
 * this function will return an oid set indicating available mechanisms.
 * The set returned is based on configuration file entries and
 * NOT on the loaded mechanisms.  This function does not check if any
 * of these can actually be loaded.
 * This routine needs direct access to the mechanism list.
 * To avoid reading the configuration file each call, we will save a
 * a mech oid set, and only update it once the file has changed.
 */
static time_t g_mechSetTime = (time_t)0;
static gss_OID_set_desc g_mechSet = { 0, NULL };
static mutex_t g_mechSetLock;


OM_uint32
gss_indicate_mechs(minorStatus, mechSet)
OM_uint32 *minorStatus;
gss_OID_set *mechSet;
{
        gss_mech_info mList;
        char *fileName;
        struct stat fileInfo;
        int count, i, j;
        gss_OID curItem;

        /* Initialize outputs. */

        if (minorStatus != NULL)
                *minorStatus = 0;

        if (mechSet != NULL)
                *mechSet = GSS_C_NO_OID_SET;

        /* Validate arguments. */
        if (minorStatus == NULL || mechSet == NULL)
                return (GSS_S_CALL_INACCESSIBLE_WRITE);

        fileName = MECH_CONF;

        /*
         * If we have already computed the mechanisms supported and if it
         * is still valid; make a copy and return to caller,
         * otherwise build it first.
         */
        if ((stat(fileName, &fileInfo) == 0 &&
                fileInfo.st_mtime > g_mechSetTime)) {
                /*
                 * lock the mutex since we will be updating
                 * the mechList structure
                 * we need to keep the lock while we build the mechanism list
                 * since we are accessing parts of the mechList which could be
                 * modified.
                 */
                (void) mutex_lock(&g_mechListLock);

                /*
                 * this checks for the case when we need to re-construct the
                 * g_mechSet structure, but the mechanism list is upto date
                 * (because it has been read by someone calling
                 * __gss_get_mechanism)
                 */
                if (fileInfo.st_mtime > g_confFileModTime)
                {
                        g_confFileModTime = fileInfo.st_mtime;
                        loadConfigFile(fileName);
                }

                /*
                 * we need to lock the mech set so that no one else will
                 * try to read it as we are re-creating it
                 */
                (void) mutex_lock(&g_mechSetLock);

                /* if the oid list already exists we must free it first */
                if (g_mechSet.count != 0) {
                        for (i = 0; i < g_mechSet.count; i++)
                                free(g_mechSet.elements[i].elements);
                        free(g_mechSet.elements);
                        g_mechSet.elements = NULL;
                        g_mechSet.count = 0;
                }

                /* determine how many elements to have in the list */
                mList = g_mechList;
                count = 0;
                while (mList != NULL) {
                        count++;
                        mList = mList->next;
                }

                /* this should always be true, but.... */
                if (count > 0) {
                        g_mechSet.elements =
                                (gss_OID) calloc(count, sizeof (gss_OID_desc));
                        if (g_mechSet.elements == NULL) {
                                (void) mutex_unlock(&g_mechSetLock);
                                (void) mutex_unlock(&g_mechListLock);
                                return (GSS_S_FAILURE);
                        }

                        (void) memset(g_mechSet.elements, 0,
                                count * sizeof (gss_OID_desc));

                        /* now copy each oid element */
                        g_mechSet.count = count;
                        count = 0;
                        mList = g_mechList;
                        while (mList != NULL) {
                                curItem = &(g_mechSet.elements[count]);
                                curItem->elements = (void*)
                                        malloc(mList->mech_type->length);
                                if (curItem->elements == NULL) {
                                        /*
                                         * this is nasty - we must delete the
                                         * part of the array already copied
                                         */
                                        for (i = 0; i < count; i++) {
                                                free(g_mechSet.elements[i].
                                                        elements);
                                        }
                                        free(g_mechSet.elements);
                                        g_mechSet.count = 0;
                                        g_mechSet.elements = NULL;
                                        (void) mutex_unlock(&g_mechSetLock);
                                        (void) mutex_unlock(&g_mechListLock);
                                        return (GSS_S_FAILURE);
                                }
                                g_OID_copy(curItem, mList->mech_type);
                                count++;
                                mList = mList->next;
                        }
                }

                g_mechSetTime = fileInfo.st_mtime;
                (void) mutex_unlock(&g_mechSetLock);
                (void) mutex_unlock(&g_mechListLock);
        } /* if g_mechSet is out of date or not initialized */

        /*
         * the mech set is created and it is up to date
         * so just copy it to caller
         */
        if ((*mechSet =
                (gss_OID_set) malloc(sizeof (gss_OID_set_desc))) == NULL)
        {
                return (GSS_S_FAILURE);
        }

        /*
         * need to lock the g_mechSet in case someone tries to update it while
         * I'm copying it.
         */
        (void) mutex_lock(&g_mechSetLock);

        /* allocate space for the oid structures */
        if (((*mechSet)->elements =
                (void*) calloc(g_mechSet.count, sizeof (gss_OID_desc)))
                == NULL)
        {
                (void) mutex_unlock(&g_mechSetLock);
                free(*mechSet);
                *mechSet = NULL;
                return (GSS_S_FAILURE);
        }

        /* now copy the oid structures */
        (void) memcpy((*mechSet)->elements, g_mechSet.elements,
                g_mechSet.count * sizeof (gss_OID_desc));

        (*mechSet)->count = g_mechSet.count;

        /* still need to copy each of the oid elements arrays */
        for (i = 0; i < (*mechSet)->count; i++) {
                curItem = &((*mechSet)->elements[i]);
                curItem->elements =
                        (void *) malloc(g_mechSet.elements[i].length);
                if (curItem->elements == NULL) {
                        (void) mutex_unlock(&g_mechSetLock);
                        /*
                         * must still free the allocated elements for
                         * each allocated gss_OID_desc
                         */
                        for (j = 0; j < i; j++) {
                                free((*mechSet)->elements[j].elements);
                        }
                        free((*mechSet)->elements);
                        free(mechSet);
                        *mechSet = NULL;
                        return (GSS_S_FAILURE);
                }
                g_OID_copy(curItem, &g_mechSet.elements[i]);
        }
        (void) mutex_unlock(&g_mechSetLock);
        return (GSS_S_COMPLETE);
} /* gss_indicate_mechs */

/*
 * this function has been added for use by modules that need to
 * know what (if any) optional parameters are supplied in the
 * config file (MECH_CONF).
 * It will return the option string for a specified mechanism.
 * caller is responsible for freeing the memory
 */
char *
__gss_get_modOptions(oid)
const gss_OID oid;
{
        gss_mech_info aMech;
        char *modOptions = NULL;

        /* make sure we have fresh data */
        (void) mutex_lock(&g_mechListLock);
        updateMechList();
        (void) mutex_unlock(&g_mechListLock);

        /* searching the list does not require a lock */
        if ((aMech = searchMechList(oid)) == NULL ||
                aMech->optionStr == NULL) {
                return (NULL);
        }

        /*
         * need to obtain a lock on this structure in case someone else
         * will try to update it during the copy
         */
        (void) mutex_lock(&g_mechListLock);
        if (aMech->optionStr)
                modOptions = strdup(aMech->optionStr);
        (void) mutex_unlock(&g_mechListLock);

        return (modOptions);
} /* __gss_get_modOptions */

/*
 * this function has been added for use by gssd.
 * It will return the kernel module name for a specified mechanism.
 * caller is responsible for freeing the memory
 */
char *
__gss_get_kmodName(oid)
const gss_OID oid;
{
        gss_mech_info aMech;
        char *kmodName = NULL;

        /* make sure we have fresh data */
        (void) mutex_lock(&g_mechListLock);
        updateMechList();
        (void) mutex_unlock(&g_mechListLock);

        /* searching the list does not require a lock */
        if ((aMech = searchMechList(oid)) == NULL || aMech->kmodName == NULL) {
                return (NULL);
        }

        /*
         * need to obtain a lock on this structure in case someone else
         * will try to update it during the copy
         */
        (void) mutex_lock(&g_mechListLock);
        if (aMech->kmodName)
                kmodName = strdup(aMech->kmodName);
        (void) mutex_unlock(&g_mechListLock);

        return (kmodName);
} /* __gss_get_kmodName */


/*
 * given a mechanism string return the mechanism oid
 */
OM_uint32
__gss_mech_to_oid(const char *mechStr, gss_OID* oid)
{
        gss_mech_info aMech;

        if (oid == NULL)
                return (GSS_S_CALL_INACCESSIBLE_WRITE);

        *oid = GSS_C_NULL_OID;

        if ((mechStr == NULL) || (strlen(mechStr) == 0) ||
                (strcasecmp(mechStr, M_DEFAULT) == 0))
                return (GSS_S_COMPLETE);

        /* ensure we have fresh data */
        (void) mutex_lock(&g_mechListLock);
        updateMechList();
        (void) mutex_unlock(&g_mechListLock);

        aMech = g_mechList;

        /* no lock required - only looking at fields that are not updated */
        while (aMech != NULL) {
                if ((aMech->mechNameStr) &&
                        strcmp(aMech->mechNameStr, mechStr) == 0) {
                        *oid = aMech->mech_type;
                        return (GSS_S_COMPLETE);
                }
                aMech = aMech->next;
        }
        return (GSS_S_FAILURE);
} /* __gss_mech_to_oid */


/*
 * Given the mechanism oid, return the readable mechanism name
 * associated with that oid from the mech config file
 * (/etc/gss/mech).
 */
const char *
__gss_oid_to_mech(const gss_OID oid)
{
        gss_mech_info aMech;

        if (oid == GSS_C_NULL_OID)
                return (M_DEFAULT);

        /* ensure we have fresh data */
        (void) mutex_lock(&g_mechListLock);
        updateMechList();
        (void) mutex_unlock(&g_mechListLock);

        if ((aMech = searchMechList(oid)) == NULL)
                return (NULL);

        return (aMech->mechNameStr);
} /* __gss_oid_to_mech */


/*
 * return a list of mechanism strings supported
 * upon return the array is terminated with a NULL entry
 */
OM_uint32
__gss_get_mechanisms(char *mechArray[], int arrayLen)
{
        gss_mech_info aMech;
        int i;

        if (mechArray == NULL || arrayLen < 1)
                return (GSS_S_CALL_INACCESSIBLE_WRITE);

        /* ensure we have fresh data */
        (void) mutex_lock(&g_mechListLock);
        updateMechList();
        (void) mutex_unlock(&g_mechListLock);

        aMech = g_mechList;

        /* no lock required - only looking at fields that are not updated */
        for (i = 1; i < arrayLen; i++) {
                if (aMech != NULL) {
                        *mechArray = aMech->mechNameStr;
                        mechArray++;
                        aMech = aMech->next;
                } else
                        break;
        }
        *mechArray = NULL;
        return (GSS_S_COMPLETE);
} /* gss_get_mechanisms */


/*
 * determines if the mechList needs to be updated from file
 * and performs the update.
 * this functions must be called with a lock of g_mechListLock
 */
static void
updateMechList(void)
{
        char *fileName;
        struct stat fileInfo;

        fileName = MECH_CONF;

        /* check if mechList needs updating */
        if (stat(fileName, &fileInfo) == 0 &&
                (fileInfo.st_mtime > g_confFileModTime)) {
                loadConfigFile(fileName);
                g_confFileModTime = fileInfo.st_mtime;
        }
} /* updateMechList */


/*
 * given the mechanism type, return the mechanism structure
 * containing the mechanism library entry points.
 * will return NULL if mech type is not found
 * This function will also trigger the loading of the mechanism
 * module if it has not been already loaded.
 */
gss_mechanism
__gss_get_mechanism(oid)
const gss_OID oid;
{
        gss_mech_info aMech;
        gss_mechanism (*sym)(const gss_OID);
        void *dl;

        /* check if the mechanism is already loaded */
        if ((aMech = searchMechList(oid)) != NULL && aMech->mech) {
                return (aMech->mech);
        }

        /*
         * might need to re-read the configuration file before loading
         * the mechanism to ensure we have the latest info.
         */
        (void) mutex_lock(&g_mechListLock);
        updateMechList();

        aMech = searchMechList(oid);

        /* is the mechanism present in the list ? */
        if (aMech == NULL) {
                (void) mutex_unlock(&g_mechListLock);
                return ((gss_mechanism)NULL);
        }

        /* has another thread loaded the mech */
        if (aMech->mech) {
                (void) mutex_unlock(&g_mechListLock);
                return (aMech->mech);
        }

        /* we found the mechanism, but it is not loaded */
        if ((dl = dlopen(aMech->uLibName, RTLD_NOW)) == NULL) {
                (void) syslog(LOG_INFO, "libgss dlopen(%s): %s\n",
                                aMech->uLibName, dlerror());
                (void) mutex_unlock(&g_mechListLock);
                return ((gss_mechanism)NULL);
        }

        if ((sym = (gss_mechanism (*)(const gss_OID))dlsym(dl, MECH_SYM))
                        == NULL) {
                (void) dlclose(dl);
                (void) syslog(LOG_INFO, "unable to initialize mechanism"
                                " library [%s]\n", aMech->uLibName);
                (void) mutex_unlock(&g_mechListLock);
                return ((gss_mechanism)NULL);
        }

        /* Call the symbol to get the mechanism table */
        aMech->mech = (*sym)(aMech->mech_type);

        if (aMech->mech == NULL) {
                (void) dlclose(dl);
                (void) syslog(LOG_INFO, "unable to initialize mechanism"
                                " library [%s]\n", aMech->uLibName);
                (void) mutex_unlock(&g_mechListLock);
                return ((gss_mechanism)NULL);
        }

        aMech->dl_handle = dl;

        (void) mutex_unlock(&g_mechListLock);
        return (aMech->mech);
} /* __gss_get_mechanism */

gss_mechanism_ext
__gss_get_mechanism_ext(oid)
const gss_OID oid;
{
        gss_mech_info aMech;
        gss_mechanism_ext mech_ext;

        /* check if the mechanism is already loaded */
        if ((aMech = searchMechList(oid)) != NULL && aMech->mech_ext != NULL)
                return (aMech->mech_ext);

        if (__gss_get_mechanism(oid) == NULL)
                return (NULL);

        if (aMech->dl_handle == NULL)
                return (NULL);

        /* Load the gss_config_ext struct for this mech */

        mech_ext = (gss_mechanism_ext)malloc(sizeof (struct gss_config_ext));

        if (mech_ext == NULL)
                return (NULL);

        /*
         * dlsym() the mech's 'method' functions for the extended APIs
         *
         * NOTE:  Until the void *context argument is removed from the
         * SPI method functions' signatures it will be necessary to have
         * different function pointer typedefs and function names for
         * the SPI methods than for the API.  When this argument is
         * removed it will be possible to rename gss_*_sfct to gss_*_fct
         * and and gssspi_* to gss_*.
         */
        mech_ext->gss_acquire_cred_with_password =
                (gss_acquire_cred_with_password_sfct)dlsym(aMech->dl_handle,
                        "gssspi_acquire_cred_with_password");

        /* Set aMech->mech_ext */
        (void) mutex_lock(&g_mechListLock);

        if (aMech->mech_ext == NULL)
                aMech->mech_ext = mech_ext;
        else
                free(mech_ext); /* we raced and lost; don't leak */

        (void) mutex_unlock(&g_mechListLock);

        return (aMech->mech_ext);

} /* __gss_get_mechanism_ext */


/*
 * this routine is used for searching the list of mechanism data.
 * it needs not be mutex protected because we only add new structures
 * from the end and they are fully initialized before being added.
 */
static gss_mech_info searchMechList(oid)
const gss_OID oid;
{
        gss_mech_info aMech = g_mechList;

        /* if oid is null -> then get default which is the first in the list */
        if (oid == GSS_C_NULL_OID)
                return (aMech);

        while (aMech != NULL) {
                if (g_OID_equal(aMech->mech_type, oid))
                        return (aMech);
                aMech = aMech->next;
        }

        /* none found */
        return ((gss_mech_info) NULL);
} /* searchMechList */


/*
 * loads the configuration file
 * this is called while having a mutex lock on the mechanism list
 * entries for libraries that have been loaded can't be modified
 * mechNameStr and mech_type fields are not updated during updates
 */
static void loadConfigFile(fileName)
const char *fileName;
{
        char buffer[BUFSIZ], *oidStr, *oid, *sharedLib, *kernMod, *endp;
        char *modOptions;
        char sharedPath[sizeof (MECH_LIB_PREFIX) + BUFSIZ];
        char *tmpStr;
        FILE *confFile;
        gss_OID mechOid;
        gss_mech_info aMech, tmp;
        OM_uint32 minor;
        gss_buffer_desc oidBuf;

        if ((confFile = fopen(fileName, "rF")) == NULL) {
                return;
        }

        (void) memset(buffer, 0, sizeof (buffer));
        while (fgets(buffer, BUFSIZ, confFile) != NULL) {

                /* ignore lines beginning with # */
                if (*buffer == '#')
                        continue;

                /*
                 * find the first white-space character after
                 * the mechanism name
                 */
                oidStr = buffer;
                for (oid = buffer; *oid && !isspace(*oid); oid++);

                /* Now find the first non-white-space character */
                if (*oid) {
                        *oid = '\0';
                        oid++;
                        while (*oid && isspace(*oid))
                                oid++;
                }

                /*
                 * If that's all, then this is a corrupt entry. Skip it.
                 */
                if (! *oid)
                        continue;

                /* Find the end of the oid and make sure it is NULL-ended */
                for (endp = oid; *endp && !isspace(*endp); endp++)
                        ;

                if (*endp) {
                        *endp = '\0';
                }

                /*
                 * check if an entry for this oid already exists
                 * if it does, and the library is already loaded then
                 * we can't modify it, so skip it
                 */
                oidBuf.value = (void *)oid;
                oidBuf.length = strlen(oid);
                if (generic_gss_str_to_oid(&minor, &oidBuf, &mechOid)
                        != GSS_S_COMPLETE) {
                        (void) syslog(LOG_INFO, "invalid mechanism oid"
                                        " [%s] in configuration file", oid);
                        continue;
                }

                aMech = searchMechList(mechOid);
                if (aMech && aMech->mech) {
                        free(mechOid->elements);
                        free(mechOid);
                        continue;
                }

                /* Find the start of the shared lib name */
                for (sharedLib = endp+1; *sharedLib && isspace(*sharedLib);
                        sharedLib++)
                        ;

                /*
                 * If that's all, then this is a corrupt entry. Skip it.
                 */
                if (! *sharedLib) {
                        free(mechOid->elements);
                        free(mechOid);
                        continue;
                }

                /*
                 * Find the end of the shared lib name and make sure it is
                 *  NULL-terminated.
                 */
                for (endp = sharedLib; *endp && !isspace(*endp); endp++)
                        ;

                if (*endp) {
                        *endp = '\0';
                }

                /* Find the start of the optional kernel module lib name */
                for (kernMod = endp+1; *kernMod && isspace(*kernMod);
                        kernMod++)
                        ;

                /*
                 * If this item starts with a bracket "[", then
                 * it is not a kernel module, but is a list of
                 * options for the user module to parse later.
                 */
                if (*kernMod && *kernMod != '[') {
                        /*
                         * Find the end of the shared lib name and make sure
                         * it is NULL-terminated.
                         */
                        for (endp = kernMod; *endp && !isspace(*endp); endp++)
                                ;

                        if (*endp) {
                                *endp = '\0';
                        }
                } else
                        kernMod = NULL;

                /* Find the start of the optional module options list */
                for (modOptions = endp+1; *modOptions && isspace(*modOptions);
                        modOptions++);

                if (*modOptions == '[')  {
                        /* move past the opening bracket */
                        for (modOptions = modOptions+1;
                            *modOptions && isspace(*modOptions);
                            modOptions++);

                        /* Find the closing bracket */
                        for (endp = modOptions;
                                *endp && *endp != ']'; endp++);

                        if (endp)
                                *endp = '\0';

                } else {
                        modOptions = NULL;
                }

                (void) strcpy(sharedPath, MECH_LIB_PREFIX);
                (void) strcat(sharedPath, sharedLib);

                /*
                 * are we creating a new mechanism entry or
                 * just modifying existing (non loaded) mechanism entry
                 */
                if (aMech) {
                        /*
                         * delete any old values and set new
                         * mechNameStr and mech_type are not modified
                         */
                        if (aMech->kmodName) {
                                free(aMech->kmodName);
                                aMech->kmodName = NULL;
                        }

                        if (aMech->optionStr) {
                                free(aMech->optionStr);
                                aMech->optionStr = NULL;
                        }

                        if ((tmpStr = strdup(sharedPath)) != NULL) {
                                if (aMech->uLibName)
                                        free(aMech->uLibName);
                                aMech->uLibName = tmpStr;
                        }

                        if (kernMod) /* this is an optional parameter */
                                aMech->kmodName = strdup(kernMod);

                        if (modOptions) /* optional module options */
                                aMech->optionStr = strdup(modOptions);

                        /* the oid is already set */
                        free(mechOid->elements);
                        free(mechOid);
                        continue;
                }

                /* adding a new entry */
                aMech = malloc(sizeof (struct gss_mech_config));
                if (aMech == NULL) {
                        free(mechOid->elements);
                        free(mechOid);
                        continue;
                }
                (void) memset(aMech, 0, sizeof (struct gss_mech_config));
                aMech->mech_type = mechOid;
                aMech->uLibName = strdup(sharedPath);
                aMech->mechNameStr = strdup(oidStr);

                /* check if any memory allocations failed - bad news */
                if (aMech->uLibName == NULL || aMech->mechNameStr == NULL) {
                        if (aMech->uLibName)
                                free(aMech->uLibName);
                        if (aMech->mechNameStr)
                                free(aMech->mechNameStr);
                        free(mechOid->elements);
                        free(mechOid);
                        free(aMech);
                        continue;
                }
                if (kernMod)    /* this is an optional parameter */
                        aMech->kmodName = strdup(kernMod);

                if (modOptions)
                        aMech->optionStr = strdup(modOptions);
                /*
                 * add the new entry to the end of the list - make sure
                 * that only complete entries are added because other
                 * threads might currently be searching the list.
                 */
                tmp = g_mechListTail;
                g_mechListTail = aMech;

                if (tmp != NULL)
                        tmp->next = aMech;

                if (g_mechList == NULL)
                        g_mechList = aMech;
        } /* while */
        (void) fclose(confFile);
} /* loadConfigFile */