root/src/libs/libsolv/solv/problems.c
/*
 * Copyright (c) 2007-2009, Novell Inc.
 *
 * This program is licensed under the BSD license, read LICENSE.BSD
 * for further information
 */

/*
 * problems.c
 *
 */

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <assert.h>

#include "solver.h"
#include "solver_private.h"
#include "bitmap.h"
#include "pool.h"
#include "util.h"
#include "evr.h"
#include "solverdebug.h"


/**********************************************************************************/

/* a problem is an item on the solver's problem list. It can either be >0, in that
 * case it is a update/infarch/dup rule, or it can be <0, which makes it refer to a job
 * consisting of multiple job rules.
 */

void
solver_disableproblem(Solver *solv, Id v)
{
  Rule *r;
  int i;
  Id *jp;

  if (v > 0)
    {
      if (v >= solv->infarchrules && v < solv->infarchrules_end)
        {
          Pool *pool = solv->pool;
          Id name = pool->solvables[-solv->rules[v].p].name;
          while (v > solv->infarchrules && pool->solvables[-solv->rules[v - 1].p].name == name)
            v--;
          for (; v < solv->infarchrules_end && pool->solvables[-solv->rules[v].p].name == name; v++)
            solver_disablerule(solv, solv->rules + v);
          return;
        }
      if (v >= solv->duprules && v < solv->duprules_end)
        {
          Pool *pool = solv->pool;
          Id name = pool->solvables[-solv->rules[v].p].name;
          while (v > solv->duprules && pool->solvables[-solv->rules[v - 1].p].name == name)
            v--;
          for (; v < solv->duprules_end && pool->solvables[-solv->rules[v].p].name == name; v++)
            solver_disablerule(solv, solv->rules + v);
          return;
        }
      solver_disablerule(solv, solv->rules + v);
#if 0
      /* XXX: doesn't work */
      if (v >= solv->updaterules && v < solv->updaterules_end)
        {
          /* enable feature rule if we disabled the update rule */
          r = solv->rules + (v - solv->updaterules + solv->featurerules);
          if (r->p)
            solver_enablerule(solv, r);
        }
#endif
      return;
    }
  v = -(v + 1);
  jp = solv->ruletojob.elements;
  for (i = solv->jobrules, r = solv->rules + i; i < solv->jobrules_end; i++, r++, jp++)
    if (*jp == v)
      solver_disablerule(solv, r);
}

/*-------------------------------------------------------------------
 * enableproblem
 */

void
solver_enableproblem(Solver *solv, Id v)
{
  Rule *r;
  int i;
  Id *jp;

  if (v > 0)
    {
      if (v >= solv->infarchrules && v < solv->infarchrules_end)
        {
          Pool *pool = solv->pool;
          Id name = pool->solvables[-solv->rules[v].p].name;
          while (v > solv->infarchrules && pool->solvables[-solv->rules[v - 1].p].name == name)
            v--;
          for (; v < solv->infarchrules_end && pool->solvables[-solv->rules[v].p].name == name; v++)
            solver_enablerule(solv, solv->rules + v);
          return;
        }
      if (v >= solv->duprules && v < solv->duprules_end)
        {
          Pool *pool = solv->pool;
          Id name = pool->solvables[-solv->rules[v].p].name;
          while (v > solv->duprules && pool->solvables[-solv->rules[v - 1].p].name == name)
            v--;
          for (; v < solv->duprules_end && pool->solvables[-solv->rules[v].p].name == name; v++)
            solver_enablerule(solv, solv->rules + v);
          return;
        }
      if (v >= solv->featurerules && v < solv->featurerules_end)
        {
          /* do not enable feature rule if update rule is enabled */
          r = solv->rules + (v - solv->featurerules + solv->updaterules);
          if (r->d >= 0)
            return;
        }
      solver_enablerule(solv, solv->rules + v);
      if (v >= solv->updaterules && v < solv->updaterules_end)
        {
          /* disable feature rule when enabling update rule */
          r = solv->rules + (v - solv->updaterules + solv->featurerules);
          if (r->p)
            solver_disablerule(solv, r);
        }
      return;
    }
  v = -(v + 1);
  jp = solv->ruletojob.elements;
  for (i = solv->jobrules, r = solv->rules + i; i < solv->jobrules_end; i++, r++, jp++)
    if (*jp == v)
      solver_enablerule(solv, r);
}


/*-------------------------------------------------------------------
 * enable weak rules
 * 
 * Reenable all disabled weak rules (marked in weakrulemap)
 * 
 */

static void
enableweakrules(Solver *solv)
{
  int i;
  Rule *r;

  for (i = 1, r = solv->rules + i; i < solv->learntrules; i++, r++)
    {
      if (r->d >= 0) /* already enabled? */
        continue;
      if (!MAPTST(&solv->weakrulemap, i))
        continue;
      solver_enablerule(solv, r);
    }
}


/*-------------------------------------------------------------------
 * 
 * refine_suggestion
 * 
 * at this point, all rules that led to conflicts are disabled.
 * we re-enable all rules of a problem set but rule "sug", then
 * continue to disable more rules until there as again a solution.
 */

/* FIXME: think about conflicting assertions */

static void
refine_suggestion(Solver *solv, Id *problem, Id sug, Queue *refined, int essentialok)
{
  Pool *pool = solv->pool;
  int i, j;
  Id v;
  Queue disabled;
  int disabledcnt;

  IF_POOLDEBUG (SOLV_DEBUG_SOLUTIONS)
    {
      POOL_DEBUG(SOLV_DEBUG_SOLUTIONS, "refine_suggestion start\n");
      for (i = 0; problem[i]; i++)
        {
          if (problem[i] == sug)
            POOL_DEBUG(SOLV_DEBUG_SOLUTIONS, "=> ");
          solver_printproblem(solv, problem[i]);
        }
    }
  queue_empty(refined);
  if (!essentialok && sug < 0 && (solv->job.elements[-sug - 1] & SOLVER_ESSENTIAL) != 0)
    return;
  queue_init(&disabled);
  queue_push(refined, sug);

  /* re-enable all problem rules with the exception of "sug"(gestion) */
  solver_reset(solv);

  for (i = 0; problem[i]; i++)
    if (problem[i] != sug)
      solver_enableproblem(solv, problem[i]);

  if (sug < 0)
    solver_reenablepolicyrules(solv, -sug);
  else if (sug >= solv->updaterules && sug < solv->updaterules_end)
    {
      /* enable feature rule */
      Rule *r = solv->rules + solv->featurerules + (sug - solv->updaterules);
      if (r->p)
        solver_enablerule(solv, r);
    }

  enableweakrules(solv);

  for (;;)
    {
      int njob, nfeature, nupdate, pass;
      queue_empty(&solv->problems);
      solver_reset(solv);

      if (!solv->problems.count)
        solver_run_sat(solv, 0, 0);

      if (!solv->problems.count)
        {
          POOL_DEBUG(SOLV_DEBUG_SOLUTIONS, "no more problems!\n");
          break;                /* great, no more problems */
        }
      disabledcnt = disabled.count;
      /* start with 1 to skip over proof index */
      njob = nfeature = nupdate = 0;
      for (pass = 0; pass < 2; pass++)
        {
          for (i = 1; i < solv->problems.count - 1; i++)
            {
              /* ignore solutions in refined */
              v = solv->problems.elements[i];
              if (v == 0)
                break;  /* end of problem reached */
              if (sug != v)
                {
                  /* check if v is in the given problems list
                   * we allow disabling all problem rules *after* sug in
                   * pass 2, to prevent getting the same solution twice */
                  for (j = 0; problem[j]; j++)
                    if (problem[j] == v || (pass && problem[j] == sug))
                      break;
                  if (problem[j] == v)
                    continue;
                }
              if (v >= solv->featurerules && v < solv->featurerules_end)
                nfeature++;
              else if (v > 0)
                nupdate++;
              else
                {
                  if (!essentialok && (solv->job.elements[-v - 1] & SOLVER_ESSENTIAL) != 0)
                    continue;   /* not that one! */
                  njob++;
                }
              queue_push(&disabled, v);
            }
          if (disabled.count != disabledcnt)
            break;
        }
      if (disabled.count == disabledcnt)
        {
          /* no solution found, this was an invalid suggestion! */
          POOL_DEBUG(SOLV_DEBUG_SOLUTIONS, "no solution found!\n");
          refined->count = 0;
          break;
        }
      if (!njob && nupdate && nfeature)
        {
          /* got only update rules, filter out feature rules */
          POOL_DEBUG(SOLV_DEBUG_SOLUTIONS, "throwing away feature rules\n");
          for (i = j = disabledcnt; i < disabled.count; i++)
            {
              v = disabled.elements[i];
              if (v < solv->featurerules || v >= solv->featurerules_end)
                disabled.elements[j++] = v;
            }
          disabled.count = j;
          nfeature = 0;
        }
      if (disabled.count == disabledcnt + 1)
        {
          /* just one suggestion, add it to refined list */
          v = disabled.elements[disabledcnt];
          if (!nfeature && v != sug)
            queue_push(refined, v);     /* do not record feature rules */
          solver_disableproblem(solv, v);
          if (v >= solv->updaterules && v < solv->updaterules_end)
            {
              Rule *r = solv->rules + (v - solv->updaterules + solv->featurerules);
              if (r->p)
                solver_enablerule(solv, r);     /* enable corresponding feature rule */
            }
          if (v < 0)
            solver_reenablepolicyrules(solv, -v);
        }
      else
        {
          /* more than one solution, disable all */
          /* do not push anything on refine list, as we do not know which solution to choose */
          /* thus, the user will get another problem if he selects this solution, where he
           * can choose the right one */
          IF_POOLDEBUG (SOLV_DEBUG_SOLUTIONS)
            {
              POOL_DEBUG(SOLV_DEBUG_SOLUTIONS, "more than one solution found:\n");
              for (i = disabledcnt; i < disabled.count; i++)
                solver_printproblem(solv, disabled.elements[i]);
            }
          for (i = disabledcnt; i < disabled.count; i++)
            {
              v = disabled.elements[i];
              solver_disableproblem(solv, v);
              if (v >= solv->updaterules && v < solv->updaterules_end)
                {
                  Rule *r = solv->rules + (v - solv->updaterules + solv->featurerules);
                  if (r->p)
                    solver_enablerule(solv, r);
                }
            }
        }
    }
  /* all done, get us back into the same state as before */
  /* enable refined rules again */
  for (i = 0; i < disabled.count; i++)
    solver_enableproblem(solv, disabled.elements[i]);
  queue_free(&disabled);
  /* reset policy rules */
  for (i = 0; problem[i]; i++)
    solver_enableproblem(solv, problem[i]);
  solver_disablepolicyrules(solv);
  /* disable problem rules again */
  for (i = 0; problem[i]; i++)
    solver_disableproblem(solv, problem[i]);
  POOL_DEBUG(SOLV_DEBUG_SOLUTIONS, "refine_suggestion end\n");
}


/*-------------------------------------------------------------------
 * sorting helper for problems
 *
 * bring update rules before job rules
 * make essential job rules last
 */

static int
problems_sortcmp(const void *ap, const void *bp, void *dp)
{
  Queue *job = dp;
  Id a = *(Id *)ap, b = *(Id *)bp;
  if (a < 0 && b > 0)
    return 1;
  if (a > 0 && b < 0)
    return -1;
  if (a < 0 && b < 0)
    {
      int af = job->elements[-a - 1] & SOLVER_ESSENTIAL;
      int bf = job->elements[-b - 1] & SOLVER_ESSENTIAL;
      int x = af - bf;
      if (x)
        return x;
    }
  return a - b;
}

/*
 * convert a solution rule into a job modifier
 */
static void
convertsolution(Solver *solv, Id why, Queue *solutionq)
{
  Pool *pool = solv->pool;
  if (why < 0)
    {
      why = -why;
      if (why < solv->pooljobcnt)
        {
          queue_push(solutionq, SOLVER_SOLUTION_POOLJOB);
          queue_push(solutionq, why);
        }
      else
        {
          queue_push(solutionq, SOLVER_SOLUTION_JOB);
          queue_push(solutionq, why - solv->pooljobcnt);
        }
      return;
    }
  if (why >= solv->infarchrules && why < solv->infarchrules_end)
    {
      Id p, name;
      /* infarch rule, find replacement */
      assert(solv->rules[why].p < 0);
      name = pool->solvables[-solv->rules[why].p].name;
      while (why > solv->infarchrules && pool->solvables[-solv->rules[why - 1].p].name == name)
        why--;
      p = 0;
      for (; why < solv->infarchrules_end && pool->solvables[-solv->rules[why].p].name == name; why++)
        if (solv->decisionmap[-solv->rules[why].p] > 0)
          {
            p = -solv->rules[why].p;
            break;
          }
      if (!p)
        return;         /* false alarm */
      queue_push(solutionq, SOLVER_SOLUTION_INFARCH);
      queue_push(solutionq, p);
      return;
    }
  if (why >= solv->duprules && why < solv->duprules_end)
    {
      Id p, name;
      /* dist upgrade rule, find replacement */
      assert(solv->rules[why].p < 0);
      name = pool->solvables[-solv->rules[why].p].name;
      while (why > solv->duprules && pool->solvables[-solv->rules[why - 1].p].name == name)
        why--;
      p = 0;
      for (; why < solv->duprules_end && pool->solvables[-solv->rules[why].p].name == name; why++)
        if (solv->decisionmap[-solv->rules[why].p] > 0)
          {
            p = -solv->rules[why].p;
            break;
          }
      if (!p)
        return;         /* false alarm */
      queue_push(solutionq, SOLVER_SOLUTION_DISTUPGRADE);
      queue_push(solutionq, p);
      return;
    }
  if (why >= solv->updaterules && why < solv->updaterules_end)
    {
      /* update rule, find replacement package */
      Id p, pp, rp = 0;
      Rule *rr;

      /* check if this is a false positive, i.e. the update rule is fulfilled */
      rr = solv->rules + why;
      FOR_RULELITERALS(p, pp, rr)
        if (p > 0 && solv->decisionmap[p] > 0)
          return;       /* false alarm */

      p = solv->installed->start + (why - solv->updaterules);
      if (solv->dupmap_all && solv->rules[why].p != p && solv->decisionmap[p] > 0)
        {
          /* distupgrade case, allow to keep old package */
          queue_push(solutionq, SOLVER_SOLUTION_DISTUPGRADE);
          queue_push(solutionq, p);
          return;
        }
      if (solv->decisionmap[p] > 0)
        return;         /* false alarm, turned out we can keep the package */
      rr = solv->rules + solv->featurerules + (why - solv->updaterules);
      if (!rr->p)
        rr = solv->rules + why;
      if (rr->w2)
        {
          int mvrp = 0;         /* multi-version replacement */
          FOR_RULELITERALS(rp, pp, rr)
            {
              if (rp > 0 && solv->decisionmap[rp] > 0 && pool->solvables[rp].repo != solv->installed)
                {
                  mvrp = rp;
                  if (!(solv->multiversion.size && MAPTST(&solv->multiversion, rp)))
                    break;
                }
            }
          if (!rp && mvrp)
            {
              /* found only multi-version replacements */
              /* have to split solution into two parts */
              queue_push(solutionq, p);
              queue_push(solutionq, mvrp);
            }
        }
      queue_push(solutionq, p);
      queue_push(solutionq, rp);
      return;
    }
  if (why >= solv->bestrules && why < solv->bestrules_end)
    {
      int mvrp;
      Id p, pp, rp = 0;
      Rule *rr;
      /* check false positive */
      rr = solv->rules + why;
      FOR_RULELITERALS(p, pp, rr)
        if (p > 0 && solv->decisionmap[p] > 0)
          return;       /* false alarm */
      /* check update/feature rule */
      p = solv->bestrules_pkg[why - solv->bestrules];
      if (p < 0)
        {
          /* install job */
          queue_push(solutionq, 0);
          queue_push(solutionq, solv->ruletojob.elements[-p - solv->jobrules] + 1);
          return;
        }
      if (solv->decisionmap[p] > 0)
        {
          /* disable best rule by keeping the old package */
          queue_push(solutionq, SOLVER_SOLUTION_BEST);
          queue_push(solutionq, p);
          return;
        }
      rr = solv->rules + solv->featurerules + (p - solv->installed->start);
      if (!rr->p)
        rr = solv->rules + solv->updaterules + (p - solv->installed->start);
      mvrp = 0;         /* multi-version replacement */
      FOR_RULELITERALS(rp, pp, rr)
        if (rp > 0 && solv->decisionmap[rp] > 0 && pool->solvables[rp].repo != solv->installed)
          {
            mvrp = rp;
            if (!(solv->multiversion.size && MAPTST(&solv->multiversion, rp)))
              break;
          }
      if (!rp && mvrp)
        {
          queue_push(solutionq, SOLVER_SOLUTION_BEST);  /* split, see above */
          queue_push(solutionq, mvrp);
          queue_push(solutionq, p);
          queue_push(solutionq, 0);
          return;
        }
      if (rp)
        {
          queue_push(solutionq, SOLVER_SOLUTION_BEST);
          queue_push(solutionq, rp);
        }
      return;
    }
}

/*
 * convert problem data into a form usable for refining.
 * Returns the number of problems.
 */
int
solver_prepare_solutions(Solver *solv)
{
  int i, j = 1, idx;

  if (!solv->problems.count)
    return 0;
  queue_empty(&solv->solutions);
  queue_push(&solv->solutions, 0);      /* dummy so idx is always nonzero */
  idx = solv->solutions.count;
  queue_push(&solv->solutions, -1);     /* unrefined */
  /* proofidx stays in position, thus we start with 1 */
  for (i = 1; i < solv->problems.count; i++) 
    {   
      Id p = solv->problems.elements[i];
      queue_push(&solv->solutions, p); 
      if (p) 
        continue;
      /* end of problem reached */
      solv->problems.elements[j++] = idx; 
      if (i + 1 >= solv->problems.count)
        break;
      /* start another problem */
      solv->problems.elements[j++] = solv->problems.elements[++i];  /* copy proofidx */
      idx = solv->solutions.count;
      queue_push(&solv->solutions, -1); /* unrefined */
    }
  solv->problems.count = j;  
  return j / 2;
}

/*
 * refine the simple solution rule list provided by
 * the solver into multiple lists of job modifiers.
 */
static void
create_solutions(Solver *solv, int probnr, int solidx)
{
  Pool *pool = solv->pool;
  Queue redoq;
  Queue problem, solution, problems_save;
  int i, j, nsol;
  int essentialok;
  unsigned int now;
  int oldmistakes = solv->cleandeps_mistakes ? solv->cleandeps_mistakes->count : 0;
  Id extraflags = -1;

  now = solv_timems(0);
  queue_init(&redoq);
  /* save decisionq, decisionq_why, decisionmap */
  for (i = 0; i < solv->decisionq.count; i++)
    {
      Id p = solv->decisionq.elements[i];
      queue_push(&redoq, p);
      queue_push(&redoq, solv->decisionq_why.elements[i]);
      queue_push(&redoq, solv->decisionmap[p > 0 ? p : -p]);
    }
  /* save problems queue */
  problems_save = solv->problems;
  memset(&solv->problems, 0, sizeof(solv->problems));

  /* extract problem from queue */
  queue_init(&problem);
  for (i = solidx + 1; i < solv->solutions.count; i++)
    {
      Id v = solv->solutions.elements[i];
      if (!v)
        break;
      queue_push(&problem, v);
      if (v < 0)
        extraflags &= solv->job.elements[-v - 1];
    }
  if (extraflags == -1)
    extraflags = 0;
  if (problem.count > 1)
    solv_sort(problem.elements, problem.count, sizeof(Id), problems_sortcmp, &solv->job);
  queue_push(&problem, 0);      /* mark end for refine_suggestion */
  problem.count--;
#if 0
  for (i = 0; i < problem.count; i++)
    printf("PP %d %d\n", i, problem.elements[i]);
#endif

  /* refine each solution element */
  nsol = 0;
  essentialok = 0;
  queue_init(&solution);
  for (i = 0; i < problem.count; i++)
    {
      int solstart = solv->solutions.count;
      refine_suggestion(solv, problem.elements, problem.elements[i], &solution, essentialok);
      queue_push(&solv->solutions, 0);  /* reserve room for number of elements */
      for (j = 0; j < solution.count; j++)
        convertsolution(solv, solution.elements[j], &solv->solutions);
      if (solv->solutions.count == solstart + 1)
        {
          solv->solutions.count--;      /* this one did not work out */
          if (nsol || i + 1 < problem.count)
            continue;                   /* got one or still hope */
          if (!essentialok)
            {
              /* nothing found, start over */
              POOL_DEBUG(SOLV_DEBUG_SOLUTIONS, "nothing found, re-run with essentialok = 1\n");
              essentialok = 1;
              i = -1;
              continue;
            }
          /* this is bad, we found no solution */
          /* for now just offer a rule */
          POOL_DEBUG(SOLV_DEBUG_SOLUTIONS, "nothing found, already did essentialok, fake it\n");
          queue_push(&solv->solutions, 0);
          for (j = 0; j < problem.count; j++)
            {
              convertsolution(solv, problem.elements[j], &solv->solutions);
              if (solv->solutions.count > solstart + 1)
                break;
            }
          if (solv->solutions.count == solstart + 1)
            {
              solv->solutions.count--;
              continue;         /* sorry */
            }
        }
      /* patch in number of solution elements */
      solv->solutions.elements[solstart] = (solv->solutions.count - (solstart + 1)) / 2;
      queue_push(&solv->solutions, 0);  /* add end marker */
      queue_push(&solv->solutions, 0);  /* add end marker */
      queue_push(&solv->solutions, problem.elements[i]);        /* just for bookkeeping */
      queue_push(&solv->solutions, extraflags & SOLVER_CLEANDEPS);      /* our extraflags */
      solv->solutions.elements[solidx + 1 + nsol++] = solstart;
    }
  solv->solutions.elements[solidx + 1 + nsol] = 0;      /* end marker */
  solv->solutions.elements[solidx] = nsol;
  queue_free(&problem);
  queue_free(&solution);

  /* restore decisions */
  memset(solv->decisionmap, 0, pool->nsolvables * sizeof(Id));
  queue_empty(&solv->decisionq);
  queue_empty(&solv->decisionq_why);
  for (i = 0; i < redoq.count; i += 3)
    {
      Id p = redoq.elements[i];
      queue_push(&solv->decisionq, p);
      queue_push(&solv->decisionq_why, redoq.elements[i + 1]);
      solv->decisionmap[p > 0 ? p : -p] = redoq.elements[i + 2];
    }
  queue_free(&redoq);
  /* restore problems */
  queue_free(&solv->problems);
  solv->problems = problems_save;

  if (solv->cleandeps_mistakes)
    {
      if (oldmistakes)
        queue_truncate(solv->cleandeps_mistakes, oldmistakes);
      else
        {
          queue_free(solv->cleandeps_mistakes);
          solv->cleandeps_mistakes = solv_free(solv->cleandeps_mistakes);
        }
    }
    
  POOL_DEBUG(SOLV_DEBUG_STATS, "create_solutions for problem #%d took %d ms\n", probnr, solv_timems(now));
}


/**************************************************************************/

unsigned int
solver_problem_count(Solver *solv)
{
  return solv->problems.count / 2;
}

Id
solver_next_problem(Solver *solv, Id problem)
{
  if (!problem)
    return solv->problems.count ? 1 : 0;
  return (problem + 1) * 2 - 1 < solv->problems.count ? problem + 1 : 0;
}

unsigned int
solver_solution_count(Solver *solv, Id problem)
{
  Id solidx = solv->problems.elements[problem * 2 - 1];
  if (solv->solutions.elements[solidx] < 0)
    create_solutions(solv, problem, solidx);
  return solv->solutions.elements[solidx];
}

Id
solver_next_solution(Solver *solv, Id problem, Id solution)
{
  Id solidx = solv->problems.elements[problem * 2 - 1];
  if (solv->solutions.elements[solidx] < 0)
    create_solutions(solv, problem, solidx);
  return solv->solutions.elements[solidx + solution + 1] ? solution + 1 : 0;
}

unsigned int
solver_solutionelement_count(Solver *solv, Id problem, Id solution)
{
  Id solidx = solv->problems.elements[problem * 2 - 1];
  solidx = solv->solutions.elements[solidx + solution];
  return solv->solutions.elements[solidx];
}

Id
solver_solutionelement_internalid(Solver *solv, Id problem, Id solution)
{
  Id solidx = solv->problems.elements[problem * 2 - 1];
  solidx = solv->solutions.elements[solidx + solution];
  return solv->solutions.elements[solidx + 2 * solv->solutions.elements[solidx] + 3];
}

Id
solver_solutionelement_extrajobflags(Solver *solv, Id problem, Id solution)
{
  Id solidx = solv->problems.elements[problem * 2 - 1];
  solidx = solv->solutions.elements[solidx + solution];
  return solv->solutions.elements[solidx + 2 * solv->solutions.elements[solidx] + 4];
}


/*
 *  return the next item of the proposed solution
 *  here are the possibilities for p / rp and what
 *  the solver expects the application to do:
 *    p                             rp
 *  -------------------------------------------------------
 *    SOLVER_SOLUTION_INFARCH       pkgid
 *    -> add (SOLVER_INSTALL|SOLVER_SOLVABLE, rp) to the job
 *    SOLVER_SOLUTION_DISTUPGRADE   pkgid
 *    -> add (SOLVER_INSTALL|SOLVER_SOLVABLE, rp) to the job
 *    SOLVER_SOLUTION_BEST          pkgid
 *    -> add (SOLVER_INSTALL|SOLVER_SOLVABLE, rp) to the job
 *    SOLVER_SOLUTION_JOB           jobidx
 *    -> remove job (jobidx - 1, jobidx) from job queue
 *    SOLVER_SOLUTION_POOLJOB       jobidx
 *    -> remove job (jobidx - 1, jobidx) from pool job queue
 *    pkgid (> 0)                   0
 *    -> add (SOLVER_ERASE|SOLVER_SOLVABLE, p) to the job
 *    pkgid (> 0)                   pkgid (> 0)
 *    -> add (SOLVER_INSTALL|SOLVER_SOLVABLE, rp) to the job
 *       (this will replace package p)
 *         
 * Thus, the solver will either ask the application to remove
 * a specific job from the job queue, or ask to add an install/erase
 * job to it.
 *
 */

Id
solver_next_solutionelement(Solver *solv, Id problem, Id solution, Id element, Id *p, Id *rp)
{
  Id solidx = solv->problems.elements[problem * 2 - 1];
  solidx = solv->solutions.elements[solidx + solution];
  if (!solidx)
    return 0;
  solidx += 1 + element * 2;
  if (!solv->solutions.elements[solidx] && !solv->solutions.elements[solidx + 1])
    return 0;
  *p = solv->solutions.elements[solidx];
  *rp = solv->solutions.elements[solidx + 1];
  return element + 1;
}

void
solver_take_solutionelement(Solver *solv, Id p, Id rp, Id extrajobflags, Queue *job)
{
  int i;

  if (p == SOLVER_SOLUTION_POOLJOB)
    {
      solv->pool->pooljobs.elements[rp - 1] = SOLVER_NOOP;
      solv->pool->pooljobs.elements[rp] = 0;
      return;
    }
  if (p == SOLVER_SOLUTION_JOB)
    {
      job->elements[rp - 1] = SOLVER_NOOP;
      job->elements[rp] = 0;
      return;
    }
  if (rp <= 0 && p <= 0)
    return;     /* just in case */
  if (rp > 0)
    p = SOLVER_INSTALL|SOLVER_SOLVABLE|extrajobflags;
  else
    {
      rp = p;
      p = SOLVER_ERASE|SOLVER_SOLVABLE|extrajobflags;
    }
  for (i = 0; i < job->count; i += 2)
    if (job->elements[i] == p && job->elements[i + 1] == rp)
      return;
  queue_push2(job, p, rp);
}

void
solver_take_solution(Solver *solv, Id problem, Id solution, Queue *job)
{
  Id p, rp, element = 0;
  Id extrajobflags = solver_solutionelement_extrajobflags(solv, problem, solution);
  while ((element = solver_next_solutionelement(solv, problem, solution, element, &p, &rp)) != 0)
    solver_take_solutionelement(solv, p, rp, extrajobflags, job);
}


/*-------------------------------------------------------------------
 * 
 * find problem rule
 */

static void
findproblemrule_internal(Solver *solv, Id idx, Id *reqrp, Id *conrp, Id *sysrp, Id *jobrp, Map *rseen)
{
  Id rid, d;
  Id lreqr, lconr, lsysr, ljobr;
  Rule *r;
  Id jobassert = 0;
  int i, reqset = 0;    /* 0: unset, 1: installed, 2: jobassert, 3: assert */

  /* find us a jobassert rule */
  for (i = idx; (rid = solv->learnt_pool.elements[i]) != 0; i++)
    {
      if (rid < solv->jobrules || rid >= solv->jobrules_end)
        continue;
      r = solv->rules + rid;
      d = r->d < 0 ? -r->d - 1 : r->d;
      if (!d && r->w2 == 0 && r->p > 0)
        {
          jobassert = r->p;
          break;
        }
    }

  /* the problem rules are somewhat ordered from "near to the problem" to
   * "near to the job" */
  lreqr = lconr = lsysr = ljobr = 0;
  while ((rid = solv->learnt_pool.elements[idx++]) != 0)
    {
      assert(rid > 0);
      if (rid >= solv->learntrules)
        {
          if (MAPTST(rseen, rid - solv->learntrules))
            continue;
          MAPSET(rseen, rid - solv->learntrules);
          findproblemrule_internal(solv, solv->learnt_why.elements[rid - solv->learntrules], &lreqr, &lconr, &lsysr, &ljobr, rseen);
        }
      else if ((rid >= solv->jobrules && rid < solv->jobrules_end) || (rid >= solv->infarchrules && rid < solv->infarchrules_end) || (rid >= solv->duprules && rid < solv->duprules_end) || (rid >= solv->bestrules && rid < solv->bestrules_end))
        {
          if (!*jobrp)
            *jobrp = rid;
        }
      else if (rid >= solv->updaterules && rid < solv->updaterules_end)
        {
          if (!*sysrp)
            *sysrp = rid;
        }
      else
        {
          assert(rid < solv->rpmrules_end);
          r = solv->rules + rid;
          d = r->d < 0 ? -r->d - 1 : r->d;
          if (!d && r->w2 < 0)
            {
              if (!*conrp)
                *conrp = rid;
            }
          else
            {
              if (!d && r->w2 == 0 && reqset < 3)
                {
                  if (*reqrp > 0 && r->p < -1)
                    {
                      Id op = -solv->rules[*reqrp].p;
                      if (op > 1 && solv->pool->solvables[op].arch != solv->pool->solvables[-r->p].arch)
                        continue;       /* different arch, skip */
                    }
                  /* prefer assertions */
                  *reqrp = rid;
                  reqset = 3;
                }
              else if (jobassert && r->p == -jobassert)
                {
                  /* prefer rules of job assertions */
                  *reqrp = rid;
                  reqset = 2;
                }
              else if (solv->installed && r->p < 0 && solv->pool->solvables[-r->p].repo == solv->installed && reqset <= 1)
                {
                  /* prefer rules of job installed package so that the user doesn't get confused by strange packages */
                  *reqrp = rid;
                  reqset = 1;
                }
              else if (!*reqrp)
                *reqrp = rid;
            }
        }
    }
  if (!*reqrp && lreqr)
    *reqrp = lreqr;
  if (!*conrp && lconr)
    *conrp = lconr;
  if (!*jobrp && ljobr)
    *jobrp = ljobr;
  if (!*sysrp && lsysr)
    *sysrp = lsysr;
}

/* 
 * find problem rule
 *
 * search for a rule that describes the problem to the
 * user. Actually a pretty hopeless task that may leave the user
 * puzzled. To get all of the needed information use
 * solver_findallproblemrules() instead.
 */

Id
solver_findproblemrule(Solver *solv, Id problem)
{
  Id reqr, conr, sysr, jobr;
  Id idx = solv->problems.elements[2 * problem - 2];
  Map rseen;
  reqr = conr = sysr = jobr = 0;
  map_init(&rseen, solv->learntrules ? solv->nrules - solv->learntrules : 0);
  findproblemrule_internal(solv, idx, &reqr, &conr, &sysr, &jobr, &rseen);
  map_free(&rseen);
  if (reqr)
    return reqr;        /* some requires */
  if (conr)
    return conr;        /* some conflict */
  if (sysr)
    return sysr;        /* an update rule */
  if (jobr)
    return jobr;        /* a user request */
  assert(0);
  return 0;
}

/*-------------------------------------------------------------------*/

static void
findallproblemrules_internal(Solver *solv, Id idx, Queue *rules, Map *rseen)
{
  Id rid;
  while ((rid = solv->learnt_pool.elements[idx++]) != 0)
    {
      if (rid >= solv->learntrules)
        {
          if (MAPTST(rseen, rid - solv->learntrules))
            continue;
          MAPSET(rseen, rid - solv->learntrules);
          findallproblemrules_internal(solv, solv->learnt_why.elements[rid - solv->learntrules], rules, rseen);
          continue;
        }
      queue_pushunique(rules, rid);
    }
}

/*
 * find all problem rule
 *
 * return all rules that lead to the problem. This gives the user
 * all of the information to understand the problem, but the result
 * can be a large number of rules.
 */

void
solver_findallproblemrules(Solver *solv, Id problem, Queue *rules)
{
  Map rseen;
  queue_empty(rules);
  map_init(&rseen, solv->learntrules ? solv->nrules - solv->learntrules : 0);
  findallproblemrules_internal(solv, solv->problems.elements[2 * problem - 2], rules, &rseen);
  map_free(&rseen);
}

/* EOF */