Symbol: lprcat
games/larn/diag.c
100
lprcat(spelcode[j]);
games/larn/diag.c
104
lprcat("\n\nFor the c[] array:\n");
games/larn/diag.c
111
lprcat("\n\nTest of random number generator ----------------");
games/larn/diag.c
112
lprcat("\n for 25,000 calls divided into 16 slots\n\n");
games/larn/diag.c
124
lprcat("\n\n");
games/larn/diag.c
127
lprcat("Done Diagnosing . . .");
games/larn/diag.c
245
lprcat("\nRestoring . . .");
games/larn/diag.c
281
lprcat("Sorry, But your save file is for an older version of larn\n");
games/larn/diag.c
364
lprcat("\n\nI am so sorry, but your character is a little TOO good! Since this\n");
games/larn/diag.c
365
lprcat("cannot normally happen from an honest game, I must assume that you cheated.\n");
games/larn/diag.c
366
lprcat("In that you are GREEDY as well as a CHEATER, I cannot allow this game\n");
games/larn/diag.c
367
lprcat("to continue.\n");
games/larn/diag.c
37
lprcat("\ndiagnostic failure\n");
games/larn/diag.c
380
lprcat("\nSorry, but your savefile has been altered.\n");
games/larn/diag.c
381
lprcat("However, seeing as I am a good sport, I will let you play.\n");
games/larn/diag.c
382
lprcat("Be advised though, you won't be placed on the normal scoreboard.");
games/larn/diag.c
398
lprcat("\nSorry, but your savefile can't be deleted. This can only mean\n");
games/larn/diag.c
399
lprcat("that you tried to CHEAT by protecting the directory the savefile\n");
games/larn/diag.c
400
lprcat("is in. Since this is unfair to the rest of the larn community, I\n");
games/larn/diag.c
401
lprcat("cannot let you play this game.\n");
games/larn/diag.c
42
lprcat("\n\nBeginning of DIAG diagnostics ----------\n");
games/larn/diag.c
51
lprcat("\f\nHere's the dungeon:\n\n");
games/larn/diag.c
61
lprcat("\f\nNow for the monster data:\n\n");
games/larn/diag.c
62
lprcat(" Monster Name LEV AC DAM ATT DEF GOLD HP EXP \n");
games/larn/diag.c
63
lprcat("--------------------------------------------------------------------------\n");
games/larn/diag.c
70
lprcat("\n\nHere's a Table for the to hit percentages\n");
games/larn/diag.c
71
lprcat("\n We will be assuming that players level = 2 * monster level");
games/larn/diag.c
72
lprcat("\n and that the players dexterity and strength are 16.");
games/larn/diag.c
73
lprcat("\n to hit: if (rnd(22) < (2[monst AC] + your level + dex + WC/8 -1)/2) then hit");
games/larn/diag.c
74
lprcat("\n damage = rund(8) + WC/2 + STR - c[HARDGAME] - 4");
games/larn/diag.c
75
lprcat("\n to hit: if rnd(22) < to hit then player hits\n");
games/larn/diag.c
76
lprcat("\n Each entry is as follows: to hit / damage / number hits to kill\n");
games/larn/diag.c
77
lprcat("\n monster WC = 4 WC = 20 WC = 40");
games/larn/diag.c
78
lprcat("\n---------------------------------------------------------------");
games/larn/diag.c
89
lprcat("\n\nHere's the list of available potions:\n\n");
games/larn/diag.c
92
lprcat("\n\nHere's the list of available scrolls:\n\n");
games/larn/diag.c
95
lprcat("\n\nHere's the spell list:\n\n");
games/larn/diag.c
96
lprcat("spell name description\n");
games/larn/diag.c
97
lprcat("-------------------------------------------------------------------------------------------\n\n");
games/larn/display.c
104
lprcat(class[c[LEVEL] - 1]);
games/larn/display.c
124
lprcat(" ?");
games/larn/display.c
126
lprcat(levelname[(int)level]);
games/larn/display.c
202
lprcat(bot_data[i].string);
games/larn/display.c
206
lprcat(" ");
games/larn/display.c
260
lprcat(bot_data[i].string);
games/larn/display.c
559
lprcat("The magic spells you have discovered thus far:\n\n");
games/larn/display.c
580
lprcat("\nThe magic scrolls you have found to date are:\n\n");
games/larn/display.c
595
lprcat("\nThe magic potions you have found to date are:\n\n");
games/larn/display.c
81
lprcat(" ?");
games/larn/display.c
83
lprcat(levelname[(int)level]);
games/larn/global.c
124
lprcat("\n");
games/larn/global.c
235
lprcat("Failure in positionplayer\n");
games/larn/global.c
373
lprcat("\n\nDo you really want to quit?");
games/larn/global.c
381
lprcat(" no");
games/larn/global.c
385
lprcat("\n");
games/larn/global.c
387
lprcat("Yes");
games/larn/global.c
389
lprcat(" or ");
games/larn/global.c
391
lprcat("No");
games/larn/global.c
393
lprcat(" please? Do you want to quit? ");
games/larn/global.c
403
lprcat("\n --- press ");
games/larn/global.c
405
lprcat(" to continue --- ");
games/larn/global.c
467
lprcat("\nYou pick up:");
games/larn/global.c
474
lprcat("\nYou can't carry anything else");
games/larn/global.c
496
lprcat("\nThere's something here already");
games/larn/global.c
504
lprcat("\n You drop:");
games/larn/global.c
531
lprcat("\nYou feel a sense of loss");
games/larn/global.c
560
lprcat("\nYou feel a sense of loss");
games/larn/global.c
748
lprcat("\nEnter Password: ");
games/larn/global.c
756
lprcat("\nSorry\n");
games/larn/header.h
450
void lprcat(const char *);
games/larn/header.h
571
#define setbold() (lprcat(boldon?"\33[1m":"\33[7m"))
games/larn/header.h
573
#define resetbold() (lprcat("\33[m"))
games/larn/header.h
575
#define setscroll() (lprcat("\33[20;24r"))
games/larn/header.h
577
#define resetscroll() (lprcat("\33[;24r"))
games/larn/header.h
579
#define clear() (lprcat("\33[2J\33[f"), cbak[SPELLS]= -50)
games/larn/header.h
580
#define cltoeoln() lprcat("\33[K")
games/larn/help.c
32
lprcat(lgetl()); /* print out each line that we read in */
games/larn/help.c
36
lprcat(tmbuf);
games/larn/help.c
40
lprcat(" ---- Press ");
games/larn/help.c
42
lprcat(" to exit, ");
games/larn/help.c
44
lprcat(" for more help ---- ");
games/larn/help.c
76
lprcat(lgetl());/* print out each line that we read in */
games/larn/help.c
80
lprcat(tmbuf);
games/larn/help.c
94
lprcat("Press ");
games/larn/help.c
96
lprcat(" to continue: ");
games/larn/io.c
741
lprcat("\33[2K");
games/larn/io.c
757
lprcat("\33[1J\33[2K");
games/larn/io.c
777
lprcat("\33[J\33[2K");
games/larn/main.c
1044
lprcat("\nYou're already wearing some armor");
games/larn/main.c
1052
lprcat("\nYou are already wearing a shield");
games/larn/main.c
1056
lprcat("\nYour hands are busy with the two handed sword!");
games/larn/main.c
1063
lprcat("\nYou can't wear that!");
games/larn/main.c
1087
lprcat("\nThere's something here already!");
games/larn/main.c
1090
lprcat("\n\n");
games/larn/main.c
1092
lprcat("How much gold do you drop? ");
games/larn/main.c
1096
lprcat("\nYou don't have that much!");
games/larn/main.c
1161
lprcat("\nThere's nothing on it to read");
games/larn/main.c
1185
lprcat("\nThe cookie was delicious.");
games/larn/main.c
1189
lprcat(" Inside you find a scrap of paper that says:\n");
games/larn/main.c
1190
lprcat(p);
games/larn/main.c
1199
lprcat("\nYou can't eat that!");
games/larn/main.c
1229
lprcat("\nYou wouldn't want to quaff that, would you? ");
games/larn/main.c
1249
lprcat(" aborted");
games/larn/main.c
1269
lprcat(" aborted");
games/larn/main.c
133
lprcat("Sorry, Larn needs a VT100 family terminal for all its features.\n");
games/larn/main.c
164
lprcat("Preparing to initialize the scoreboard.\n");
games/larn/main.c
595
lprcat(" (weapon in hand)");
games/larn/main.c
597
lprcat(" (being worn)");
games/larn/main.c
699
lprcat("\nYou can't read anything when you're blind!");
games/larn/main.c
747
lprcat("Saving . . .");
games/larn/main.c
761
lprcat("\nAs yet, you don't have enough experience to use teleportation");
games/larn/main.c
783
lprcat("\nIts ");
games/larn/main.c
784
lprcat(objectname[(int)item[i][j]]);
games/larn/main.c
790
lprcat("\nNo traps are visible");
games/larn/main.c
799
lprcat("Sorry, you are not empowered to be a wizard.\n");
games/larn/main.c
864
lprcat("\nYour shield is off");
games/larn/main.c
868
lprcat("\nYour armor is off");
games/larn/main.c
871
lprcat("\nYou aren't wearing anything");
games/larn/main.c
889
lprcat(" Wizard");
games/larn/main.c
892
lprcat(" Cheater");
games/larn/main.c
893
lprcat(copyright);
games/larn/main.c
925
lprcat("\nYou do not owe any taxes.");
games/larn/main.c
985
lprcat("\nBut one arm is busy with your shield!");
games/larn/monster.c
1075
lprcat(" There wasn't anything there!");
games/larn/monster.c
1114
lprcat("\nYou hit");
games/larn/monster.c
1120
lprcat("\nYou missed");
games/larn/monster.c
1123
lprcat(" the ");
games/larn/monster.c
1124
lprcat(lastmonst);
games/larn/monster.c
1646
lprcat(" nothing");
games/larn/monster.c
1710
lprcat("\nYou hear loud screams of agony!");
games/larn/monster.c
1765
lprcat("\nAs the cancellation takes effect, you hear a great earth shaking blast!");
games/larn/monster.c
1771
lprcat("\nTwo spheres of annihilation collide! You hear a great earth shaking blast!");
games/larn/monster.c
1778
lprcat("\nYou have been enveloped by the zone of nothingness!\n");
games/larn/monster.c
1855
lprcat("\nYou were too close to the sphere!");
games/larn/monster.c
1872
lprcat("\nGenocide what monster? ");
games/larn/monster.c
1886
lprcat(" You sense failure!");
games/larn/monster.c
233
lprcat("\nYou don't have any spells!");
games/larn/monster.c
236
lprcat(eys);
games/larn/monster.c
241
lprcat(eys);
games/larn/monster.c
248
over: lprcat(aborted);
games/larn/monster.c
264
lprcat(" Nothing Happened ");
games/larn/monster.c
286
lprcat(" It didn't seem to work");
games/larn/monster.c
291
lprcat(" It didn't work!");
games/larn/monster.c
295
lprcat(" Nothing happens. You seem inexperienced at this");
games/larn/monster.c
376
lprcat(" It didn't believe the illusions!");
games/larn/monster.c
485
lprcat("\nYour heart stopped!\n");
games/larn/monster.c
493
lprcat(" It didn't work");
games/larn/monster.c
523
lprcat("\nYou have been enveloped by the zone of nothingness!\n");
games/larn/monster.c
547
lprcat(" Nothing seems to have happened");
games/larn/monster.c
550
lprcat(" The demon turned on you and vanished!");
games/larn/monster.c
656
lprcat(" You can't aim your magic!");
games/larn/monster.c
726
lprcat("You fall asleep! ");
games/larn/monster.c
736
lprcat("You get stuck in your own web! ");
games/larn/monster.c
748
lprcat(" There wasn't anything there!");
games/larn/monster.c
799
lprcat("\nYou are hit my your own magic!");
games/larn/monster.c
835
lprcat(" The wall crumbles");
games/larn/monster.c
848
lprcat(" The door is blasted apart");
games/larn/monster.c
859
lprcat(" The statue crumbles");
games/larn/monster.c
930
lprcat(" There wasn't anything there!");
games/larn/monster.c
989
lprcat("\nIn What Direction? ");
games/larn/moreobj.c
101
lprcat("\nnothing happens");
games/larn/moreobj.c
111
lprcat("\nnothing happens");
games/larn/moreobj.c
123
lprcat("\nYou have been heard!");
games/larn/moreobj.c
138
lprcat("\nDo you (p) pry off jewels, (s) sit down");
games/larn/moreobj.c
144
lprcat(" pry off");
games/larn/moreobj.c
156
lprcat("\nnothing happens");
games/larn/moreobj.c
160
lprcat(" sit down");
games/larn/moreobj.c
167
lprcat("\nZaaaappp! You've been teleported!\n");
games/larn/moreobj.c
171
lprcat("\nnothing happens");
games/larn/moreobj.c
187
lprcat("\nDo you (s) sit down");
games/larn/moreobj.c
193
lprcat(" sit down");
games/larn/moreobj.c
196
lprcat("\nZaaaappp! You've been teleported!\n");
games/larn/moreobj.c
200
lprcat("\nnothing happens");
games/larn/moreobj.c
218
lprcat("\nDo you (t) take it, (o) try to open it");
games/larn/moreobj.c
224
lprcat(" open it");
games/larn/moreobj.c
227
lprcat("\nThe chest explodes as you open it");
games/larn/moreobj.c
236
lprcat("\nYou feel an irritation spread over your skin!");
games/larn/moreobj.c
242
lprcat("\nYou begin to lose hand to eye coordination!");
games/larn/moreobj.c
249
lprcat("\nA sickness engulfs you!");
games/larn/moreobj.c
259
lprcat("\nnothing happens");
games/larn/moreobj.c
26
lprcat("\nDo you (p) pray (d) desecrate");
games/larn/moreobj.c
263
lprcat(" take");
games/larn/moreobj.c
284
lprcat("\nDo you (d) drink, (w) wash yourself");
games/larn/moreobj.c
289
lprcat("drink");
games/larn/moreobj.c
291
lprcat("\nOops! You seem to have caught the dreadful sleep!");
games/larn/moreobj.c
301
lprcat("\nYou feel a sickness coming on");
games/larn/moreobj.c
305
lprcat("\nnothing seems to have happened");
games/larn/moreobj.c
311
lprcat("\nThe fountains bubbling slowly quiets");
games/larn/moreobj.c
32
lprcat(" pray\nDo you (m) give money or (j) just pray? ");
games/larn/moreobj.c
323
lprcat("wash yourself");
games/larn/moreobj.c
332
lprcat("\nYou got the dirt off!");
games/larn/moreobj.c
334
lprcat("\nThis water seems to be hard water! The dirt didn't come off!");
games/larn/moreobj.c
338
lprcat("\nnothing seems to have happened");
games/larn/moreobj.c
354
lprcat(" went down by one!");
games/larn/moreobj.c
357
lprcat(" went up by one!");
games/larn/moreobj.c
37
lprcat("\nnothing happens");
games/larn/moreobj.c
374
lprcat("Your strength");
games/larn/moreobj.c
378
lprcat("Your intelligence");
games/larn/moreobj.c
382
lprcat("Your wisdom");
games/larn/moreobj.c
386
lprcat("Your constitution");
games/larn/moreobj.c
390
lprcat("Your dexterity");
games/larn/moreobj.c
394
lprcat("Your charm");
games/larn/moreobj.c
402
lprcat("s!");
games/larn/moreobj.c
409
lprcat("s!");
games/larn/moreobj.c
42
lprcat("\nYou feel your armor vibrate for a moment");
games/larn/moreobj.c
423
lprcat("s!");
games/larn/moreobj.c
430
lprcat("s!");
games/larn/moreobj.c
442
lprcat("s!");
games/larn/moreobj.c
449
lprcat("s!");
games/larn/moreobj.c
47
lprcat("\nYou feel your weapon vibrate for a moment");
games/larn/moreobj.c
55
lprcat("\n\n");
games/larn/moreobj.c
60
lprcat("how much do you donate? ");
games/larn/moreobj.c
63
lprcat("\nYou don't have that much!");
games/larn/moreobj.c
75
lprcat("\nYou feel your armor vibrate for a moment");
games/larn/moreobj.c
80
lprcat("\nYou feel your weapon vibrate for a moment");
games/larn/moreobj.c
84
lprcat("\nThank You.");
games/larn/moreobj.c
93
lprcat(" desecrate");
games/larn/moreobj.c
98
lprcat("\nThe altar crumbles into a pile of dust before your eyes");
games/larn/object.c
1009
lprcat("\nYou have been granted enlightenment!"); /* magic mapping */
games/larn/object.c
104
lprcat("\n\nYou're standing at the top of a pit.");
games/larn/object.c
109
lprcat("\n\nThere is a circular staircase here");
games/larn/object.c
1090
lprcat("\nYou fell into a pit! Your fall is cushioned by an unknown force\n");
games/larn/object.c
1108
lprcat("\nYou fell into a bottomless pit!");
games/larn/object.c
1137
lprcat("\nDo you ");
games/larn/object.c
1139
lprcat("(r) read it, ");
games/larn/object.c
114
lprcat("\n\nYou feel heavy for a moment, but the feeling disappears");
games/larn/object.c
1140
lprcat("(t) take it");
games/larn/object.c
1152
lprcat("read");
games/larn/object.c
1159
lprcat("take");
games/larn/object.c
1180
lprcat("\nYour int went up by one!");
games/larn/object.c
1190
lprcat("\nDo you (e) eat it, (t) take it");
games/larn/object.c
1200
lprcat("eat\nThe cookie tasted good.");
games/larn/object.c
1206
lprcat(" A message inside the cookie reads:\n");
games/larn/object.c
1207
lprcat(p);
games/larn/object.c
121
lprcat("\n\nThere is a fountain here");
games/larn/object.c
1211
lprcat("take");
games/larn/object.c
1248
lprcat("Congratulations. You found a potion of cure dianthroritis.\n");
games/larn/object.c
1249
lprcat("\nFrankly, No one thought you could do it. Boy! Did you surprise them!\n");
games/larn/object.c
1251
lprcat("\nThe doctor has the sad duty to inform you that your daughter died!\n");
games/larn/object.c
1252
lprcat("You didn't make it in time. In your agony, you kill the doctor,\nyour wife, and yourself! Too bad!\n");
games/larn/object.c
1256
lprcat("\nThe doctor is now administering the potion, and in a few moments\n");
games/larn/object.c
1257
lprcat("Your daughter should be well on her way to recovery.\n");
games/larn/object.c
1259
lprcat("\nThe potion is");
games/larn/object.c
1261
lprcat(" working! The doctor thinks that\n");
games/larn/object.c
1262
lprcat("your daughter will recover in a few days. Congratulations!\n");
games/larn/object.c
1274
lprcat("\nThe doctor has the sad duty to inform you that your daughter died!\n");
games/larn/object.c
1275
lprcat("You didn't make it in time. In your agony, you kill the doctor,\nyour wife, and yourself! Too bad!\n");
games/larn/object.c
128
lprcat("\n\nYou are standing in front of a statue");
games/larn/object.c
1280
lprcat("\nThe diagnosis is confirmed as dianthroritis. He guesses that\n");
games/larn/object.c
1283
lprcat("potion of cure dianthroritis. It is rumored that only deep in the\n");
games/larn/object.c
1284
lprcat("depths of the caves can this potion be found.\n\n\n");
games/larn/object.c
1285
lprcat("\n ----- press ");
games/larn/object.c
1287
lprcat(" to continue, ");
games/larn/object.c
1289
lprcat(" to leave ----- ");
games/larn/object.c
1305
lprcat(", or (i) ignore it? ");
games/larn/object.c
1311
lprcat("ignore\n");
games/larn/object.c
133
lprcat("\n\nThere is a chest here");
games/larn/object.c
145
lprcat("\nZaaaappp! You've been teleported!\n");
games/larn/object.c
154
lprcat("\n\nYou have found the College of Larn.");
games/larn/object.c
155
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
162
lprcat(" stay here");
games/larn/object.c
168
lprcat("\n\nThere is a mirror here");
games/larn/object.c
177
lprcat("\n\nYou have found the bank of Larn.");
games/larn/object.c
179
lprcat("\n\nYou have found a branch office of the bank of Larn.");
games/larn/object.c
180
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
190
lprcat(" stay here");
games/larn/object.c
196
lprcat("\n\nThere is a dead fountain here");
games/larn/object.c
202
lprcat("\n\nThere is a DND store here.");
games/larn/object.c
203
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
210
lprcat(" stay here");
games/larn/object.c
214
lprcat("\n\nThere is a circular staircase here");
games/larn/object.c
219
lprcat("\n\nYou feel light for a moment, but the feeling disappears");
games/larn/object.c
225
lprcat("\nDo you (c) close it");
games/larn/object.c
234
lprcat("close");
games/larn/object.c
244
lprcat("\nDo you (o) try to open it");
games/larn/object.c
255
lprcat("open");
games/larn/object.c
263
lprcat("\nYou are jolted by an electric shock ");
games/larn/object.c
274
lprcat("\nYou suddenly feel weaker ");
games/larn/object.c
293
lprcat("\nYou have found ");
games/larn/object.c
294
lprcat(objectname[OENTRANCE]);
games/larn/object.c
295
lprcat("\nDo you (g) go inside");
games/larn/object.c
313
lprcat("\nYou have found ");
games/larn/object.c
314
lprcat(objectname[OVOLDOWN]);
games/larn/object.c
315
lprcat("\nDo you (c) climb down");
games/larn/object.c
325
lprcat("\nThe shaft only extends 5 feet downward!");
games/larn/object.c
329
lprcat("\nYou slip and fall down the shaft");
games/larn/object.c
335
lprcat("climb down");
games/larn/object.c
352
lprcat("\nYou have found ");
games/larn/object.c
353
lprcat(objectname[OVOLUP]);
games/larn/object.c
354
lprcat("\nDo you (c) climb up");
games/larn/object.c
364
lprcat("\nThe shaft only extends 8 feet upwards before you find a blockage!");
games/larn/object.c
368
lprcat("\nYou slip and fall down the shaft");
games/larn/object.c
375
lprcat("climb up");
games/larn/object.c
400
lprcat("\nYou are hit by an arrow");
games/larn/object.c
415
lprcat("\nYou are hit by a dart");
games/larn/object.c
42
lprcat("\n\nYou have found some gold!");
games/larn/object.c
434
lprcat("\nYou fell through a bottomless trap door!");
games/larn/object.c
439
lprcat("\nYou fall through a trap door!");
games/larn/object.c
452
lprcat("\nYou have found the Larn trading Post.");
games/larn/object.c
453
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
460
lprcat("stay here");
games/larn/object.c
466
lprcat("\nYou have found your way home.");
games/larn/object.c
467
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
47
lprcat("\n\nYou have found a magic potion");
games/larn/object.c
474
lprcat("stay here");
games/larn/object.c
487
lprcat("\n\nThere is an LRS office here.");
games/larn/object.c
488
lprcat("\nDo you (g) go inside, or (i) stay here? ");
games/larn/object.c
495
lprcat(" stay here");
games/larn/object.c
530
lprcat("\nDo you want to (t) take it");
games/larn/object.c
536
lprcat("take");
games/larn/object.c
55
lprcat("\n\nYou have found a magic scroll");
games/larn/object.c
552
lprcat("\nDo you (s) stay here ");
games/larn/object.c
554
lprcat("(u) go up ");
games/larn/object.c
556
lprcat("(d) go down ");
games/larn/object.c
557
lprcat("or (f) kick stairs? ");
games/larn/object.c
564
lprcat("stay here");
games/larn/object.c
568
lprcat("kick stairs");
games/larn/object.c
570
lprcat("\nI hope you feel better. Showing anger rids you of frustration.");
games/larn/object.c
581
lprcat("go up");
games/larn/object.c
583
lprcat("\nThe stairs don't go up!");
games/larn/object.c
590
lprcat("\nThe stairs lead to a dead end!");
games/larn/object.c
594
lprcat("go down");
games/larn/object.c
596
lprcat("\nThe stairs don't go down!");
games/larn/object.c
603
lprcat("\nThe stairs lead to a dead end!");
games/larn/object.c
649
lprcat("\nDo you (d) drink it, (t) take it");
games/larn/object.c
65
lprcat("\n\nThere is a Holy Altar here!");
games/larn/object.c
659
lprcat("drink\n");
games/larn/object.c
665
lprcat("take\n");
games/larn/object.c
684
lprcat("\nYou feel greedy . . .");
games/larn/object.c
696
lprcat("\nYou feel greedy . . .");
games/larn/object.c
70
lprcat("\n\nYou have found a book.");
games/larn/object.c
715
lprcat("\nYou feel better");
games/larn/object.c
723
lprcat("\nSuddenly, you feel much more skillful!");
games/larn/object.c
729
lprcat("\nYou feel strange for a moment");
games/larn/object.c
734
lprcat("\nYou feel more self confident!");
games/larn/object.c
739
lprcat("\nWow! You feel great!");
games/larn/object.c
747
lprcat("\nYour charm went up by one!");
games/larn/object.c
75
lprcat("\n\nYou have found a fortune cookie.");
games/larn/object.c
752
lprcat("\nYour intelligence went up by one!");
games/larn/object.c
767
lprcat("\nThis potion has no taste to it");
games/larn/object.c
771
lprcat("\nWOW!!! You feel Super-fantastic!!!");
games/larn/object.c
779
lprcat("\nYou have a greater intestinal constitude!");
games/larn/object.c
784
lprcat("\nYou now have incredibly bulging muscles!!!");
games/larn/object.c
791
lprcat("\nYou feel a chill run up your spine!");
games/larn/object.c
796
lprcat("\nYou fall asleep. . .");
games/larn/object.c
803
lprcat("\nYou woke up!");
games/larn/object.c
807
lprcat("\nYou become dizzy!");
games/larn/object.c
813
lprcat("\nYou stagger for a moment . .");
games/larn/object.c
822
lprcat("\nYou can't see anything!"); /* blindness */
games/larn/object.c
827
lprcat("\nYou feel confused");
games/larn/object.c
832
lprcat("\nYou don't seem to be affected");
games/larn/object.c
836
lprcat("\nYou feel a sickness engulf you"); /* poison */
games/larn/object.c
841
lprcat("\nYou feel your vision sharpen"); /* see invisible */
games/larn/object.c
856
lprcat("\nDo you ");
games/larn/object.c
858
lprcat("(r) read it, ");
games/larn/object.c
859
lprcat("(t) take it");
games/larn/object.c
871
lprcat("read");
games/larn/object.c
882
lprcat("take");
games/larn/object.c
928
lprcat("\nYour armor glows for a moment");
games/larn/object.c
933
lprcat("\nYour weapon glows for a moment");
games/larn/object.c
938
lprcat("\nYou have been granted enlightenment!");
games/larn/object.c
951
lprcat("\nThis scroll seems to be blank");
games/larn/object.c
99
lprcat("\n\nYou have found the Orb!!!!!");
games/larn/regen.c
141
lprcat("\nYou now feel better ");
games/larn/regen.c
148
lprcat("\nYou feel your vision return to normal");
games/larn/regen.c
157
lprcat("\nThe hysteria of itching forces you to remove your armor!");
games/larn/regen.c
164
lprcat("\nYou now feel the irritation subside!");
games/larn/regen.c
176
lprcat("\nYou now feel less awkward!");
games/larn/regen.c
80
lprcat("\nThe blindness lifts ");
games/larn/regen.c
86
lprcat("\nYou regain your senses");
games/larn/scores.c
110
lprcat("Can't read scoreboard\n");
games/larn/scores.c
131
lprcat("Can't write scoreboard\n");
games/larn/scores.c
235
lprcat("\n Score Difficulty Time Needed Larn Winners List\n");
games/larn/scores.c
273
lprcat("\n Score Difficulty Larn Visitor Log\n");
games/larn/scores.c
299
lprcat("\n\n");
games/larn/scores.c
327
lprcat(esb);
games/larn/scores.c
355
lprcat(esb);
games/larn/scores.c
579
lprcat("\nYou feel wiiieeeeerrrrrd all over! ");
games/larn/scores.c
614
lprcat("\nCan't open record file: I can't post your score.\n");
games/larn/signal.c
30
lprcat("Press ");
games/larn/signal.c
32
lprcat("return");
games/larn/signal.c
34
lprcat(" to continue: ");
games/larn/store.c
177
lprcat("Welcome to the Larn Thrift Shoppe. We stock many items explorers find useful\n");
games/larn/store.c
178
lprcat(" in their adventures. Feel free to browse to your hearts content.\n");
games/larn/store.c
179
lprcat("Also be advised, if you break 'em, you pay for 'em.");
games/larn/store.c
189
lprcat("You have ");
games/larn/store.c
195
lprcat("\nYou can't carry anything more!");
games/larn/store.c
203
lprcat("\nSorry, but we are out of that item.");
games/larn/store.c
211
lprcat("\nYou don't have enough gold to pay for that!");
games/larn/store.c
225
lprcat("\n\nThe Larn Revenue Service has ordered us to not do business with tax evaders.\n");
games/larn/store.c
228
lprcat("comply with the law, we cannot serve you at this time. Soo Sorry.\n");
games/larn/store.c
230
lprcat("\nPress ");
games/larn/store.c
232
lprcat(" to leave: ");
games/larn/store.c
248
lprcat("\nEnter your transaction [");
games/larn/store.c
250
lprcat(" for more, ");
games/larn/store.c
252
lprcat(" to leave]? ");
games/larn/store.c
314
lprcat("potion of ");
games/larn/store.c
317
lprcat("scroll of ");
games/larn/store.c
337
lprcat("The College of Larn offers the exciting opportunity of higher education to\n");
games/larn/store.c
338
lprcat("all inhabitants of the caves. Here is a list of the class schedule:\n\n\n");
games/larn/store.c
339
lprcat("\t\t Course Name \t Time Needed\n\n");
games/larn/store.c
342
lprcat("\t\ta) Fighters Training I 10 mobuls"); /* line 7 of crt */
games/larn/store.c
345
lprcat("\t\tb) Fighters Training II 15 mobuls");
games/larn/store.c
348
lprcat("\t\tc) Introduction to Wizardry 10 mobuls");
games/larn/store.c
351
lprcat("\t\td) Applied Wizardry 20 mobuls");
games/larn/store.c
354
lprcat("\t\te) Behavioral Psychology 10 mobuls");
games/larn/store.c
357
lprcat("\t\tf) Faith for Today 10 mobuls");
games/larn/store.c
360
lprcat("\t\tg) Contemporary Dance 10 mobuls");
games/larn/store.c
363
lprcat("\t\th) History of Larn 5 mobuls");
games/larn/store.c
365
lprcat("\n\n\t\tAll courses cost 250 gold pieces.");
games/larn/store.c
367
lprcat("You are presently carrying ");
games/larn/store.c
381
lprcat("\nWhat is your choice [");
games/larn/store.c
383
lprcat(" to leave] ? ");
games/larn/store.c
400
lprcat("\nSorry, but that class is filled.");
games/larn/store.c
409
lprcat("\nYou feel stronger!");
games/larn/store.c
415
lprcat("\nSorry, but this class has a prerequisite of Fighters Training I");
games/larn/store.c
420
lprcat("\nYou feel much stronger!");
games/larn/store.c
428
lprcat("\nThe task before you now seems more attainable!");
games/larn/store.c
434
lprcat("\nSorry, but this class has a prerequisite of Introduction to Wizardry");
games/larn/store.c
439
lprcat("\nThe task before you now seems very attainable!");
games/larn/store.c
446
lprcat("\nYou now feel like a born leader!");
games/larn/store.c
452
lprcat("\nYou now feel more confident that you can find the potion in time!");
games/larn/store.c
458
lprcat("\nYou feel like dancing!");
games/larn/store.c
464
lprcat("\nYour instructor told you that the Eye of Larn is rumored to be guarded\n");
games/larn/store.c
465
lprcat("by a platinum dragon who possesses psionic abilities. ");
games/larn/store.c
509
lprcat(str);
games/larn/store.c
512
lprcat("\n\nThe Larn Revenue Service has ordered that your account be frozen until all\n");
games/larn/store.c
515
lprcat("taxes, and we must comply with them. We cannot serve you at this time. Sorry.\n");
games/larn/store.c
516
lprcat("We suggest you go to the LRS office and pay your taxes.\n");
games/larn/store.c
518
lprcat("\nPress ");
games/larn/store.c
520
lprcat(" to leave: ");
games/larn/store.c
529
lprcat("\n\n\tGemstone\t Appraisal\t\tGemstone\t Appraisal");
games/larn/store.c
591
lprcat("\nNote: Larndom law states that only deposits under 500,000gp can earn interest.");
games/larn/store.c
594
lprcat("\nYour wish? [(");
games/larn/store.c
596
lprcat(") deposit, (");
games/larn/store.c
598
lprcat(") withdraw, (");
games/larn/store.c
600
lprcat(") sell a stone, or ");
games/larn/store.c
602
lprcat("] ");
games/larn/store.c
609
lprcat("deposit\nHow much? ");
games/larn/store.c
612
lprcat(" You don't have that much.");
games/larn/store.c
621
lprcat("withdraw\nHow much? ");
games/larn/store.c
624
lprcat("\nYou don't have that much in the bank!");
games/larn/store.c
633
lprcat("\nWhich stone would you like to sell? ");
games/larn/store.c
679
lprcat("Welcome to the Larn Trading Post. We buy items that explorers no longer find\n");
games/larn/store.c
680
lprcat("useful. Since the condition of the items you bring in is not certain,\n");
games/larn/store.c
681
lprcat("and we incur great expense in reconditioning the items, we usually pay\n");
games/larn/store.c
682
lprcat("only 20% of their value were they to be new. If the items are badly\n");
games/larn/store.c
683
lprcat("damaged, we will pay only 10% of their new value.\n\n");
games/larn/store.c
695
lprcat("\nWhat item do you want to sell to us [");
games/larn/store.c
697
lprcat(" for list, or ");
games/larn/store.c
699
lprcat("] ? ");
games/larn/store.c
748
lprcat("yes\n");
games/larn/store.c
759
lprcat("no thanks.\n");
games/larn/store.c
763
lprcat("\nSo sorry, but we are not authorized to accept that item.");
games/larn/store.c
772
lprcat("\nSorry, we can't accept unidentified objects.");
games/larn/store.c
787
lprcat("Welcome to the Larn Revenue Service district office. How can we help you?");
games/larn/store.c
794
lprcat("\n\nYour wish? [(");
games/larn/store.c
796
lprcat(") pay taxes, or ");
games/larn/store.c
798
lprcat("] ");
games/larn/store.c
805
lprcat("pay taxes\nHow much? ");
games/larn/store.c
808
lprcat(" You don't have that much.\n");
games/larn/store.c
824
lprcat("You do not owe us any taxes. ");
games/larn/store.c
829
lprcat("You have no gold pieces. ");
games/larn/tok.c
63
lprcat("\nSorry, but it is now time for work. Your game has been saved.\n");