Symbol: hit
crypto/libressl/ssl/s3_lib.c
1728
return s->internal->hit;
crypto/libressl/ssl/ssl_clnt.c
1019
if (s->internal->hit && (s->session->cipher_id != cipher->id)) {
crypto/libressl/ssl/ssl_clnt.c
260
s->internal->hit = 0;
crypto/libressl/ssl/ssl_clnt.c
299
if (s->internal->hit) {
crypto/libressl/ssl/ssl_clnt.c
337
s->internal->hit = 1;
crypto/libressl/ssl/ssl_clnt.c
470
if (SSL_is_dtls(s) && !s->internal->hit)
crypto/libressl/ssl/ssl_clnt.c
493
if (SSL_is_dtls(s) && !s->internal->hit)
crypto/libressl/ssl/ssl_clnt.c
504
if (s->internal->hit) {
crypto/libressl/ssl/ssl_clnt.c
549
if (s->internal->hit)
crypto/libressl/ssl/ssl_clnt.c
593
if (s->internal->hit)
crypto/libressl/ssl/ssl_clnt.c
965
s->internal->hit = 1;
crypto/libressl/ssl/ssl_clnt.c
971
s->internal->hit = 0;
crypto/libressl/ssl/ssl_lib.c
183
s->internal->hit = 0;
crypto/libressl/ssl/ssl_lib.c
2373
if (!s->internal->hit)
crypto/libressl/ssl/ssl_lib.c
2395
if (s->internal->hit)
crypto/libressl/ssl/ssl_lib.c
2885
ret->internal->hit = s->internal->hit;
crypto/libressl/ssl/ssl_lib.c
3361
return (s->internal->hit);
crypto/libressl/ssl/ssl_locl.h
1012
int hit; /* reusing a previous session */
crypto/libressl/ssl/ssl_srvr.c
1065
if (!s->internal->hit && s->internal->tls_session_secret_cb != NULL) {
crypto/libressl/ssl/ssl_srvr.c
1081
s->internal->hit = 1;
crypto/libressl/ssl/ssl_srvr.c
1108
if (!s->internal->hit) {
crypto/libressl/ssl/ssl_srvr.c
1252
&& !s->internal->hit)
crypto/libressl/ssl/ssl_srvr.c
2403
s->internal->hit ? 0 : s->session->timeout))
crypto/libressl/ssl/ssl_srvr.c
386
if (s->internal->hit) {
crypto/libressl/ssl/ssl_srvr.c
614
if (s->internal->hit)
crypto/libressl/ssl/ssl_srvr.c
668
if (s->internal->hit) {
crypto/libressl/ssl/ssl_srvr.c
886
s->internal->hit = 0;
crypto/libressl/ssl/ssl_srvr.c
914
s->internal->hit = 1;
crypto/libressl/ssl/ssl_srvr.c
982
if (s->internal->hit && CBS_len(&cipher_suites) > 0) {
crypto/libressl/ssl/ssl_tlsext.c
246
if (s->internal->hit)
crypto/libressl/ssl/ssl_tlsext.c
368
if (!s->internal->hit) {
crypto/libressl/ssl/ssl_tlsext.c
782
if (s->internal->hit || s->s3->hs.tls13.hrr) {
crypto/libressl/ssl/ssl_tlsext.c
820
if (s->internal->hit)
crypto/libressl/ssl/ssl_tlsext.c
840
if (s->internal->hit) {
games/bs/bs.c
1004
next = (hit == S_SUNK) ? RANDOM_FIRE : FIRST_PASS;
games/bs/bs.c
1012
if (POSSIBLE(x, y) && (hit = cpufire(x, y)))
games/bs/bs.c
1015
next = (hit == S_SUNK) ? RANDOM_FIRE : FIRST_PASS;
games/bs/bs.c
1025
if (POSSIBLE(x, y) && (hit = cpufire(x, y)))
games/bs/bs.c
1028
next = (hit == S_SUNK) ? RANDOM_FIRE : SECOND_PASS;
games/bs/bs.c
1037
if (POSSIBLE(x, y) && (hit = cpufire(x, y)))
games/bs/bs.c
1040
next = (hit == S_SUNK) ? RANDOM_FIRE: SECOND_PASS;
games/bs/bs.c
1062
return(hit);
games/bs/bs.c
755
bool hit;
games/bs/bs.c
771
hit = IS_SHIP(board[COMPUTER][curx][cury]);
games/bs/bs.c
772
hits[PLAYER][curx][cury] = hit ? MARK_HIT : MARK_MISS;
games/bs/bs.c
776
if (hit)
games/bs/bs.c
787
prompt(1, "You %s.", hit ? "scored a hit" : "missed");
games/bs/bs.c
788
if(hit && (ss = hitship(curx, cury)))
games/bs/bs.c
812
return(hit);
games/bs/bs.c
905
bool hit, sunk;
games/bs/bs.c
909
hits[COMPUTER][x][y] = (hit = (board[PLAYER][x][y])) ? MARK_HIT : MARK_MISS;
games/bs/bs.c
911
"I shoot at %c%d. I %s!", y + 'A', x, hit ? "hit" : "miss");
games/bs/bs.c
913
sunk = hit && ss;
games/bs/bs.c
921
if (hit)
games/bs/bs.c
927
addch((chtype)(hit ? SHOWHIT : SHOWSPLASH));
games/bs/bs.c
932
return(hit ? (sunk ? S_SUNK : S_HIT) : S_MISS);
games/bs/bs.c
953
int navail, x, y, d, n, hit = S_MISS;
games/bs/bs.c
960
if (!(hit = cpufire(x, y)))
games/bs/bs.c
966
next = (hit == S_SUNK) ? RANDOM_FIRE : RANDOM_HIT;
games/bs/bs.c
999
if (!(hit = cpufire(x, y)))
games/hack/extern.h
525
void hit(const char *, struct monst *, const char *);
games/hack/hack.fight.c
319
hit(xname(obj) /* or: objects[obj->otyp].oc_name */ ,
games/hack/hack.zap.c
569
hit(fltxt, mon, exclam(tmp));
games/hack/hack.zap.c
93
hit("wand", mtmp, exclam(tmp));
games/larn/diag.c
32
int hit, dam;
games/larn/diag.c
80
hit = 2 * monster[i].armorclass + 2 * monster[i].level + 16;
games/larn/diag.c
84
(long)(hit / 2), (long)max(0, dam + 2), (long)(monster[i].hitpoints / (dam + 2) + 1),
games/larn/diag.c
85
(long)((hit + 2) / 2), (long)max(0, dam + 10), (long)(monster[i].hitpoints / (dam + 10) + 1),
games/larn/diag.c
86
(long)((hit + 5) / 2), (long)max(0, dam + 20), (long)(monster[i].hitpoints / (dam + 20) + 1));
games/sail/dr_1.c
276
int shootat, hit;
games/sail/dr_1.c
354
hit = HDT[indx][target-1];
games/sail/dr_1.c
356
hit = HDTrake[indx][target-1];
games/sail/dr_1.c
358
hit++;
games/sail/dr_1.c
359
hit += QUAL[indx][capship(sp)->specs->qual - 1];
games/sail/dr_1.c
363
hit--;
games/sail/dr_1.c
365
hit -= 2;
games/sail/dr_1.c
374
hit++;
games/sail/dr_1.c
376
hit += 2;
games/sail/dr_1.c
380
hit--;
games/sail/dr_1.c
382
hit -= 2;
games/sail/dr_1.c
384
hit += AMMO[indx][load - 1];
games/sail/dr_1.c
387
hit--;
games/sail/dr_1.c
389
hit -= 2;
games/sail/dr_1.c
391
hit--;
games/sail/dr_1.c
392
if (hit >= 0) {
games/sail/dr_1.c
394
hit = hit > 10 ? 10 : hit;
games/sail/dr_1.c
395
table(sp, closest, shootat, load, hit,
games/sail/pl_3.c
146
hit = HDT[index][target-1];
games/sail/pl_3.c
148
hit = HDTrake[index][target-1];
games/sail/pl_3.c
150
hit++;
games/sail/pl_3.c
151
hit += QUAL[index][mc->qual-1];
games/sail/pl_3.c
155
hit--;
games/sail/pl_3.c
157
hit -= 2;
games/sail/pl_3.c
161
hit++;
games/sail/pl_3.c
163
hit += 2;
games/sail/pl_3.c
167
hit--;
games/sail/pl_3.c
169
hit -= 2;
games/sail/pl_3.c
171
hit += AMMO[index][load - 1];
games/sail/pl_3.c
173
hit--;
games/sail/pl_3.c
175
hit -= 2;
games/sail/pl_3.c
177
hit--;
games/sail/pl_3.c
178
if (hit >= 0) {
games/sail/pl_3.c
181
chits = hit;
games/sail/pl_3.c
184
if (hit > 10)
games/sail/pl_3.c
185
hit = 10;
games/sail/pl_3.c
187
[hit][roll-1];
games/sail/pl_3.c
199
table(ms, closest, shootat, load, hit, roll);
games/sail/pl_3.c
56
int guns, car, ready, shootat, hit;
games/trek/attack.c
113
hit = Etc.klingon[i].power * pow(dustfac, tothe) * Param.hitfac;
games/trek/attack.c
123
shldabsb = propor * chgfac * hit;
games/trek/attack.c
129
printf("\aHIT: %d units", hit);
games/trek/attack.c
133
cas = (shldabsb * 100) / hit;
games/trek/attack.c
134
hit -= shldabsb;
games/trek/attack.c
137
cas, hit);
games/trek/attack.c
140
tothit += hit;
games/trek/attack.c
141
if (hit > maxhit)
games/trek/attack.c
142
maxhit = hit;
games/trek/attack.c
143
Ship.energy -= hit;
games/trek/attack.c
145
if (hit >= (15 - Game.skill) * (25 - ranf(12))) {
games/trek/attack.c
153
extradm = (hit * Param.damfac[l]) /
games/trek/attack.c
72
int hit, i, l;
games/trek/phaser.c
159
hit = getintpar("units");
games/trek/phaser.c
160
if (hit < 0)
games/trek/phaser.c
162
if (hit == 0)
games/trek/phaser.c
164
extra += hit;
games/trek/phaser.c
171
b->units = hit;
games/trek/phaser.c
172
hit = getintpar("course");
games/trek/phaser.c
173
if (hit < 0 || hit > 360)
games/trek/phaser.c
175
b->angle = hit * 0.0174532925;
games/trek/phaser.c
193
hit = getintpar("Units to fire");
games/trek/phaser.c
194
if (hit <= 0)
games/trek/phaser.c
196
if (hit > Ship.energy) {
games/trek/phaser.c
202
Ship.energy -= hit;
games/trek/phaser.c
203
extra = hit;
games/trek/phaser.c
231
hit = b->units - hitreqd[i];
games/trek/phaser.c
232
if (hit > 0) {
games/trek/phaser.c
233
extra += hit;
games/trek/phaser.c
234
b->units -= hit;
games/trek/phaser.c
242
hit = hitreqd[i] - b->units;
games/trek/phaser.c
243
if (hit <= 0)
games/trek/phaser.c
245
if (hit >= extra) {
games/trek/phaser.c
251
extra -= hit;
games/trek/phaser.c
328
hit = anglefactor * distfactor + 0.5;
games/trek/phaser.c
329
k->power -= hit;
games/trek/phaser.c
330
printf("%d unit hit on Klingon", hit);
games/trek/phaser.c
334
b->units -= hit;
games/trek/phaser.c
96
int hit;
lib/libc/stdtime/localtime.c
1504
int hit;
lib/libc/stdtime/localtime.c
1508
hit = 0;
lib/libc/stdtime/localtime.c
1515
hit = ((i == 0 && lp->ls_corr > 0) ||
lib/libc/stdtime/localtime.c
1517
if (hit)
lib/libc/stdtime/localtime.c
1523
++hit;
lib/libc/stdtime/localtime.c
1609
tmp->tm_sec = (int) (rem % SECSPERMIN) + hit;
sys/bus/cam/cam_periph.c
503
int hit, i, val, dunit;
sys/bus/cam/cam_periph.c
512
for (hit = 0; (i = resource_locate(i, periph_name)) != -1; hit = 0) {
sys/bus/cam/cam_periph.c
518
hit++;
sys/bus/cam/cam_periph.c
523
hit++;
sys/bus/cam/cam_periph.c
528
hit++;
sys/bus/cam/cam_periph.c
530
if (hit != 0) {
sys/bus/cam/cam_periph.c
542
if (hit == 0 && sim) {
sys/bus/cam/cam_periph.c
553
unit = camperiphnextunit(p_drv, unit, /*wired*/hit, pathid,
sys/kern/vfs_nlookup.c
1337
if (hit)
sys/kern/vfs_nlookup.c
544
int hit = 1;
sys/kern/vfs_nlookup.c
797
hit = 0;
sys/kern/vfs_nlookup.c
880
hit = 0;
usr.sbin/rpc.yppasswdd/yppasswdd_server.c
239
int hit = 0;
usr.sbin/rpc.yppasswdd/yppasswdd_server.c
270
hit++;
usr.sbin/rpc.yppasswdd/yppasswdd_server.c
277
if (hit > 1) {
usr.sbin/rpcbind/pmap_svc.c
146
struct pmaplist *hit = NULL;
usr.sbin/rpcbind/pmap_svc.c
153
hit = pml;
usr.sbin/rpcbind/pmap_svc.c
157
return (hit);
usr.sbin/rpcbind/rpcb_svc_com.c
1355
rpcblist_ptr hit = NULL;
usr.sbin/rpcbind/rpcb_svc_com.c
1363
hit = rbl;
usr.sbin/rpcbind/rpcb_svc_com.c
1367
return (hit);
usr.sbin/zic/zdump.c
137
static time_t hunt(char *name, time_t lot, time_t hit);
usr.sbin/zic/zdump.c
436
hunt(char *name, time_t lot, time_t hit)
usr.sbin/zic/zdump.c
451
time_t diff = hit - lot;
usr.sbin/zic/zdump.c
458
else if (t >= hit)
usr.sbin/zic/zdump.c
470
} else hit = t;
usr.sbin/zic/zdump.c
473
show(name, hit, TRUE);
usr.sbin/zic/zdump.c
474
return hit;