root/games/monop/cards.c
/*      $OpenBSD: cards.c,v 1.12 2016/01/08 18:20:33 mestre Exp $       */
/*      $NetBSD: cards.c,v 1.3 1995/03/23 08:34:35 cgd Exp $    */

/*
 * Copyright (c) 1980, 1993
 *      The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#include <err.h>
#include <stdio.h>
#include <stdlib.h>

#include "monop.ext"
#include "pathnames.h"

/*
 *      These routine deal with the card decks
 */

#define GOJF    'F'     /* char for get-out-of-jail-free cards  */

static char     *cardfile       = _PATH_CARDS;

static FILE     *deckf;

static void set_up(DECK *);
static void printmes(void);

/*
 *      This routine initializes the decks from the data file,
 * which it opens.
 */
void
init_decks(void)
{
        if ((deckf = fopen(cardfile, "r")) == NULL)
file_err:
                err(1, "%s", cardfile);
        if (fread(&deck[0].num_cards, sizeof(deck[0].num_cards), 1, deckf) != 1)
                goto file_err;
        if (fread(&deck[0].top_card, sizeof(deck[0].top_card), 1, deckf) != 1)
                goto file_err;
        if (fread(&deck[0].gojf_used, sizeof(deck[0].gojf_used), 1, deckf) != 1)
                goto file_err;
        deck[0].num_cards = ntohs(deck[0].num_cards);
        deck[0].top_card = ntohs(deck[0].top_card);

        if (fread(&deck[1].num_cards, sizeof(deck[1].num_cards), 1, deckf) != 1)
                goto file_err;
        if (fread(&deck[1].top_card, sizeof(deck[1].top_card), 1, deckf) != 1)
                goto file_err;
        if (fread(&deck[1].gojf_used, sizeof(deck[1].gojf_used), 1, deckf) != 1)
                goto file_err;
        deck[1].num_cards = ntohs(deck[1].num_cards);
        deck[1].top_card = ntohs(deck[1].top_card);

        set_up(&CC_D);
        set_up(&CH_D);
}
/*
 *      This routine sets up the offset pointers for the given deck.
 */
static void
set_up(DECK *dp)
{
        int     r1, r2;
        int     i;

        if ((dp->offsets = calloc(dp->num_cards, sizeof (int32_t))) == NULL)
                err(1, NULL);
        for (i = 0 ; i < dp->num_cards ; i++) {
                if (fread(&dp->offsets[i], sizeof(dp->offsets[i]), 1, deckf) != 1)
                        err(1, "%s", cardfile);
                dp->offsets[i] = ntohl(dp->offsets[i]);
        }
        dp->top_card = 0;
        dp->gojf_used = FALSE;
        for (i = 0; i < dp->num_cards; i++) {
                long    temp;

                r1 = roll(1, dp->num_cards) - 1;
                r2 = roll(1, dp->num_cards) - 1;
                temp = dp->offsets[r2];
                dp->offsets[r2] = dp->offsets[r1];
                dp->offsets[r1] = temp;
        }
}
/*
 *      This routine draws a card from the given deck
 */
void
get_card(DECK *dp)
{
        char    type_maj, type_min;
        int16_t num;
        int     i, per_h, per_H, num_h, num_H;
        OWN     *op;

        do {
                fseek(deckf, dp->offsets[dp->top_card], SEEK_SET);
                dp->top_card = ++(dp->top_card) % dp->num_cards;
                type_maj = getc(deckf);
        } while (dp->gojf_used && type_maj == GOJF);
        type_min = getc(deckf);
        fread(&num, sizeof(num), 1, deckf);
        num = ntohs(num);
        printmes();
        switch (type_maj) {
          case '+':             /* get money            */
                if (type_min == 'A') {
                        for (i = 0; i < num_play; i++)
                                if (i != player)
                                        play[i].money -= num;
                        num = num * (num_play - 1);
                }
                cur_p->money += num;
                break;
          case '-':             /* lose money           */
                if (type_min == 'A') {
                        for (i = 0; i < num_play; i++)
                                if (i != player)
                                        play[i].money += num;
                        num = num * (num_play - 1);
                }
                cur_p->money -= num;
                break;
          case 'M':             /* move somewhere       */
                switch (type_min) {
                  case 'F':             /* move forward */
                        num -= cur_p->loc;
                        if (num < 0)
                                num += 40;
                        break;
                  case 'J':             /* move to jail */
                        goto_jail();
                        return;
                  case 'R':             /* move to railroad     */
                        spec = TRUE;
                        num = (int)((cur_p->loc + 5)/10)*10 + 5 - cur_p->loc;
                        break;
                  case 'U':             /* move to utility      */
                        spec = TRUE;
                        if (cur_p->loc >= 12 && cur_p->loc < 28)
                                num = 28 - cur_p->loc;
                        else {
                                num = 12 - cur_p->loc;
                                if (num < 0)
                                        num += 40;
                        }
                        break;
                  case 'B':
                        num = -num;
                        break;
                }
                move(num);
                break;
          case 'T':                     /* tax                  */
                if (dp == &CC_D) {
                        per_h = 40;
                        per_H = 115;
                }
                else {
                        per_h = 25;
                        per_H = 100;
                }
                num_h = num_H = 0;
                for (op = cur_p->own_list; op; op = op->next)
                        if (op->sqr->type == PRPTY) {
                                if (op->sqr->desc->houses == 5)
                                        ++num_H;
                                else
                                        num_h += op->sqr->desc->houses;
                        }
                num = per_h * num_h + per_H * num_H;
                printf("You had %d Houses and %d Hotels, so that cost you $%d\n", num_h, num_H, num);
                if (num == 0)
                        lucky("");
                else
                        cur_p->money -= num;
                break;
          case GOJF:            /* get-out-of-jail-free card    */
                cur_p->num_gojf++;
                dp->gojf_used = TRUE;
                break;
        }
        spec = FALSE;
}

/*
 *      This routine prints out the message on the card
 */
static void
printmes(void)
{
        char    c;

        printline();
        fflush(stdout);
        while ((c = getc(deckf)) != '\0')
                putchar(c);
        printline();
        fflush(stdout);
}

/*
 *      This routine returns the players get-out-of-jail-free card
 * to the bottom of a deck.  XXX currently does not return to the correct
 * deck.
 */
void
ret_card(PLAY *plr)
{
        char    type_maj;
        int16_t gojfpos, last_card;
        int     i;
        DECK *dp;
        int32_t temp;

        plr->num_gojf--;
        if (CC_D.gojf_used)
                dp = &CC_D;
        else
                dp = &CH_D;
        dp->gojf_used = FALSE;

        /* Put at bottom of deck (top_card - 1) and remove it from wherever else
         * it used to be.
         */
        last_card = dp->top_card - 1;
        if (last_card < 0)
                last_card += dp->num_cards;
        gojfpos = dp->top_card;
        do {
                gojfpos = (gojfpos + 1) % dp->num_cards;
                fseek(deckf, dp->offsets[gojfpos], SEEK_SET);
                type_maj = getc(deckf);
        } while (type_maj != GOJF);
        temp = dp->offsets[gojfpos];
        /* Only one of the next two loops does anything */
        for (i = gojfpos - 1; i > last_card; i--)
                dp->offsets[i + 1] = dp->offsets[i];
        for (i = gojfpos; i < last_card; i++)
                dp->offsets[i] = dp->offsets[i + 1];
        if (gojfpos > last_card) {
                dp->offsets[dp->top_card] = temp;
                dp->top_card++;
                dp->top_card %= dp->num_cards;
        } else
                dp->offsets[last_card] = temp;
}