root/usr.bin/mg/display.c
/*      $OpenBSD: display.c,v 1.52 2023/04/21 13:39:37 op Exp $ */

/* This file is in the public domain. */

/*
 * The functions in this file handle redisplay. The
 * redisplay system knows almost nothing about the editing
 * process; the editing functions do, however, set some
 * hints to eliminate a lot of the grinding. There is more
 * that can be done; the "vtputc" interface is a real
 * pig.
 */

#include <sys/queue.h>
#include <ctype.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <term.h>

#include "def.h"
#include "kbd.h"

/*
 * A video structure always holds
 * an array of characters whose length is equal to
 * the longest line possible. v_text is allocated
 * dynamically to fit the screen width.
 */
struct video {
        short   v_hash;         /* Hash code, for compares.      */
        short   v_flag;         /* Flag word.                    */
        short   v_color;        /* Color of the line.            */
        int     v_cost;         /* Cost of display.              */
        char    *v_text;        /* The actual characters.        */
};

#define VFCHG   0x0001                  /* Changed.                      */
#define VFHBAD  0x0002                  /* Hash and cost are bad.        */
#define VFEXT   0x0004                  /* extended line (beyond ncol)   */

/*
 * SCORE structures hold the optimal
 * trace trajectory, and the cost of redisplay, when
 * the dynamic programming redisplay code is used.
 */
struct score {
        int     s_itrace;       /* "i" index for track back.     */
        int     s_jtrace;       /* "j" index for trace back.     */
        int     s_cost;         /* Display cost.                 */
};

void    vtmove(int, int);
void    vtputc(int, struct mgwin *);
void    vtpute(int, struct mgwin *);
int     vtputs(const char *, struct mgwin *);
void    vteeol(void);
void    updext(int, int);
void    modeline(struct mgwin *, int);
void    setscores(int, int);
void    traceback(int, int, int, int);
void    ucopy(struct video *, struct video *);
void    uline(int, struct video *, struct video *);
void    hash(struct video *);


int     sgarbf = TRUE;          /* TRUE if screen is garbage.    */
int     vtrow = HUGE;           /* Virtual cursor row.           */
int     vtcol = HUGE;           /* Virtual cursor column.        */
int     tthue = CNONE;          /* Current color.                */
int     ttrow = HUGE;           /* Physical cursor row.          */
int     ttcol = HUGE;           /* Physical cursor column.       */
int     tttop = HUGE;           /* Top of scroll region.         */
int     ttbot = HUGE;           /* Bottom of scroll region.      */
int     lbound = 0;             /* leftmost bound of the current */
                                /* line being displayed          */

struct video    **vscreen;              /* Edge vector, virtual.         */
struct video    **pscreen;              /* Edge vector, physical.        */
struct video     *video;                /* Actual screen data.           */
struct video      blanks;               /* Blank line image.             */

/*
 * This matrix is written as an array because
 * we do funny things in the "setscores" routine, which
 * is very compute intensive, to make the subscripts go away.
 * It would be "SCORE   score[NROW][NROW]" in old speak.
 * Look at "setscores" to understand what is up.
 */
struct score *score;                    /* [NROW * NROW] */

static int       linenos = TRUE;
static int       colnos = FALSE;

/* Is macro recording enabled? */
extern int macrodef;
/* Is working directory global? */
extern int globalwd;

/*
 * Since we don't have variables (we probably should) these are command
 * processors for changing the values of mode flags.
 */
int
linenotoggle(int f, int n)
{
        if (f & FFARG)
                linenos = n > 0;
        else
                linenos = !linenos;

        sgarbf = TRUE;

        return (TRUE);
}

int
colnotoggle(int f, int n)
{
        if (f & FFARG)
                colnos = n > 0;
        else
                colnos = !colnos;

        sgarbf = TRUE;

        return (TRUE);
}

/*
 * Reinit the display data structures, this is called when the terminal
 * size changes.
 */
int
vtresize(int force, int newrow, int newcol)
{
        int      i;
        int      rowchanged, colchanged;
        static   int first_run = 1;
        struct video    *vp;

        if (newrow < 1 || newcol < 1)
                return (FALSE);

        rowchanged = (newrow != nrow);
        colchanged = (newcol != ncol);

#define TRYREALLOC(a, n) do {                                   \
                void *tmp;                                      \
                if ((tmp = realloc((a), (n))) == NULL) {        \
                        panic("out of memory in display code"); \
                }                                               \
                (a) = tmp;                                      \
        } while (0)

#define TRYREALLOCARRAY(a, n, m) do {                           \
                void *tmp;                                      \
                if ((tmp = reallocarray((a), (n), (m))) == NULL) {\
                        panic("out of memory in display code"); \
                }                                               \
                (a) = tmp;                                      \
        } while (0)

        /* No update needed */
        if (!first_run && !force && !rowchanged && !colchanged)
                return (TRUE);

        if (first_run)
                memset(&blanks, 0, sizeof(blanks));

        if (rowchanged || first_run) {
                int vidstart;

                /*
                 * This is not pretty.
                 */
                if (nrow == 0)
                        vidstart = 0;
                else
                        vidstart = 2 * (nrow - 1);

                /*
                 * We're shrinking, free some internal data.
                 */
                if (newrow < nrow) {
                        for (i = 2 * (newrow - 1); i < 2 * (nrow - 1); i++) {
                                free(video[i].v_text);
                                video[i].v_text = NULL;
                        }
                }

                TRYREALLOCARRAY(score, newrow, newrow * sizeof(struct score));
                TRYREALLOCARRAY(vscreen, (newrow - 1), sizeof(struct video *));
                TRYREALLOCARRAY(pscreen, (newrow - 1), sizeof(struct video *));
                TRYREALLOCARRAY(video, (newrow - 1), 2 * sizeof(struct video));

                /*
                 * Zero-out the entries we just allocated.
                 */
                for (i = vidstart; i < 2 * (newrow - 1); i++)
                        memset(&video[i], 0, sizeof(struct video));

                /*
                 * Reinitialize vscreen and pscreen arrays completely.
                 */
                vp = &video[0];
                for (i = 0; i < newrow - 1; ++i) {
                        vscreen[i] = vp;
                        ++vp;
                        pscreen[i] = vp;
                        ++vp;
                }
        }
        if (rowchanged || colchanged || first_run) {
                for (i = 0; i < 2 * (newrow - 1); i++)
                        TRYREALLOC(video[i].v_text, newcol);
                TRYREALLOC(blanks.v_text, newcol);
        }

        nrow = newrow;
        ncol = newcol;

        if (ttrow > nrow)
                ttrow = nrow;
        if (ttcol > ncol)
                ttcol = ncol;

        first_run = 0;
        return (TRUE);
}

#undef TRYREALLOC
#undef TRYREALLOCARRAY

/*
 * Initialize the data structures used
 * by the display code. The edge vectors used
 * to access the screens are set up. The operating
 * system's terminal I/O channel is set up. Fill the
 * "blanks" array with ASCII blanks. The rest is done
 * at compile time. The original window is marked
 * as needing full update, and the physical screen
 * is marked as garbage, so all the right stuff happens
 * on the first call to redisplay.
 */
void
vtinit(void)
{
        int     i;

        ttopen();
        ttinit();

        /*
         * ttinit called ttresize(), which called vtresize(), so our data
         * structures are setup correctly.
         */

        blanks.v_color = CTEXT;
        for (i = 0; i < ncol; ++i)
                blanks.v_text[i] = ' ';
}

/*
 * Tidy up the virtual display system
 * in anticipation of a return back to the host
 * operating system. Right now all we do is position
 * the cursor to the last line, erase the line, and
 * close the terminal channel.
 */
void
vttidy(void)
{
        ttcolor(CTEXT);
        ttnowindow();           /* No scroll window.     */
        ttmove(nrow - 1, 0);    /* Echo line.            */
        tteeol();
        tttidy();
        ttflush();
        ttclose();
}

/*
 * Move the virtual cursor to an origin
 * 0 spot on the virtual display screen. I could
 * store the column as a character pointer to the spot
 * on the line, which would make "vtputc" a little bit
 * more efficient. No checking for errors.
 */
void
vtmove(int row, int col)
{
        vtrow = row;
        vtcol = col;
}

/*
 * Write a character to the virtual display,
 * dealing with long lines and the display of unprintable
 * things like control characters. Also expand tabs every 8
 * columns. This code only puts printing characters into
 * the virtual display image. Special care must be taken when
 * expanding tabs. On a screen whose width is not a multiple
 * of 8, it is possible for the virtual cursor to hit the
 * right margin before the next tab stop is reached. This
 * makes the tab code loop if you are not careful.
 * Three guesses how we found this.
 */
void
vtputc(int c, struct mgwin *wp)
{
        struct video    *vp;
        int              target;

        c &= 0xff;

        vp = vscreen[vtrow];
        if (vtcol >= ncol)
                vp->v_text[ncol - 1] = '$';
        else if (c == '\t') {
                target = ntabstop(vtcol, wp->w_bufp->b_tabw);
                do {
                        vtputc(' ', wp);
                } while (vtcol < ncol && vtcol < target);
        } else if (ISCTRL(c)) {
                vtputc('^', wp);
                vtputc(CCHR(c), wp);
        } else if (isprint(c))
                vp->v_text[vtcol++] = c;
        else {
                char bf[5];

                snprintf(bf, sizeof(bf), "\\%o", c);
                vtputs(bf, wp);
        }
}

/*
 * Put a character to the virtual screen in an extended line.  If we are not
 * yet on left edge, don't print it yet.  Check for overflow on the right
 * margin.
 */
void
vtpute(int c, struct mgwin *wp)
{
        struct video *vp;
        int target;

        c &= 0xff;

        vp = vscreen[vtrow];
        if (vtcol >= ncol)
                vp->v_text[ncol - 1] = '$';
        else if (c == '\t') {
                target = ntabstop(vtcol + lbound, wp->w_bufp->b_tabw);
                do {
                        vtpute(' ', wp);
                } while (((vtcol + lbound) < target) && vtcol < ncol);
        } else if (ISCTRL(c) != FALSE) {
                vtpute('^', wp);
                vtpute(CCHR(c), wp);
        } else if (isprint(c)) {
                if (vtcol >= 0)
                        vp->v_text[vtcol] = c;
                ++vtcol;
        } else {
                char bf[5], *cp;

                snprintf(bf, sizeof(bf), "\\%o", c);
                for (cp = bf; *cp != '\0'; cp++)
                        vtpute(*cp, wp);
        }
}

/*
 * Erase from the end of the software cursor to the end of the line on which
 * the software cursor is located. The display routines will decide if a
 * hardware erase to end of line command should be used to display this.
 */
void
vteeol(void)
{
        struct video *vp;

        vp = vscreen[vtrow];
        while (vtcol < ncol)
                vp->v_text[vtcol++] = ' ';
}

/*
 * Make sure that the display is
 * right. This is a three part process. First,
 * scan through all of the windows looking for dirty
 * ones. Check the framing, and refresh the screen.
 * Second, make sure that "currow" and "curcol" are
 * correct for the current window. Third, make the
 * virtual and physical screens the same.
 */
void
update(int modelinecolor)
{
        struct line     *lp;
        struct mgwin    *wp;
        struct video    *vp1;
        struct video    *vp2;
        int      c, i, j;
        int      hflag;
        int      currow, curcol;
        int      offs, size;

        if (charswaiting())
                return;
        if (sgarbf) {           /* must update everything */
                wp = wheadp;
                while (wp != NULL) {
                        wp->w_rflag |= WFMODE | WFFULL;
                        wp = wp->w_wndp;
                }
        }
        if (linenos || colnos) {
                wp = wheadp;
                while (wp != NULL) {
                        wp->w_rflag |= WFMODE;
                        wp = wp->w_wndp;
                }
        }
        hflag = FALSE;                  /* Not hard. */
        for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
                /*
                 * Nothing to be done.
                 */
                if (wp->w_rflag == 0)
                        continue;

                if ((wp->w_rflag & WFFRAME) == 0) {
                        lp = wp->w_linep;
                        for (i = 0; i < wp->w_ntrows; ++i) {
                                if (lp == wp->w_dotp)
                                        goto out;
                                if (lp == wp->w_bufp->b_headp)
                                        break;
                                lp = lforw(lp);
                        }
                }
                /*
                 * Put the middle-line in place.
                 */
                i = wp->w_frame;
                if (i > 0) {
                        --i;
                        if (i >= wp->w_ntrows)
                                i = wp->w_ntrows - 1;
                } else if (i < 0) {
                        i += wp->w_ntrows;
                        if (i < 0)
                                i = 0;
                } else
                        i = wp->w_ntrows / 2; /* current center, no change */

                /*
                 * Find the line.
                 */
                lp = wp->w_dotp;
                while (i != 0 && lback(lp) != wp->w_bufp->b_headp) {
                        --i;
                        lp = lback(lp);
                }
                wp->w_linep = lp;
                wp->w_rflag |= WFFULL;  /* Force full.           */
        out:
                lp = wp->w_linep;       /* Try reduced update.   */
                i = wp->w_toprow;
                if ((wp->w_rflag & ~WFMODE) == WFEDIT) {
                        while (lp != wp->w_dotp) {
                                ++i;
                                lp = lforw(lp);
                        }
                        vscreen[i]->v_color = CTEXT;
                        vscreen[i]->v_flag |= (VFCHG | VFHBAD);
                        vtmove(i, 0);
                        for (j = 0; j < llength(lp); ++j)
                                vtputc(lgetc(lp, j), wp);
                        vteeol();
                } else if ((wp->w_rflag & (WFEDIT | WFFULL)) != 0) {
                        hflag = TRUE;
                        while (i < wp->w_toprow + wp->w_ntrows) {
                                vscreen[i]->v_color = CTEXT;
                                vscreen[i]->v_flag |= (VFCHG | VFHBAD);
                                vtmove(i, 0);
                                if (lp != wp->w_bufp->b_headp) {
                                        for (j = 0; j < llength(lp); ++j)
                                                vtputc(lgetc(lp, j), wp);
                                        lp = lforw(lp);
                                }
                                vteeol();
                                ++i;
                        }
                }
                if ((wp->w_rflag & WFMODE) != 0)
                        modeline(wp, modelinecolor);
                wp->w_rflag = 0;
                wp->w_frame = 0;
        }
        lp = curwp->w_linep;    /* Cursor location. */
        currow = curwp->w_toprow;
        while (lp != curwp->w_dotp) {
                ++currow;
                lp = lforw(lp);
        }
        curcol = 0;
        i = 0;
        while (i < curwp->w_doto) {
                c = lgetc(lp, i++);
                if (c == '\t') {
                        curcol = ntabstop(curcol, curwp->w_bufp->b_tabw);
                } else if (ISCTRL(c) != FALSE)
                        curcol += 2;
                else if (isprint(c))
                        curcol++;
                else {
                        char bf[5];

                        snprintf(bf, sizeof(bf), "\\%o", c);
                        curcol += strlen(bf);
                }
        }
        if (curcol >= ncol - 1) {       /* extended line. */
                /* flag we are extended and changed */
                vscreen[currow]->v_flag |= VFEXT | VFCHG;
                updext(currow, curcol); /* and output extended line */
        } else
                lbound = 0;     /* not extended line */

        /*
         * Make sure no lines need to be de-extended because the cursor is no
         * longer on them.
         */
        wp = wheadp;
        while (wp != NULL) {
                lp = wp->w_linep;
                i = wp->w_toprow;
                while (i < wp->w_toprow + wp->w_ntrows) {
                        if (vscreen[i]->v_flag & VFEXT) {
                                /* always flag extended lines as changed */
                                vscreen[i]->v_flag |= VFCHG;
                                if ((wp != curwp) || (lp != wp->w_dotp) ||
                                    (curcol < ncol - 1)) {
                                        vtmove(i, 0);
                                        for (j = 0; j < llength(lp); ++j)
                                                vtputc(lgetc(lp, j), wp);
                                        vteeol();
                                        /* this line no longer is extended */
                                        vscreen[i]->v_flag &= ~VFEXT;
                                }
                        }
                        lp = lforw(lp);
                        ++i;
                }
                /* if garbaged then fix up mode lines */
                if (sgarbf != FALSE)
                        vscreen[i]->v_flag |= VFCHG;
                /* and onward to the next window */
                wp = wp->w_wndp;
        }

        if (sgarbf != FALSE) {  /* Screen is garbage.    */
                sgarbf = FALSE; /* Erase-page clears.    */
                epresf = FALSE; /* The message area.     */
                tttop = HUGE;   /* Forget where you set. */
                ttbot = HUGE;   /* scroll region.        */
                tthue = CNONE;  /* Color unknown.        */
                ttmove(0, 0);
                tteeop();
                for (i = 0; i < nrow - 1; ++i) {
                        uline(i, vscreen[i], &blanks);
                        ucopy(vscreen[i], pscreen[i]);
                }
                ttmove(currow, curcol - lbound);
                ttflush();
                return;
        }
        if (hflag != FALSE) {                   /* Hard update?         */
                for (i = 0; i < nrow - 1; ++i) {/* Compute hash data.   */
                        hash(vscreen[i]);
                        hash(pscreen[i]);
                }
                offs = 0;                       /* Get top match.       */
                while (offs != nrow - 1) {
                        vp1 = vscreen[offs];
                        vp2 = pscreen[offs];
                        if (vp1->v_color != vp2->v_color
                            || vp1->v_hash != vp2->v_hash)
                                break;
                        uline(offs, vp1, vp2);
                        ucopy(vp1, vp2);
                        ++offs;
                }
                if (offs == nrow - 1) {         /* Might get it all.    */
                        ttmove(currow, curcol - lbound);
                        ttflush();
                        return;
                }
                size = nrow - 1;                /* Get bottom match.    */
                while (size != offs) {
                        vp1 = vscreen[size - 1];
                        vp2 = pscreen[size - 1];
                        if (vp1->v_color != vp2->v_color
                            || vp1->v_hash != vp2->v_hash)
                                break;
                        uline(size - 1, vp1, vp2);
                        ucopy(vp1, vp2);
                        --size;
                }
                if ((size -= offs) == 0)        /* Get screen size.     */
                        panic("Illegal screen size in update");
                setscores(offs, size);          /* Do hard update.      */
                traceback(offs, size, size, size);
                for (i = 0; i < size; ++i)
                        ucopy(vscreen[offs + i], pscreen[offs + i]);
                ttmove(currow, curcol - lbound);
                ttflush();
                return;
        }
        for (i = 0; i < nrow - 1; ++i) {        /* Easy update.         */
                vp1 = vscreen[i];
                vp2 = pscreen[i];
                if ((vp1->v_flag & VFCHG) != 0) {
                        uline(i, vp1, vp2);
                        ucopy(vp1, vp2);
                }
        }
        ttmove(currow, curcol - lbound);
        ttflush();
}

/*
 * Update a saved copy of a line,
 * kept in a video structure. The "vvp" is
 * the one in the "vscreen". The "pvp" is the one
 * in the "pscreen". This is called to make the
 * virtual and physical screens the same when
 * display has done an update.
 */
void
ucopy(struct video *vvp, struct video *pvp)
{
        vvp->v_flag &= ~VFCHG;          /* Changes done.         */
        pvp->v_flag = vvp->v_flag;      /* Update model.         */
        pvp->v_hash = vvp->v_hash;
        pvp->v_cost = vvp->v_cost;
        pvp->v_color = vvp->v_color;
        bcopy(vvp->v_text, pvp->v_text, ncol);
}

/*
 * updext: update the extended line which the cursor is currently on at a
 * column greater than the terminal width. The line will be scrolled right or
 * left to let the user see where the cursor is.
 */
void
updext(int currow, int curcol)
{
        struct line     *lp;                    /* pointer to current line */
        int      j;                     /* index into line */

        if (ncol < 2)
                return;

        /*
         * calculate what column the left bound should be
         * (force cursor into middle half of screen)
         */
        lbound = curcol - (curcol % (ncol >> 1)) - (ncol >> 2);

        /*
         * scan through the line outputting characters to the virtual screen
         * once we reach the left edge
         */
        vtmove(currow, -lbound);                /* start scanning offscreen */
        lp = curwp->w_dotp;                     /* line to output */
        for (j = 0; j < llength(lp); ++j)       /* until the end-of-line */
                vtpute(lgetc(lp, j), curwp);
        vteeol();                               /* truncate the virtual line */
        vscreen[currow]->v_text[0] = '$';       /* and put a '$' in column 1 */
}

/*
 * Update a single line. This routine only
 * uses basic functionality (no insert and delete character,
 * but erase to end of line). The "vvp" points at the video
 * structure for the line on the virtual screen, and the "pvp"
 * is the same for the physical screen. Avoid erase to end of
 * line when updating CMODE color lines, because of the way that
 * reverse video works on most terminals.
 */
void
uline(int row, struct video *vvp, struct video *pvp)
{
        char  *cp1;
        char  *cp2;
        char  *cp3;
        char  *cp4;
        char  *cp5;
        int    nbflag;

        if (vvp->v_color != pvp->v_color) {     /* Wrong color, do a     */
                ttmove(row, 0);                 /* full redraw.          */
#ifdef  STANDOUT_GLITCH
                if (pvp->v_color != CTEXT && magic_cookie_glitch >= 0)
                        tteeol();
#endif
                ttcolor(vvp->v_color);
#ifdef  STANDOUT_GLITCH
                cp1 = &vvp->v_text[magic_cookie_glitch > 0 ? magic_cookie_glitch : 0];
                /*
                 * The odd code for magic_cookie_glitch==0 is to avoid
                 * putting the invisible glitch character on the next line.
                 * (Hazeltine executive 80 model 30)
                 */
                cp2 = &vvp->v_text[ncol - (magic_cookie_glitch >= 0 ?
                    (magic_cookie_glitch != 0 ? magic_cookie_glitch : 1) : 0)];
#else
                cp1 = &vvp->v_text[0];
                cp2 = &vvp->v_text[ncol];
#endif
                while (cp1 != cp2) {
                        ttputc(*cp1++);
                        ++ttcol;
                }
                ttcolor(CTEXT);
                return;
        }
        cp1 = &vvp->v_text[0];          /* Compute left match.   */
        cp2 = &pvp->v_text[0];
        while (cp1 != &vvp->v_text[ncol] && cp1[0] == cp2[0]) {
                ++cp1;
                ++cp2;
        }
        if (cp1 == &vvp->v_text[ncol])  /* All equal.            */
                return;
        nbflag = FALSE;
        cp3 = &vvp->v_text[ncol];       /* Compute right match.  */
        cp4 = &pvp->v_text[ncol];
        while (cp3[-1] == cp4[-1]) {
                --cp3;
                --cp4;
                if (cp3[0] != ' ')      /* Note non-blanks in    */
                        nbflag = TRUE;  /* the right match.      */
        }
        cp5 = cp3;                      /* Is erase good?        */
        if (nbflag == FALSE && vvp->v_color == CTEXT) {
                while (cp5 != cp1 && cp5[-1] == ' ')
                        --cp5;
                /* Alcyon hack */
                if ((int) (cp3 - cp5) <= tceeol)
                        cp5 = cp3;
        }
        /* Alcyon hack */
        ttmove(row, (int) (cp1 - &vvp->v_text[0]));
#ifdef  STANDOUT_GLITCH
        if (vvp->v_color != CTEXT && magic_cookie_glitch > 0) {
                if (cp1 < &vvp->v_text[magic_cookie_glitch])
                        cp1 = &vvp->v_text[magic_cookie_glitch];
                if (cp5 > &vvp->v_text[ncol - magic_cookie_glitch])
                        cp5 = &vvp->v_text[ncol - magic_cookie_glitch];
        } else if (magic_cookie_glitch < 0)
#endif
                ttcolor(vvp->v_color);
        while (cp1 != cp5) {
                ttputc(*cp1++);
                ++ttcol;
        }
        if (cp5 != cp3)                 /* Do erase.             */
                tteeol();
}

/*
 * Redisplay the mode line for the window pointed to by the "wp".
 * This is the only routine that has any idea of how the mode line is
 * formatted. You can change the modeline format by hacking at this
 * routine. Called by "update" any time there is a dirty window.  Note
 * that if STANDOUT_GLITCH is defined, first and last magic_cookie_glitch
 * characters may never be seen.
 */
void
modeline(struct mgwin *wp, int modelinecolor)
{
        int     n, md;
        struct buffer *bp;
        char sl[21];            /* Overkill. Space for 2^64 in base 10. */
        int len;

        n = wp->w_toprow + wp->w_ntrows;        /* Location.             */
        vscreen[n]->v_color = modelinecolor;    /* Mode line color.      */
        vscreen[n]->v_flag |= (VFCHG | VFHBAD); /* Recompute, display.   */
        vtmove(n, 0);                           /* Seek to right line.   */
        bp = wp->w_bufp;
        vtputc('-', wp);
        vtputc('-', wp);
        if ((bp->b_flag & BFREADONLY) != 0) {
                vtputc('%', wp);
                if ((bp->b_flag & BFCHG) != 0)
                        vtputc('*', wp);
                else
                        vtputc('%', wp);
        } else if ((bp->b_flag & BFCHG) != 0) { /* "*" if changed.       */
                vtputc('*', wp);
                vtputc('*', wp);
        } else {
                vtputc('-', wp);
                vtputc('-', wp);
        }
        vtputc('-', wp);
        n = 5;
        n += vtputs("Mg: ", wp);
        if (bp->b_bname[0] != '\0')
                n += vtputs(&(bp->b_bname[0]), wp);
        while (n < 42) {                        /* Pad out with blanks.  */
                vtputc(' ', wp);
                ++n;
        }
        vtputc('(', wp);
        ++n;
        for (md = 0; ; ) {
                n += vtputs(bp->b_modes[md]->p_name, wp);
                if (++md > bp->b_nmodes)
                        break;
                vtputc('-', wp);
                ++n;
        }
        /* XXX These should eventually move to a real mode */
        if (macrodef == TRUE)
                n += vtputs("-def", wp);
        if (globalwd == TRUE)
                n += vtputs("-gwd", wp);
        vtputc(')', wp);
        ++n;

        if (linenos && colnos)
                len = snprintf(sl, sizeof(sl), "--L%d--C%d", wp->w_dotline,
                    getcolpos(wp));
        else if (linenos)
                len = snprintf(sl, sizeof(sl), "--L%d", wp->w_dotline);
        else if (colnos)
                len = snprintf(sl, sizeof(sl), "--C%d", getcolpos(wp));
        if ((linenos || colnos) && len < sizeof(sl) && len != -1)
                n += vtputs(sl, wp);

        while (n < ncol) {                      /* Pad out.              */
                vtputc('-', wp);
                ++n;
        }
}

/*
 * Output a string to the mode line, report how long it was.
 */
int
vtputs(const char *s, struct mgwin *wp)
{
        int n = 0;

        while (*s != '\0') {
                vtputc(*s++, wp);
                ++n;
        }
        return (n);
}

/*
 * Compute the hash code for the line pointed to by the "vp".
 * Recompute it if necessary. Also set the approximate redisplay
 * cost. The validity of the hash code is marked by a flag bit.
 * The cost understand the advantages of erase to end of line.
 * Tuned for the VAX by Bob McNamara; better than it used to be on
 * just about any machine.
 */
void
hash(struct video *vp)
{
        int     i, n;
        char   *s;

        if ((vp->v_flag & VFHBAD) != 0) {       /* Hash bad.             */
                s = &vp->v_text[ncol - 1];
                for (i = ncol; i != 0; --i, --s)
                        if (*s != ' ')
                                break;
                n = ncol - i;                   /* Erase cheaper?        */
                if (n > tceeol)
                        n = tceeol;
                vp->v_cost = i + n;             /* Bytes + blanks.       */
                for (n = 0; i != 0; --i, --s)
                        n = (n << 5) + n + *s;
                vp->v_hash = n;                 /* Hash code.            */
                vp->v_flag &= ~VFHBAD;          /* Flag as all done.     */
        }
}

/*
 * Compute the Insert-Delete
 * cost matrix. The dynamic programming algorithm
 * described by James Gosling is used. This code assumes
 * that the line above the echo line is the last line involved
 * in the scroll region. This is easy to arrange on the VT100
 * because of the scrolling region. The "offs" is the origin 0
 * offset of the first row in the virtual/physical screen that
 * is being updated; the "size" is the length of the chunk of
 * screen being updated. For a full screen update, use offs=0
 * and size=nrow-1.
 *
 * Older versions of this code implemented the score matrix by
 * a two dimensional array of SCORE nodes. This put all kinds of
 * multiply instructions in the code! This version is written to
 * use a linear array and pointers, and contains no multiplication
 * at all. The code has been carefully looked at on the VAX, with
 * only marginal checking on other machines for efficiency. In
 * fact, this has been tuned twice! Bob McNamara tuned it even
 * more for the VAX, which is a big issue for him because of
 * the 66 line X displays.
 *
 * On some machines, replacing the "for (i=1; i<=size; ++i)" with
 * i = 1; do { } while (++i <=size)" will make the code quite a
 * bit better; but it looks ugly.
 */
void
setscores(int offs, int size)
{
        struct score     *sp;
        struct score     *sp1;
        struct video    **vp, **pp;
        struct video    **vbase, **pbase;
        int       tempcost;
        int       bestcost;
        int       j, i;

        vbase = &vscreen[offs - 1];     /* By hand CSE's.        */
        pbase = &pscreen[offs - 1];
        score[0].s_itrace = 0;          /* [0, 0]                */
        score[0].s_jtrace = 0;
        score[0].s_cost = 0;
        sp = &score[1];                 /* Row 0, inserts.       */
        tempcost = 0;
        vp = &vbase[1];
        for (j = 1; j <= size; ++j) {
                sp->s_itrace = 0;
                sp->s_jtrace = j - 1;
                tempcost += tcinsl;
                tempcost += (*vp)->v_cost;
                sp->s_cost = tempcost;
                ++vp;
                ++sp;
        }
        sp = &score[nrow];              /* Column 0, deletes.    */
        tempcost = 0;
        for (i = 1; i <= size; ++i) {
                sp->s_itrace = i - 1;
                sp->s_jtrace = 0;
                tempcost += tcdell;
                sp->s_cost = tempcost;
                sp += nrow;
        }
        sp1 = &score[nrow + 1];         /* [1, 1].               */
        pp = &pbase[1];
        for (i = 1; i <= size; ++i) {
                sp = sp1;
                vp = &vbase[1];
                for (j = 1; j <= size; ++j) {
                        sp->s_itrace = i - 1;
                        sp->s_jtrace = j;
                        bestcost = (sp - nrow)->s_cost;
                        if (j != size)  /* Cd(A[i])=0 @ Dis.     */
                                bestcost += tcdell;
                        tempcost = (sp - 1)->s_cost;
                        tempcost += (*vp)->v_cost;
                        if (i != size)  /* Ci(B[j])=0 @ Dsj.     */
                                tempcost += tcinsl;
                        if (tempcost < bestcost) {
                                sp->s_itrace = i;
                                sp->s_jtrace = j - 1;
                                bestcost = tempcost;
                        }
                        tempcost = (sp - nrow - 1)->s_cost;
                        if ((*pp)->v_color != (*vp)->v_color
                            || (*pp)->v_hash != (*vp)->v_hash)
                                tempcost += (*vp)->v_cost;
                        if (tempcost < bestcost) {
                                sp->s_itrace = i - 1;
                                sp->s_jtrace = j - 1;
                                bestcost = tempcost;
                        }
                        sp->s_cost = bestcost;
                        ++sp;           /* Next column.          */
                        ++vp;
                }
                ++pp;
                sp1 += nrow;            /* Next row.             */
        }
}

/*
 * Trace back through the dynamic programming cost
 * matrix, and update the screen using an optimal sequence
 * of redraws, insert lines, and delete lines. The "offs" is
 * the origin 0 offset of the chunk of the screen we are about to
 * update. The "i" and "j" are always started in the lower right
 * corner of the matrix, and imply the size of the screen.
 * A full screen traceback is called with offs=0 and i=j=nrow-1.
 * There is some do-it-yourself double subscripting here,
 * which is acceptable because this routine is much less compute
 * intensive then the code that builds the score matrix!
 */
void
traceback(int offs, int size, int i, int j)
{
        int     itrace, jtrace;
        int     k;
        int     ninsl, ndraw, ndell;

        if (i == 0 && j == 0)   /* End of update.        */
                return;
        itrace = score[(nrow * i) + j].s_itrace;
        jtrace = score[(nrow * i) + j].s_jtrace;
        if (itrace == i) {      /* [i, j-1]              */
                ninsl = 0;      /* Collect inserts.      */
                if (i != size)
                        ninsl = 1;
                ndraw = 1;
                while (itrace != 0 || jtrace != 0) {
                        if (score[(nrow * itrace) + jtrace].s_itrace != itrace)
                                break;
                        jtrace = score[(nrow * itrace) + jtrace].s_jtrace;
                        if (i != size)
                                ++ninsl;
                        ++ndraw;
                }
                traceback(offs, size, itrace, jtrace);
                if (ninsl != 0) {
                        ttcolor(CTEXT);
                        ttinsl(offs + j - ninsl, offs + size - 1, ninsl);
                }
                do {            /* B[j], A[j] blank.     */
                        k = offs + j - ndraw;
                        uline(k, vscreen[k], &blanks);
                } while (--ndraw);
                return;
        }
        if (jtrace == j) {      /* [i-1, j]              */
                ndell = 0;      /* Collect deletes.      */
                if (j != size)
                        ndell = 1;
                while (itrace != 0 || jtrace != 0) {
                        if (score[(nrow * itrace) + jtrace].s_jtrace != jtrace)
                                break;
                        itrace = score[(nrow * itrace) + jtrace].s_itrace;
                        if (j != size)
                                ++ndell;
                }
                if (ndell != 0) {
                        ttcolor(CTEXT);
                        ttdell(offs + i - ndell, offs + size - 1, ndell);
                }
                traceback(offs, size, itrace, jtrace);
                return;
        }
        traceback(offs, size, itrace, jtrace);
        k = offs + j - 1;
        uline(k, vscreen[k], pscreen[offs + i - 1]);
}