root/games/cribbage/cribcur.h
/*      $OpenBSD: cribcur.h,v 1.3 2003/06/03 03:01:39 millert Exp $     */
/*      $NetBSD: cribcur.h,v 1.3 1995/03/21 15:08:48 cgd Exp $  */

/*
 * Copyright (c) 1980, 1993
 *      The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *      @(#)cribcur.h   8.1 (Berkeley) 5/31/93
 */

# define        PLAY_Y          15      /* size of player's hand window */
# define        PLAY_X          12
# define        TABLE_Y         21      /* size of table window */
# define        TABLE_X         14
# define        COMP_Y          15      /* size of computer's hand window */
# define        COMP_X          12
# define        Y_SCORE_SZ      9       /* Y size of score board */
# define        X_SCORE_SZ      41      /* X size of score board */
# define        SCORE_Y         0       /* starting position of scoring board */
# define        SCORE_X         (PLAY_X + TABLE_X + COMP_X)
# define        CRIB_Y          17      /* position of crib (cut card) */
# define        CRIB_X          (PLAY_X + TABLE_X)
# define        MSG_Y           (LINES - (Y_SCORE_SZ + 1))
# define        MSG_X           (COLS - SCORE_X - 1)
# define        Y_MSG_START     (Y_SCORE_SZ + 1)

# define        PEG     '*'     /* what a peg looks like on the board */

extern  WINDOW          *Compwin;               /* computer's hand window */
extern  WINDOW          *Msgwin;                /* message window */
extern  WINDOW          *Playwin;               /* player's hand window */
extern  WINDOW          *Tablewin;              /* table window */