BATHGOD
ClearBit(location[POOLS].objects, BATHGOD);
if (TestBit(location[position].objects, BATHGOD)) {
ClearBit(location[position].objects, BATHGOD);
|| (wordvalue[wordnumber] == NORMGOD && TestBit(location[position].objects, BATHGOD)))) {
if (TestBit(location[position].objects, BATHGOD))
case BATHGOD:
if (TestBit(location[position].objects, BATHGOD)) {
ClearBit(location[position].objects, BATHGOD);
if (TestBit(location[position].objects, BATHGOD) && (TestBit(wear, AMULET) || TestBit(inven, AMULET))) {
ClearBit(location[position].objects, BATHGOD);
if (!TestBit(location[position].objects, BATHGOD))
&& TestBit(location[position].objects, BATHGOD)) {
if ((TestBit(location[position].objects, BATHGOD) ||
case BATHGOD:
{ 126, BATHGOD },