ROOM
#define IS_ROOM(typ) ((typ) >= ROOM) /* ROOM or STAIRS */
lev->typ = xdnstair ? DOOR : ROOM;
levl[(int)rx][(int)ry].typ = ROOM;
if (flags.run == 1 && levl[(int)u.ux][(int)u.uy].typ == ROOM)
return(isok(x,y) && (levl[x][y].typ == ROOM ||
} while(levl[(int)u.ux][(int)u.uy].typ != ROOM ||
levl[x][y].typ = ROOM;
case ROOM:
levl[x][y].typ = ROOM;
levl[x][y].typ = ROOM;
ROOM;
case ROOM:
if(num != ROOM)
if(levl[(int)nx][(int)ny].typ == ROOM
while(levl[x][y].typ == ROOM) {
room->typ = ROOM;
lev->typ = ROOM;
ROOM();
ROOM();
ROOM();
ROOM();
ROOM();
ROOM();