root/sys/netinet/sctp_structs.h
/*      $KAME: sctp_structs.h,v 1.13 2005/03/06 16:04:18 itojun Exp $   */
/*      $NetBSD: sctp_structs.h,v 1.5 2026/04/05 10:19:57 andvar Exp $ */

#ifndef __SCTP_STRUCTS_H__
#define __SCTP_STRUCTS_H__

/*
 * Copyright (c) 2001, 2002, 2003, 2004 Cisco Systems, Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *      This product includes software developed by Cisco Systems, Inc.
 * 4. Neither the name of the project nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY CISCO SYSTEMS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL CISCO SYSTEMS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */
#include <sys/queue.h>

#include <sys/callout.h>

#ifdef IPSEC
#include <netipsec/ipsec.h>
#include <netipsec/key.h>
#endif

#include <netinet/sctp_header.h>
#include <netinet/sctp_uio.h>

struct sctp_timer {
        struct callout timer;
        int type;
        /*
         * Depending on the timer type these will be setup and cast with
         * the appropriate entity.
         */
        void *ep;
        void *tcb;
        void *net;
};

/*
 * This is the information we track on each interface that we know about        * from the distant end.
 */
TAILQ_HEAD(sctpnetlisthead, sctp_nets);

/*
 * Users of the iterator need to malloc a iterator with a call to
 * sctp_initiate_iterator(func, pcb_flags, asoc_state, void-ptr-arg, u_int32_t,
 *                        u_int32-arg, end_func, inp);
 *
 * Use the following two defines if you don't care what pcb flags are on the
 * EP and/or you don't care what state the association is in.
 *
 * Note that if you specify an INP as the last argument then ONLY each
 * association of that single INP will be executed upon. Note that the
 * pcb flags STILL apply so if the inp you specify has different pcb_flags
 * then what you put in pcb_flags nothing will happen. use SCTP_PCB_ANY_FLAGS
 * to assure the inp you specify gets treated.
 */
#define SCTP_PCB_ANY_FLAGS  0x00000000
#define SCTP_ASOC_ANY_STATE 0x00000000

typedef void (*asoc_func)(struct sctp_inpcb *, struct sctp_tcb *, void *ptr,
                          u_int32_t val);
typedef void (*end_func)(void *ptr, u_int32_t val);

#define SCTP_ITERATOR_DO_ALL_INP        0x00000001
#define SCTP_ITERATOR_DO_SINGLE_INP     0x00000002

struct sctp_iterator {
        LIST_ENTRY(sctp_iterator) sctp_nxt_itr;
        struct sctp_timer tmr;
        struct sctp_inpcb *inp; /* ep */
        struct sctp_tcb *stcb;  /* assoc */
        asoc_func function_toapply;
        end_func function_atend;
        void *pointer;          /* pointer for apply func to use */
        u_int32_t val;          /* value for apply func to use */
        u_int32_t pcb_flags;
        u_int32_t asoc_state;
        u_int32_t iterator_flags;
};

LIST_HEAD(sctpiterators, sctp_iterator);

struct sctp_copy_all {
        struct sctp_inpcb *inp; /* ep */
        struct mbuf *m;
        struct sctp_sndrcvinfo sndrcv;
        int sndlen;
        int cnt_sent;
        int cnt_failed;
};

union sctp_sockstore {
#ifdef AF_INET
        struct sockaddr_in  sin;
#endif
#ifdef AF_INET6
        struct sockaddr_in6 sin6;
#endif
        struct sockaddr     sa;
};

struct sctp_nets {
        TAILQ_ENTRY(sctp_nets) sctp_next;       /* next link */

        /* Things on the top half may be able to be split
         * into a common structure shared by all.
         */
        struct sctp_timer pmtu_timer;

        /*
         * The following two in combination equate to a route entry for
         * v6 or v4.
         */
#if 0
        struct sctp_route {
                struct rtentry *ro_rt;
                union sctp_sockstore _l_addr;   /* remote peer addr */
                union sctp_sockstore _s_addr;   /* our selected src addr */
        } ro;
#endif
        struct route ro;
        /* union sctp_sockstore _l_addr; */
        union sctp_sockstore _s_addr;
        /* mtu discovered so far */
        u_int32_t mtu;
        u_int32_t ssthresh;             /* not sure about this one for split */

        /* smoothed average things for RTT and RTO itself */
        int lastsa;
        int lastsv;
        unsigned int RTO;

        /* This is used for SHUTDOWN/SHUTDOWN-ACK/SEND or INIT timers */
        struct sctp_timer rxt_timer;

        /* last time in seconds I sent to it */
        struct timeval last_sent_time;
        int ref_count;

        /* Congestion stats per destination */
        /*
         * flight size variables and such, sorry Vern, I could not avoid
         * this if I wanted performance :>
         */
        u_int32_t flight_size;
        u_int32_t cwnd; /* actual cwnd */
        u_int32_t prev_cwnd; /* cwnd before any processing */
        u_int32_t partial_bytes_acked; /* in CA tracks when to incr a MTU */

        /* tracking variables to avoid the aloc/free in sack processing */
        unsigned int net_ack;
        unsigned int net_ack2;
        /*
         * These only are valid if the primary dest_sstate holds the
         * SCTP_ADDR_SWITCH_PRIMARY flag
         */
        u_int32_t next_tsn_at_change;
        u_int32_t heartbeat_random1;
        u_int32_t heartbeat_random2;

        /* if this guy is ok or not ... status */
        u_int16_t dest_state;
        /* number of transmit failures to down this guy */
        u_int16_t failure_threshold;
        /* error stats on destination */
        u_int16_t error_count;

        /* Flags that probably can be combined into dest_state */
        u_int8_t rto_pending;           /* is segment marked for RTO update  ** if we split?*/
        u_int8_t fast_retran_ip;        /* fast retransmit in progress */
        u_int8_t hb_responded;
        u_int8_t cacc_saw_newack;       /* CACC algorithm flag */
        u_int8_t src_addr_selected;     /* if we split we move */
        u_int8_t indx_of_eligible_next_to_use;
        u_int8_t addr_is_local;         /* its a local address (if known) could move in split */
#ifdef SCTP_HIGH_SPEED
        u_int8_t last_hs_used;          /* index into the last HS table entry we used */
#endif
};


struct sctp_data_chunkrec {
        u_int32_t TSN_seq;  /* the TSN of this transmit */
        u_int16_t stream_seq; /* the stream sequence number of this transmit */
        u_int16_t stream_number; /* the stream number of this guy */
        u_int32_t payloadtype;
        u_int32_t context;      /* from send */

       /* ECN Nonce: Nonce Value for this chunk */
        u_int8_t ect_nonce;

        /* part of the Highest sacked algorithm to be able to
         * stroke counts on ones that are FR'd.
         */
        u_int32_t fast_retran_tsn;      /* sending_seq at the time of FR */
        struct timeval timetodrop;      /* time we drop it from queue */
        u_int8_t doing_fast_retransmit;
        u_int8_t rcv_flags; /* flags pulled from data chunk on inbound
                           * for outbound holds sending flags.
                           */
        u_int8_t state_flags;
};

TAILQ_HEAD(sctpchunk_listhead, sctp_tmit_chunk);

#define CHUNK_FLAGS_FRAGMENT_OK 0x0001

struct sctp_tmit_chunk {
        union {
                struct sctp_data_chunkrec data;
                int chunk_id;
        } rec;
        int32_t   sent;         /* the send status */
        int32_t   snd_count;                    /* number of times I sent */
        u_int32_t flags;                /* flags, such as FRAGMENT_OK */
        u_int32_t   send_size;
        u_int32_t   book_size;
        u_int32_t   mbcnt;
        struct sctp_association *asoc;  /* bp to asoc this belongs to */
        struct timeval sent_rcv_time;   /* filled in if RTT being calculated */
        struct mbuf *data;              /* pointer to mbuf chain of data */
        struct sctp_nets *whoTo;
        TAILQ_ENTRY(sctp_tmit_chunk) sctp_next; /* next link */
        uint8_t do_rtt;
};


/*
 * this struct contains info that is used to track inbound stream data
 * and help with ordering.
 */
TAILQ_HEAD(sctpwheelunrel_listhead, sctp_stream_in);
struct sctp_stream_in {
        struct sctpchunk_listhead inqueue;
        TAILQ_ENTRY(sctp_stream_in) next_spoke;
        uint16_t stream_no;
        uint16_t last_sequence_delivered;       /* used for re-order */
};

/* This struct is used to track the traffic on outbound streams */
TAILQ_HEAD(sctpwheel_listhead, sctp_stream_out);
struct sctp_stream_out {
        struct sctpchunk_listhead outqueue;
        TAILQ_ENTRY(sctp_stream_out) next_spoke; /* next link in wheel */
        uint16_t stream_no;
        uint16_t next_sequence_sent; /* next one I expect to send out */
};

/* used to keep track of the addresses yet to try to add/delete */
TAILQ_HEAD(sctp_asconf_addrhead, sctp_asconf_addr);
struct sctp_asconf_addr {
        TAILQ_ENTRY(sctp_asconf_addr) next;
        struct sctp_asconf_addr_param ap;
        struct ifaddr *ifa;     /* save the ifa for add/del ip */
        uint8_t sent;           /* has this been sent yet? */
};


/*
 * Here we have information about each individual association that we
 * track. We probably in production would be more dynamic. But for ease
 * of implementation we will have a fixed array that we hunt for in a
 * linear fashion.
 */
struct sctp_association {
        /* association state */
        int state;
        /* queue of pending addrs to add/delete */
        struct sctp_asconf_addrhead asconf_queue;
        struct timeval time_entered;            /* time we entered state */
        struct timeval time_last_rcvd;
        struct timeval time_last_sent;
        struct timeval time_last_sat_advance;
        struct sctp_sndrcvinfo def_send;        /* default send parameters */

        /* timers and such */
        struct sctp_timer hb_timer;             /* hb timer */
        struct sctp_timer dack_timer;           /* Delayed ack timer */
        struct sctp_timer asconf_timer;         /* Asconf */
        struct sctp_timer strreset_timer;       /* stream reset */
        struct sctp_timer shut_guard_timer;     /* guard */
        struct sctp_timer autoclose_timer;      /* automatic close timer */
        struct sctp_timer delayed_event_timer;  /* timer for delayed events */

        /* list of local addresses when add/del in progress */
        struct sctpladdr sctp_local_addr_list;
        struct sctpnetlisthead nets;

        /* Control chunk queue */
        struct sctpchunk_listhead control_send_queue;

        /* Once a TSN hits the wire it is moved to the sent_queue. We
         * maintain two counts here (don't know if any but retran_cnt
         * is needed). The idea is that the sent_queue_retran_cnt
         * reflects how many chunks have been marked for retranmission
         * by either T3-rxt or FR.
         */
        struct sctpchunk_listhead sent_queue;
        struct sctpchunk_listhead send_queue;


        /* re-assembly queue for fragmented chunks on the inbound path */
        struct sctpchunk_listhead reasmqueue;

        /*
         * this queue is used when we reach a condition that we can NOT
         * put data into the socket buffer. We track the size of this
         * queue and set our rwnd to the space in the socket minus also
         * the size_on_delivery_queue.
         */
        struct sctpchunk_listhead delivery_queue;

        struct sctpwheel_listhead out_wheel;

        /* If an iterator is looking at me, this is it */
        struct sctp_iterator *stcb_starting_point_for_iterator;

        /* ASCONF destination address last sent to */
        struct sctp_nets *asconf_last_sent_to;

        /* ASCONF save the last ASCONF-ACK so we can resend it if necessary */
        struct mbuf *last_asconf_ack_sent;

        /*
         * if Source Address Selection happening, this will rotate through
         * the link list.
         */
        struct sctp_laddr *last_used_address;

        /* stream arrays */
        struct sctp_stream_in  *strmin;
        struct sctp_stream_out *strmout;
        u_int8_t *mapping_array;
        /* primary destination to use */
        struct sctp_nets *primary_destination;

        /* last place I got a data chunk from */
        struct sctp_nets *last_data_chunk_from;
        /* last place I got a control from */
        struct sctp_nets *last_control_chunk_from;

        /* circular looking for output selection */
        struct sctp_stream_out *last_out_stream;

        /* wait to the point the cum-ack passes
         * pending_reply->sr_resp.reset_at_tsn.
         */
        struct sctp_stream_reset_response *pending_reply;
        struct sctpchunk_listhead pending_reply_queue;

        u_int32_t cookie_preserve_req;
        /* ASCONF next seq I am sending out, inits at init-tsn */
        uint32_t asconf_seq_out;
        /* ASCONF last received ASCONF from peer, starts at peer's TSN-1 */
        uint32_t asconf_seq_in;

        /* next seq I am sending in str reset messages */
        uint32_t str_reset_seq_out;

        /* next seq I am expecting in str reset messages */
        uint32_t str_reset_seq_in;
        u_int32_t str_reset_sending_seq;

        /* various verification tag information */
        u_int32_t my_vtag;      /*
                                 * The tag to be used. if assoc is
                                 * re-initiated by remote end, and
                                 * I have unlocked this will be
                                 * regenerated to a new random value.
                                 */
        u_int32_t peer_vtag;    /* The peers last tag */

        u_int32_t my_vtag_nonce;
        u_int32_t peer_vtag_nonce;


        /* This is the SCTP fragmentation threshold */
        u_int32_t smallest_mtu;

        /*
         * Special hook for Fast retransmit, allows us to track the highest
         * TSN that is NEW in this SACK if gap ack blocks are present.
         */
        u_int32_t this_sack_highest_gap;

        /*
         * The highest consecutive TSN that has been acked by peer on my
         * sends
         */
        u_int32_t last_acked_seq;

        /* The next TSN that I will use in sending. */
        u_int32_t sending_seq;

        /* Original seq number I used ??questionable to keep?? */
        u_int32_t init_seq_number;

        /*
         * We use this value to know if FR's are allowed, i.e. did the
         * cum-ack pass this point or equal it so FR's are now allowed.
         */
        u_int32_t t3timeout_highest_marked;

        /* The Advanced Peer Ack Point, as required by the PR-SCTP */
        /* (A1 in Section 4.2) */
        u_int32_t advanced_peer_ack_point;

        /*
         * The highest consequetive TSN at the bottom of the mapping
         * array (for his sends).
         */
        u_int32_t cumulative_tsn;
        /*
         * Used to track the mapping array and its offset bits. This
         * MAY be lower then cumulative_tsn.
         */
        u_int32_t mapping_array_base_tsn;
        /*
         * used to track highest TSN we have received and is listed in
         * the mapping array.
         */
        u_int32_t highest_tsn_inside_map;

        u_int32_t last_echo_tsn;
        u_int32_t last_cwr_tsn;
        u_int32_t fast_recovery_tsn;
        u_int32_t sat_t3_recovery_tsn;

        u_int32_t tsn_last_delivered;

        /*
         * window state information and smallest MTU that I use to bound
         * segmentation
         */
        u_int32_t peers_rwnd;
        u_int32_t my_rwnd;
        u_int32_t my_last_reported_rwnd;
        u_int32_t my_rwnd_control_len;

        u_int32_t total_output_queue_size;
        u_int32_t total_output_mbuf_queue_size;

        /* 32 bit nonce stuff */
        u_int32_t nonce_resync_tsn;
        u_int32_t nonce_wait_tsn;

        int ctrl_queue_cnt; /* could be removed  REM */
        /*
         * All outbound datagrams queue into this list from the
         * individual stream queue. Here they get assigned a TSN
         * and then await sending. The stream seq comes when it
         * is first put in the individual str queue
         */
        unsigned int stream_queue_cnt;
        unsigned int send_queue_cnt;
        unsigned int sent_queue_cnt;
        unsigned int sent_queue_cnt_removeable;
        /*
         * Number on sent queue that are marked for retran until this
         * value is 0 we only send one packet of retran'ed data.
         */
        unsigned int sent_queue_retran_cnt;

        unsigned int size_on_reasm_queue;
        unsigned int cnt_on_reasm_queue;
        /* amount of data (bytes) currently in flight (on all destinations) */
        unsigned int total_flight;
        /* Total book size in flight */
        unsigned int total_flight_count;        /* count of chunks used with book total */
        /* count of destination nets and list of destination nets */
        unsigned int numnets;

        /* Total error count on this association */
        unsigned int overall_error_count;

        unsigned int size_on_delivery_queue;
        unsigned int cnt_on_delivery_queue;

        unsigned int cnt_msg_on_sb;

        /* All stream count of chunks for delivery */
        unsigned int size_on_all_streams;
        unsigned int cnt_on_all_streams;

        /* Heart Beat delay in ticks */
        unsigned int heart_beat_delay;

        /* autoclose */
        unsigned int sctp_autoclose_ticks;

        /* how many preopen streams we have */
        unsigned int pre_open_streams;

        /* How many streams I support coming into me */
        unsigned int max_inbound_streams;

        /* the cookie life I award for any cookie, in seconds */
        unsigned int cookie_life;

        unsigned int numduptsns;
        int dup_tsns[SCTP_MAX_DUP_TSNS];
        unsigned int initial_init_rto_max;      /* initial RTO for INIT's */
        unsigned int initial_rto;               /* initial send RTO */
        unsigned int minrto;                    /* per assoc RTO-MIN */
        unsigned int maxrto;                    /* per assoc RTO-MAX */
        /* Being that we have no bag to collect stale cookies, and
         * that we really would not want to anyway.. we will count
         * them in this counter. We of course feed them to the
         * pigeons right away (I have always thought of pigeons
         * as flying rats).
         */
        u_int16_t stale_cookie_count;

        /* For the partial delivery API, if up, invoked
         * this is what last TSN I delivered
         */
        u_int16_t str_of_pdapi;
        u_int16_t ssn_of_pdapi;


        /* counts of actual built streams. Allocation may be more however */
        /* could re-arrange to optimize space here. */
        u_int16_t streamincnt;
        u_int16_t streamoutcnt;

        /* my maximum number of retrans of INIT and SEND */
        /* copied from SCTP but should be individually setable */
        u_int16_t max_init_times;
        u_int16_t max_send_times;

        u_int16_t def_net_failure;

        /*
         * lock flag: 0 is ok to send, 1+ (duals as a retran count) is
         * awaiting ACK
         */
        u_int16_t asconf_sent;   /* possibly removable REM */
        u_int16_t mapping_array_size;

        u_int16_t chunks_on_out_queue; /* total chunks floating around */
        int16_t num_send_timers_up;
        /*
         * This flag indicates that we need to send the first SACK. If
         * in place it says we have NOT yet sent a SACK and need to.
         */
        u_int8_t first_ack_sent;

        /* max burst after fast retransmit completes */
        u_int8_t max_burst;

        u_int8_t sat_network;   /* RTT is in range of sat net or greater */
        u_int8_t sat_network_lockout;/* lockout code */
        u_int8_t burst_limit_applied;   /* Burst limit in effect at last send? */
        /* flag goes on when we are doing a partial delivery api */
        u_int8_t hb_random_values[4];
        u_int8_t fragmented_delivery_inprogress;
        u_int8_t fragment_flags;
        u_int8_t hb_ect_randombit;
        u_int8_t hb_random_idx;

        /* ECN Nonce stuff */
        u_int8_t receiver_nonce_sum; /* nonce I sum and put in my sack */
        u_int8_t ecn_nonce_allowed;  /* Tells us if ECN nonce is on */
        u_int8_t nonce_sum_check;    /* On off switch used during re-sync */
        u_int8_t nonce_wait_for_ecne;/* flag when we expect a ECN */
        u_int8_t peer_supports_ecn_nonce;

        /*
         * This value, plus all other ack'd but above cum-ack is added
         * together to cross check against the bit that we have yet to
         * define (probably in the SACK).
         * When the cum-ack is updated, this sum is updated as well.
         */
        u_int8_t nonce_sum_expect_base;
        /* Flag to tell if ECN is allowed */
        u_int8_t ecn_allowed;

        /* flag to indicate if peer can do asconf */
        uint8_t peer_supports_asconf;
        uint8_t peer_supports_asconf_setprim; /* possibly removable REM */
        /* pr-sctp support flag */
        uint8_t peer_supports_prsctp;

        /* stream resets are supported by the peer */
        uint8_t peer_supports_strreset;

        /*
         * packet drop's are supported by the peer, we don't really care
         * about this but we bookkeep it anyway.
         */
        uint8_t peer_supports_pktdrop;

        /* Do we allow V6/V4? */
        u_int8_t ipv4_addr_legal;
        u_int8_t ipv6_addr_legal;
        /* Address scoping flags */
        /* scope value for IPv4 */
        u_int8_t ipv4_local_scope;
        /* scope values for IPv6 */
        u_int8_t local_scope;
        u_int8_t site_scope;
        /* loopback scope */
        u_int8_t loopback_scope;
        /* flags to handle send alternate net tracking */
        u_int8_t used_alt_onsack;
        u_int8_t used_alt_asconfack;
        u_int8_t fast_retran_loss_recovery;
        u_int8_t sat_t3_loss_recovery;
        u_int8_t dropped_special_cnt;
        u_int8_t seen_a_sack_this_pkt;
        u_int8_t stream_reset_outstanding;
        u_int8_t delayed_connection;
        u_int8_t ifp_had_enobuf;
        u_int8_t saw_sack_with_frags;
        /*
         * The mapping array is used to track out of order sequences above
         * last_acked_seq. 0 indicates packet missing 1 indicates packet
         * rec'd. We slide it up every time we raise last_acked_seq and 0
         * trailing locactions out.  If I get a TSN above the array
         * mappingArraySz, I discard the datagram and let retransmit happen.
         */
};

#endif