root/sys/dev/spkr.c
/*      $NetBSD: spkr.c,v 1.25 2023/03/31 15:00:26 riastradh Exp $      */

/*
 * Copyright (c) 1990 Eric S. Raymond (esr@snark.thyrsus.com)
 * Copyright (c) 1990 Andrew A. Chernov (ache@astral.msk.su)
 * Copyright (c) 1990 Lennart Augustsson (lennart@augustsson.net)
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *      This product includes software developed by Eric S. Raymond
 * 4. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

/*
 * spkr.c -- device driver for console speaker on 80386
 *
 * v1.1 by Eric S. Raymond (esr@snark.thyrsus.com) Feb 1990
 *      modified for 386bsd by Andrew A. Chernov <ache@astral.msk.su>
 *      386bsd only clean version, all SYSV stuff removed
 *      use hz value from param.c
 */

#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: spkr.c,v 1.25 2023/03/31 15:00:26 riastradh Exp $");

#if defined(_KERNEL_OPT)
#include "wsmux.h"
#endif

#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/errno.h>
#include <sys/device.h>
#include <sys/kmem.h>
#include <sys/module.h>
#include <sys/uio.h>
#include <sys/proc.h>
#include <sys/ioctl.h>
#include <sys/conf.h>

#include <sys/bus.h>

#include <dev/spkrio.h>
#include <dev/spkrvar.h>
#include <dev/wscons/wsconsio.h>
#include <dev/wscons/wsbellvar.h>
#include <dev/wscons/wsbellmuxvar.h>

#include "ioconf.h"

dev_type_open(spkropen);
dev_type_close(spkrclose);
dev_type_write(spkrwrite);
dev_type_ioctl(spkrioctl);

const struct cdevsw spkr_cdevsw = {
        .d_open = spkropen,
        .d_close = spkrclose,
        .d_read = noread,
        .d_write = spkrwrite,
        .d_ioctl = spkrioctl,
        .d_stop = nostop,
        .d_tty = notty,
        .d_poll = nopoll,
        .d_mmap = nommap,
        .d_kqfilter = nokqfilter,
        .d_discard = nodiscard,
        .d_flag = D_OTHER
};

static void playinit(struct spkr_softc *);
static void playtone(struct spkr_softc *, int, int, int);
static void playstring(struct spkr_softc *, const char *, size_t);

/**************** PLAY STRING INTERPRETER BEGINS HERE **********************
 *
 * Play string interpretation is modelled on IBM BASIC 2.0's PLAY statement;
 * M[LNS] are missing and the ~ synonym and octave-tracking facility is added.
 * String play is not interruptible except possibly at physical block
 * boundaries.
 */

/*
 * Magic number avoidance...
 */
#define SECS_PER_MIN    60      /* seconds per minute */
#define WHOLE_NOTE      4       /* quarter notes per whole note */
#define MIN_VALUE       64      /* the most we can divide a note by */
#define DFLT_VALUE      4       /* default value (quarter-note) */
#define FILLTIME        8       /* for articulation, break note in parts */
#define STACCATO        6       /* 6/8 = 3/4 of note is filled */
#define NORMAL          7       /* 7/8ths of note interval is filled */
#define LEGATO          8       /* all of note interval is filled */
#define DFLT_OCTAVE     4       /* default octave */
#define MIN_TEMPO       32      /* minimum tempo */
#define DFLT_TEMPO      120     /* default tempo */
#define MAX_TEMPO       255     /* max tempo */
#define NUM_MULT        3       /* numerator of dot multiplier */
#define DENOM_MULT      2       /* denominator of dot multiplier */

/* letter to half-tone:         A   B  C  D  E  F  G */
static const int notetab[8] = { 9, 11, 0, 2, 4, 5, 7 };

/*
 * This is the American Standard A440 Equal-Tempered scale with frequencies
 * rounded to nearest integer. Thank Goddess for the good ol' CRC Handbook...
 * our octave 0 is standard octave 2.
 */
#define OCTAVE_NOTES    12      /* semitones per octave */
static const int pitchtab[] =
{
/*        C     C#    D     D#    E     F     F#    G     G#    A     A#    B*/
/* 0 */   65,   69,   73,   78,   82,   87,   93,   98,  103,  110,  117,  123,
/* 1 */  131,  139,  147,  156,  165,  175,  185,  196,  208,  220,  233,  247,
/* 2 */  262,  277,  294,  311,  330,  349,  370,  392,  415,  440,  466,  494,
/* 3 */  523,  554,  587,  622,  659,  698,  740,  784,  831,  880,  932,  988,
/* 4 */ 1047, 1109, 1175, 1245, 1319, 1397, 1480, 1568, 1661, 1760, 1865, 1975,
/* 5 */ 2093, 2217, 2349, 2489, 2637, 2794, 2960, 3136, 3322, 3520, 3729, 3951,
/* 6 */ 4186, 4435, 4698, 4978, 5274, 5588, 5920, 6272, 6644, 7040, 7459, 7902,
};
#define NOCTAVES (int)(__arraycount(pitchtab) / OCTAVE_NOTES)

static void
playinit(struct spkr_softc *sc)
{
        sc->sc_octave = DFLT_OCTAVE;
        sc->sc_whole = (hz * SECS_PER_MIN * WHOLE_NOTE) / DFLT_TEMPO;
        sc->sc_fill = NORMAL;
        sc->sc_value = DFLT_VALUE;
        sc->sc_octtrack = false;
        sc->sc_octprefix = true;/* act as though there was an initial O(n) */
}

#define SPKRPRI (PZERO - 1)

/* Rest for given number of ticks */
static void
rest(struct spkr_softc *sc, int ticks)
{

#ifdef SPKRDEBUG
        device_printf(sc->sc_dev, "%s: rest for %d ticks\n", __func__, ticks);
#endif /* SPKRDEBUG */
        KASSERT(ticks > 0);

        tsleep(sc->sc_dev, SPKRPRI | PCATCH, device_xname(sc->sc_dev), ticks);
}

/*
 * Play tone of proper duration for current rhythm signature.
 * note indicates "O0C" = 0, "O0C#" = 1, "O0D" = 2, ... , and
 * -1 indiacates a rest.
 * val indicates the length, "L4" = 4, "L8" = 8.
 * sustain indicates the number of subsequent dots that extend the sound
 * by one a half.
 */
static void
playtone(struct spkr_softc *sc, int note, int val, int sustain)
{
        int whole;
        int total;
        int sound;
        int silence;

        /* this weirdness avoids floating-point arithmetic */
        whole = sc->sc_whole;
        for (; sustain; sustain--) {
                whole *= NUM_MULT;
                val *= DENOM_MULT;
        }

        /* Total length in tick */
        total = whole / val;

        if (note == -1) {
#ifdef SPKRDEBUG
                device_printf(sc->sc_dev, "%s: rest for %d ticks\n",
                    __func__, total);
#endif /* SPKRDEBUG */
                if (total != 0)
                        rest(sc, total);
                return;
        }
        KASSERTMSG(note < __arraycount(pitchtab), "note=%d", note);

        /*
         * Rest 1/8 (if NORMAL) or 3/8 (if STACCATO) in tick.
         * silence should be rounded down.
         */
        silence = total * (FILLTIME - sc->sc_fill) / FILLTIME;
        sound = total - silence;

#ifdef SPKRDEBUG
        device_printf(sc->sc_dev,
            "%s: note %d for %d ticks, rest for %d ticks\n", __func__,
            note, sound, silence);
#endif /* SPKRDEBUG */

        if (sound != 0)
                (*sc->sc_tone)(sc->sc_dev, pitchtab[note], sound);
        if (silence != 0)
                rest(sc, silence);
}

/* interpret and play an item from a notation string */
static void
playstring(struct spkr_softc *sc, const char *cp, size_t slen)
{
        int pitch;
        int lastpitch = OCTAVE_NOTES * DFLT_OCTAVE;

#define GETNUM(cp, v)   \
        for (v = 0; slen > 0 && isdigit((unsigned char)cp[1]); ) { \
                if (v > INT_MAX/10 - (cp[1] - '0')) { \
                        v = INT_MAX; \
                        continue; \
                } \
                v = v * 10 + (*++cp - '0'); \
                slen--; \
        }

        for (; slen--; cp++) {
                int sustain, timeval, tempo;
                char c = toupper((unsigned char)*cp);

#ifdef SPKRDEBUG
                if (0x20 <= c && c < 0x7f) {
                        device_printf(sc->sc_dev, "%s: '%c'\n", __func__, c);
                } else {
                        device_printf(sc->sc_dev, "%s: (0x%x)\n", __func__, c);
                }
#endif /* SPKRDEBUG */

                switch (c) {
                case 'A': case 'B': case 'C': case 'D':
                case 'E': case 'F': case 'G':
                        /* compute pitch */
                        pitch = notetab[c - 'A'] + sc->sc_octave * OCTAVE_NOTES;

                        /* this may be followed by an accidental sign */
                        if (slen > 0 && (cp[1] == '#' || cp[1] == '+')) {
                                ++pitch;
                                ++cp;
                                slen--;
                        } else if (slen > 0 && cp[1] == '-') {
                                --pitch;
                                ++cp;
                                slen--;
                        }

                        /*
                         * If octave-tracking mode is on, and there has been no
                         * octave- setting prefix, find the version of the
                         * current letter note * closest to the last
                         * regardless of octave.
                         */
                        if (sc->sc_octtrack && !sc->sc_octprefix) {
                                int d = abs(pitch - lastpitch);
                                if (d > abs(pitch + OCTAVE_NOTES - lastpitch)) {
                                        if (sc->sc_octave < NOCTAVES - 1) {
                                                ++sc->sc_octave;
                                                pitch += OCTAVE_NOTES;
                                        }
                                }

                                if (d > abs(pitch - OCTAVE_NOTES - lastpitch)) {
                                        if (sc->sc_octave > 0) {
                                                --sc->sc_octave;
                                                pitch -= OCTAVE_NOTES;
                                        }
                                }
                        }
                        sc->sc_octprefix = false;
                        lastpitch = pitch;

                        /*
                         * ...which may in turn be followed by an override
                         * time value
                         */
                        GETNUM(cp, timeval);
                        if (timeval <= 0 || timeval > MIN_VALUE)
                                timeval = sc->sc_value;

                        /* ...and/or sustain dots */
                        for (sustain = 0; slen > 0 && cp[1] == '.'; cp++) {
                                slen--;
                                sustain++;
                        }

                        /* time to emit the actual tone */
                        playtone(sc, pitch, timeval, sustain);
                        break;

                case 'O':
                        if (slen > 0 && (cp[1] == 'N' || cp[1] == 'n')) {
                                sc->sc_octprefix = sc->sc_octtrack = false;
                                ++cp;
                                slen--;
                        } else if (slen > 0 && (cp[1] == 'L' || cp[1] == 'l')) {
                                sc->sc_octtrack = true;
                                ++cp;
                                slen--;
                        } else {
                                GETNUM(cp, sc->sc_octave);
                                KASSERTMSG(sc->sc_octave >= 0, "%d",
                                    sc->sc_octave);
                                if (sc->sc_octave >= NOCTAVES)
                                        sc->sc_octave = DFLT_OCTAVE;
                                sc->sc_octprefix = true;
                        }
                        break;

                case '>':
                        if (sc->sc_octave < NOCTAVES - 1)
                                sc->sc_octave++;
                        sc->sc_octprefix = true;
                        break;

                case '<':
                        if (sc->sc_octave > 0)
                                sc->sc_octave--;
                        sc->sc_octprefix = true;
                        break;

                case 'N':
                        GETNUM(cp, pitch);
                        KASSERTMSG(pitch >= 0, "pitch=%d", pitch);
                        if (pitch >= __arraycount(pitchtab))
                                break;
                        for (sustain = 0; slen > 0 && cp[1] == '.'; cp++) {
                                slen--;
                                sustain++;
                        }
                        playtone(sc, pitch - 1, sc->sc_value, sustain);
                        break;

                case 'L':
                        GETNUM(cp, sc->sc_value);
                        if (sc->sc_value <= 0 || sc->sc_value > MIN_VALUE)
                                sc->sc_value = DFLT_VALUE;
                        break;

                case 'P':
                case '~':
                        /* this may be followed by an override time value */
                        GETNUM(cp, timeval);
                        if (timeval <= 0 || timeval > MIN_VALUE)
                                timeval = sc->sc_value;
                        for (sustain = 0; slen > 0 && cp[1] == '.'; cp++) {
                                slen--;
                                sustain++;
                        }
                        playtone(sc, -1, timeval, sustain);
                        break;

                case 'T':
                        GETNUM(cp, tempo);
                        if (tempo < MIN_TEMPO || tempo > MAX_TEMPO)
                                tempo = DFLT_TEMPO;
                        sc->sc_whole = (hz * SECS_PER_MIN * WHOLE_NOTE) / tempo;
                        break;

                case 'M':
                        if (slen > 0 && (cp[1] == 'N' || cp[1] == 'n')) {
                                sc->sc_fill = NORMAL;
                                ++cp;
                                slen--;
                        } else if (slen > 0 && (cp[1] == 'L' || cp[1] == 'l')) {
                                sc->sc_fill = LEGATO;
                                ++cp;
                                slen--;
                        } else if (slen > 0 && (cp[1] == 'S' || cp[1] == 's')) {
                                sc->sc_fill = STACCATO;
                                ++cp;
                                slen--;
                        }
                        break;
                }
        }
}

/******************* UNIX DRIVER HOOKS BEGIN HERE **************************/
#define spkrenter(d)    device_lookup_private(&spkr_cd, d)

/*
 * Attaches spkr.  Specify tone function with the following specification:
 *
 * void
 * tone(device_t self, u_int pitch, u_int tick)
 *      plays a beep with specified parameters.
 *      The argument 'pitch' specifies the pitch of a beep in Hz.  The argument
 *      'tick' specifies the period of a beep in tick(9).  This function waits
 *      to finish playing the beep and then halts it.
 *      If the pitch is zero, it halts all sound if any (for compatibility
 *      with the past confused specifications, but there should be no sound at
 *      this point).  And it returns immediately, without waiting ticks.  So
 *      you cannot use this as a rest.
 *      If the tick is zero, it returns immediately.
 */
void
spkr_attach(device_t self, void (*tone)(device_t, u_int, u_int))
{
        struct spkr_softc *sc = device_private(self);

#ifdef SPKRDEBUG
        aprint_debug("%s: entering for unit %d\n", __func__,
            device_unit(self));
#endif /* SPKRDEBUG */
        sc->sc_dev = self;
        sc->sc_tone = tone;
        sc->sc_inbuf = NULL;
        sc->sc_wsbelldev = NULL;

        spkr_rescan(self, NULL, NULL);
}

int
spkr_detach(device_t self, int flags)
{
        struct spkr_softc *sc = device_private(self);
        int rc;

#ifdef SPKRDEBUG
        aprint_debug("%s: entering for unit %d\n", __func__,
            device_unit(self));
#endif /* SPKRDEBUG */
        if (sc == NULL)
                return ENXIO;

        /* XXXNS If speaker never closes, we cannot complete the detach. */
        while ((flags & DETACH_FORCE) != 0 && sc->sc_inbuf != NULL)
                kpause("spkrwait", TRUE, 1, NULL);
        if (sc->sc_inbuf != NULL)
                return EBUSY;

        rc = config_detach_children(self, flags);

        return rc;
}

/* ARGSUSED */
int
spkr_rescan(device_t self, const char *iattr, const int *locators)
{
#if NWSMUX > 0
        struct spkr_softc *sc = device_private(self);
        struct wsbelldev_attach_args a;

        if (sc->sc_wsbelldev == NULL) {
                a.accesscookie = sc;
                sc->sc_wsbelldev = config_found(self, &a, wsbelldevprint,
                    CFARGS_NONE);
        }
#endif
        return 0;
}

int
spkr_childdet(device_t self, device_t child)
{
        struct spkr_softc *sc = device_private(self);

        if (sc->sc_wsbelldev == child)
                sc->sc_wsbelldev = NULL;

        return 0;
}

int
spkropen(dev_t dev, int flags, int mode, struct lwp *l)
{
        struct spkr_softc *sc = spkrenter(minor(dev));

#ifdef SPKRDEBUG
        device_printf(sc->sc_dev, "%s: entering\n", __func__);
#endif /* SPKRDEBUG */
        if (sc == NULL)
                return ENXIO;
        if (sc->sc_inbuf != NULL)
                return EBUSY;

        sc->sc_inbuf = kmem_alloc(DEV_BSIZE, KM_SLEEP);
        playinit(sc);
        return 0;
}

int
spkrwrite(dev_t dev, struct uio *uio, int flags)
{
        struct spkr_softc *sc = spkrenter(minor(dev));

#ifdef SPKRDEBUG
        device_printf(sc->sc_dev, "%s: entering with length = %zu\n",
            __func__, uio->uio_resid);
#endif /* SPKRDEBUG */
        if (sc == NULL)
                return ENXIO;
        if (sc->sc_inbuf == NULL)
                return EINVAL;

        size_t n = uimin(DEV_BSIZE, uio->uio_resid);
        int error = uiomove(sc->sc_inbuf, n, uio);
        if (error)
                return error;
        playstring(sc, sc->sc_inbuf, n);
        return 0;
}

int
spkrclose(dev_t dev, int flags, int mode, struct lwp *l)
{
        struct spkr_softc *sc = spkrenter(minor(dev));

#ifdef SPKRDEBUG
        device_printf(sc->sc_dev, "%s: entering\n", __func__);
#endif /* SPKRDEBUG */
        if (sc == NULL)
                return ENXIO;
        if (sc->sc_inbuf == NULL)
                return EINVAL;

        sc->sc_tone(sc->sc_dev, 0, 0);
        kmem_free(sc->sc_inbuf, DEV_BSIZE);
        sc->sc_inbuf = NULL;

        return 0;
}

/*
 * Play tone specified by tp.
 * tp->frequency is the frequency (0 means a rest).
 * tp->duration is the length in tick (returns immediately if 0).
 */
static void
playonetone(struct spkr_softc *sc, tone_t *tp)
{
        if (tp->duration <= 0)
                return;

        if (tp->frequency == 0)
                rest(sc, tp->duration);
        else
                (*sc->sc_tone)(sc->sc_dev, tp->frequency, tp->duration);
}

int
spkrioctl(dev_t dev, u_long cmd, void *data, int flag, struct lwp *l)
{
        struct spkr_softc *sc = spkrenter(minor(dev));
        tone_t *tp;
        tone_t ttp;
        int error;

#ifdef SPKRDEBUG
        device_printf(sc->sc_dev, "%s: entering with cmd = %lx\n",
            __func__, cmd);
#endif /* SPKRDEBUG */
        if (sc == NULL)
                return ENXIO;
        if (sc->sc_inbuf == NULL)
                return EINVAL;

        switch (cmd) {
        case SPKRTONE:
                playonetone(sc, data);
                return 0;
        case SPKRTUNE:
                for (tp = *(void **)data;; tp++) {
                        error = copyin(tp, &ttp, sizeof(tone_t));
                        if (error)
                                return(error);
                        if (ttp.duration == 0)
                                break;
                        playonetone(sc, &ttp);
                }
                return 0;
        case SPKRGETVOL:
                if (data != NULL)
                        *(u_int *)data = sc->sc_vol;
                return 0;
        case SPKRSETVOL:
                if (data != NULL && *(u_int *)data <= 100)
                        sc->sc_vol = *(u_int *)data;
                return 0;
        default:
                return ENOTTY;
        }
}

#ifdef _MODULE
#include "ioconf.c"
#endif

MODULE(MODULE_CLASS_DRIVER, spkr, "audio" /* and/or pcppi */ );

int
spkr_modcmd(modcmd_t cmd, void *arg)
{
        int error = 0;
#ifdef _MODULE
        devmajor_t bmajor, cmajor;
#endif

        switch(cmd) {
        case MODULE_CMD_INIT:
#ifdef _MODULE
                bmajor = cmajor = -1;
                error = devsw_attach(spkr_cd.cd_name, NULL, &bmajor,
                    &spkr_cdevsw, &cmajor);
                if (error)
                        break;

                error = config_init_component(cfdriver_ioconf_spkr,
                    cfattach_ioconf_spkr, cfdata_ioconf_spkr);
                if (error) {
                        devsw_detach(NULL, &spkr_cdevsw);
                }
#endif
                break;

        case MODULE_CMD_FINI:
#ifdef _MODULE
                error = config_fini_component(cfdriver_ioconf_spkr,
                    cfattach_ioconf_spkr, cfdata_ioconf_spkr);
                if (error == 0)
                        devsw_detach(NULL, &spkr_cdevsw);
#endif
                break;

        default:
                error = ENOTTY;
                break;
        }

        return error;
}