Symbol: clean_up
games/rogue/init.c
102
clean_up("Hey! Who are you?");
games/rogue/init.c
121
clean_up("must be played on at least 80 x 24 screen");
games/rogue/init.c
234
clean_up(byebye_string);
games/rogue/init.c
257
clean_up("");
games/rogue/init.c
348
clean_up("out of memory");
games/rogue/init.c
363
clean_up("out of memory");
games/rogue/monster.c
736
clean_up("aim_monster: monster not in room");
games/rogue/move.c
115
clean_up("one_move_rogue: door to nowhere");
games/rogue/object.c
642
clean_up("alloc_object: save failed");
games/rogue/rogue.h
469
void clean_up(const char *) __dead;
games/rogue/room.c
458
clean_up("dr_course: monster not in room");
games/rogue/save.c
169
clean_up("");
games/rogue/save.c
185
clean_up("cannot open file");
games/rogue/save.c
188
clean_up("file has link");
games/rogue/save.c
199
clean_up("you're not the original player");
games/rogue/save.c
210
clean_up("sorry, saved game is not in the same file");
games/rogue/save.c
245
clean_up("extra characters in file");
games/rogue/save.c
252
clean_up("sorry, file has been touched");
games/rogue/save.c
255
clean_up("cannot delete file");
games/rogue/save.c
363
clean_up("read_string: corrupt game file");
games/rogue/save.c
386
clean_up("fread() failed, don't know why");
games/rogue/score.c
200
clean_up(byebye_string);
games/rogue/score.c
453
clean_up("");
games/rogue/score.c
673
clean_up("sorry, score file is out of order");
games/rogue/throw.c
213
clean_up("flop_weapon: weapon landed outside of dungeon");
sys/netinet/sctp_output.c
9542
goto clean_up;
sys/netinet/sctp_output.c
9546
goto clean_up;
sys/netinet/sctp_output.c
9578
goto clean_up;
sys/netinet/sctp_output.c
9591
clean_up: