clean_up
clean_up("Hey! Who are you?");
clean_up("must be played on at least 80 x 24 screen");
clean_up(byebye_string);
clean_up("");
clean_up("out of memory");
clean_up("out of memory");
clean_up("aim_monster: monster not in room");
clean_up("one_move_rogue: door to nowhere");
clean_up("alloc_object: save failed");
void clean_up(const char *) __dead;
clean_up("dr_course: monster not in room");
clean_up("");
clean_up("cannot open file");
clean_up("file has link");
clean_up("you're not the original player");
clean_up("sorry, saved game is not in the same file");
clean_up("extra characters in file");
clean_up("sorry, file has been touched");
clean_up("cannot delete file");
clean_up("read_string: corrupt game file");
clean_up("fread() failed, don't know why");
clean_up(byebye_string);
clean_up("");
clean_up("sorry, score file is out of order");
clean_up("flop_weapon: weapon landed outside of dungeon");
goto clean_up;
goto clean_up;
goto clean_up;
clean_up: