SHIP
ls = SHIP(cc->vessels);
sp->file->index = sp - SHIP(0);
ms = SHIP(player);
player = sp - SHIP(0);
fp = SHIP(player)->file;
ls = SHIP(cc->vessels);
sp->file->index = sp - SHIP(0);
extern char movebuf[sizeof SHIP(0)->file->movebuf];
if (sync_update(type, SHIP(shipnum), astr, a, b, c, d) < 0)
ship->file->captured = SHIP(a);
p->toship = SHIP(c);
if (SHIP(a)->file->dir == 0)
p->toship = SHIP(c);
if (SHIP(a)->file->dir == 0)