static const u32 gfx_10_1_10_cleaner_shader_hex[] = {
0xb0804004, 0xbf8a0000,
0xbf068100, 0xbf840023,
0xbe8203b8, 0xbefc0380,
0x7e008480, 0x7e028480,
0x7e048480, 0x7e068480,
0x7e088480, 0x7e0a8480,
0x7e0c8480, 0x7e0e8480,
0xbefc0302, 0x80828802,
0xbf84fff5, 0xbe8203ff,
0x80000000, 0x87020102,
0xbf840012, 0xbefe03c1,
0xbeff03c1, 0xd7650001,
0x0001007f, 0xd7660001,
0x0002027e, 0x16020288,
0xbe8203bf, 0xbefc03c1,
0xd9382000, 0x00020201,
0xd9386040, 0x00040401,
0xd70f6a01, 0x000202ff,
0x00000400, 0x80828102,
0xbf84fff7, 0xbefc03ff,
0x00000068, 0xbe803000,
0xbe813000, 0xbe823000,
0xbe833000, 0x80fc847c,
0xbf84fffa, 0xbeea0480,
0xbeec0480, 0xbeee0480,
0xbef00480, 0xbef20480,
0xbef40480, 0xbef60480,
0xbef80480, 0xbefa0480,
0xbf810000, 0xbf9f0000,
0xbf9f0000, 0xbf9f0000,
0xbf9f0000, 0xbf9f0000,
};
static const u32 gfx_10_3_0_cleaner_shader_hex[] = {
0xb0804004, 0xbf8a0000,
0xbe8203b8, 0xbefc0380,
0x7e008480, 0x7e028480,
0x7e048480, 0x7e068480,
0x7e088480, 0x7e0a8480,
0x7e0c8480, 0x7e0e8480,
0xbefc0302, 0x80828802,
0xbf84fff5, 0xbe8203ff,
0x80000000, 0x87020002,
0xbf840012, 0xbefe03c1,
0xbeff03c1, 0xd7650001,
0x0001007f, 0xd7660001,
0x0002027e, 0x16020288,
0xbe8203bf, 0xbefc03c1,
0xd9382000, 0x00020201,
0xd9386040, 0x00040401,
0xd70f6a01, 0x000202ff,
0x00000400, 0x80828102,
0xbf84fff7, 0xbefc03ff,
0x00000068, 0xbe803080,
0xbe813080, 0xbe823080,
0xbe833080, 0x80fc847c,
0xbf84fffa, 0xbeea0480,
0xbeec0480, 0xbeee0480,
0xbef00480, 0xbef20480,
0xbef40480, 0xbef60480,
0xbef80480, 0xbefa0480,
0xbf810000, 0xbf9f0000,
0xbf9f0000, 0xbf9f0000,
0xbf9f0000, 0xbf9f0000,
};