root/drivers/staging/media/atomisp/pci/ia_css_frame_format.h
/* SPDX-License-Identifier: GPL-2.0 */
/*
 * Support for Intel Camera Imaging ISP subsystem.
 * Copyright (c) 2015, Intel Corporation.
 */

#ifndef __IA_CSS_FRAME_FORMAT_H
#define __IA_CSS_FRAME_FORMAT_H

/* @file
 * This file contains information about formats supported in the ISP
 */

/* Frame formats, some of these come from fourcc.org, others are
   better explained by video4linux2. The NV11 seems to be described only
   on MSDN pages, but even those seem to be gone now.
   Frames can come in many forms, the main categories are RAW, RGB and YUV
   (or YCbCr). The YUV frames come in 4 flavors, determined by how the U and V
   values are subsampled:
   1. YUV420: hor = 2, ver = 2
   2. YUV411: hor = 4, ver = 1
   3. YUV422: hor = 2, ver = 1
   4. YUV444: hor = 1, ver = 1

  Warning: not all frame formats are supported as input or output to/from ISP.
    Some of these formats are therefore not defined in the output table module.
    Modifications in below frame format enum can require modifications in the
    output table module.

  Warning2: Throughout the CSS code assumptions are made on the order
        of formats in this enumeration type, or some sort of copy is maintained.
        The following files are identified:
        - FileSupport.h
        - css/isp/kernels/fc/fc_1.0/formats.isp.c
        - css/isp/kernels/output/output_1.0/output_table.isp.c
        - css/isp/kernels/output/sc_output_1.0/formats.hive.c
        - css/isp/modes/interface/isp_formats.isp.h
        - css/bxt_sandbox/psyspoc/interface/ia_css_pg_info.h
        - css/bxt_sandbox/psysapi/data/interface/ia_css_program_group_data.h
        - css/bxt_sandbox/isysapi/interface/ia_css_isysapi_fw_types.h
*/
enum ia_css_frame_format {
        IA_CSS_FRAME_FORMAT_NV11 = 0,   /** 12 bit YUV 411, Y, UV plane */
        IA_CSS_FRAME_FORMAT_NV12,       /** 12 bit YUV 420, Y, UV plane */
        IA_CSS_FRAME_FORMAT_NV12_16,    /** 16 bit YUV 420, Y, UV plane */
        IA_CSS_FRAME_FORMAT_NV12_TILEY, /** 12 bit YUV 420, Intel proprietary tiled format, TileY */
        IA_CSS_FRAME_FORMAT_NV16,       /** 16 bit YUV 422, Y, UV plane */
        IA_CSS_FRAME_FORMAT_NV21,       /** 12 bit YUV 420, Y, VU plane */
        IA_CSS_FRAME_FORMAT_NV61,       /** 16 bit YUV 422, Y, VU plane */
        IA_CSS_FRAME_FORMAT_YV12,       /** 12 bit YUV 420, Y, V, U plane */
        IA_CSS_FRAME_FORMAT_YV16,       /** 16 bit YUV 422, Y, V, U plane */
        IA_CSS_FRAME_FORMAT_YUV420,     /** 12 bit YUV 420, Y, U, V plane */
        IA_CSS_FRAME_FORMAT_YUV420_16,  /** yuv420, 16 bits per subpixel */
        IA_CSS_FRAME_FORMAT_YUV422,     /** 16 bit YUV 422, Y, U, V plane */
        IA_CSS_FRAME_FORMAT_YUV422_16,  /** yuv422, 16 bits per subpixel */
        IA_CSS_FRAME_FORMAT_UYVY,       /** 16 bit YUV 422, UYVY interleaved */
        IA_CSS_FRAME_FORMAT_YUYV,       /** 16 bit YUV 422, YUYV interleaved */
        IA_CSS_FRAME_FORMAT_YUV444,     /** 24 bit YUV 444, Y, U, V plane */
        IA_CSS_FRAME_FORMAT_YUV_LINE,   /** Internal format, 2 y lines followed
                                             by a uvinterleaved line */
        IA_CSS_FRAME_FORMAT_RAW,        /** RAW, 1 plane */
        IA_CSS_FRAME_FORMAT_RGB565,     /** 16 bit RGB, 1 plane. Each 3 sub
                                             pixels are packed into one 16 bit
                                             value, 5 bits for R, 6 bits for G
                                             and 5 bits for B. */
        IA_CSS_FRAME_FORMAT_PLANAR_RGB888, /** 24 bit RGB, 3 planes */
        IA_CSS_FRAME_FORMAT_RGBA888,    /** 32 bit RGBA, 1 plane, A=Alpha
                                             (alpha is unused) */
        IA_CSS_FRAME_FORMAT_QPLANE6, /** Internal, for advanced ISP */
        IA_CSS_FRAME_FORMAT_BINARY_8,   /** byte stream, used for jpeg. For
                                             frames of this type, we set the
                                             height to 1 and the width to the
                                             number of allocated bytes. */
        IA_CSS_FRAME_FORMAT_MIPI,       /** MIPI frame, 1 plane */
        IA_CSS_FRAME_FORMAT_RAW_PACKED, /** RAW, 1 plane, packed */
        IA_CSS_FRAME_FORMAT_CSI_MIPI_YUV420_8,        /** 8 bit per Y/U/V.
                                                           Y odd line; UYVY
                                                           interleaved even line */
        IA_CSS_FRAME_FORMAT_CSI_MIPI_LEGACY_YUV420_8, /** Legacy YUV420. UY odd
                                                           line; VY even line */
        IA_CSS_FRAME_FORMAT_CSI_MIPI_YUV420_10       /** 10 bit per Y/U/V. Y odd
                                                           line; UYVY interleaved
                                                           even line */
};

/* NOTE: IA_CSS_FRAME_FORMAT_NUM was purposely defined outside of enum type ia_css_frame_format, */
/*       because of issues this would cause with the Clockwork code checking tool.               */
#define IA_CSS_FRAME_FORMAT_NUM (IA_CSS_FRAME_FORMAT_CSI_MIPI_YUV420_10 + 1)

/* Number of valid output frame formats for ISP **/
#define IA_CSS_FRAME_OUT_FORMAT_NUM     (IA_CSS_FRAME_FORMAT_RGBA888 + 1)

#endif /* __IA_CSS_FRAME_FORMAT_H */