root/net/vmw_vsock/af_vsock.c
// SPDX-License-Identifier: GPL-2.0-only
/*
 * VMware vSockets Driver
 *
 * Copyright (C) 2007-2013 VMware, Inc. All rights reserved.
 */

/* Implementation notes:
 *
 * - There are two kinds of sockets: those created by user action (such as
 * calling socket(2)) and those created by incoming connection request packets.
 *
 * - There are two "global" tables, one for bound sockets (sockets that have
 * specified an address that they are responsible for) and one for connected
 * sockets (sockets that have established a connection with another socket).
 * These tables are "global" in that all sockets on the system are placed
 * within them. - Note, though, that the bound table contains an extra entry
 * for a list of unbound sockets and SOCK_DGRAM sockets will always remain in
 * that list. The bound table is used solely for lookup of sockets when packets
 * are received and that's not necessary for SOCK_DGRAM sockets since we create
 * a datagram handle for each and need not perform a lookup.  Keeping SOCK_DGRAM
 * sockets out of the bound hash buckets will reduce the chance of collisions
 * when looking for SOCK_STREAM sockets and prevents us from having to check the
 * socket type in the hash table lookups.
 *
 * - Sockets created by user action will either be "client" sockets that
 * initiate a connection or "server" sockets that listen for connections; we do
 * not support simultaneous connects (two "client" sockets connecting).
 *
 * - "Server" sockets are referred to as listener sockets throughout this
 * implementation because they are in the TCP_LISTEN state.  When a
 * connection request is received (the second kind of socket mentioned above),
 * we create a new socket and refer to it as a pending socket.  These pending
 * sockets are placed on the pending connection list of the listener socket.
 * When future packets are received for the address the listener socket is
 * bound to, we check if the source of the packet is from one that has an
 * existing pending connection.  If it does, we process the packet for the
 * pending socket.  When that socket reaches the connected state, it is removed
 * from the listener socket's pending list and enqueued in the listener
 * socket's accept queue.  Callers of accept(2) will accept connected sockets
 * from the listener socket's accept queue.  If the socket cannot be accepted
 * for some reason then it is marked rejected.  Once the connection is
 * accepted, it is owned by the user process and the responsibility for cleanup
 * falls with that user process.
 *
 * - It is possible that these pending sockets will never reach the connected
 * state; in fact, we may never receive another packet after the connection
 * request.  Because of this, we must schedule a cleanup function to run in the
 * future, after some amount of time passes where a connection should have been
 * established.  This function ensures that the socket is off all lists so it
 * cannot be retrieved, then drops all references to the socket so it is cleaned
 * up (sock_put() -> sk_free() -> our sk_destruct implementation).  Note this
 * function will also cleanup rejected sockets, those that reach the connected
 * state but leave it before they have been accepted.
 *
 * - Lock ordering for pending or accept queue sockets is:
 *
 *     lock_sock(listener);
 *     lock_sock_nested(pending, SINGLE_DEPTH_NESTING);
 *
 * Using explicit nested locking keeps lockdep happy since normally only one
 * lock of a given class may be taken at a time.
 *
 * - Sockets created by user action will be cleaned up when the user process
 * calls close(2), causing our release implementation to be called. Our release
 * implementation will perform some cleanup then drop the last reference so our
 * sk_destruct implementation is invoked.  Our sk_destruct implementation will
 * perform additional cleanup that's common for both types of sockets.
 *
 * - A socket's reference count is what ensures that the structure won't be
 * freed.  Each entry in a list (such as the "global" bound and connected tables
 * and the listener socket's pending list and connected queue) ensures a
 * reference.  When we defer work until process context and pass a socket as our
 * argument, we must ensure the reference count is increased to ensure the
 * socket isn't freed before the function is run; the deferred function will
 * then drop the reference.
 *
 * - sk->sk_state uses the TCP state constants because they are widely used by
 * other address families and exposed to userspace tools like ss(8):
 *
 *   TCP_CLOSE - unconnected
 *   TCP_SYN_SENT - connecting
 *   TCP_ESTABLISHED - connected
 *   TCP_CLOSING - disconnecting
 *   TCP_LISTEN - listening
 *
 * - Namespaces in vsock support two different modes: "local" and "global".
 *   Each mode defines how the namespace interacts with CIDs.
 *   Each namespace exposes two sysctl files:
 *
 *   - /proc/sys/net/vsock/ns_mode (read-only) reports the current namespace's
 *     mode, which is set at namespace creation and immutable thereafter.
 *   - /proc/sys/net/vsock/child_ns_mode (write-once) controls what mode future
 *     child namespaces will inherit when created. The initial value matches
 *     the namespace's own ns_mode.
 *
 *   Changing child_ns_mode only affects newly created namespaces, not the
 *   current namespace or existing children. A "local" namespace cannot set
 *   child_ns_mode to "global". child_ns_mode is write-once, so that it may be
 *   configured and locked down by a namespace manager. Writing a different
 *   value after the first write returns -EBUSY. At namespace creation, ns_mode
 *   is inherited from the parent's child_ns_mode.
 *
 *   The init_net mode is "global" and cannot be modified. The init_net
 *   child_ns_mode is also write-once, so an init process (e.g. systemd) can
 *   set it to "local" to ensure all new namespaces inherit local mode.
 *
 *   The modes affect the allocation and accessibility of CIDs as follows:
 *
 *   - global - access and allocation are all system-wide
 *      - all CID allocation from global namespaces draw from the same
 *        system-wide pool.
 *      - if one global namespace has already allocated some CID, another
 *        global namespace will not be able to allocate the same CID.
 *      - global mode AF_VSOCK sockets can reach any VM or socket in any global
 *        namespace, they are not contained to only their own namespace.
 *      - AF_VSOCK sockets in a global mode namespace cannot reach VMs or
 *        sockets in any local mode namespace.
 *   - local - access and allocation are contained within the namespace
 *     - CID allocation draws only from a private pool local only to the
 *       namespace, and does not affect the CIDs available for allocation in any
 *       other namespace (global or local).
 *     - VMs in a local namespace do not collide with CIDs in any other local
 *       namespace or any global namespace. For example, if a VM in a local mode
 *       namespace is given CID 10, then CID 10 is still available for
 *       allocation in any other namespace, but not in the same namespace.
 *     - AF_VSOCK sockets in a local mode namespace can connect only to VMs or
 *       other sockets within their own namespace.
 *     - sockets bound to VMADDR_CID_ANY in local namespaces will never resolve
 *       to any transport that is not compatible with local mode. There is no
 *       error that propagates to the user (as there is for connection attempts)
 *       because it is possible for some packet to reach this socket from
 *       a different transport that *does* support local mode. For
 *       example, virtio-vsock may not support local mode, but the socket
 *       may still accept a connection from vhost-vsock which does.
 */

#include <linux/compat.h>
#include <linux/types.h>
#include <linux/bitops.h>
#include <linux/cred.h>
#include <linux/errqueue.h>
#include <linux/init.h>
#include <linux/io.h>
#include <linux/kernel.h>
#include <linux/sched/signal.h>
#include <linux/kmod.h>
#include <linux/list.h>
#include <linux/miscdevice.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/net.h>
#include <linux/proc_fs.h>
#include <linux/poll.h>
#include <linux/random.h>
#include <linux/skbuff.h>
#include <linux/smp.h>
#include <linux/socket.h>
#include <linux/stddef.h>
#include <linux/sysctl.h>
#include <linux/unistd.h>
#include <linux/wait.h>
#include <linux/workqueue.h>
#include <net/sock.h>
#include <net/af_vsock.h>
#include <net/netns/vsock.h>
#include <uapi/linux/vm_sockets.h>
#include <uapi/asm-generic/ioctls.h>

#define VSOCK_NET_MODE_STR_GLOBAL "global"
#define VSOCK_NET_MODE_STR_LOCAL "local"

/* 6 chars for "global", 1 for null-terminator, and 1 more for '\n'.
 * The newline is added by proc_dostring() for read operations.
 */
#define VSOCK_NET_MODE_STR_MAX 8

static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr);
static void vsock_sk_destruct(struct sock *sk);
static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb);
static void vsock_close(struct sock *sk, long timeout);

/* Protocol family. */
struct proto vsock_proto = {
        .name = "AF_VSOCK",
        .owner = THIS_MODULE,
        .obj_size = sizeof(struct vsock_sock),
        .close = vsock_close,
#ifdef CONFIG_BPF_SYSCALL
        .psock_update_sk_prot = vsock_bpf_update_proto,
#endif
};

/* The default peer timeout indicates how long we will wait for a peer response
 * to a control message.
 */
#define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)

#define VSOCK_DEFAULT_BUFFER_SIZE     (1024 * 256)
#define VSOCK_DEFAULT_BUFFER_MAX_SIZE (1024 * 256)
#define VSOCK_DEFAULT_BUFFER_MIN_SIZE 128

/* Transport used for host->guest communication */
static const struct vsock_transport *transport_h2g;
/* Transport used for guest->host communication */
static const struct vsock_transport *transport_g2h;
/* Transport used for DGRAM communication */
static const struct vsock_transport *transport_dgram;
/* Transport used for local communication */
static const struct vsock_transport *transport_local;
static DEFINE_MUTEX(vsock_register_mutex);

/**** UTILS ****/

/* Each bound VSocket is stored in the bind hash table and each connected
 * VSocket is stored in the connected hash table.
 *
 * Unbound sockets are all put on the same list attached to the end of the hash
 * table (vsock_unbound_sockets).  Bound sockets are added to the hash table in
 * the bucket that their local address hashes to (vsock_bound_sockets(addr)
 * represents the list that addr hashes to).
 *
 * Specifically, we initialize the vsock_bind_table array to a size of
 * VSOCK_HASH_SIZE + 1 so that vsock_bind_table[0] through
 * vsock_bind_table[VSOCK_HASH_SIZE - 1] are for bound sockets and
 * vsock_bind_table[VSOCK_HASH_SIZE] is for unbound sockets.  The hash function
 * mods with VSOCK_HASH_SIZE to ensure this.
 */
#define MAX_PORT_RETRIES        24

#define VSOCK_HASH(addr)        ((addr)->svm_port % VSOCK_HASH_SIZE)
#define vsock_bound_sockets(addr) (&vsock_bind_table[VSOCK_HASH(addr)])
#define vsock_unbound_sockets     (&vsock_bind_table[VSOCK_HASH_SIZE])

/* XXX This can probably be implemented in a better way. */
#define VSOCK_CONN_HASH(src, dst)                               \
        (((src)->svm_cid ^ (dst)->svm_port) % VSOCK_HASH_SIZE)
#define vsock_connected_sockets(src, dst)               \
        (&vsock_connected_table[VSOCK_CONN_HASH(src, dst)])
#define vsock_connected_sockets_vsk(vsk)                                \
        vsock_connected_sockets(&(vsk)->remote_addr, &(vsk)->local_addr)

struct list_head vsock_bind_table[VSOCK_HASH_SIZE + 1];
EXPORT_SYMBOL_GPL(vsock_bind_table);
struct list_head vsock_connected_table[VSOCK_HASH_SIZE];
EXPORT_SYMBOL_GPL(vsock_connected_table);
DEFINE_SPINLOCK(vsock_table_lock);
EXPORT_SYMBOL_GPL(vsock_table_lock);

/* Autobind this socket to the local address if necessary. */
static int vsock_auto_bind(struct vsock_sock *vsk)
{
        struct sock *sk = sk_vsock(vsk);
        struct sockaddr_vm local_addr;

        if (vsock_addr_bound(&vsk->local_addr))
                return 0;
        vsock_addr_init(&local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
        return __vsock_bind(sk, &local_addr);
}

static void vsock_init_tables(void)
{
        int i;

        for (i = 0; i < ARRAY_SIZE(vsock_bind_table); i++)
                INIT_LIST_HEAD(&vsock_bind_table[i]);

        for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++)
                INIT_LIST_HEAD(&vsock_connected_table[i]);
}

static void __vsock_insert_bound(struct list_head *list,
                                 struct vsock_sock *vsk)
{
        sock_hold(&vsk->sk);
        list_add(&vsk->bound_table, list);
}

static void __vsock_insert_connected(struct list_head *list,
                                     struct vsock_sock *vsk)
{
        sock_hold(&vsk->sk);
        list_add(&vsk->connected_table, list);
}

static void __vsock_remove_bound(struct vsock_sock *vsk)
{
        list_del_init(&vsk->bound_table);
        sock_put(&vsk->sk);
}

static void __vsock_remove_connected(struct vsock_sock *vsk)
{
        list_del_init(&vsk->connected_table);
        sock_put(&vsk->sk);
}

static struct sock *__vsock_find_bound_socket_net(struct sockaddr_vm *addr,
                                                  struct net *net)
{
        struct vsock_sock *vsk;

        list_for_each_entry(vsk, vsock_bound_sockets(addr), bound_table) {
                struct sock *sk = sk_vsock(vsk);

                if (vsock_addr_equals_addr(addr, &vsk->local_addr) &&
                    vsock_net_check_mode(sock_net(sk), net))
                        return sk;

                if (addr->svm_port == vsk->local_addr.svm_port &&
                    (vsk->local_addr.svm_cid == VMADDR_CID_ANY ||
                     addr->svm_cid == VMADDR_CID_ANY) &&
                     vsock_net_check_mode(sock_net(sk), net))
                        return sk;
        }

        return NULL;
}

static struct sock *
__vsock_find_connected_socket_net(struct sockaddr_vm *src,
                                  struct sockaddr_vm *dst, struct net *net)
{
        struct vsock_sock *vsk;

        list_for_each_entry(vsk, vsock_connected_sockets(src, dst),
                            connected_table) {
                struct sock *sk = sk_vsock(vsk);

                if (vsock_addr_equals_addr(src, &vsk->remote_addr) &&
                    dst->svm_port == vsk->local_addr.svm_port &&
                    vsock_net_check_mode(sock_net(sk), net)) {
                        return sk;
                }
        }

        return NULL;
}

static void vsock_insert_unbound(struct vsock_sock *vsk)
{
        spin_lock_bh(&vsock_table_lock);
        __vsock_insert_bound(vsock_unbound_sockets, vsk);
        spin_unlock_bh(&vsock_table_lock);
}

void vsock_insert_connected(struct vsock_sock *vsk)
{
        struct list_head *list = vsock_connected_sockets(
                &vsk->remote_addr, &vsk->local_addr);

        spin_lock_bh(&vsock_table_lock);
        __vsock_insert_connected(list, vsk);
        spin_unlock_bh(&vsock_table_lock);
}
EXPORT_SYMBOL_GPL(vsock_insert_connected);

void vsock_remove_bound(struct vsock_sock *vsk)
{
        spin_lock_bh(&vsock_table_lock);
        if (__vsock_in_bound_table(vsk))
                __vsock_remove_bound(vsk);
        spin_unlock_bh(&vsock_table_lock);
}
EXPORT_SYMBOL_GPL(vsock_remove_bound);

void vsock_remove_connected(struct vsock_sock *vsk)
{
        spin_lock_bh(&vsock_table_lock);
        if (__vsock_in_connected_table(vsk))
                __vsock_remove_connected(vsk);
        spin_unlock_bh(&vsock_table_lock);
}
EXPORT_SYMBOL_GPL(vsock_remove_connected);

/* Find a bound socket, filtering by namespace and namespace mode.
 *
 * Use this in transports that are namespace-aware and can provide the
 * network namespace context.
 */
struct sock *vsock_find_bound_socket_net(struct sockaddr_vm *addr,
                                         struct net *net)
{
        struct sock *sk;

        spin_lock_bh(&vsock_table_lock);
        sk = __vsock_find_bound_socket_net(addr, net);
        if (sk)
                sock_hold(sk);

        spin_unlock_bh(&vsock_table_lock);

        return sk;
}
EXPORT_SYMBOL_GPL(vsock_find_bound_socket_net);

/* Find a bound socket without namespace filtering.
 *
 * Use this in transports that lack namespace context. All sockets are
 * treated as if in global mode.
 */
struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr)
{
        return vsock_find_bound_socket_net(addr, NULL);
}
EXPORT_SYMBOL_GPL(vsock_find_bound_socket);

/* Find a connected socket, filtering by namespace and namespace mode.
 *
 * Use this in transports that are namespace-aware and can provide the
 * network namespace context.
 */
struct sock *vsock_find_connected_socket_net(struct sockaddr_vm *src,
                                             struct sockaddr_vm *dst,
                                             struct net *net)
{
        struct sock *sk;

        spin_lock_bh(&vsock_table_lock);
        sk = __vsock_find_connected_socket_net(src, dst, net);
        if (sk)
                sock_hold(sk);

        spin_unlock_bh(&vsock_table_lock);

        return sk;
}
EXPORT_SYMBOL_GPL(vsock_find_connected_socket_net);

/* Find a connected socket without namespace filtering.
 *
 * Use this in transports that lack namespace context. All sockets are
 * treated as if in global mode.
 */
struct sock *vsock_find_connected_socket(struct sockaddr_vm *src,
                                         struct sockaddr_vm *dst)
{
        return vsock_find_connected_socket_net(src, dst, NULL);
}
EXPORT_SYMBOL_GPL(vsock_find_connected_socket);

void vsock_remove_sock(struct vsock_sock *vsk)
{
        /* Transport reassignment must not remove the binding. */
        if (sock_flag(sk_vsock(vsk), SOCK_DEAD))
                vsock_remove_bound(vsk);

        vsock_remove_connected(vsk);
}
EXPORT_SYMBOL_GPL(vsock_remove_sock);

void vsock_for_each_connected_socket(struct vsock_transport *transport,
                                     void (*fn)(struct sock *sk))
{
        int i;

        spin_lock_bh(&vsock_table_lock);

        for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++) {
                struct vsock_sock *vsk;
                list_for_each_entry(vsk, &vsock_connected_table[i],
                                    connected_table) {
                        if (vsk->transport != transport)
                                continue;

                        fn(sk_vsock(vsk));
                }
        }

        spin_unlock_bh(&vsock_table_lock);
}
EXPORT_SYMBOL_GPL(vsock_for_each_connected_socket);

void vsock_add_pending(struct sock *listener, struct sock *pending)
{
        struct vsock_sock *vlistener;
        struct vsock_sock *vpending;

        vlistener = vsock_sk(listener);
        vpending = vsock_sk(pending);

        sock_hold(pending);
        sock_hold(listener);
        list_add_tail(&vpending->pending_links, &vlistener->pending_links);
}
EXPORT_SYMBOL_GPL(vsock_add_pending);

void vsock_remove_pending(struct sock *listener, struct sock *pending)
{
        struct vsock_sock *vpending = vsock_sk(pending);

        list_del_init(&vpending->pending_links);
        sock_put(listener);
        sock_put(pending);
}
EXPORT_SYMBOL_GPL(vsock_remove_pending);

void vsock_enqueue_accept(struct sock *listener, struct sock *connected)
{
        struct vsock_sock *vlistener;
        struct vsock_sock *vconnected;

        vlistener = vsock_sk(listener);
        vconnected = vsock_sk(connected);

        sock_hold(connected);
        sock_hold(listener);
        list_add_tail(&vconnected->accept_queue, &vlistener->accept_queue);
}
EXPORT_SYMBOL_GPL(vsock_enqueue_accept);

static bool vsock_use_local_transport(unsigned int remote_cid)
{
        lockdep_assert_held(&vsock_register_mutex);

        if (!transport_local)
                return false;

        if (remote_cid == VMADDR_CID_LOCAL)
                return true;

        if (transport_g2h) {
                return remote_cid == transport_g2h->get_local_cid();
        } else {
                return remote_cid == VMADDR_CID_HOST;
        }
}

static void vsock_deassign_transport(struct vsock_sock *vsk)
{
        if (!vsk->transport)
                return;

        vsk->transport->destruct(vsk);
        module_put(vsk->transport->module);
        vsk->transport = NULL;
}

/* Assign a transport to a socket and call the .init transport callback.
 *
 * Note: for connection oriented socket this must be called when vsk->remote_addr
 * is set (e.g. during the connect() or when a connection request on a listener
 * socket is received).
 * The vsk->remote_addr is used to decide which transport to use:
 *  - remote CID == VMADDR_CID_LOCAL or g2h->local_cid or VMADDR_CID_HOST if
 *    g2h is not loaded, will use local transport;
 *  - remote CID <= VMADDR_CID_HOST or h2g is not loaded or remote flags field
 *    includes VMADDR_FLAG_TO_HOST flag value, will use guest->host transport;
 *  - remote CID > VMADDR_CID_HOST will use host->guest transport;
 */
int vsock_assign_transport(struct vsock_sock *vsk, struct vsock_sock *psk)
{
        const struct vsock_transport *new_transport;
        struct sock *sk = sk_vsock(vsk);
        unsigned int remote_cid = vsk->remote_addr.svm_cid;
        __u8 remote_flags;
        int ret;

        /* If the packet is coming with the source and destination CIDs higher
         * than VMADDR_CID_HOST, then a vsock channel where all the packets are
         * forwarded to the host should be established. Then the host will
         * need to forward the packets to the guest.
         *
         * The flag is set on the (listen) receive path (psk is not NULL). On
         * the connect path the flag can be set by the user space application.
         */
        if (psk && vsk->local_addr.svm_cid > VMADDR_CID_HOST &&
            vsk->remote_addr.svm_cid > VMADDR_CID_HOST)
                vsk->remote_addr.svm_flags |= VMADDR_FLAG_TO_HOST;

        remote_flags = vsk->remote_addr.svm_flags;

        mutex_lock(&vsock_register_mutex);

        switch (sk->sk_type) {
        case SOCK_DGRAM:
                new_transport = transport_dgram;
                break;
        case SOCK_STREAM:
        case SOCK_SEQPACKET:
                if (vsock_use_local_transport(remote_cid))
                        new_transport = transport_local;
                else if (remote_cid <= VMADDR_CID_HOST || !transport_h2g ||
                         (remote_flags & VMADDR_FLAG_TO_HOST))
                        new_transport = transport_g2h;
                else
                        new_transport = transport_h2g;
                break;
        default:
                ret = -ESOCKTNOSUPPORT;
                goto err;
        }

        if (vsk->transport && vsk->transport == new_transport) {
                ret = 0;
                goto err;
        }

        /* We increase the module refcnt to prevent the transport unloading
         * while there are open sockets assigned to it.
         */
        if (!new_transport || !try_module_get(new_transport->module)) {
                ret = -ENODEV;
                goto err;
        }

        /* It's safe to release the mutex after a successful try_module_get().
         * Whichever transport `new_transport` points at, it won't go away until
         * the last module_put() below or in vsock_deassign_transport().
         */
        mutex_unlock(&vsock_register_mutex);

        if (vsk->transport) {
                /* transport->release() must be called with sock lock acquired.
                 * This path can only be taken during vsock_connect(), where we
                 * have already held the sock lock. In the other cases, this
                 * function is called on a new socket which is not assigned to
                 * any transport.
                 */
                vsk->transport->release(vsk);
                vsock_deassign_transport(vsk);

                /* transport's release() and destruct() can touch some socket
                 * state, since we are reassigning the socket to a new transport
                 * during vsock_connect(), let's reset these fields to have a
                 * clean state.
                 */
                sock_reset_flag(sk, SOCK_DONE);
                sk->sk_state = TCP_CLOSE;
                vsk->peer_shutdown = 0;
        }

        if (sk->sk_type == SOCK_SEQPACKET) {
                if (!new_transport->seqpacket_allow ||
                    !new_transport->seqpacket_allow(vsk, remote_cid)) {
                        module_put(new_transport->module);
                        return -ESOCKTNOSUPPORT;
                }
        }

        ret = new_transport->init(vsk, psk);
        if (ret) {
                module_put(new_transport->module);
                return ret;
        }

        vsk->transport = new_transport;

        return 0;
err:
        mutex_unlock(&vsock_register_mutex);
        return ret;
}
EXPORT_SYMBOL_GPL(vsock_assign_transport);

/*
 * Provide safe access to static transport_{h2g,g2h,dgram,local} callbacks.
 * Otherwise we may race with module removal. Do not use on `vsk->transport`.
 */
static u32 vsock_registered_transport_cid(const struct vsock_transport **transport)
{
        u32 cid = VMADDR_CID_ANY;

        mutex_lock(&vsock_register_mutex);
        if (*transport)
                cid = (*transport)->get_local_cid();
        mutex_unlock(&vsock_register_mutex);

        return cid;
}

bool vsock_find_cid(unsigned int cid)
{
        if (cid == vsock_registered_transport_cid(&transport_g2h))
                return true;

        if (transport_h2g && cid == VMADDR_CID_HOST)
                return true;

        if (transport_local && cid == VMADDR_CID_LOCAL)
                return true;

        return false;
}
EXPORT_SYMBOL_GPL(vsock_find_cid);

static struct sock *vsock_dequeue_accept(struct sock *listener)
{
        struct vsock_sock *vlistener;
        struct vsock_sock *vconnected;

        vlistener = vsock_sk(listener);

        if (list_empty(&vlistener->accept_queue))
                return NULL;

        vconnected = list_entry(vlistener->accept_queue.next,
                                struct vsock_sock, accept_queue);

        list_del_init(&vconnected->accept_queue);
        sock_put(listener);
        /* The caller will need a reference on the connected socket so we let
         * it call sock_put().
         */

        return sk_vsock(vconnected);
}

static bool vsock_is_accept_queue_empty(struct sock *sk)
{
        struct vsock_sock *vsk = vsock_sk(sk);
        return list_empty(&vsk->accept_queue);
}

static bool vsock_is_pending(struct sock *sk)
{
        struct vsock_sock *vsk = vsock_sk(sk);
        return !list_empty(&vsk->pending_links);
}

static int vsock_send_shutdown(struct sock *sk, int mode)
{
        struct vsock_sock *vsk = vsock_sk(sk);

        if (!vsk->transport)
                return -ENODEV;

        return vsk->transport->shutdown(vsk, mode);
}

static void vsock_pending_work(struct work_struct *work)
{
        struct sock *sk;
        struct sock *listener;
        struct vsock_sock *vsk;
        bool cleanup;

        vsk = container_of(work, struct vsock_sock, pending_work.work);
        sk = sk_vsock(vsk);
        listener = vsk->listener;
        cleanup = true;

        lock_sock(listener);
        lock_sock_nested(sk, SINGLE_DEPTH_NESTING);

        if (vsock_is_pending(sk)) {
                vsock_remove_pending(listener, sk);

                sk_acceptq_removed(listener);
        } else if (!vsk->rejected) {
                /* We are not on the pending list and accept() did not reject
                 * us, so we must have been accepted by our user process.  We
                 * just need to drop our references to the sockets and be on
                 * our way.
                 */
                cleanup = false;
                goto out;
        }

        /* We need to remove ourself from the global connected sockets list so
         * incoming packets can't find this socket, and to reduce the reference
         * count.
         */
        vsock_remove_connected(vsk);

        sk->sk_state = TCP_CLOSE;

out:
        release_sock(sk);
        release_sock(listener);
        if (cleanup)
                sock_put(sk);

        sock_put(sk);
        sock_put(listener);
}

/**** SOCKET OPERATIONS ****/

static int __vsock_bind_connectible(struct vsock_sock *vsk,
                                    struct sockaddr_vm *addr)
{
        struct net *net = sock_net(sk_vsock(vsk));
        struct sockaddr_vm new_addr;

        if (!net->vsock.port)
                net->vsock.port = get_random_u32_above(LAST_RESERVED_PORT);

        vsock_addr_init(&new_addr, addr->svm_cid, addr->svm_port);

        if (addr->svm_port == VMADDR_PORT_ANY) {
                bool found = false;
                unsigned int i;

                for (i = 0; i < MAX_PORT_RETRIES; i++) {
                        if (net->vsock.port == VMADDR_PORT_ANY ||
                            net->vsock.port <= LAST_RESERVED_PORT)
                                net->vsock.port = LAST_RESERVED_PORT + 1;

                        new_addr.svm_port = net->vsock.port++;

                        if (!__vsock_find_bound_socket_net(&new_addr, net)) {
                                found = true;
                                break;
                        }
                }

                if (!found)
                        return -EADDRNOTAVAIL;
        } else {
                /* If port is in reserved range, ensure caller
                 * has necessary privileges.
                 */
                if (addr->svm_port <= LAST_RESERVED_PORT &&
                    !capable(CAP_NET_BIND_SERVICE)) {
                        return -EACCES;
                }

                if (__vsock_find_bound_socket_net(&new_addr, net))
                        return -EADDRINUSE;
        }

        vsock_addr_init(&vsk->local_addr, new_addr.svm_cid, new_addr.svm_port);

        /* Remove connection oriented sockets from the unbound list and add them
         * to the hash table for easy lookup by its address.  The unbound list
         * is simply an extra entry at the end of the hash table, a trick used
         * by AF_UNIX.
         */
        __vsock_remove_bound(vsk);
        __vsock_insert_bound(vsock_bound_sockets(&vsk->local_addr), vsk);

        return 0;
}

static int __vsock_bind_dgram(struct vsock_sock *vsk,
                              struct sockaddr_vm *addr)
{
        return vsk->transport->dgram_bind(vsk, addr);
}

static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr)
{
        struct vsock_sock *vsk = vsock_sk(sk);
        int retval;

        /* First ensure this socket isn't already bound. */
        if (vsock_addr_bound(&vsk->local_addr))
                return -EINVAL;

        /* Now bind to the provided address or select appropriate values if
         * none are provided (VMADDR_CID_ANY and VMADDR_PORT_ANY).  Note that
         * like AF_INET prevents binding to a non-local IP address (in most
         * cases), we only allow binding to a local CID.
         */
        if (addr->svm_cid != VMADDR_CID_ANY && !vsock_find_cid(addr->svm_cid))
                return -EADDRNOTAVAIL;

        switch (sk->sk_socket->type) {
        case SOCK_STREAM:
        case SOCK_SEQPACKET:
                spin_lock_bh(&vsock_table_lock);
                retval = __vsock_bind_connectible(vsk, addr);
                spin_unlock_bh(&vsock_table_lock);
                break;

        case SOCK_DGRAM:
                retval = __vsock_bind_dgram(vsk, addr);
                break;

        default:
                retval = -EINVAL;
                break;
        }

        return retval;
}

static void vsock_connect_timeout(struct work_struct *work);

static struct sock *__vsock_create(struct net *net,
                                   struct socket *sock,
                                   struct sock *parent,
                                   gfp_t priority,
                                   unsigned short type,
                                   int kern)
{
        struct sock *sk;
        struct vsock_sock *psk;
        struct vsock_sock *vsk;

        sk = sk_alloc(net, AF_VSOCK, priority, &vsock_proto, kern);
        if (!sk)
                return NULL;

        sock_init_data(sock, sk);

        /* sk->sk_type is normally set in sock_init_data, but only if sock is
         * non-NULL. We make sure that our sockets always have a type by
         * setting it here if needed.
         */
        if (!sock)
                sk->sk_type = type;

        vsk = vsock_sk(sk);
        vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
        vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);

        sk->sk_destruct = vsock_sk_destruct;
        sk->sk_backlog_rcv = vsock_queue_rcv_skb;
        sock_reset_flag(sk, SOCK_DONE);

        INIT_LIST_HEAD(&vsk->bound_table);
        INIT_LIST_HEAD(&vsk->connected_table);
        vsk->listener = NULL;
        INIT_LIST_HEAD(&vsk->pending_links);
        INIT_LIST_HEAD(&vsk->accept_queue);
        vsk->rejected = false;
        vsk->sent_request = false;
        vsk->ignore_connecting_rst = false;
        vsk->peer_shutdown = 0;
        INIT_DELAYED_WORK(&vsk->connect_work, vsock_connect_timeout);
        INIT_DELAYED_WORK(&vsk->pending_work, vsock_pending_work);

        psk = parent ? vsock_sk(parent) : NULL;
        if (parent) {
                vsk->trusted = psk->trusted;
                vsk->owner = get_cred(psk->owner);
                vsk->connect_timeout = psk->connect_timeout;
                vsk->buffer_size = psk->buffer_size;
                vsk->buffer_min_size = psk->buffer_min_size;
                vsk->buffer_max_size = psk->buffer_max_size;
                security_sk_clone(parent, sk);
        } else {
                vsk->trusted = ns_capable_noaudit(&init_user_ns, CAP_NET_ADMIN);
                vsk->owner = get_current_cred();
                vsk->connect_timeout = VSOCK_DEFAULT_CONNECT_TIMEOUT;
                vsk->buffer_size = VSOCK_DEFAULT_BUFFER_SIZE;
                vsk->buffer_min_size = VSOCK_DEFAULT_BUFFER_MIN_SIZE;
                vsk->buffer_max_size = VSOCK_DEFAULT_BUFFER_MAX_SIZE;
        }

        return sk;
}

static bool sock_type_connectible(u16 type)
{
        return (type == SOCK_STREAM) || (type == SOCK_SEQPACKET);
}

static void __vsock_release(struct sock *sk, int level)
{
        struct vsock_sock *vsk;
        struct sock *pending;

        vsk = vsock_sk(sk);
        pending = NULL; /* Compiler warning. */

        /* When "level" is SINGLE_DEPTH_NESTING, use the nested
         * version to avoid the warning "possible recursive locking
         * detected". When "level" is 0, lock_sock_nested(sk, level)
         * is the same as lock_sock(sk).
         */
        lock_sock_nested(sk, level);

        /* Indicate to vsock_remove_sock() that the socket is being released and
         * can be removed from the bound_table. Unlike transport reassignment
         * case, where the socket must remain bound despite vsock_remove_sock()
         * being called from the transport release() callback.
         */
        sock_set_flag(sk, SOCK_DEAD);

        if (vsk->transport)
                vsk->transport->release(vsk);
        else if (sock_type_connectible(sk->sk_type))
                vsock_remove_sock(vsk);

        sock_orphan(sk);
        sk->sk_shutdown = SHUTDOWN_MASK;

        skb_queue_purge(&sk->sk_receive_queue);

        /* Clean up any sockets that never were accepted. */
        while ((pending = vsock_dequeue_accept(sk)) != NULL) {
                __vsock_release(pending, SINGLE_DEPTH_NESTING);
                sock_put(pending);
        }

        release_sock(sk);
        sock_put(sk);
}

static void vsock_sk_destruct(struct sock *sk)
{
        struct vsock_sock *vsk = vsock_sk(sk);

        /* Flush MSG_ZEROCOPY leftovers. */
        __skb_queue_purge(&sk->sk_error_queue);

        vsock_deassign_transport(vsk);

        /* When clearing these addresses, there's no need to set the family and
         * possibly register the address family with the kernel.
         */
        vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
        vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);

        put_cred(vsk->owner);
}

static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
{
        int err;

        err = sock_queue_rcv_skb(sk, skb);
        if (err)
                kfree_skb(skb);

        return err;
}

struct sock *vsock_create_connected(struct sock *parent)
{
        return __vsock_create(sock_net(parent), NULL, parent, GFP_KERNEL,
                              parent->sk_type, 0);
}
EXPORT_SYMBOL_GPL(vsock_create_connected);

s64 vsock_stream_has_data(struct vsock_sock *vsk)
{
        if (WARN_ON(!vsk->transport))
                return 0;

        return vsk->transport->stream_has_data(vsk);
}
EXPORT_SYMBOL_GPL(vsock_stream_has_data);

s64 vsock_connectible_has_data(struct vsock_sock *vsk)
{
        struct sock *sk = sk_vsock(vsk);

        if (WARN_ON(!vsk->transport))
                return 0;

        if (sk->sk_type == SOCK_SEQPACKET)
                return vsk->transport->seqpacket_has_data(vsk);
        else
                return vsock_stream_has_data(vsk);
}
EXPORT_SYMBOL_GPL(vsock_connectible_has_data);

s64 vsock_stream_has_space(struct vsock_sock *vsk)
{
        if (WARN_ON(!vsk->transport))
                return 0;

        return vsk->transport->stream_has_space(vsk);
}
EXPORT_SYMBOL_GPL(vsock_stream_has_space);

void vsock_data_ready(struct sock *sk)
{
        struct vsock_sock *vsk = vsock_sk(sk);

        if (vsock_stream_has_data(vsk) >= sk->sk_rcvlowat ||
            sock_flag(sk, SOCK_DONE))
                sk->sk_data_ready(sk);
}
EXPORT_SYMBOL_GPL(vsock_data_ready);

/* Dummy callback required by sockmap.
 * See unconditional call of saved_close() in sock_map_close().
 */
static void vsock_close(struct sock *sk, long timeout)
{
}

static int vsock_release(struct socket *sock)
{
        struct sock *sk = sock->sk;

        if (!sk)
                return 0;

        sk->sk_prot->close(sk, 0);
        __vsock_release(sk, 0);
        sock->sk = NULL;
        sock->state = SS_FREE;

        return 0;
}

static int
vsock_bind(struct socket *sock, struct sockaddr_unsized *addr, int addr_len)
{
        int err;
        struct sock *sk;
        struct sockaddr_vm *vm_addr;

        sk = sock->sk;

        if (vsock_addr_cast(addr, addr_len, &vm_addr) != 0)
                return -EINVAL;

        lock_sock(sk);
        err = __vsock_bind(sk, vm_addr);
        release_sock(sk);

        return err;
}

static int vsock_getname(struct socket *sock,
                         struct sockaddr *addr, int peer)
{
        int err;
        struct sock *sk;
        struct vsock_sock *vsk;
        struct sockaddr_vm *vm_addr;

        sk = sock->sk;
        vsk = vsock_sk(sk);
        err = 0;

        lock_sock(sk);

        if (peer) {
                if (sock->state != SS_CONNECTED) {
                        err = -ENOTCONN;
                        goto out;
                }
                vm_addr = &vsk->remote_addr;
        } else {
                vm_addr = &vsk->local_addr;
        }

        BUILD_BUG_ON(sizeof(*vm_addr) > sizeof(struct sockaddr_storage));
        memcpy(addr, vm_addr, sizeof(*vm_addr));
        err = sizeof(*vm_addr);

out:
        release_sock(sk);
        return err;
}

void vsock_linger(struct sock *sk)
{
        DEFINE_WAIT_FUNC(wait, woken_wake_function);
        ssize_t (*unsent)(struct vsock_sock *vsk);
        struct vsock_sock *vsk = vsock_sk(sk);
        long timeout;

        if (!sock_flag(sk, SOCK_LINGER))
                return;

        timeout = sk->sk_lingertime;
        if (!timeout)
                return;

        /* Transports must implement `unsent_bytes` if they want to support
         * SOCK_LINGER through `vsock_linger()` since we use it to check when
         * the socket can be closed.
         */
        unsent = vsk->transport->unsent_bytes;
        if (!unsent)
                return;

        add_wait_queue(sk_sleep(sk), &wait);

        do {
                if (sk_wait_event(sk, &timeout, unsent(vsk) == 0, &wait))
                        break;
        } while (!signal_pending(current) && timeout);

        remove_wait_queue(sk_sleep(sk), &wait);
}
EXPORT_SYMBOL_GPL(vsock_linger);

static int vsock_shutdown(struct socket *sock, int mode)
{
        int err;
        struct sock *sk;

        /* User level uses SHUT_RD (0) and SHUT_WR (1), but the kernel uses
         * RCV_SHUTDOWN (1) and SEND_SHUTDOWN (2), so we must increment mode
         * here like the other address families do.  Note also that the
         * increment makes SHUT_RDWR (2) into RCV_SHUTDOWN | SEND_SHUTDOWN (3),
         * which is what we want.
         */
        mode++;

        if ((mode & ~SHUTDOWN_MASK) || !mode)
                return -EINVAL;

        /* If this is a connection oriented socket and it is not connected then
         * bail out immediately.  If it is a DGRAM socket then we must first
         * kick the socket so that it wakes up from any sleeping calls, for
         * example recv(), and then afterwards return the error.
         */

        sk = sock->sk;

        lock_sock(sk);
        if (sock->state == SS_UNCONNECTED) {
                err = -ENOTCONN;
                if (sock_type_connectible(sk->sk_type))
                        goto out;
        } else {
                sock->state = SS_DISCONNECTING;
                err = 0;
        }

        /* Receive and send shutdowns are treated alike. */
        mode = mode & (RCV_SHUTDOWN | SEND_SHUTDOWN);
        if (mode) {
                sk->sk_shutdown |= mode;
                sk->sk_state_change(sk);

                if (sock_type_connectible(sk->sk_type)) {
                        sock_reset_flag(sk, SOCK_DONE);
                        vsock_send_shutdown(sk, mode);
                }
        }

out:
        release_sock(sk);
        return err;
}

static __poll_t vsock_poll(struct file *file, struct socket *sock,
                               poll_table *wait)
{
        struct sock *sk;
        __poll_t mask;
        struct vsock_sock *vsk;

        sk = sock->sk;
        vsk = vsock_sk(sk);

        poll_wait(file, sk_sleep(sk), wait);
        mask = 0;

        if (sk->sk_err || !skb_queue_empty_lockless(&sk->sk_error_queue))
                /* Signify that there has been an error on this socket. */
                mask |= EPOLLERR;

        /* INET sockets treat local write shutdown and peer write shutdown as a
         * case of EPOLLHUP set.
         */
        if ((sk->sk_shutdown == SHUTDOWN_MASK) ||
            ((sk->sk_shutdown & SEND_SHUTDOWN) &&
             (vsk->peer_shutdown & SEND_SHUTDOWN))) {
                mask |= EPOLLHUP;
        }

        if (sk->sk_shutdown & RCV_SHUTDOWN ||
            vsk->peer_shutdown & SEND_SHUTDOWN) {
                mask |= EPOLLRDHUP;
        }

        if (sk_is_readable(sk))
                mask |= EPOLLIN | EPOLLRDNORM;

        if (sock->type == SOCK_DGRAM) {
                /* For datagram sockets we can read if there is something in
                 * the queue and write as long as the socket isn't shutdown for
                 * sending.
                 */
                if (!skb_queue_empty_lockless(&sk->sk_receive_queue) ||
                    (sk->sk_shutdown & RCV_SHUTDOWN)) {
                        mask |= EPOLLIN | EPOLLRDNORM;
                }

                if (!(sk->sk_shutdown & SEND_SHUTDOWN))
                        mask |= EPOLLOUT | EPOLLWRNORM | EPOLLWRBAND;

        } else if (sock_type_connectible(sk->sk_type)) {
                const struct vsock_transport *transport;

                lock_sock(sk);

                transport = vsk->transport;

                /* Listening sockets that have connections in their accept
                 * queue can be read.
                 */
                if (sk->sk_state == TCP_LISTEN
                    && !vsock_is_accept_queue_empty(sk))
                        mask |= EPOLLIN | EPOLLRDNORM;

                /* If there is something in the queue then we can read. */
                if (transport && transport->stream_is_active(vsk) &&
                    !(sk->sk_shutdown & RCV_SHUTDOWN)) {
                        bool data_ready_now = false;
                        int target = sock_rcvlowat(sk, 0, INT_MAX);
                        int ret = transport->notify_poll_in(
                                        vsk, target, &data_ready_now);
                        if (ret < 0) {
                                mask |= EPOLLERR;
                        } else {
                                if (data_ready_now)
                                        mask |= EPOLLIN | EPOLLRDNORM;

                        }
                }

                /* Sockets whose connections have been closed, reset, or
                 * terminated should also be considered read, and we check the
                 * shutdown flag for that.
                 */
                if (sk->sk_shutdown & RCV_SHUTDOWN ||
                    vsk->peer_shutdown & SEND_SHUTDOWN) {
                        mask |= EPOLLIN | EPOLLRDNORM;
                }

                /* Connected sockets that can produce data can be written. */
                if (transport && sk->sk_state == TCP_ESTABLISHED) {
                        if (!(sk->sk_shutdown & SEND_SHUTDOWN)) {
                                bool space_avail_now = false;
                                int ret = transport->notify_poll_out(
                                                vsk, 1, &space_avail_now);
                                if (ret < 0) {
                                        mask |= EPOLLERR;
                                } else {
                                        if (space_avail_now)
                                                /* Remove EPOLLWRBAND since INET
                                                 * sockets are not setting it.
                                                 */
                                                mask |= EPOLLOUT | EPOLLWRNORM;

                                }
                        }
                }

                /* Simulate INET socket poll behaviors, which sets
                 * EPOLLOUT|EPOLLWRNORM when peer is closed and nothing to read,
                 * but local send is not shutdown.
                 */
                if (sk->sk_state == TCP_CLOSE || sk->sk_state == TCP_CLOSING) {
                        if (!(sk->sk_shutdown & SEND_SHUTDOWN))
                                mask |= EPOLLOUT | EPOLLWRNORM;

                }

                release_sock(sk);
        }

        return mask;
}

static int vsock_read_skb(struct sock *sk, skb_read_actor_t read_actor)
{
        struct vsock_sock *vsk = vsock_sk(sk);

        if (WARN_ON_ONCE(!vsk->transport))
                return -ENODEV;

        return vsk->transport->read_skb(vsk, read_actor);
}

static int vsock_dgram_sendmsg(struct socket *sock, struct msghdr *msg,
                               size_t len)
{
        int err;
        struct sock *sk;
        struct vsock_sock *vsk;
        struct sockaddr_vm *remote_addr;
        const struct vsock_transport *transport;

        if (msg->msg_flags & MSG_OOB)
                return -EOPNOTSUPP;

        /* For now, MSG_DONTWAIT is always assumed... */
        err = 0;
        sk = sock->sk;
        vsk = vsock_sk(sk);

        lock_sock(sk);

        transport = vsk->transport;

        err = vsock_auto_bind(vsk);
        if (err)
                goto out;


        /* If the provided message contains an address, use that.  Otherwise
         * fall back on the socket's remote handle (if it has been connected).
         */
        if (msg->msg_name &&
            vsock_addr_cast(msg->msg_name, msg->msg_namelen,
                            &remote_addr) == 0) {
                /* Ensure this address is of the right type and is a valid
                 * destination.
                 */

                if (remote_addr->svm_cid == VMADDR_CID_ANY)
                        remote_addr->svm_cid = transport->get_local_cid();

                if (!vsock_addr_bound(remote_addr)) {
                        err = -EINVAL;
                        goto out;
                }
        } else if (sock->state == SS_CONNECTED) {
                remote_addr = &vsk->remote_addr;

                if (remote_addr->svm_cid == VMADDR_CID_ANY)
                        remote_addr->svm_cid = transport->get_local_cid();

                /* XXX Should connect() or this function ensure remote_addr is
                 * bound?
                 */
                if (!vsock_addr_bound(&vsk->remote_addr)) {
                        err = -EINVAL;
                        goto out;
                }
        } else {
                err = -EINVAL;
                goto out;
        }

        if (!transport->dgram_allow(vsk, remote_addr->svm_cid,
                                    remote_addr->svm_port)) {
                err = -EINVAL;
                goto out;
        }

        err = transport->dgram_enqueue(vsk, remote_addr, msg, len);

out:
        release_sock(sk);
        return err;
}

static int vsock_dgram_connect(struct socket *sock,
                               struct sockaddr_unsized *addr, int addr_len, int flags)
{
        int err;
        struct sock *sk;
        struct vsock_sock *vsk;
        struct sockaddr_vm *remote_addr;

        sk = sock->sk;
        vsk = vsock_sk(sk);

        err = vsock_addr_cast(addr, addr_len, &remote_addr);
        if (err == -EAFNOSUPPORT && remote_addr->svm_family == AF_UNSPEC) {
                lock_sock(sk);
                vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY,
                                VMADDR_PORT_ANY);
                sock->state = SS_UNCONNECTED;
                release_sock(sk);
                return 0;
        } else if (err != 0)
                return -EINVAL;

        lock_sock(sk);

        err = vsock_auto_bind(vsk);
        if (err)
                goto out;

        if (!vsk->transport->dgram_allow(vsk, remote_addr->svm_cid,
                                         remote_addr->svm_port)) {
                err = -EINVAL;
                goto out;
        }

        memcpy(&vsk->remote_addr, remote_addr, sizeof(vsk->remote_addr));
        sock->state = SS_CONNECTED;

        /* sock map disallows redirection of non-TCP sockets with sk_state !=
         * TCP_ESTABLISHED (see sock_map_redirect_allowed()), so we set
         * TCP_ESTABLISHED here to allow redirection of connected vsock dgrams.
         *
         * This doesn't seem to be abnormal state for datagram sockets, as the
         * same approach can be see in other datagram socket types as well
         * (such as unix sockets).
         */
        sk->sk_state = TCP_ESTABLISHED;

out:
        release_sock(sk);
        return err;
}

int __vsock_dgram_recvmsg(struct socket *sock, struct msghdr *msg,
                          size_t len, int flags)
{
        struct sock *sk = sock->sk;
        struct vsock_sock *vsk = vsock_sk(sk);

        return vsk->transport->dgram_dequeue(vsk, msg, len, flags);
}

int vsock_dgram_recvmsg(struct socket *sock, struct msghdr *msg,
                        size_t len, int flags)
{
#ifdef CONFIG_BPF_SYSCALL
        struct sock *sk = sock->sk;
        const struct proto *prot;

        prot = READ_ONCE(sk->sk_prot);
        if (prot != &vsock_proto)
                return prot->recvmsg(sk, msg, len, flags, NULL);
#endif

        return __vsock_dgram_recvmsg(sock, msg, len, flags);
}
EXPORT_SYMBOL_GPL(vsock_dgram_recvmsg);

static int vsock_do_ioctl(struct socket *sock, unsigned int cmd,
                          int __user *arg)
{
        struct sock *sk = sock->sk;
        struct vsock_sock *vsk;
        int ret;

        vsk = vsock_sk(sk);

        switch (cmd) {
        case SIOCINQ: {
                ssize_t n_bytes;

                if (!vsk->transport) {
                        ret = -EOPNOTSUPP;
                        break;
                }

                if (sock_type_connectible(sk->sk_type) &&
                    sk->sk_state == TCP_LISTEN) {
                        ret = -EINVAL;
                        break;
                }

                n_bytes = vsock_stream_has_data(vsk);
                if (n_bytes < 0) {
                        ret = n_bytes;
                        break;
                }
                ret = put_user(n_bytes, arg);
                break;
        }
        case SIOCOUTQ: {
                ssize_t n_bytes;

                if (!vsk->transport || !vsk->transport->unsent_bytes) {
                        ret = -EOPNOTSUPP;
                        break;
                }

                if (sock_type_connectible(sk->sk_type) && sk->sk_state == TCP_LISTEN) {
                        ret = -EINVAL;
                        break;
                }

                n_bytes = vsk->transport->unsent_bytes(vsk);
                if (n_bytes < 0) {
                        ret = n_bytes;
                        break;
                }

                ret = put_user(n_bytes, arg);
                break;
        }
        default:
                ret = -ENOIOCTLCMD;
        }

        return ret;
}

static int vsock_ioctl(struct socket *sock, unsigned int cmd,
                       unsigned long arg)
{
        int ret;

        lock_sock(sock->sk);
        ret = vsock_do_ioctl(sock, cmd, (int __user *)arg);
        release_sock(sock->sk);

        return ret;
}

static const struct proto_ops vsock_dgram_ops = {
        .family = PF_VSOCK,
        .owner = THIS_MODULE,
        .release = vsock_release,
        .bind = vsock_bind,
        .connect = vsock_dgram_connect,
        .socketpair = sock_no_socketpair,
        .accept = sock_no_accept,
        .getname = vsock_getname,
        .poll = vsock_poll,
        .ioctl = vsock_ioctl,
        .listen = sock_no_listen,
        .shutdown = vsock_shutdown,
        .sendmsg = vsock_dgram_sendmsg,
        .recvmsg = vsock_dgram_recvmsg,
        .mmap = sock_no_mmap,
        .read_skb = vsock_read_skb,
};

static int vsock_transport_cancel_pkt(struct vsock_sock *vsk)
{
        const struct vsock_transport *transport = vsk->transport;

        if (!transport || !transport->cancel_pkt)
                return -EOPNOTSUPP;

        return transport->cancel_pkt(vsk);
}

static void vsock_connect_timeout(struct work_struct *work)
{
        struct sock *sk;
        struct vsock_sock *vsk;

        vsk = container_of(work, struct vsock_sock, connect_work.work);
        sk = sk_vsock(vsk);

        lock_sock(sk);
        if (sk->sk_state == TCP_SYN_SENT &&
            (sk->sk_shutdown != SHUTDOWN_MASK)) {
                sk->sk_state = TCP_CLOSE;
                sk->sk_socket->state = SS_UNCONNECTED;
                sk->sk_err = ETIMEDOUT;
                sk_error_report(sk);
                vsock_transport_cancel_pkt(vsk);
        }
        release_sock(sk);

        sock_put(sk);
}

static int vsock_connect(struct socket *sock, struct sockaddr_unsized *addr,
                         int addr_len, int flags)
{
        int err;
        struct sock *sk;
        struct vsock_sock *vsk;
        const struct vsock_transport *transport;
        struct sockaddr_vm *remote_addr;
        long timeout;
        DEFINE_WAIT(wait);

        err = 0;
        sk = sock->sk;
        vsk = vsock_sk(sk);

        lock_sock(sk);

        /* XXX AF_UNSPEC should make us disconnect like AF_INET. */
        switch (sock->state) {
        case SS_CONNECTED:
                err = -EISCONN;
                goto out;
        case SS_DISCONNECTING:
                err = -EINVAL;
                goto out;
        case SS_CONNECTING:
                /* This continues on so we can move sock into the SS_CONNECTED
                 * state once the connection has completed (at which point err
                 * will be set to zero also).  Otherwise, we will either wait
                 * for the connection or return -EALREADY should this be a
                 * non-blocking call.
                 */
                err = -EALREADY;
                if (flags & O_NONBLOCK)
                        goto out;
                break;
        default:
                if ((sk->sk_state == TCP_LISTEN) ||
                    vsock_addr_cast(addr, addr_len, &remote_addr) != 0) {
                        err = -EINVAL;
                        goto out;
                }

                /* Set the remote address that we are connecting to. */
                memcpy(&vsk->remote_addr, remote_addr,
                       sizeof(vsk->remote_addr));

                err = vsock_assign_transport(vsk, NULL);
                if (err)
                        goto out;

                transport = vsk->transport;

                /* The hypervisor and well-known contexts do not have socket
                 * endpoints.
                 */
                if (!transport ||
                    !transport->stream_allow(vsk, remote_addr->svm_cid,
                                             remote_addr->svm_port)) {
                        err = -ENETUNREACH;
                        goto out;
                }

                if (vsock_msgzerocopy_allow(transport)) {
                        set_bit(SOCK_SUPPORT_ZC, &sk->sk_socket->flags);
                } else if (sock_flag(sk, SOCK_ZEROCOPY)) {
                        /* If this option was set before 'connect()',
                         * when transport was unknown, check that this
                         * feature is supported here.
                         */
                        err = -EOPNOTSUPP;
                        goto out;
                }

                err = vsock_auto_bind(vsk);
                if (err)
                        goto out;

                sk->sk_state = TCP_SYN_SENT;

                err = transport->connect(vsk);
                if (err < 0)
                        goto out;

                /* sk_err might have been set as a result of an earlier
                 * (failed) connect attempt.
                 */
                sk->sk_err = 0;

                /* Mark sock as connecting and set the error code to in
                 * progress in case this is a non-blocking connect.
                 */
                sock->state = SS_CONNECTING;
                err = -EINPROGRESS;
        }

        /* The receive path will handle all communication until we are able to
         * enter the connected state.  Here we wait for the connection to be
         * completed or a notification of an error.
         */
        timeout = vsk->connect_timeout;
        prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);

        /* If the socket is already closing or it is in an error state, there
         * is no point in waiting.
         */
        while (sk->sk_state != TCP_ESTABLISHED &&
               sk->sk_state != TCP_CLOSING && sk->sk_err == 0) {
                if (flags & O_NONBLOCK) {
                        /* If we're not going to block, we schedule a timeout
                         * function to generate a timeout on the connection
                         * attempt, in case the peer doesn't respond in a
                         * timely manner. We hold on to the socket until the
                         * timeout fires.
                         */
                        sock_hold(sk);

                        /* If the timeout function is already scheduled,
                         * reschedule it, then ungrab the socket refcount to
                         * keep it balanced.
                         */
                        if (mod_delayed_work(system_percpu_wq, &vsk->connect_work,
                                             timeout))
                                sock_put(sk);

                        /* Skip ahead to preserve error code set above. */
                        goto out_wait;
                }

                release_sock(sk);
                timeout = schedule_timeout(timeout);
                lock_sock(sk);

                /* Connection established. Whatever happens to socket once we
                 * release it, that's not connect()'s concern. No need to go
                 * into signal and timeout handling. Call it a day.
                 *
                 * Note that allowing to "reset" an already established socket
                 * here is racy and insecure.
                 */
                if (sk->sk_state == TCP_ESTABLISHED)
                        break;

                /* If connection was _not_ established and a signal/timeout came
                 * to be, we want the socket's state reset. User space may want
                 * to retry.
                 *
                 * sk_state != TCP_ESTABLISHED implies that socket is not on
                 * vsock_connected_table. We keep the binding and the transport
                 * assigned.
                 */
                if (signal_pending(current) || timeout == 0) {
                        err = timeout == 0 ? -ETIMEDOUT : sock_intr_errno(timeout);

                        /* Listener might have already responded with
                         * VIRTIO_VSOCK_OP_RESPONSE. Its handling expects our
                         * sk_state == TCP_SYN_SENT, which hereby we break.
                         * In such case VIRTIO_VSOCK_OP_RST will follow.
                         */
                        sk->sk_state = TCP_CLOSE;
                        sock->state = SS_UNCONNECTED;

                        /* Try to cancel VIRTIO_VSOCK_OP_REQUEST skb sent out by
                         * transport->connect().
                         */
                        vsock_transport_cancel_pkt(vsk);

                        goto out_wait;
                }

                prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
        }

        if (sk->sk_err) {
                err = -sk->sk_err;
                sk->sk_state = TCP_CLOSE;
                sock->state = SS_UNCONNECTED;
        } else {
                err = 0;
        }

out_wait:
        finish_wait(sk_sleep(sk), &wait);
out:
        release_sock(sk);
        return err;
}

static int vsock_accept(struct socket *sock, struct socket *newsock,
                        struct proto_accept_arg *arg)
{
        struct sock *listener;
        int err;
        struct sock *connected;
        struct vsock_sock *vconnected;
        long timeout;
        DEFINE_WAIT(wait);

        err = 0;
        listener = sock->sk;

        lock_sock(listener);

        if (!sock_type_connectible(sock->type)) {
                err = -EOPNOTSUPP;
                goto out;
        }

        if (listener->sk_state != TCP_LISTEN) {
                err = -EINVAL;
                goto out;
        }

        /* Wait for children sockets to appear; these are the new sockets
         * created upon connection establishment.
         */
        timeout = sock_rcvtimeo(listener, arg->flags & O_NONBLOCK);
        prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE);

        while ((connected = vsock_dequeue_accept(listener)) == NULL &&
               listener->sk_err == 0) {
                release_sock(listener);
                timeout = schedule_timeout(timeout);
                finish_wait(sk_sleep(listener), &wait);
                lock_sock(listener);

                if (signal_pending(current)) {
                        err = sock_intr_errno(timeout);
                        goto out;
                } else if (timeout == 0) {
                        err = -EAGAIN;
                        goto out;
                }

                prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE);
        }
        finish_wait(sk_sleep(listener), &wait);

        if (listener->sk_err)
                err = -listener->sk_err;

        if (connected) {
                sk_acceptq_removed(listener);

                lock_sock_nested(connected, SINGLE_DEPTH_NESTING);
                vconnected = vsock_sk(connected);

                /* If the listener socket has received an error, then we should
                 * reject this socket and return.  Note that we simply mark the
                 * socket rejected, drop our reference, and let the cleanup
                 * function handle the cleanup; the fact that we found it in
                 * the listener's accept queue guarantees that the cleanup
                 * function hasn't run yet.
                 */
                if (err) {
                        vconnected->rejected = true;
                } else {
                        newsock->state = SS_CONNECTED;
                        sock_graft(connected, newsock);

                        set_bit(SOCK_CUSTOM_SOCKOPT,
                                &connected->sk_socket->flags);

                        if (vsock_msgzerocopy_allow(vconnected->transport))
                                set_bit(SOCK_SUPPORT_ZC,
                                        &connected->sk_socket->flags);
                }

                release_sock(connected);
                sock_put(connected);
        }

out:
        release_sock(listener);
        return err;
}

static int vsock_listen(struct socket *sock, int backlog)
{
        int err;
        struct sock *sk;
        struct vsock_sock *vsk;

        sk = sock->sk;

        lock_sock(sk);

        if (!sock_type_connectible(sk->sk_type)) {
                err = -EOPNOTSUPP;
                goto out;
        }

        if (sock->state != SS_UNCONNECTED) {
                err = -EINVAL;
                goto out;
        }

        vsk = vsock_sk(sk);

        if (!vsock_addr_bound(&vsk->local_addr)) {
                err = -EINVAL;
                goto out;
        }

        sk->sk_max_ack_backlog = backlog;
        sk->sk_state = TCP_LISTEN;

        err = 0;

out:
        release_sock(sk);
        return err;
}

static void vsock_update_buffer_size(struct vsock_sock *vsk,
                                     const struct vsock_transport *transport,
                                     u64 val)
{
        if (val > vsk->buffer_max_size)
                val = vsk->buffer_max_size;

        if (val < vsk->buffer_min_size)
                val = vsk->buffer_min_size;

        if (val != vsk->buffer_size &&
            transport && transport->notify_buffer_size)
                transport->notify_buffer_size(vsk, &val);

        vsk->buffer_size = val;
}

static int vsock_connectible_setsockopt(struct socket *sock,
                                        int level,
                                        int optname,
                                        sockptr_t optval,
                                        unsigned int optlen)
{
        int err;
        struct sock *sk;
        struct vsock_sock *vsk;
        const struct vsock_transport *transport;
        u64 val;

        if (level != AF_VSOCK && level != SOL_SOCKET)
                return -ENOPROTOOPT;

#define COPY_IN(_v)                                       \
        do {                                              \
                if (optlen < sizeof(_v)) {                \
                        err = -EINVAL;                    \
                        goto exit;                        \
                }                                         \
                if (copy_from_sockptr(&_v, optval, sizeof(_v)) != 0) {  \
                        err = -EFAULT;                                  \
                        goto exit;                                      \
                }                                                       \
        } while (0)

        err = 0;
        sk = sock->sk;
        vsk = vsock_sk(sk);

        lock_sock(sk);

        transport = vsk->transport;

        if (level == SOL_SOCKET) {
                int zerocopy;

                if (optname != SO_ZEROCOPY) {
                        release_sock(sk);
                        return sock_setsockopt(sock, level, optname, optval, optlen);
                }

                /* Use 'int' type here, because variable to
                 * set this option usually has this type.
                 */
                COPY_IN(zerocopy);

                if (zerocopy < 0 || zerocopy > 1) {
                        err = -EINVAL;
                        goto exit;
                }

                if (transport && !vsock_msgzerocopy_allow(transport)) {
                        err = -EOPNOTSUPP;
                        goto exit;
                }

                sock_valbool_flag(sk, SOCK_ZEROCOPY, zerocopy);
                goto exit;
        }

        switch (optname) {
        case SO_VM_SOCKETS_BUFFER_SIZE:
                COPY_IN(val);
                vsock_update_buffer_size(vsk, transport, val);
                break;

        case SO_VM_SOCKETS_BUFFER_MAX_SIZE:
                COPY_IN(val);
                vsk->buffer_max_size = val;
                vsock_update_buffer_size(vsk, transport, vsk->buffer_size);
                break;

        case SO_VM_SOCKETS_BUFFER_MIN_SIZE:
                COPY_IN(val);
                vsk->buffer_min_size = val;
                vsock_update_buffer_size(vsk, transport, vsk->buffer_size);
                break;

        case SO_VM_SOCKETS_CONNECT_TIMEOUT_NEW:
        case SO_VM_SOCKETS_CONNECT_TIMEOUT_OLD: {
                struct __kernel_sock_timeval tv;

                err = sock_copy_user_timeval(&tv, optval, optlen,
                                             optname == SO_VM_SOCKETS_CONNECT_TIMEOUT_OLD);
                if (err)
                        break;
                if (tv.tv_sec >= 0 && tv.tv_usec < USEC_PER_SEC &&
                    tv.tv_sec < (MAX_SCHEDULE_TIMEOUT / HZ - 1)) {
                        vsk->connect_timeout = tv.tv_sec * HZ +
                                DIV_ROUND_UP((unsigned long)tv.tv_usec, (USEC_PER_SEC / HZ));
                        if (vsk->connect_timeout == 0)
                                vsk->connect_timeout =
                                    VSOCK_DEFAULT_CONNECT_TIMEOUT;

                } else {
                        err = -ERANGE;
                }
                break;
        }

        default:
                err = -ENOPROTOOPT;
                break;
        }

#undef COPY_IN

exit:
        release_sock(sk);
        return err;
}

static int vsock_connectible_getsockopt(struct socket *sock,
                                        int level, int optname,
                                        char __user *optval,
                                        int __user *optlen)
{
        struct sock *sk = sock->sk;
        struct vsock_sock *vsk = vsock_sk(sk);

        union {
                u64 val64;
                struct old_timeval32 tm32;
                struct __kernel_old_timeval tm;
                struct  __kernel_sock_timeval stm;
        } v;

        int lv = sizeof(v.val64);
        int len;

        if (level != AF_VSOCK)
                return -ENOPROTOOPT;

        if (get_user(len, optlen))
                return -EFAULT;

        memset(&v, 0, sizeof(v));

        switch (optname) {
        case SO_VM_SOCKETS_BUFFER_SIZE:
                v.val64 = vsk->buffer_size;
                break;

        case SO_VM_SOCKETS_BUFFER_MAX_SIZE:
                v.val64 = vsk->buffer_max_size;
                break;

        case SO_VM_SOCKETS_BUFFER_MIN_SIZE:
                v.val64 = vsk->buffer_min_size;
                break;

        case SO_VM_SOCKETS_CONNECT_TIMEOUT_NEW:
        case SO_VM_SOCKETS_CONNECT_TIMEOUT_OLD:
                lv = sock_get_timeout(vsk->connect_timeout, &v,
                                      optname == SO_VM_SOCKETS_CONNECT_TIMEOUT_OLD);
                break;

        default:
                return -ENOPROTOOPT;
        }

        if (len < lv)
                return -EINVAL;
        if (len > lv)
                len = lv;
        if (copy_to_user(optval, &v, len))
                return -EFAULT;

        if (put_user(len, optlen))
                return -EFAULT;

        return 0;
}

static int vsock_connectible_sendmsg(struct socket *sock, struct msghdr *msg,
                                     size_t len)
{
        struct sock *sk;
        struct vsock_sock *vsk;
        const struct vsock_transport *transport;
        ssize_t total_written;
        long timeout;
        int err;
        struct vsock_transport_send_notify_data send_data;
        DEFINE_WAIT_FUNC(wait, woken_wake_function);

        sk = sock->sk;
        vsk = vsock_sk(sk);
        total_written = 0;
        err = 0;

        if (msg->msg_flags & MSG_OOB)
                return -EOPNOTSUPP;

        lock_sock(sk);

        transport = vsk->transport;

        /* Callers should not provide a destination with connection oriented
         * sockets.
         */
        if (msg->msg_namelen) {
                err = sk->sk_state == TCP_ESTABLISHED ? -EISCONN : -EOPNOTSUPP;
                goto out;
        }

        /* Send data only if both sides are not shutdown in the direction. */
        if (sk->sk_shutdown & SEND_SHUTDOWN ||
            vsk->peer_shutdown & RCV_SHUTDOWN) {
                err = -EPIPE;
                goto out;
        }

        if (!transport || sk->sk_state != TCP_ESTABLISHED ||
            !vsock_addr_bound(&vsk->local_addr)) {
                err = -ENOTCONN;
                goto out;
        }

        if (!vsock_addr_bound(&vsk->remote_addr)) {
                err = -EDESTADDRREQ;
                goto out;
        }

        if (msg->msg_flags & MSG_ZEROCOPY &&
            !vsock_msgzerocopy_allow(transport)) {
                err = -EOPNOTSUPP;
                goto out;
        }

        /* Wait for room in the produce queue to enqueue our user's data. */
        timeout = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT);

        err = transport->notify_send_init(vsk, &send_data);
        if (err < 0)
                goto out;

        while (total_written < len) {
                ssize_t written;

                add_wait_queue(sk_sleep(sk), &wait);
                while (vsock_stream_has_space(vsk) == 0 &&
                       sk->sk_err == 0 &&
                       !(sk->sk_shutdown & SEND_SHUTDOWN) &&
                       !(vsk->peer_shutdown & RCV_SHUTDOWN)) {

                        /* Don't wait for non-blocking sockets. */
                        if (timeout == 0) {
                                err = -EAGAIN;
                                remove_wait_queue(sk_sleep(sk), &wait);
                                goto out_err;
                        }

                        err = transport->notify_send_pre_block(vsk, &send_data);
                        if (err < 0) {
                                remove_wait_queue(sk_sleep(sk), &wait);
                                goto out_err;
                        }

                        release_sock(sk);
                        timeout = wait_woken(&wait, TASK_INTERRUPTIBLE, timeout);
                        lock_sock(sk);
                        if (signal_pending(current)) {
                                err = sock_intr_errno(timeout);
                                remove_wait_queue(sk_sleep(sk), &wait);
                                goto out_err;
                        } else if (timeout == 0) {
                                err = -EAGAIN;
                                remove_wait_queue(sk_sleep(sk), &wait);
                                goto out_err;
                        }
                }
                remove_wait_queue(sk_sleep(sk), &wait);

                /* These checks occur both as part of and after the loop
                 * conditional since we need to check before and after
                 * sleeping.
                 */
                if (sk->sk_err) {
                        err = -sk->sk_err;
                        goto out_err;
                } else if ((sk->sk_shutdown & SEND_SHUTDOWN) ||
                           (vsk->peer_shutdown & RCV_SHUTDOWN)) {
                        err = -EPIPE;
                        goto out_err;
                }

                err = transport->notify_send_pre_enqueue(vsk, &send_data);
                if (err < 0)
                        goto out_err;

                /* Note that enqueue will only write as many bytes as are free
                 * in the produce queue, so we don't need to ensure len is
                 * smaller than the queue size.  It is the caller's
                 * responsibility to check how many bytes we were able to send.
                 */

                if (sk->sk_type == SOCK_SEQPACKET) {
                        written = transport->seqpacket_enqueue(vsk,
                                                msg, len - total_written);
                } else {
                        written = transport->stream_enqueue(vsk,
                                        msg, len - total_written);
                }

                if (written < 0) {
                        err = written;
                        goto out_err;
                }

                total_written += written;

                err = transport->notify_send_post_enqueue(
                                vsk, written, &send_data);
                if (err < 0)
                        goto out_err;

        }

out_err:
        if (total_written > 0) {
                /* Return number of written bytes only if:
                 * 1) SOCK_STREAM socket.
                 * 2) SOCK_SEQPACKET socket when whole buffer is sent.
                 */
                if (sk->sk_type == SOCK_STREAM || total_written == len)
                        err = total_written;
        }
out:
        if (sk->sk_type == SOCK_STREAM)
                err = sk_stream_error(sk, msg->msg_flags, err);

        release_sock(sk);
        return err;
}

static int vsock_connectible_wait_data(struct sock *sk,
                                       struct wait_queue_entry *wait,
                                       long timeout,
                                       struct vsock_transport_recv_notify_data *recv_data,
                                       size_t target)
{
        const struct vsock_transport *transport;
        struct vsock_sock *vsk;
        s64 data;
        int err;

        vsk = vsock_sk(sk);
        err = 0;
        transport = vsk->transport;

        while (1) {
                prepare_to_wait(sk_sleep(sk), wait, TASK_INTERRUPTIBLE);
                data = vsock_connectible_has_data(vsk);
                if (data != 0)
                        break;

                if (sk->sk_err != 0 ||
                    (sk->sk_shutdown & RCV_SHUTDOWN) ||
                    (vsk->peer_shutdown & SEND_SHUTDOWN)) {
                        break;
                }

                /* Don't wait for non-blocking sockets. */
                if (timeout == 0) {
                        err = -EAGAIN;
                        break;
                }

                if (recv_data) {
                        err = transport->notify_recv_pre_block(vsk, target, recv_data);
                        if (err < 0)
                                break;
                }

                release_sock(sk);
                timeout = schedule_timeout(timeout);
                lock_sock(sk);

                if (signal_pending(current)) {
                        err = sock_intr_errno(timeout);
                        break;
                } else if (timeout == 0) {
                        err = -EAGAIN;
                        break;
                }
        }

        finish_wait(sk_sleep(sk), wait);

        if (err)
                return err;

        /* Internal transport error when checking for available
         * data. XXX This should be changed to a connection
         * reset in a later change.
         */
        if (data < 0)
                return -ENOMEM;

        return data;
}

static int __vsock_stream_recvmsg(struct sock *sk, struct msghdr *msg,
                                  size_t len, int flags)
{
        struct vsock_transport_recv_notify_data recv_data;
        const struct vsock_transport *transport;
        struct vsock_sock *vsk;
        ssize_t copied;
        size_t target;
        long timeout;
        int err;

        DEFINE_WAIT(wait);

        vsk = vsock_sk(sk);
        transport = vsk->transport;

        /* We must not copy less than target bytes into the user's buffer
         * before returning successfully, so we wait for the consume queue to
         * have that much data to consume before dequeueing.  Note that this
         * makes it impossible to handle cases where target is greater than the
         * queue size.
         */
        target = sock_rcvlowat(sk, flags & MSG_WAITALL, len);
        if (target >= transport->stream_rcvhiwat(vsk)) {
                err = -ENOMEM;
                goto out;
        }
        timeout = sock_rcvtimeo(sk, flags & MSG_DONTWAIT);
        copied = 0;

        err = transport->notify_recv_init(vsk, target, &recv_data);
        if (err < 0)
                goto out;


        while (1) {
                ssize_t read;

                err = vsock_connectible_wait_data(sk, &wait, timeout,
                                                  &recv_data, target);
                if (err <= 0)
                        break;

                err = transport->notify_recv_pre_dequeue(vsk, target,
                                                         &recv_data);
                if (err < 0)
                        break;

                read = transport->stream_dequeue(vsk, msg, len - copied, flags);
                if (read < 0) {
                        err = read;
                        break;
                }

                copied += read;

                err = transport->notify_recv_post_dequeue(vsk, target, read,
                                                !(flags & MSG_PEEK), &recv_data);
                if (err < 0)
                        goto out;

                if (read >= target || flags & MSG_PEEK)
                        break;

                target -= read;
        }

        if (sk->sk_err)
                err = -sk->sk_err;
        else if (sk->sk_shutdown & RCV_SHUTDOWN)
                err = 0;

        if (copied > 0)
                err = copied;

out:
        return err;
}

static int __vsock_seqpacket_recvmsg(struct sock *sk, struct msghdr *msg,
                                     size_t len, int flags)
{
        const struct vsock_transport *transport;
        struct vsock_sock *vsk;
        ssize_t msg_len;
        long timeout;
        int err = 0;
        DEFINE_WAIT(wait);

        vsk = vsock_sk(sk);
        transport = vsk->transport;

        timeout = sock_rcvtimeo(sk, flags & MSG_DONTWAIT);

        err = vsock_connectible_wait_data(sk, &wait, timeout, NULL, 0);
        if (err <= 0)
                goto out;

        msg_len = transport->seqpacket_dequeue(vsk, msg, flags);

        if (msg_len < 0) {
                err = msg_len;
                goto out;
        }

        if (sk->sk_err) {
                err = -sk->sk_err;
        } else if (sk->sk_shutdown & RCV_SHUTDOWN) {
                err = 0;
        } else {
                /* User sets MSG_TRUNC, so return real length of
                 * packet.
                 */
                if (flags & MSG_TRUNC)
                        err = msg_len;
                else
                        err = len - msg_data_left(msg);

                /* Always set MSG_TRUNC if real length of packet is
                 * bigger than user's buffer.
                 */
                if (msg_len > len)
                        msg->msg_flags |= MSG_TRUNC;
        }

out:
        return err;
}

int
__vsock_connectible_recvmsg(struct socket *sock, struct msghdr *msg, size_t len,
                            int flags)
{
        struct sock *sk;
        struct vsock_sock *vsk;
        const struct vsock_transport *transport;
        int err;

        sk = sock->sk;

        if (unlikely(flags & MSG_ERRQUEUE))
                return sock_recv_errqueue(sk, msg, len, SOL_VSOCK, VSOCK_RECVERR);

        vsk = vsock_sk(sk);
        err = 0;

        lock_sock(sk);

        transport = vsk->transport;

        if (!transport || sk->sk_state != TCP_ESTABLISHED) {
                /* Recvmsg is supposed to return 0 if a peer performs an
                 * orderly shutdown. Differentiate between that case and when a
                 * peer has not connected or a local shutdown occurred with the
                 * SOCK_DONE flag.
                 */
                if (sock_flag(sk, SOCK_DONE))
                        err = 0;
                else
                        err = -ENOTCONN;

                goto out;
        }

        if (flags & MSG_OOB) {
                err = -EOPNOTSUPP;
                goto out;
        }

        /* We don't check peer_shutdown flag here since peer may actually shut
         * down, but there can be data in the queue that a local socket can
         * receive.
         */
        if (sk->sk_shutdown & RCV_SHUTDOWN) {
                err = 0;
                goto out;
        }

        /* It is valid on Linux to pass in a zero-length receive buffer.  This
         * is not an error.  We may as well bail out now.
         */
        if (!len) {
                err = 0;
                goto out;
        }

        if (sk->sk_type == SOCK_STREAM)
                err = __vsock_stream_recvmsg(sk, msg, len, flags);
        else
                err = __vsock_seqpacket_recvmsg(sk, msg, len, flags);

out:
        release_sock(sk);
        return err;
}

int
vsock_connectible_recvmsg(struct socket *sock, struct msghdr *msg, size_t len,
                          int flags)
{
#ifdef CONFIG_BPF_SYSCALL
        struct sock *sk = sock->sk;
        const struct proto *prot;

        prot = READ_ONCE(sk->sk_prot);
        if (prot != &vsock_proto)
                return prot->recvmsg(sk, msg, len, flags, NULL);
#endif

        return __vsock_connectible_recvmsg(sock, msg, len, flags);
}
EXPORT_SYMBOL_GPL(vsock_connectible_recvmsg);

static int vsock_set_rcvlowat(struct sock *sk, int val)
{
        const struct vsock_transport *transport;
        struct vsock_sock *vsk;

        vsk = vsock_sk(sk);

        if (val > vsk->buffer_size)
                return -EINVAL;

        transport = vsk->transport;

        if (transport && transport->notify_set_rcvlowat) {
                int err;

                err = transport->notify_set_rcvlowat(vsk, val);
                if (err)
                        return err;
        }

        WRITE_ONCE(sk->sk_rcvlowat, val ? : 1);
        return 0;
}

static const struct proto_ops vsock_stream_ops = {
        .family = PF_VSOCK,
        .owner = THIS_MODULE,
        .release = vsock_release,
        .bind = vsock_bind,
        .connect = vsock_connect,
        .socketpair = sock_no_socketpair,
        .accept = vsock_accept,
        .getname = vsock_getname,
        .poll = vsock_poll,
        .ioctl = vsock_ioctl,
        .listen = vsock_listen,
        .shutdown = vsock_shutdown,
        .setsockopt = vsock_connectible_setsockopt,
        .getsockopt = vsock_connectible_getsockopt,
        .sendmsg = vsock_connectible_sendmsg,
        .recvmsg = vsock_connectible_recvmsg,
        .mmap = sock_no_mmap,
        .set_rcvlowat = vsock_set_rcvlowat,
        .read_skb = vsock_read_skb,
};

static const struct proto_ops vsock_seqpacket_ops = {
        .family = PF_VSOCK,
        .owner = THIS_MODULE,
        .release = vsock_release,
        .bind = vsock_bind,
        .connect = vsock_connect,
        .socketpair = sock_no_socketpair,
        .accept = vsock_accept,
        .getname = vsock_getname,
        .poll = vsock_poll,
        .ioctl = vsock_ioctl,
        .listen = vsock_listen,
        .shutdown = vsock_shutdown,
        .setsockopt = vsock_connectible_setsockopt,
        .getsockopt = vsock_connectible_getsockopt,
        .sendmsg = vsock_connectible_sendmsg,
        .recvmsg = vsock_connectible_recvmsg,
        .mmap = sock_no_mmap,
        .read_skb = vsock_read_skb,
};

static int vsock_create(struct net *net, struct socket *sock,
                        int protocol, int kern)
{
        struct vsock_sock *vsk;
        struct sock *sk;
        int ret;

        if (!sock)
                return -EINVAL;

        if (protocol && protocol != PF_VSOCK)
                return -EPROTONOSUPPORT;

        switch (sock->type) {
        case SOCK_DGRAM:
                sock->ops = &vsock_dgram_ops;
                break;
        case SOCK_STREAM:
                sock->ops = &vsock_stream_ops;
                break;
        case SOCK_SEQPACKET:
                sock->ops = &vsock_seqpacket_ops;
                break;
        default:
                return -ESOCKTNOSUPPORT;
        }

        sock->state = SS_UNCONNECTED;

        sk = __vsock_create(net, sock, NULL, GFP_KERNEL, 0, kern);
        if (!sk)
                return -ENOMEM;

        vsk = vsock_sk(sk);

        if (sock->type == SOCK_DGRAM) {
                ret = vsock_assign_transport(vsk, NULL);
                if (ret < 0) {
                        sock->sk = NULL;
                        sock_put(sk);
                        return ret;
                }
        }

        /* SOCK_DGRAM doesn't have 'setsockopt' callback set in its
         * proto_ops, so there is no handler for custom logic.
         */
        if (sock_type_connectible(sock->type))
                set_bit(SOCK_CUSTOM_SOCKOPT, &sk->sk_socket->flags);

        vsock_insert_unbound(vsk);

        return 0;
}

static const struct net_proto_family vsock_family_ops = {
        .family = AF_VSOCK,
        .create = vsock_create,
        .owner = THIS_MODULE,
};

static long vsock_dev_do_ioctl(struct file *filp,
                               unsigned int cmd, void __user *ptr)
{
        u32 __user *p = ptr;
        int retval = 0;
        u32 cid;

        switch (cmd) {
        case IOCTL_VM_SOCKETS_GET_LOCAL_CID:
                /* To be compatible with the VMCI behavior, we prioritize the
                 * guest CID instead of well-know host CID (VMADDR_CID_HOST).
                 */
                cid = vsock_registered_transport_cid(&transport_g2h);
                if (cid == VMADDR_CID_ANY)
                        cid = vsock_registered_transport_cid(&transport_h2g);
                if (cid == VMADDR_CID_ANY)
                        cid = vsock_registered_transport_cid(&transport_local);

                if (put_user(cid, p) != 0)
                        retval = -EFAULT;
                break;

        default:
                retval = -ENOIOCTLCMD;
        }

        return retval;
}

static long vsock_dev_ioctl(struct file *filp,
                            unsigned int cmd, unsigned long arg)
{
        return vsock_dev_do_ioctl(filp, cmd, (void __user *)arg);
}

#ifdef CONFIG_COMPAT
static long vsock_dev_compat_ioctl(struct file *filp,
                                   unsigned int cmd, unsigned long arg)
{
        return vsock_dev_do_ioctl(filp, cmd, compat_ptr(arg));
}
#endif

static const struct file_operations vsock_device_ops = {
        .owner          = THIS_MODULE,
        .unlocked_ioctl = vsock_dev_ioctl,
#ifdef CONFIG_COMPAT
        .compat_ioctl   = vsock_dev_compat_ioctl,
#endif
        .open           = nonseekable_open,
};

static struct miscdevice vsock_device = {
        .name           = "vsock",
        .fops           = &vsock_device_ops,
};

static int __vsock_net_mode_string(const struct ctl_table *table, int write,
                                   void *buffer, size_t *lenp, loff_t *ppos,
                                   enum vsock_net_mode mode,
                                   enum vsock_net_mode *new_mode)
{
        char data[VSOCK_NET_MODE_STR_MAX] = {0};
        struct ctl_table tmp;
        int ret;

        if (!table->data || !table->maxlen || !*lenp) {
                *lenp = 0;
                return 0;
        }

        tmp = *table;
        tmp.data = data;

        if (!write) {
                const char *p;

                switch (mode) {
                case VSOCK_NET_MODE_GLOBAL:
                        p = VSOCK_NET_MODE_STR_GLOBAL;
                        break;
                case VSOCK_NET_MODE_LOCAL:
                        p = VSOCK_NET_MODE_STR_LOCAL;
                        break;
                default:
                        WARN_ONCE(true, "netns has invalid vsock mode");
                        *lenp = 0;
                        return 0;
                }

                strscpy(data, p, sizeof(data));
                tmp.maxlen = strlen(p);
        }

        ret = proc_dostring(&tmp, write, buffer, lenp, ppos);
        if (ret || !write)
                return ret;

        if (*lenp >= sizeof(data))
                return -EINVAL;

        if (!strncmp(data, VSOCK_NET_MODE_STR_GLOBAL, sizeof(data)))
                *new_mode = VSOCK_NET_MODE_GLOBAL;
        else if (!strncmp(data, VSOCK_NET_MODE_STR_LOCAL, sizeof(data)))
                *new_mode = VSOCK_NET_MODE_LOCAL;
        else
                return -EINVAL;

        return 0;
}

static int vsock_net_mode_string(const struct ctl_table *table, int write,
                                 void *buffer, size_t *lenp, loff_t *ppos)
{
        struct net *net;

        if (write)
                return -EPERM;

        net = container_of(table->data, struct net, vsock.mode);

        return __vsock_net_mode_string(table, write, buffer, lenp, ppos,
                                       vsock_net_mode(net), NULL);
}

static int vsock_net_child_mode_string(const struct ctl_table *table, int write,
                                       void *buffer, size_t *lenp, loff_t *ppos)
{
        enum vsock_net_mode new_mode;
        struct net *net;
        int ret;

        net = container_of(table->data, struct net, vsock.child_ns_mode);

        ret = __vsock_net_mode_string(table, write, buffer, lenp, ppos,
                                      vsock_net_child_mode(net), &new_mode);
        if (ret)
                return ret;

        if (write) {
                /* Prevent a "local" namespace from escalating to "global",
                 * which would give nested namespaces access to global CIDs.
                 */
                if (vsock_net_mode(net) == VSOCK_NET_MODE_LOCAL &&
                    new_mode == VSOCK_NET_MODE_GLOBAL)
                        return -EPERM;

                if (!vsock_net_set_child_mode(net, new_mode))
                        return -EBUSY;
        }

        return 0;
}

static struct ctl_table vsock_table[] = {
        {
                .procname       = "ns_mode",
                .data           = &init_net.vsock.mode,
                .maxlen         = VSOCK_NET_MODE_STR_MAX,
                .mode           = 0444,
                .proc_handler   = vsock_net_mode_string
        },
        {
                .procname       = "child_ns_mode",
                .data           = &init_net.vsock.child_ns_mode,
                .maxlen         = VSOCK_NET_MODE_STR_MAX,
                .mode           = 0644,
                .proc_handler   = vsock_net_child_mode_string
        },
};

static int __net_init vsock_sysctl_register(struct net *net)
{
        struct ctl_table *table;

        if (net_eq(net, &init_net)) {
                table = vsock_table;
        } else {
                table = kmemdup(vsock_table, sizeof(vsock_table), GFP_KERNEL);
                if (!table)
                        goto err_alloc;

                table[0].data = &net->vsock.mode;
                table[1].data = &net->vsock.child_ns_mode;
        }

        net->vsock.sysctl_hdr = register_net_sysctl_sz(net, "net/vsock", table,
                                                       ARRAY_SIZE(vsock_table));
        if (!net->vsock.sysctl_hdr)
                goto err_reg;

        return 0;

err_reg:
        if (!net_eq(net, &init_net))
                kfree(table);
err_alloc:
        return -ENOMEM;
}

static void vsock_sysctl_unregister(struct net *net)
{
        const struct ctl_table *table;

        table = net->vsock.sysctl_hdr->ctl_table_arg;
        unregister_net_sysctl_table(net->vsock.sysctl_hdr);
        if (!net_eq(net, &init_net))
                kfree(table);
}

static void vsock_net_init(struct net *net)
{
        if (net_eq(net, &init_net))
                net->vsock.mode = VSOCK_NET_MODE_GLOBAL;
        else
                net->vsock.mode = vsock_net_child_mode(current->nsproxy->net_ns);

        net->vsock.child_ns_mode = net->vsock.mode;
        net->vsock.child_ns_mode_locked = 0;
}

static __net_init int vsock_sysctl_init_net(struct net *net)
{
        vsock_net_init(net);

        if (vsock_sysctl_register(net))
                return -ENOMEM;

        return 0;
}

static __net_exit void vsock_sysctl_exit_net(struct net *net)
{
        vsock_sysctl_unregister(net);
}

static struct pernet_operations vsock_sysctl_ops = {
        .init = vsock_sysctl_init_net,
        .exit = vsock_sysctl_exit_net,
};

static int __init vsock_init(void)
{
        int err = 0;

        vsock_init_tables();

        vsock_proto.owner = THIS_MODULE;
        vsock_device.minor = MISC_DYNAMIC_MINOR;
        err = misc_register(&vsock_device);
        if (err) {
                pr_err("Failed to register misc device\n");
                goto err_reset_transport;
        }

        err = proto_register(&vsock_proto, 1);  /* we want our slab */
        if (err) {
                pr_err("Cannot register vsock protocol\n");
                goto err_deregister_misc;
        }

        err = sock_register(&vsock_family_ops);
        if (err) {
                pr_err("could not register af_vsock (%d) address family: %d\n",
                       AF_VSOCK, err);
                goto err_unregister_proto;
        }

        if (register_pernet_subsys(&vsock_sysctl_ops)) {
                err = -ENOMEM;
                goto err_unregister_sock;
        }

        vsock_bpf_build_proto();

        return 0;

err_unregister_sock:
        sock_unregister(AF_VSOCK);
err_unregister_proto:
        proto_unregister(&vsock_proto);
err_deregister_misc:
        misc_deregister(&vsock_device);
err_reset_transport:
        return err;
}

static void __exit vsock_exit(void)
{
        misc_deregister(&vsock_device);
        sock_unregister(AF_VSOCK);
        proto_unregister(&vsock_proto);
        unregister_pernet_subsys(&vsock_sysctl_ops);
}

const struct vsock_transport *vsock_core_get_transport(struct vsock_sock *vsk)
{
        return vsk->transport;
}
EXPORT_SYMBOL_GPL(vsock_core_get_transport);

int vsock_core_register(const struct vsock_transport *t, int features)
{
        const struct vsock_transport *t_h2g, *t_g2h, *t_dgram, *t_local;
        int err = mutex_lock_interruptible(&vsock_register_mutex);

        if (err)
                return err;

        t_h2g = transport_h2g;
        t_g2h = transport_g2h;
        t_dgram = transport_dgram;
        t_local = transport_local;

        if (features & VSOCK_TRANSPORT_F_H2G) {
                if (t_h2g) {
                        err = -EBUSY;
                        goto err_busy;
                }
                t_h2g = t;
        }

        if (features & VSOCK_TRANSPORT_F_G2H) {
                if (t_g2h) {
                        err = -EBUSY;
                        goto err_busy;
                }
                t_g2h = t;
        }

        if (features & VSOCK_TRANSPORT_F_DGRAM) {
                if (t_dgram) {
                        err = -EBUSY;
                        goto err_busy;
                }
                t_dgram = t;
        }

        if (features & VSOCK_TRANSPORT_F_LOCAL) {
                if (t_local) {
                        err = -EBUSY;
                        goto err_busy;
                }
                t_local = t;
        }

        transport_h2g = t_h2g;
        transport_g2h = t_g2h;
        transport_dgram = t_dgram;
        transport_local = t_local;

err_busy:
        mutex_unlock(&vsock_register_mutex);
        return err;
}
EXPORT_SYMBOL_GPL(vsock_core_register);

void vsock_core_unregister(const struct vsock_transport *t)
{
        mutex_lock(&vsock_register_mutex);

        if (transport_h2g == t)
                transport_h2g = NULL;

        if (transport_g2h == t)
                transport_g2h = NULL;

        if (transport_dgram == t)
                transport_dgram = NULL;

        if (transport_local == t)
                transport_local = NULL;

        mutex_unlock(&vsock_register_mutex);
}
EXPORT_SYMBOL_GPL(vsock_core_unregister);

module_init(vsock_init);
module_exit(vsock_exit);

MODULE_AUTHOR("VMware, Inc.");
MODULE_DESCRIPTION("VMware Virtual Socket Family");
MODULE_VERSION("1.0.2.0-k");
MODULE_LICENSE("GPL v2");